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Updated: 11/27/16 02:05 PM
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Compatibility:
One Tamriel (2.6)
Shadows of the Hist (2.5)
Dark Brotherhood (2.4)
Thieves Guild (2.3)
Orsinium (2.2.4)
Updated:11/27/16 02:05 PM
Created:03/16/14 06:51 AM
Monthly downloads:368
Total downloads:9,905
Favorites:69
MD5:
Categories:RolePlay, Chat Mods, Miscellaneous
2.6
SlowDialogs  Popular! (More than 5000 hits)
Version: 1.9.5
by: Shinni [More]
Since ESO is an online game, I tend to rush through dialogs without actually reading them.
I do enjoy the story but I simply lack the self-control to not skip all the dialogs.
That's why I created this addon to help me immerse into the game.

It continuously displays the text and the dialog options will only appear when the complete text is displayed.


(it's only so laggy because of the gif. it's completely fluid in game)

There are some settings under
ESC -> Settings -> Addon Settings -> SlowDialogs
there you can change
- the text speed
- the delay until the text starts appearing
- the length of the fade-in animation




If you enjoy slow and immersive gameplay, try TrueExploration and PinKiller.
- 1.9.5
- interactions with objects, stable masters and guild stores are no longer slowed down

- 1.9.4
- compatible with the One Tamriel update

- 1.9.3
- compatible with the Shadows of the Hist update

- 1.9.2
- compatible with the Dark Brotherhood update
- update lib addon menu

- 1.9.1
- updated lib stub

- 1.9
- compatible with Thieves Guild update

- 1.8
- compatible with Orsinium update

- 1.7
- compatible with IC update

- 1.6
- compatible with eso 1.6.5

- 1.5
- added compatibility to Wykkyds Quest Tracker
- changed the structure a bit, so other addons can be modified for compatibility

- 1.4
- added new fade in animation
- added some more options:
-- delay between two characters
-- length of the fade-in animation (can be set to 1 for the pre 1.3 version)
-- delay until text starts appearing

- 1.3
- updated API version (Update 5)

- 1.2
- updated API version

- 1.1
- trying to skip an already displayed text no longer leads to an UI error

- 1.0
- updated api version
- added skip option

- 0.6
- added speed settings
- bank and merchant dialogs are displayed immediately

- 0.5
first version of this addon
Optional Files (0)


Archived Files (16)
File Name
Version
Size
Author
Date
1.9.4
44kB
Shinni
10/05/16 11:56 AM
1.9.3
42kB
Shinni
08/01/16 01:46 PM
1.9.2
43kB
Shinni
05/31/16 05:20 AM
1.9.1
39kB
Shinni
03/11/16 02:03 AM
1.9
39kB
Shinni
03/08/16 08:34 AM
1.8
38kB
Shinni
11/07/15 01:06 PM
1.7
38kB
Shinni
09/09/15 06:38 AM
1.6
33kB
Shinni
03/04/15 12:25 PM
1.5
29kB
Shinni
02/14/15 04:49 PM
1.4
29kB
Shinni
12/06/14 04:06 PM
1.3
2kB
Shinni
11/04/14 10:43 AM
1.2
2kB
Shinni
09/17/14 02:46 PM
1.1
2kB
Shinni
06/13/14 03:35 AM
1.0
2kB
Shinni
06/11/14 07:45 AM
0.6
2kB
Shinni
04/01/14 01:11 PM
0.5
1kB
Shinni
03/16/14 06:51 AM


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Unread 11/29/16, 06:06 AM  
Thirn
 
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Forum posts: 1
File comments: 27
Uploads: 0
Originally Posted by Change Log
- 1.9.5
- interactions with objects, stable masters and guild stores are no longer slowed down
Thank you!
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Unread 11/25/16, 11:56 AM  
GizmoDuck

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File comments: 77
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Originally Posted by Thirn
...
My issue, specifically, is about interactions with inanimate objects (such as writ boards, chests, corpses, etc.), basically anything that is not a conversation (or is not voiced). Now, I noticed, that the add-on disables the slow text when interacting with merchants and bankers (and thank you for that, it's appreciated), but still does the slow reveal for guild merchants (their lines are quick anyway, usually) and objects.

So, I would like to suggest adding the quick text approach to those as well, if possible. In case of objects, any interaction which text starts with angle bracket parenthesis ("<") is most likely non-voiced and thus, most likely, in no need of slow reveal. Not to mention cutting the time when accepting and turning it the daily writs. ..
Please disable it for Stable-masters too please.
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Unread 11/21/16, 12:34 PM  
Thirn
 
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File comments: 27
Uploads: 0
Hello!

Firstly -- thank you very much for this addon! It's brilliantly executed and serves its purpose perfectly.

Well, nearly perfectly, and that is why I am writing this comment.

My issue, specifically, is about interactions with inanimate objects (such as writ boards, chests, corpses, etc.), basically anything that is not a converation (or is not voiced). Now, I noticed, that the addon disables the slow text when interacting with merchants and bankers (and thank you for that, it's appreciated), but still does the slow reveal for guild merchants (their lines are quick anyway, usually) and objects.

So, I would like to suggest adding the quick text approach to those as well, if possible. In case of objects, any interaction which text starts with angle bracket parenthesis ("<") is most likely non-voiced and thus, most likely, in no need of slow reveal. Not to mention cutting the time when accepting and turning it the daily writs.

