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Updated: 09/14/15 09:06 AM
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Update 7 (1.7.0)
Update 6 (1.6.5)
Updated:09/14/15 09:06 AM
Created:03/05/15 11:39 AM
Monthly downloads:48
Total downloads:3,178
Favorites:12
MD5:
Mer Band-Aid ZO-UI Fixes
Version: 1.7b
by: merlight [More]
Any teeny-tiny work-arounds for UI bugs, that I can track and fix in a few lines of code, will go here. Ideally, this add-on will be empty -- current version is


Previous work-arounds

Fixed in 2.1.5
  • restore custom UI scale after login or zone change -- reported here

Fixed in 2.1.4
  • hide little white box appearing near keep/resource flags -- reported here
  • prevent guild window freezing due to custom rank names -- explained here and here
  • fix tooltips for scrolls and emperor alliance bonuses -- reported here
  • fix map pin locations inside Daggerfall Outlaws Refuge -- reported by QuadroTony (screenshot)

Fixed in 2.0.1
  • silence spurious "item repaired" alerts -- reported here
  • fix saving guild member/friend note -- reported here

Fixed in 1.6.6
  • hide the third reagent slot at alchemy station when you hit (X) Clear Selections and don't have the required passive unlocked -- reported here

Optional Files (0)


Archived Files (6)
File Name
Version
Size
Uploader
Date
1.7a
2kB
merlight
09/05/15 04:55 PM
1.6e
3kB
merlight
07/24/15 10:25 AM
1.6d
2kB
merlight
07/09/15 07:11 AM
1.6c
3kB
merlight
03/11/15 05:10 AM
1.6b
3kB
merlight
03/06/15 04:03 AM
1.6a
2kB
03/05/15 11:39 AM


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Unread 09/14/15, 10:47 AM  
Baertram
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Hey merlight,

is this addon not needed anymore as all points seemed to be fixed until now?
Thanks for a short notice.
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Unread 09/14/15, 10:51 AM  
merlight
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Not needed as of 2.1.5
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Unread 09/27/15, 02:57 PM  
QuadroTony
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http://www.esoui.com/downloads/info1...essMapFix.html

this fix for this addon

2) Daggerfall Outlaw refuge map now just blank
so its not fixed - it become worse
Last edited by QuadroTony : 09/27/15 at 03:10 PM.
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Unread 09/29/15, 09:55 AM  
merlight
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Well, Daggerfall Outlaws Refuge was actually fixed when I checked it. The coordinates were correct and barred exits removed from the map in 2.1.4. It must've disappeared in a later patch.
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Unread 03/13/16, 04:51 AM  
votan
 
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I quick fix for One of these things is not like the others...
Lua Code:
  1. local function FixNPCHBOption()
  2.     local control = Options_Interface_FriendlyNPCHB
  3.     local dropdownControl = GetControl(control, "Dropdown")
  4.     local dropdown = ZO_ComboBox_ObjectFromContainer(dropdownControl)
  5.     local valid = Options_Interface_FriendlyNPCHB.data.valid
  6.     valid[#valid + 1] = NAMEPLATE_CHOICE_HURT
  7.  
  8.     local optionLine = ZO_ComboBox:CreateItemEntry(GetString(SI_NAMEPLATEDISPLAYCHOICE3), function()
  9.         local data = control.data
  10.  
  11.         local value = data.valid[NAMEPLATE_CHOICE_HURT]
  12.         local valueString = tostring(value)
  13.         if data.SetSettingOverride then
  14.             data.SetSettingOverride(control, valueString)
  15.         end
  16.  
  17.         SetSetting(data.system, data.settingId, valueString)
  18.  
  19.         ZO_Options_UpdateOption(control)
  20.     end )
  21.     dropdown:AddItem(optionLine)
  22. end
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Unread 03/14/16, 08:59 AM  
merlight
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Sorry guys, Thieves Guild doesn't accept Linux folk.

I can't run the game, so I won't be updating any of my add-ons, at least until:
a) ZOS restores OpenGL renderer in Windows client
b) Wine supports D3D11 out of the box
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Unread 03/14/16, 09:06 AM  
QuadroTony
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i saw your post on the forum
its a pity

i hope Wine will support dx11 soon
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Unread 03/14/16, 09:44 AM  
@AlphaLemming
 
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No one accepts Linux folk Hehe, no, its a shame...
Last edited by @AlphaLemming : 03/14/16 at 09:44 AM.
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