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Updated: 04/14/14 10:22 AM
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Live (1.0)
Updated:04/14/14 10:22 AM
Created:04/04/14 02:41 PM
Monthly downloads:86
Total downloads:23,212
Favorites:95
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Exterminatus Rainbow Reticle  Popular! (More than 5000 hits)
Version: 0.9
by: Mitazaki [More]
Exterminatus.eu Presents Rainbow Reticle

Author: Mitazaki
Guild: Exterminatus ( Ebonheart Pact )

NEW in v0.9
> Show names for other targets in the world <
> Health Min/Max numbers and Percentages <


The Rainbow Reticile Add on with help you identify targets in game by coloring your reticle certain colors depending on what you are looking at.

In addition to this the character name of friends, guild mates and grouped players will be shown above the reticle.

This will make it easy to identify friends and guild members when there is quite a few players around and should make PVPing in groups a little easier too.

Hostile Mobs
Neutral Mobs
Friends
Guild Members
Group Members
0.9
- Added Health numbers and health percentages to right of the reticle. This can be enabled or disabled.
- Added level indicator next to name. This also can be toggled on or off.
- Tweaked the option menu.
- You can now toggle on and off name plates for different types of targets.

0.2
Fixed a problem with the directory structure. This was causing bugs with those that didn't already use certain libraries in other addons. Thx jnzooger.

0.13
Minor Fixes and changes

0.12
This update is mainly to address some problems with the addon and get it working properly. I'm still kinda ill but will be working on finishing off some new features that were suggested.
  • Text should no longer be display when looking at stuff.
  • Guild tags removed. I felt it was pointless to indicate the target was in your guild then show you the guild you are in anyway.
  • Added Groups to color and can now show group player names
  • Started adding options in the settings menu. For now you can disable all text and just use the colors or you can disable group names. More will be added with next main patch.

0.12
Fixed text not being removed when switching to menus etc.

0.1
Addon released, some improvements planned
Optional Files (0)


Archived Files (4)
File Name
Version
Size
Uploader
Date
0.2
9kB
Mitazaki
04/11/14 01:07 AM
0.13
9kB
Mitazaki
04/09/14 08:19 AM
0.12
4kB
Mitazaki
04/04/14 04:13 PM
0.1
4kB
Mitazaki
04/04/14 02:41 PM


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Unread 04/04/14, 02:48 PM  
AFITR

Forum posts: 0
File comments: 5
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Just downloaded this - this is going to be really handy when distinguishing my friends from other people running around.

Any chance that the nameplate-esque functionality can be implemented/toggled for friends and groupmates?
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Unread 04/04/14, 03:01 PM  
Mitazaki
 
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Originally Posted by AFITR
Just downloaded this - this is going to be really handy when distinguishing my friends from other people running around.

Any chance that the nameplate-esque functionality can be implemented/toggled for friends and groupmates?
Yeh I wanted to add that but I've not play much of the game and wanna take a break but It will come soon.

However I find that it doesn't clutter my view too much cause in combat you won't notice it. Even if you look at a friend or guild mate if an enemy is in front or behind them the reticle will always focus on the enemy.
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Unread 04/04/14, 03:59 PM  
Dio
 
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Nice, was hoping to see this.

I noticed you hardcoded the list of critters, I am *almost* certain another way of getting critters is these two checks combined:

Code:
function isCritter(unit)
    return GetUnitDifficulty(unit) == MONSTER_DIFFICULTY_NONE and IsUnitAttackable(unit)
end
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Unread 04/04/14, 04:03 PM  
Mitazaki
 
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Originally Posted by Dio
Nice, was hoping to see this.

I noticed you hardcoded the list of critters, I am *almost* certain another way of getting critters is these two checks combined:

Code:
function isCritter(unit)
    return GetUnitDifficulty(unit) == MONSTER_DIFFICULTY_NONE and IsUnitAttackable(unit)
end
That's a good point. That function was added before I found out about GetUnitReaction() I think it returns a 5 or 6 for critters/neutrals.

Yeh I should really replace the function with the likes of GetUnitReaction() or as you mention GetUnitDifficulty(unit)
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Unread 04/04/14, 04:44 PM  
Visur
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Is it possible to display the name of an enemy in PvP ?
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Unread 04/04/14, 05:02 PM  
Mitazaki
 
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Originally Posted by Visur
Is it possible to display the name of an enemy in PvP ?
Yeh thats something that can be added, it's just not poss to show their guild name, at least from what I can see so far.