Anyway, thanks again for your work and looking forward to your reply!
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Unread 06/22/16, 04:43 AM  
Shinni
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Forum posts: 60
File comments: 205
Uploads: 15
Originally Posted by Shimaxi
can i use this addon with the latest version of the game?
Yes, SlowDialogs is compatible with the Dark Brotherhood update.
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Unread 06/20/16, 05:44 PM  
Shimaxi

Forum posts: 0
File comments: 11
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can i use this addon with the latest version of the game?
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Unread 03/24/16, 10:55 AM  
uladz
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Forum posts: 11
File comments: 223
Uploads: 2
Lightbulb suggestion

Can we have a key to skip the "slow" effect and display the whole text right away? Two reasons:
1) sometimes the character is already done talking and the text is not yet fully displayed.
2) sometimes you have already spoke to NPC and heard everything before, so you just want to get to business
3) as I have explained in my previous post, writ boards are also showing the same "slow" effect on text, which is not right - there is no person that we speak to

Update:
Actually just found out that if I slick on the dialog title that it skips "slow" effect and goes straight to choices. Then updated suggestions is to allow clicking in any dialog place to skip and to assign a key, like "space" to skip. Slightly Improvedô Dialogues allow to use keys [1-9] to choose answers to I rarely use mouse what talking to NPC, space to skip would fit just right.
Last edited by uladz : 03/24/16 at 10:59 AM.
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Unread 03/24/16, 10:52 AM  
uladz
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Forum posts: 11
File comments: 223
Uploads: 2
Hi! Finanly Slightly Improvedô Dialogues are working nicely with Slow Dialogs, hooray! Just start to use it and immediately noticed that it also affects all writ boards and writ delivery crates. There is no person that talks but still text is displayed "slowly". Any way to avoid this and just display text as usual without "slow" effect?
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Unread 03/11/16, 05:18 AM  
Fozzik

Forum posts: 4
File comments: 5
Uploads: 0
Originally Posted by Shinni

I created an addon for you that changes the dialog colors:
http://www.esoui.com/downloads/info1...logColors.html
Wow, Thanks so much! It works great.
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Unread 03/11/16, 02:12 AM  
Shinni
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Forum posts: 60
File comments: 205
Uploads: 15
Originally Posted by Fozzik
Hi there, Shinni!

I know this is a bit outside the design of your addon, but I love what you've done and your code is so nice and well documented, so I thought you'd be the best one to ask.

I'm old and it really hurts my eyes to look at bright white text on a black background. Is it possible to change the text color and background color for the dialogue UI? Is that something that could be added to your addon? Even if it's just some lines of code so I could plug in hex values or whatever, it would be great.

Thanks for reading, and thanks for this great addon!
Fozz
I created an addon for you that changes the dialog colors:
http://www.esoui.com/downloads/info1...logColors.html
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Unread 03/10/16, 09:47 PM  
Fozzik

Forum posts: 4
File comments: 5
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Hi there, Shinni!

I know this is a bit outside the design of your addon, but I love what you've done and your code is so nice and well documented, so I thought you'd be the best one to ask.

I'm old and it really hurts my eyes to look at bright white text on a black background. Is it possible to change the text color and background color for the dialogue UI? Is that something that could be added to your addon? Even if it's just some lines of code so I could plug in hex values or whatever, it would be great.

Thanks for reading, and thanks for this great addon!
Fozz
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Unread 03/08/16, 03:16 PM  
uladz
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Forum posts: 11
File comments: 223
Uploads: 2
Originally Posted by Shinni
Originally Posted by uladz
It is possible to make it compatible with Slightly Improvedô Dialogues? They seem to do not work nicely together and functionality of both is brocken when enabled together.
I don't think I can make the addons compatible by changing something in the code of SlowDialogs. I think Slightly Improved Dialogues needs to change a bit. I've posted a suggestion on how to make the addon compatible on their comment section.
Thank you! I'll keep an eye on both addons, hope the compatibility issue will be resolved sooner than later .
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Unread 03/08/16, 09:02 AM  
Shinni
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Forum posts: 60
File comments: 205
Uploads: 15
Originally Posted by uladz
It is possible to make it compatible with Slightly Improvedô Dialogues? They seem to do not work nicely together and functionality of both is brocken when enabled together.
I don't think I can make the addons compatible by changing something in the code of SlowDialogs. I think Slightly Improved Dialogues needs to change a bit. I've posted a suggestion on how to make the addon compatible on their comment section.
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Unread 03/06/16, 04:08 AM  
uladz
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Forum posts: 11
File comments: 223
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It is possible to make it compatible with Slightly Improvedô Dialogues? They seem to do not work nicely together and functionality of both is brocken when enabled together.
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Unread 01/03/15, 05:18 PM  
Toperharrier

Forum posts: 2
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Re: Problem with other addons

Originally Posted by powerLevel9000
Hi,
I like your addon, although during it streams the text it causes other addons (for me it is Wykkyd's Quest Tracker) to display in the background of the text area. It hides it back when the streaming is completed and the dialog options appeared. The Quest Tracker addon does not appear during conversations if I disable your addon.
Cheers
I came here to write about this.

Pretty annoying, but I guess the answer is the fix must be applied from the Wykkyds Quest Tracker side of the coin. Somehow the tracker should disappear as the npc start talking and not when the dialog options appear (which happens at the same time without SlowDialogs, hence the problem).
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Unread 07/14/14, 10:51 AM  
NTak
 
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Hello Shinni,
Thank you for your addons, I'm using SlowDialogs and TrueExploration.

Is there a way you can add a configurable delay before starting to display the subtitles ?
Sometimes, my eyes start (and continue ) reading before the npc starts to talk.
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