Quantcast
Download
(45 Kb)
Download
Updated: 03/19/17 04:28 PM
Pictures
File Info
Compatibility:
Homestead (2.7)
Updated:03/19/17 04:28 PM
Created:07/31/16 02:24 PM
Monthly downloads:389
Total downloads:2,875
Favorites:21
MD5:
Categories:TradeSkill Mods, Bags, Bank, Inventory, Graphic UI Mods, Miscellaneous, Utility Mods
2.7
Arch's Enhanced Crafting  Updated this week!
Version: 1.2.3
by: Architecture [More]
Quality enhancements to improve the crafting and smithing experience in a single addon!


Overview
Includes the ability to only show refinable raw materials (controllable by a toggle setting).

Also, this addon can automatically select the default crafting style to be the material with the greatest total quantity. Alternatively, the addon allows for a custom key binding to compute and (re)select the crafting style material. The crafting style can then be changed and utilized as you normally would if desired. This addon is great for scenarios such as creating an item for research or leveling purposes!

It fixes many of the shortcomings the default UI has -- such as automatic max improvement chances, fast deconstruction / refinement, etc.

Custom Control

Options

Works great out of the box. This addon also supports gamepad!

Please let me know your feedback -- thank you!


The credit for coming up with the Automatic Style Material idea goes to Dolgubon
- Fixed Raw Material count in refinement panel if using bank, inventory, and/or craftbag to store the raw material.

- Customizable "frequency" dropdown initially added. Allows ability to choose how often the automatic (re)selection of style material occurs -- eventually this will include more options such as automatically selecting crafting material after each craft action.
- Keybinding control to recalculate and choose highest quantity style material (NEW!)

- Patch for show only minimum requirement raw materials in refinement (critical fix)
- Added screenshots

- Auto Max Improvement (for both Gamepad and Keyboard)

- Fast Refinement / Deconstruction
Optional Files (0)


Archived Files (13)
File Name
Version
Size
Author
Date
1.2.2
45kB
Architecture
01/07/17 12:08 AM
1.2.1
45kB
Architecture
01/06/17 11:47 PM
1.2.0
45kB
Architecture
12/28/16 04:45 AM
1.1.9
45kB
Architecture
12/22/16 06:05 AM
1.1.8
44kB
Architecture
12/06/16 04:53 AM
1.1.7
43kB
Architecture
11/10/16 01:37 AM
1.1.6
43kB
Architecture
10/19/16 04:28 AM
1.1.3
40kB
Architecture
10/04/16 10:26 PM
1.1.2
52kB
Architecture
09/14/16 11:33 PM
1.1.1
52kB
Architecture
09/13/16 11:23 PM
1.1.0
40kB
Architecture
09/12/16 12:30 AM
1.0.1
39kB
Architecture
08/02/16 06:09 PM
1.0.0
39kB
Architecture
07/31/16 02:24 PM


Post A Reply Comment Options
Unread 02/16/17, 06:28 PM  
Architecture
 
Architecture's Avatar
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 29
Uploads: 6
Re: Doesn't Always Select Highest

Originally Posted by Augestflex
Still love Arch's Enhanced Crafting as it makes crafting far more efficient and better. I use it daily so keep up the great work, and thank you.

Now for the bug. Arch's no longer always selects the crafting style with the largest # of style materials.

For example, right now I have 383 Molybdenum (Breton) and 396 Amber Marble (Hollowjack) but the Molybdenum is selected first when I open the crafting station to craft even though in Addon Settings I have the following:
-Choose by Largest Quantity: ON
-Style Reset Frequency: Automatic


Thanks!
Hey Augestflex!

Thank you for the feedback! I will add an option in the near future that will allow you to designate which style(s) you would like to be included as automatically selected. Currently it only chooses from the basic blue styles. This new feature will allow it to properly use Hollowjack as described in this scenario.
Last edited by Architecture : 02/16/17 at 06:29 PM.
Report comment to moderator  
Reply With Quote
Unread 02/05/17, 11:19 PM  
Augestflex

Forum posts: 4
File comments: 74
Uploads: 0
Doesn't Always Select Highest

Still love Arch's Enhanced Crafting as it makes crafting far more efficient and better. I use it daily so keep up the great work, and thank you.

Now for the bug. Arch's no longer always selects the crafting style with the largest # of style materials.

For example, right now I have 383 Molybdenum (Breton) and 396 Amber Marble (Hollowjack) but the Molybdenum is selected first when I open the crafting station to craft even though in Addon Settings I have the following:
-Choose by Largest Quantity: ON
-Style Reset Frequency: Automatic


Thanks!
Report comment to moderator  
Reply With Quote
Unread 11/22/16, 02:10 PM  
Daeymon

Forum posts: 0
File comments: 92
Uploads: 0
Thankyou for the fix.

I have a small feature request. Would love some options to control which crafting material is initially selected by default.

Whenever I open the interface fresh, it always has Iron, Jute or Mapel selected and I would love for it to always select by default the Ruby materials, because I don't use the others, but have to scroll through the list each time I craft.