I like the idea of that something to add in next day or 2
Last edited by Mitazaki : 04/04/14 at 05:04 PM.
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Unread 04/04/14, 05:09 PM  
Visur
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Originally Posted by Mitazaki
Originally Posted by Visur
Is it possible to display the name of an enemy in PvP ?
Yeh thats something that can be added, it's just not poss to show their guild name, at least from what I can see so far.
Yep didn't see anything in the API*for the guild too…sadly.
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Unread 04/04/14, 05:35 PM  
BloodEagle

Forum posts: 10
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This is an amazing addon, and just what I needed.

I have a request if it is possible...

Could there be an option to ONLY show colored names above the reticle without guild names?

Our guild created 4 guilds for banking and filtering purposes, and currently everytime I mouse over a guild member, I see the green reticle, their name in green, and 3 of our guilds listed under them in green.

I know they are a part of our guild via the green name, I would just love to get rid of all the guild names as it is quite a bit of text.

Thanks for the consideration and the amazing mod!
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Unread 04/04/14, 05:41 PM  
Mitazaki
 
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Originally Posted by BloodEagle
This is an amazing addon, and just what I needed.

I have a request if it is possible...

Could there be an option to ONLY show colored names above the reticle without guild names?

Our guild created 4 guilds for banking and filtering purposes, and currently everytime I mouse over a guild member, I see the green reticle, their name in green, and 3 of our guilds listed under them in green.

I know they are a part of our guild via the green name, I would just love to get rid of all the guild names as it is quite a bit of text.

Thanks for the consideration and the amazing mod!
Yeh I'm aware that a bug would crop up and only show like 3 guilds max due to dimensions which I forgot to test and will fix that.

I will also add your suggestion to my list and get it sorted in next day I think.

Glad you find the addon useful.
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Unread 04/04/14, 05:49 PM  
Mitazaki
 
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Originally Posted by BloodEagle
This is an amazing addon, and just what I needed.

I have a request if it is possible...

Could there be an option to ONLY show colored names above the reticle without guild names?

Our guild created 4 guilds for banking and filtering purposes, and currently everytime I mouse over a guild member, I see the green reticle, their name in green, and 3 of our guilds listed under them in green.

I know they are a part of our guild via the green name, I would just love to get rid of all the guild names as it is quite a bit of text.

Thanks for the consideration and the amazing mod!
To remove guild names from Rainbow Reticle do the following easy changes:

-------------------------------------------------
OPEN RainbowReticle.lua
-------------------------------------------------
Find:
Code:
if isguildno == 0 then
	isguildno = 1
	isguildstring = GetUnitName('reticleover') .. "\n" .. GetGuildName(xguildid)
	RainbowReticleGuildName:SetColor(.2,1,.2)
else
	isguildstring = isguildstring .. "\n" ..GetGuildName(xguildid)
end
Change to:
Code:
if isguildno == 0 then
	isguildno = 1
	isguildstring = GetUnitName('reticleover')
	RainbowReticleGuildName:SetColor(.2,1,.2)
else
	--isguildstring = isguildstring .. "\n" ..GetGuildName(xguildid)
end
I will make a more perma solution with an update but that should sort you for now.
Last edited by Mitazaki : 04/04/14 at 05:51 PM.
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Unread 04/04/14, 07:10 PM  
WoWLoreConfusedMe

Forum posts: 7
File comments: 44
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Hi!

1) Can you add reticle size adjustments?

and/or

2) Can you add alternative reticles - small dot, small cross-hair, tiny circle or something like this?

Default reticle is too annoying, at least for me.
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Unread 04/04/14, 07:42 PM  
Mitazaki
 
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Originally Posted by WoWLoreConfusedMe
Hi!

1) Can you add reticle size adjustments?

and/or

2) Can you add alternative reticles - small dot, small cross-hair, tiny circle or something like this?

Default reticle is too annoying, at least for me.
1) Will add to my list for next patch
2) It is possible but will require a bit of time, maybe at some point
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Unread 04/04/14, 07:44 PM  
SwiftHunter

Forum posts: 6
File comments: 37
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Thank you Mitazaki. This is a great mod you have done and one that I will use.
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Unread 04/04/14, 08:07 PM  
choekstr
 
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I see the name of my guild almost always above the reticule, even when looking at the ground!?! Sometimes when I look around it disappears but everywhere I look it shows as if someone is there and has my guild name displayed but no player name.
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Unread 04/05/14, 04:35 AM  
Mitazaki
 
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Originally Posted by choekstr
I see the name of my guild almost always above the reticule, even when looking at the ground!?! Sometimes when I look around it disappears but everywhere I look it shows as if someone is there and has my guild name displayed but no player name.
That's odd, I'll have a look for any errors in the code.
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