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Horns of the Reach (3.1)
Updated:08/20/17 04:33 PM
Created:07/26/16 12:56 PM
Monthly downloads:53
Total downloads:1,255
Favorites:1
MD5:
3.1
TTMP: Merge
Version: 2.0.0
by: SirAndy [More]
_______________________
Updating/Merging your TTMP Asset file:
If you have already used TTMP, you can use my latest "SavedVariables/TamrielMapping.lua" file and the TTMPMerge AddOn to merge my asset file with your existing one.
In fact, you can merge files from any other TTMP user as well.

USAGE:
To use TTMPMerge you need to:

Asset File version 1.7.0 or later:
- Get my (or someone else's) "SavedVariables/TamrielMapping.lua" file
- Rename it to "TTMPMerge.lua"
- Copy it into your "SavedVariables" folder
- Open it with a text editor (make sure your text editor supports utf8!) and replace "TamrielMapping_Vars" in the first line with "TTMPMerge_Vars".
- Start ESO, enable TTMPMerge, load into a character and use the /ttmp merge command.

Asset File version 1.6.x or previous:
- Get my (or someone else's) "SavedVariables/TamrielMapping.lua" file
- Rename it to "TTMPMerge.lua"
- Copy it into your "SavedVariables" folder
- Open it with a text editor (make sure your text editor supports utf8!) and replace "TamrielMapping_Vars" in the first line with "TTMPMerge_Vars".
Search for the @ character and replaced the old Account Name "@xxx" with your actual ESO account name.
- Start ESO, enable TTMPMerge, load into a character and use the /ttmp merge command.

You can run a "test" by using "/ttmp merge test" which will process the new file but not make any changes to your local TTMP file.

NOTE:
Running a merge will freeze the game for several seconds, depending on how large the file is you're trying to import. This is OK!
It shouldn't take any longer than 5 - 10 seconds.

As always, please make sure you have a backup of your existing "SavedVariables" files before doing a merge!
## 2.0.0
- Updated to API Version 100020

## 1.8.0
- Updated to API Version 100018

## 1.7.0
- Updated to API Version 100017
- Switched to global SavedVariables asset format

## 1.6.0
- Updated to API Version 100016

## 1.5.1
- Changed versioning numbers to be more in line with the ESO API version number

## 1.0.1
- Updated some comments

## 1.0.0
- Initial code
Archived Files (4)
File Name
Version
Size
Author
Date
1.8.0
4kB
SirAndy
03/11/17 06:49 PM
1.7.0
3kB
SirAndy
11/18/16 09:16 PM
1.6.0
3kB
SirAndy
08/02/16 06:33 PM
1.5.2
3kB
SirAndy
07/26/16 12:56 PM


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Unread 12/29/16, 12:19 AM  
Augestflex

Forum posts: 4
File comments: 85
Uploads: 0
Re: Re: Interesting Merge with the 2.6 file from Nov 28 2016

Originally Posted by SirAndy
Originally Posted by Augestflex
... To my surprise it found around 700 new assets to add. Note that it found 0 new zones this time ...
Hmmm, that is certainly unexpected. I take it you updated TTMP to 1.7.1 before you did the merge?

I'll dig into this over the next few days and thanks for the heads up!
You are correct. I had the current TTMP from Minion prior to the merge.
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Unread 12/28/16, 12:20 PM  
SirAndy
 
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Forum posts: 0
File comments: 39
Uploads: 8
Re: Interesting Merge with the 2.6 file from Nov 28 2016

Originally Posted by Augestflex
... To my surprise it found around 700 new assets to add. Note that it found 0 new zones this time ...
Hmmm, that is certainly unexpected. I take it you updated TTMP to 1.7.1 before you did the merge?

I'll dig into this over the next few days and thanks for the heads up!
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Unread 12/27/16, 01:59 PM  
Augestflex

Forum posts: 4
File comments: 85
Uploads: 0
Interesting Merge with the 2.6 file from Nov 28 2016

Hello SirAndy!

First keep up the awesome work.

Second, I just used the TTMP Merge addon to merge with your 2.6 merge file from November 28th. Note that I followed all the instructions to the letter.

I ran the test first and saw that a bunch of zones (around 500) and assets were to be added, so I went ahead and then did the actual merge. After doing the merge I was encouraged (thank you) to do a /ttmp save which did a UI reload as far as I can tell.


Now for the interesting bit!
For the heck of it after the reloadui from /ttmp save brought me back into the game I went ahead and did a /ttmp merge test again.

To my surprise it found around 700 new assets to add. Note that it found 0 new zones this time. I did not proceed with an actual merge but it leaves me wondering why those ~700 weren't merged the first time around. Or if they had been merged but the test command did not properly detect that.

Anyways, just thought I would let you know!

Cheers!
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