I'm using the Gamepad UI.
Report comment to moderator  
Reply With Quote
Unread 11/10/16, 01:38 AM  
Architecture
 
Architecture's Avatar
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 29
Uploads: 6
Re: Upcoming Release

Originally Posted by Architecture
Originally Posted by Daeymon
A small bug on the filter that hides the raw materials. It hides the material if its bank or bag total is not 10 or more, where it should be hiding it if the sum of the two is less than 10. So if you have 6 in your inventory and 4 in the bank, the material will be hidden, even though the overall total is 10 and you can refine.

I experience this bug on the gamepad UI, so not sure if its localised to it.
Thank you for the feedback, I will investigate and issue a hotfix very soon.
Updated with fix -- please let me know should you encounter any additional issues and I will do my best to get them fixed. Thanks!
Report comment to moderator  
Reply With Quote
Unread 11/08/16, 09:57 PM  
Architecture
 
Architecture's Avatar
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 29
Uploads: 6
Lightbulb Upcoming Release

Originally Posted by Daeymon
A small bug on the filter that hides the raw materials. It hides the material if its bank or bag total is not 10 or more, where it should be hiding it if the sum of the two is less than 10. So if you have 6 in your inventory and 4 in the bank, the material will be hidden, even though the overall total is 10 and you can refine.

I experience this bug on the gamepad UI, so not sure if its localised to it.
Thank you for the feedback, I will investigate and issue a hotfix very soon.
Report comment to moderator  
Reply With Quote
Unread 11/06/16, 06:12 PM  
Daeymon

Forum posts: 0
File comments: 92
Uploads: 0
A small bug on the filter that hides the raw materials. It hides the material if its bank or bag total is not 10 or more, where it should be hiding it if the sum of the two is less than 10. So if you have 6 in your inventory and 4 in the bank, the material will be hidden, even though the overall total is 10 and you can refine.

I experience this bug on the gamepad UI, so not sure if its localised to it.
Report comment to moderator  
Reply With Quote
Unread 10/13/16, 01:38 AM  
Bugloss

Forum posts: 0
File comments: 4
Uploads: 0
Originally Posted by Architecture
Originally Posted by Bugloss
I want to thank you for this useful addon! It declutters the refining tab and you save time by not having to search all the styling material to choose the one with the most components.

I wonder if it is possible to implement an auto max improvement option for upgrading gears.
Thank you for the positive feedback!

Absolutely. I previously developed code for gamepad auto max improvement, so it would be quite simple to port that code for mouse/keyboard and add it as an option in Enhanced Crafting addon settings.
Thank you so much !!!
Report comment to moderator  
Reply With Quote
Unread 10/12/16, 08:36 PM  
Architecture
 
Architecture's Avatar
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 29
Uploads: 6
Originally Posted by Bugloss
I want to thank you for this useful addon! It declutters the refining tab and you save time by not having to search all the styling material to choose the one with the most components.

I wonder if it is possible to implement an auto max improvement option for upgrading gears.
Thank you for the positive feedback!

Absolutely. I previously developed code for gamepad auto max improvement, so it would be quite simple to port that code for mouse/keyboard and add it as an option in Enhanced Crafting addon settings.
Report comment to moderator  
Reply With Quote
Unread 10/11/16, 01:15 PM  
Augestflex

Forum posts: 4
File comments: 74
Uploads: 0
Re: Version 1.1.3 Released!

Originally Posted by Architecture
Added keybinding control to recalculate and choose highest quantity style material.

Just in time for One Tamriel
Awesome, I am on vacation but look forward to trying this when I am back.

Greatly appreciate the time and effort and the prompt enhancement.

Cheers!
Report comment to moderator  
Reply With Quote
Unread 10/11/16, 01:13 AM  
Bugloss

Forum posts: 0
File comments: 4
Uploads: 0
I want to thank you for this useful addon! It declutters the refining tab and you save time by not having to search all the styling material to choose the one with the most components.

I wonder if it is possible to implement an auto max improvement option for upgrading gears.
Report comment to moderator  
Reply With Quote
Unread 10/04/16, 10:28 PM  
Architecture
 
Architecture's Avatar
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 29
Uploads: 6
Post Version 1.1.3 Released!

Added keybinding control to recalculate and choose highest quantity style material.

Just in time for One Tamriel
Report comment to moderator  
Reply With Quote
Unread 10/01/16, 07:14 PM  
Architecture
 
Architecture's Avatar
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 29
Uploads: 6
Re: Re: Re: Re: Re: Re: Re: Blank if you have ESO Plus Crafting Bags and Filter Refineables On

Originally Posted by Architecture
Originally Posted by Augestflex
Awesome! The thoughts were, when making writs and/or items just for gaining crafting experience that you want to balance the # of remaining style mats so hitting the button (or keybind) would use the same algorithm but find the next highest.


Example:
So let's say I open it up the crafting station with Arch's installed and arch's selects a style where I have 80 components (yay!). It turns out I have three styles with 80 components and the rest i have less than 60.

Then I craft one item (for writ or crafting experience) leaving me on the current selected style which only has 79 remaining components. It would be nice to have a button and/or keybind to then advance to highest again, which in this case would be one of the two styles where I have 80 components still.




