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Updated: 03/27/16 01:11 PM
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Compatibility:
Thieves Guild (2.3)
Orsinium (2.2.4)
Update 7 (1.7.0)
Update 6 (1.6.5)
Updated:03/27/16 01:11 PM
Created:04/04/15 11:02 AM
Monthly downloads:30
Total downloads:5,138
Favorites:5
MD5:
ggFrames iSeeDeadPeople Fix  Popular! (More than 5000 hits)
Version: 0.27
by: Agade [More]
In ggFrames there is a tendency to see people dead when they arn't. This plugin attempts to lessen this problem and also to give you a keybind so you can instantly reload ggFrames without going through /reloadui.

Feedback
Use the comment section for bugs and requests.
V0.27 - Updated to LAM r20 and libstub r4
V0.26 - Flagged API 14 compatibility, updated LAM to r19
V0.25 - Flagged API 13 compatibility
V0.24 - Flagged API 12 compatibility
V0.23 - Menu bugfix attempt
V0.22 - Cleaner update method for the auto refresh (discovered RegisterForUpdate)
V0.21 - Updated to LAM 2.0 -r18, small cleanup
V0.2 - Added auto refreshing option of ggframes on a timer which you can set the length of
V0.1 - Release
Optional Files (0)


Archived Files (8)
File Name
Version
Size
Uploader
Date
0.26
35kB
Agade
03/15/16 04:04 PM
0.25
31kB
Agade
12/02/15 02:02 PM
0.24
31kB
Agade
10/17/15 05:43 AM
0.23
31kB
Agade
07/24/15 04:36 PM
0.22
35kB
Agade
06/23/15 03:51 PM
0.21
35kB
Agade
06/23/15 02:16 PM
0.2
57kB
Agade
05/22/15 01:07 AM
0.1
1kB
04/04/15 11:02 AM


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Unread 05/22/15, 02:24 PM  
Agade
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Forum posts: 0
File comments: 15
Uploads: 3
Originally Posted by Kraeius
Can you upload it as a full pack? ggFrames doesn't work on me, settings messed up. Probably you converted it to LAM 2.0 which I would be grateful if you share it.
I didn't touch ggframes this addon merely calls a ggframes function to reload it. I don't know if it would be appropriate for me to take the ggframes code and (try to) patch it (copyright and such). It seems like there's a guy "Corodius" updating ggframes at the moment (check the comment section) but he hasn't released anything yet.
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Unread 05/22/15, 02:00 PM  
OmniObsessed

Forum posts: 9
File comments: 70
Uploads: 0
Re: Re: Re: Re: Can you add this to a timer?

Originally Posted by Agade
Originally Posted by OmniObsessed
Originally Posted by Agade
Originally Posted by OmniObsessed
Please... Rather than binding to a key - Thoughts on using a timer to run this? I've been running manually and it seems very light on performance (seems). Preferably we don't need this, but thought it would be better interim fix than a separate addon. Then again, if you're focused on the main addon, then maybe the distraction isn't worth it .

The group frames for ggFrames is still superior to all other options out there. So much appreciated!
It seems to me like you think I made ggframes which I didn't. I believe the author has left the game quite a while back. This is like an "unofficial patch" for it. I'll see what I can do for the timer.
apologies yeah I didn't look into who originally authored the addon, but I did think you were updating it. too bad since this one has features no other group frames have added yet. Hopefully someone will pick the main addon up and keep it alive. thanks for looking into the timer.
Added the timer, it's off by default, turn it on in the addon menu. You'll see a dropdown to change it's length as well.

awesome. thanks!
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Unread 05/22/15, 06:50 AM  
Kraeius
 
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Forum posts: 25
File comments: 249
Uploads: 3
Can you upload it as a full pack? ggFrames doesn't work on me, settings messed up. Probably you converted it to LAM 2.0 which I would be grateful if you share it.
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Unread 05/22/15, 01:09 AM  
Agade
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Forum posts: 0
File comments: 15
Uploads: 3
Re: Re: Re: Can you add this to a timer?

Originally Posted by OmniObsessed
Originally Posted by Agade
Originally Posted by OmniObsessed
Please... Rather than binding to a key - Thoughts on using a timer to run this? I've been running manually and it seems very light on performance (seems). Preferably we don't need this, but thought it would be better interim fix than a separate addon. Then again, if you're focused on the main addon, then maybe the distraction isn't worth it .

The group frames for ggFrames is still superior to all other options out there. So much appreciated!
It seems to me like you think I made ggframes which I didn't. I believe the author has left the game quite a while back. This is like an "unofficial patch" for it. I'll see what I can do for the timer.
apologies yeah I didn't look into who originally authored the addon, but I did think you were updating it. too bad since this one has features no other group frames have added yet. Hopefully someone will pick the main addon up and keep it alive. thanks for looking into the timer.
Added the timer, it's off by default, turn it on in the addon menu. You'll see a dropdown to change it's length as well.
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Unread 05/19/15, 06:50 AM  
OmniObsessed

Forum posts: 9
File comments: 70
Uploads: 0
Re: Re: Can you add this to a timer?

Originally Posted by Agade
Originally Posted by OmniObsessed
Please... Rather than binding to a key - Thoughts on using a timer to run this? I've been running manually and it seems very light on performance (seems). Preferably we don't need this, but thought it would be better interim fix than a separate addon. Then again, if you're focused on the main addon, then maybe the distraction isn't worth it .

The group frames for ggFrames is still superior to all other options out there. So much appreciated!
It seems to me like you think I made ggframes which I didn't. I believe the author has left the game quite a while back. This is like an "unofficial patch" for it. I'll see what I can do for the timer.
apologies yeah I didn't look into who originally authored the addon, but I did think you were updating it. too bad since this one has features no other group frames have added yet. Hopefully someone will pick the main addon up and keep it alive. thanks for looking into the timer.
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Unread 05/18/15, 02:15 PM  
Agade
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 15
Uploads: 3
Re: Can you add this to a timer?

Originally Posted by OmniObsessed
Please... Rather than binding to a key - Thoughts on using a timer to run this? I've been running manually and it seems very light on performance (seems). Preferably we don't need this, but thought it would be better interim fix than a separate addon. Then again, if you're focused on the main addon, then maybe the distraction isn't worth it .

The group frames for ggFrames is still superior to all other options out there. So much appreciated!
It seems to me like you think I made ggframes which I didn't. I believe the author has left the game quite a while back. This is like an "unofficial patch" for it. I'll see what I can do for the timer.
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Unread 05/18/15, 09:54 AM  
OmniObsessed

Forum posts: 9
File comments: 70
Uploads: 0
Can you add this to a timer?

Please... Rather than binding to a key - Thoughts on using a timer to run this? I've been running manually and it seems very light on performance (seems). Preferably we don't need this, but thought it would be better interim fix than a separate addon. Then again, if you're focused on the main addon, then maybe the distraction isn't worth it .

The group frames for ggFrames is still superior to all other options out there. So much appreciated!
Report comment to moderator  
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