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Update 6 (1.6.5)
Updated:04/02/15 12:00 AM
Created:04/04/14 03:33 PM
Monthly downloads:46
Total downloads:128,710
Favorites:402
MD5:
Alchemist (Update 6) Escape Bug Fixed  Popular! (More than 5000 hits)
Version: 165.1
by: awesomebilly [More]
Alchemist
An Elder Scrolls Online addon for.. alchemists!

For Update 6 I spent a solid week trying to refactor and find the bug where the keyboard would break.
This is now fixed!
For updates on how it was fixed, please see the bottom of this post.


Have another idea? Write a comment!

If you enjoy this Addon I accept in-game-gold as donations!
@awesomebilly





What does it do?

This addon tells you which alchemy reagents (in your current inventory/bank) to combine, and in what order, to discover the maximum number of new traits.

If there's no unknown traits to be discovered, it will tell you that as well.

How does it work?

The addon will activate as soon as you interact with an Alchemy Station. An extra window will open up with a list of optimal reagent combinations, in order.

Changelog
See change log button

Known Bugs
Temp chat list is sorted at bottom, users need to scroll upward.
Top of the chat leaves a blank space (ugly)



How the escape bug was fixed:
This wasn't a single issue but multiple issues that caused this.
Issue #1, global self in the unicorn library (Removed/Refactored/Renamed and fixed)
Issue #2, too much global variable work going on
Issue #3, and MAJOR THANKS TO Votan
had a global "i" variable inside a table loop and was breaking each time. (Moved to local variable)

Topic found here:
http://www.esoui.com/forums/showthread.php?p=20127#post20127

GitHub link: https://github.com/williamrussellajb/ESOPublicAddons


Major thank you to @minceraft ... you helped me finish this with the herbs you mailed!
v.1.6.5.0
api version 100011
Removed Unicorn, List
Implemented Temp chat view to display.

v0.08
version 100004


v0.08
- Complete rewrite of localization code. Should be easier to do translations for reagents and traits now.
- Removed combinations of three reagents. Will put it back at some point, hopefully!

v0.07
- Fixed yet another german translation error.
- Fiddled some with the UI.

v0.06
- Alchemist now supports combinations of up to three reagents, if you have the passive Laboratory Use ("Allows the use of up to 3 reagents while mixing Potions.")

v0.05
- Fixed more issues with both german and french translations of reagents and traits.
- Added an error message for instances where we end up with more than 4 traits on a reagent.

v0.04
- Fixed issues with both german and french translations of reagents and traits.
- Added better error messages for when Alchemist finds reagents or traits that are spelled differently.

v0.03
- Added support for french clients!

v0.02
- Added multilingual support, and support for german clients!
Archived Files (10)
File Name
Version
Size
Uploader
Date
1.6.5.0
74kB
awesomebilly
03/29/15 12:26 AM
0.08
17kB
awesomebilly
05/22/14 08:27 PM
0.08
18kB
awesomebilly
04/09/14 11:31 AM
0.07
16kB
helgefmi
04/08/14 03:49 PM
0.06
17kB
helgefmi
04/08/14 02:10 PM
0.05
17kB
helgefmi
04/08/14 09:48 AM
0.04
17kB
helgefmi
04/07/14 12:25 PM
0.03
16kB
helgefmi
04/06/14 09:42 AM
0.02
13kB
helgefmi
04/06/14 04:47 AM
0.01
11kB
04/04/14 03:33 PM


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Unread 04/04/14, 03:54 PM  
kalman79

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Good idea. One thing I would like to see is recipe or know potion list. So once you discover how to create a certain type of potion there a window that show you the potion and what you need to create it again.
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Unread 04/04/14, 05:37 PM  
Necro-

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Originally Posted by kalman79
Good idea. One thing I would like to see is recipe or know potion list. So once you discover how to create a certain type of potion there a window that show you the potion and what you need to create it again.
no longer do i have to waste my 2nd monitor on an spreadsheet
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Unread 04/04/14, 06:42 PM  
Randeth

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Originally Posted by kalman79
Good idea. One thing I would like to see is recipe or know potion list. So once you discover how to create a certain type of potion there a window that show you the potion and what you need to create it again.
The game itself really needs this for every profession, but adding it to this addon would be fantastic.
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Unread 04/04/14, 10:27 PM  
Moosetrax
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This looks awesome!

Please make one for the other crafting professions.

People might worship you and set up little shrines in your honor
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Unread 04/05/14, 01:37 AM  
DaBear78
 
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It will work in all languages or just in english?
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Unread 04/05/14, 05:09 AM  
helgefmi
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Originally Posted by kalman79
Good idea. One thing I would like to see is recipe or know potion list. So once you discover how to create a certain type of potion there a window that show you the potion and what you need to create it again.
I don't think I'll make it remember what you've created before. But what I do want is for you to configure what types of potions you want (mana, invis or even specific reagent combinations), and let the program see what can be done with your current inventory.
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Unread 04/05/14, 05:11 AM  
helgefmi
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Originally Posted by Moosetrax
This looks awesome!

Please make one for the other crafting professions.

People might worship you and set up little shrines in your honor
Maybe I will! Not really useful for anything else than enchanting though?
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Unread 04/05/14, 05:18 AM  
helgefmi
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Originally Posted by DaBear78
It will work in all languages or just in english?
Oh.. Good point. I didn't think of that.

I'm not even sure what to google to get the reagents and traits in other languages, and if I do find it, I have no way to verify that there's no errors. So I'm pretty much dependent on you guys sending me a link to a source where all reagents and all traits are listed. If you do that, I'll fix it immediately!
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Unread 04/05/14, 06:00 AM  
DaBear78
 
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Originally Posted by helgefmi
Oh.. Good point. I didn't think of that.

I'm not even sure what to google to get the reagents and traits in other languages, and if I do find it, I have no way to verify that there's no errors. So I'm pretty much dependent on you guys sending me a link to a source where all reagents and all traits are listed. If you do that, I'll fix it immediately!
Hope this helps: Click!

I'll try to translate everything and after testing it I'll share a link here for you (If everything works as intended ^^)
Last edited by DaBear78 : 04/05/14 at 07:36 AM.
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Unread 04/05/14, 07:41 AM  
helgefmi
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Originally Posted by DaBear78
Originally Posted by helgefmi
Oh.. Good point. I didn't think of that.

I'm not even sure what to google to get the reagents and traits in other languages, and if I do find it, I have no way to verify that there's no errors. So I'm pretty much dependent on you guys sending me a link to a source where all reagents and all traits are listed. If you do that, I'll fix it immediately!
Hope this helps: Click!

I'll try to translate everything and after testing it I'll share a link here for you (If everything works as intended ^^)
That one is not complete. There's several reagents without listings of its traits. Anything similar to https://googledrive.com/host/0B8HqZ7...VzA/index.html would be much easier to work with..
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Unread 04/05/14, 09:12 AM  
Moosetrax
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Originally Posted by helgefmi
Originally Posted by Moosetrax
This looks awesome!

Please make one for the other crafting professions.

People might worship you and set up little shrines in your honor
Maybe I will! Not really useful for anything else than enchanting though?
True. That and probably Provisioning. While I haven't done much with provisioning, it might be useful to see what the best recipe is that you could use with the ingredients you have on hand.

BTW thanks for Unicorn also!
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Unread 04/05/14, 10:11 AM  
zirkumflex

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http://www.elderscrollsbote.de/foren...lchemie-guide/

This one.

in the Spoiler below "Reagenzien" you can find every Info in german.

Playing game in English.. only because of your Addon
Last edited by zirkumflex : 04/05/14 at 10:13 AM.
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Unread 04/05/14, 12:24 PM  
DaBear78
 
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I translated the needed files. For me it seems to work, but I don't have all plants, so I can't test everything. Here's the link to test the files: http://szgd.pf-control.de/AlchemistGER.zip
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Unread 04/05/14, 05:07 PM  
BluePhoenix

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Fantastic work

This is a pretty exciting add on.

It made me think of my favorite calculator for Skyrim alchemy https://arrington.me/alch/ .

That one showed all the things you could create based on the ingredients you have, and it would sort them based on what gives you more value/XP.

Not sure how much of it is possible, but something similar would rock.


Keep up the great work, alchemy ingredients are difficult enough for me to find as it is, it is nice that this allows us to maximize them.
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Unread 04/06/14, 03:03 AM  
DaBear78
 
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Damn... The source I used for my translation has errors in it. This should be the right code now:

Code:
local all_reagents = {
	["Akelei"] = {
		"Leben wiederherstellen",
		"Magicka wiederherstellen",
		"Ausdauer wiederherstellen",
		"Sicherer Stand"
	},

	["Benediktenkraut"] = {
		"Ausdauer wiederherstellen",
		"Erhöht Waffenkraft",
		"Lebensverwüstung",
		"Erhöht Geschwindigkeit"
	},

	["Bergblume"] = {
		"Erhöht Rüstung",
		"Leben wiederherstellen",
		"Verringert Waffenkraft",
		"Ausdauer wiederherstellen"
	},

	["Blauer Glöckling"] = {
		"Magickaverwüstung",
		"Verringert Magiekraft",
		"Leben wiederherstellen",
		"Unsichtbarkeit"
	},

	["Drachendorn"] = {
		"Erhöht Waffenkraft",
		"Ausdauer wiederherstellen",
		"Verringert Rüstung",
		"Kritische Waffentreffer"
	},

	["Koboldschemel"] = {
		"Reduziert Waffenkraft",
		"Erhöht Rüstung",
		"Ausdauerverwüstung",
		"Reduziert Kritische Waffentreffer"
	},

	["Kornblume"] = {
		"Magicka wiederherstellen",
		"Erhöht Magiekraft",
		"Lebensverwüstung",
		"Detektion"
	},

	["Leuchttäubling"] = {
		"Ausdauerverwüstung",
		"Leben wiederherstellen",
		"Reduziert Waffenkraft",
		"Reduziert Geschwindigkeit"
	},

	["Namiras Fäulnis"] = {
		"Kritische Magietreffer",
		"Unsichtbarkeit",
		"Erhöht Geschwindigkeit",
		"Sicherer Stand"
	},

	["Nirnwurz"] = {
		"Lebensverwüstung",
		"Verringert Kritische Magietreffer",
		"Verringert Kritische Waffentreffer",
		"Unsichtbarkeit"
	},

	["Speitäubling"] = {
		"Lebensverwüstung",
		"Ausdauerverwüstung",
		"Magickaverwüstung",
		"Betäubung"
	},

	["Stinkmorchel"] = {
		"Verringert Rüstung",
		"Erhöht Waffenkraft",
		"Lebensverwüstung",
		"Ausdauerverwüstung"
	},

	["Violetter Tintling"] = {
		"Verringert Magieresistenz",
		"Erhöht Magiekraft",
		"Lebensverwüstung",
		"Magickaverwüstung"
	},

	["Wasserhyazinthe"] = {
		"Leben wiederherstellen",
		"Kritische Magietreffer",
		"Kritische Waffentreffer",
		"Betäubung"
	},

	["Weißkappe"] = {
		"Reduziert Magiekraft",
		"Magickaverwüstung",
		"Erhöht Magieresistenz",
		"Reduziert Kritische Magietreffer"
	},

	["Wermut"] = {
		"Kritische Waffentreffer",
		"Reduziert Geschwindigkeit",
		"Detektion",
		"Sicherer Stand"
	},

	["Wiesenschaumkraut"] = {
		"Erhöht Magiekraft",
		"Magicka wiederherstellen",
		"Verringert Magieresistenz",
		"Kritische Magietreffer"
	},

	["Wolfsauge"] = {
		"Erhöht Magieresistenz",
		"Leben wiederherstellen",
		"Verringert Magiekraft",
		"Magicka wiederherstellen"
	}
}
Can somebody who has discovered everything check this please? ^^
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