My current workaround which achieves this:
1. Open crafting station, Arch's selects highest style component.
2. Craft item.
3. Close crafting station.
4. Open crafting station, Arch's selects highest style again.
5. Now craft new item...



Cheers!
Ill make a TODO to have a settings toggle which allows it to always use the highest after crafting (or have some way to detect that they haven't changed the style manually)

Thanks!
The keybind would be quite do-able. Ill at least have that added. Thank you again for the feedback!
Report comment to moderator  
Reply With Quote
Unread 10/01/16, 07:11 PM  
Architecture
 
Architecture's Avatar
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 29
Uploads: 6
Re: Re: Re: Re: Re: Re: Blank if you have ESO Plus Crafting Bags and Filter Refineables On

Originally Posted by Augestflex
Awesome! The thoughts were, when making writs and/or items just for gaining crafting experience that you want to balance the # of remaining style mats so hitting the button (or keybind) would use the same algorithm but find the next highest.


Example:
So let's say I open it up the crafting station with Arch's installed and arch's selects a style where I have 80 components (yay!). It turns out I have three styles with 80 components and the rest i have less than 60.

Then I craft one item (for writ or crafting experience) leaving me on the current selected style which only has 79 remaining components. It would be nice to have a button and/or keybind to then advance to highest again, which in this case would be one of the two styles where I have 80 components still.




My current workaround which achieves this:
1. Open crafting station, Arch's selects highest style component.
2. Craft item.
3. Close crafting station.
4. Open crafting station, Arch's selects highest style again.
5. Now craft new item...



Cheers!
Ill make a TODO to have a settings toggle which allows it to always use the highest after crafting (or have some way to detect that they haven't changed the style manually)

Thanks!
Last edited by Architecture : 10/01/16 at 07:12 PM.
Report comment to moderator  
Reply With Quote
Unread 09/24/16, 10:20 AM  
Augestflex

Forum posts: 4
File comments: 74
Uploads: 0
Re: Re: Re: Re: Re: Blank if you have ESO Plus Crafting Bags and Filter Refineables On

Originally Posted by Architecture
Originally Posted by Augestflex
Originally Posted by Architecture
Originally Posted by Circuitous
Originally Posted by Augestflex
So I looked into the issue that is occurring below.

It is plank if you have ESO Plus crafting bags and your raw materials are in the the crafting bags while the filter refineables option is on.

Is it possible to update Arch's to work with the ESO Plus crafting bags?


Keep up the great work!
Well it seems like the recent update fixed Craft Bag interaction, a welcome change!

Unfortunately, the setting now also hides items from the Deconstruct tab...
Hello,

I just uploaded a patch which addresses the hiding of all items in the destruct tab. Sorry about that!

Please keep the feedback coming

Thanks,
The issue appears to be resolved, thanks for the prompt response and keep up the great work!!

Any chance of a button to advance to next highest # style?
Awesome!

I have been working on some improvements / additions for how the Craft Style Mat selection behaves. I like that idea and will see what I can do

Thank you for your help towards enhancing the ESO crafting experience!
Awesome! The thoughts were, when making writs and/or items just for gaining crafting experience that you want to balance the # of remaining style mats so hitting the button (or keybind) would use the same algorithm but find the next highest.


Example:
So let's say I open it up the crafting station with Arch's installed and arch's selects a style where I have 80 components (yay!). It turns out I have three styles with 80 components and the rest i have less than 60.

Then I craft one item (for writ or crafting experience) leaving me on the current selected style which only has 79 remaining components. It would be nice to have a button and/or keybind to then advance to highest again, which in this case would be one of the two styles where I have 80 components still.




My current workaround which achieves this:
1. Open crafting station, Arch's selects highest style component.
2. Craft item.
3. Close crafting station.
4. Open crafting station, Arch's selects highest style again.
5. Now craft new item...



Cheers!
Report comment to moderator  
Reply With Quote
Unread 09/17/16, 02:41 PM  
Architecture
 
Architecture's Avatar
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 29
Uploads: 6
Thumbs up Re: Re: Re: Re: Blank if you have ESO Plus Crafting Bags and Filter Refineables On

Originally Posted by Augestflex
Originally Posted by Architecture
Originally Posted by Circuitous
Originally Posted by Augestflex
So I looked into the issue that is occurring below.

It is plank if you have ESO Plus crafting bags and your raw materials are in the the crafting bags while the filter refineables option is on.

Is it possible to update Arch's to work with the ESO Plus crafting bags?


Keep up the great work!
Well it seems like the recent update fixed Craft Bag interaction, a welcome change!

Unfortunately, the setting now also hides items from the Deconstruct tab...
Hello,

I just uploaded a patch which addresses the hiding of all items in the destruct tab. Sorry about that!

Please keep the feedback coming

Thanks,
The issue appears to be resolved, thanks for the prompt response and keep up the great work!!

Any chance of a button to advance to next highest # style?
Awesome!

I have been working on some improvements / additions for how the Craft Style Mat selection behaves. I like that idea and will see what I can do

Thank you for your help towards enhancing the ESO crafting experience!
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: