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Summerset (4.0)
Updated:05/23/18 11:13 PM
Created:07/31/16 02:24 PM
Monthly downloads:582
Total downloads:11,187
Favorites:53
MD5:
Categories:TradeSkill Mods, Bags, Bank, Inventory, Graphic UI Mods, Miscellaneous, Utility Mods
4.0
Arch's Enhanced Crafting  Updated Today!  Popular! (More than 5000 hits)
Version: 1.3.8
by: Architecture [More]
Quality enhancements to improve the crafting and smithing experience in a single addon!


Overview
Includes the ability to only show refinable raw materials (controllable by a toggle setting).

Also, this addon can automatically select the default crafting style to be the material with the greatest total quantity. Alternatively, the addon allows for a custom key binding to compute and (re)select the crafting style material. The crafting style can then be changed and utilized as you normally would if desired. This addon is great for scenarios such as creating an item for research or leveling purposes!

It fixes many of the shortcomings the default UI has -- such as automatic max improvement chances, fast deconstruction / refinement, etc.

Custom Control

Options

Works great out of the box. This addon also supports gamepad!

Please let me know your feedback -- thank you!


@Architecture [NA]


The credit for coming up with the Automatic Style Material idea goes to Dolgubon
- Patch for jewelry crafting station
- Fixed defect in selection of enabled crafting style mats
- API Compatibility for Summerset :D

- Removed BOM

- Updated LAM
- API bump

- CC compatibility

- Improvement / patch for gamepad auto max improvement

- Updated Screenshot of settings panel

- Horns of the Reach compatibility patches

- Fixed Raw Material count in refinement panel if using bank, inventory, and/or craftbag to store the raw material.

- Customizable "frequency" dropdown initially added. Allows ability to choose how often the automatic (re)selection of style material occurs -- eventually this will include more options such as automatically selecting crafting material after each craft action.
- Keybinding control to recalculate and choose highest quantity style material (NEW!)

- Patch for show only minimum requirement raw materials in refinement (critical fix)
- Added screenshots

- Auto Max Improvement (for both Gamepad and Keyboard)

- Fast Refinement / Deconstruction

- Added initial support for Enchanting Extraction

- Crafting Style Materials selection list (related to On/Off option: "Automatically Choose Style Material")
Optional Files (0)


Archived Files (29)
File Name
Version
Size
Author
Date
1.3.7
46kB
Architecture
05/22/18 11:52 PM
1.3.5
46kB
Architecture
05/22/18 10:46 PM
1.3.6
90kB
Architecture
02/09/18 12:53 PM
1.3.5
90kB
Architecture
02/09/18 12:42 PM
1.3.4
46kB
Architecture
10/26/17 09:04 PM
1.3.3
46kB
Architecture
10/26/17 09:03 PM
1.3.2
46kB
Architecture
10/26/17 06:46 AM
1.3.1
46kB
Architecture
10/24/17 11:07 AM
1.3.0
46kB
Architecture
10/02/17 12:42 AM
1.2.9
47kB
Architecture
08/15/17 01:01 AM
1.2.8
47kB
Architecture
08/15/17 12:50 AM
1.2.7
47kB
Architecture
07/04/17 01:03 AM
1.2.6
46kB
Architecture
05/22/17 08:43 PM
1.2.5
46kB
Architecture
05/19/17 10:11 PM
1.2.4
46kB
Architecture
05/02/17 11:44 PM
1.2.3
45kB
Architecture
03/19/17 04:28 PM
1.2.2
45kB
Architecture
01/07/17 12:08 AM
1.2.1
45kB
Architecture
01/06/17 11:47 PM
1.2.0
45kB
Architecture
12/28/16 04:45 AM
1.1.9
45kB
Architecture
12/22/16 06:05 AM
1.1.8
44kB
Architecture
12/06/16 04:53 AM
1.1.7
43kB
Architecture
11/10/16 01:37 AM
1.1.6
43kB
Architecture
10/19/16 04:28 AM
1.1.3
40kB
Architecture
10/04/16 10:26 PM
1.1.2
52kB
Architecture
09/14/16 11:33 PM
1.1.1
52kB
Architecture
09/13/16 11:23 PM
1.1.0
40kB
Architecture
09/12/16 12:30 AM
1.0.1
39kB
Architecture
08/02/16 06:09 PM
1.0.0
39kB
Architecture
07/31/16 02:24 PM


Post A Reply Comment Options
Unread Yesterday, 12:42 PM  
Architecture
 
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Forum posts: 3
File comments: 55
Uploads: 8
Originally Posted by jgheld
I had an error pop. I realize this might be other addons causing it, but I wanted to post it in case it was related. It didn't happen until I re-enabled this addon. Happened when visiting a JC station and opening create tab.

EDIT: Can confirm it went away with addon disabled.

Code:
EsoUI/Libraries/ZO_HorizontalScrollList/ZO_HorizontalScrollList.lua:224: operator - is not supported for number - nil
stack traceback:
	EsoUI/Libraries/ZO_HorizontalScrollList/ZO_HorizontalScrollList.lua:224: in function 'ZO_HorizontalScrollList:SetSelectedDataIndex'
	user:/AddOns/ArchCraftingStyle/ArchCraftingStyle.lua:236: in function 'ArchCraftingStyle:SetStyleIndex'
	user:/AddOns/ArchCraftingStyle/ArchCraftingStyle.lua:267: in function 'ArchCraftingStyle:UpdateCraftingStyleByItemCount'
	user:/AddOns/ArchCraftingStyle/ArchCraftingStyle.lua:399: in function 'SetHidden'
	EsoUI/Ingame/Crafting/Keyboard/Smithing_Keyboard.lua:302: in function 'ZO_Smithing:SetMode'
	user:/AddOns/MultiCraft/MultiCraft.lua:507: in function 'origSmithingSetMode'
	user:/AddOns/AdvancedFilters/main.lua:393: in function 'smithingSetModeOrig'
	user:/AddOns/FCOCraftFilter/FCOCraftFilter.lua:865: in function 'SetMode'
	EsoUI/Ingame/Crafting/Keyboard/Smithing_Keyboard.lua:219: in function 'callback'
	EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:284: in function 'MenuBarButton:Release'
	EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:636: in function 'ZO_MenuBarButtonTemplate_OnMouseUp'
	ZO_MainMenuCategoryBarButton1_MouseUp:3: in function '(main chunk)'
I'll reproduce this error and address accordingly (assuming it is caused by Enhanced Crafting directly). Thank you for letting me know.
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Unread Yesterday, 10:41 AM  
jgheld

Forum posts: 1
File comments: 29
Uploads: 0
I had an error pop. I realize this might be other addons causing it, but I wanted to post it in case it was related. It didn't happen until I re-enabled this addon. Happened when visiting a JC station and opening create tab.

EDIT: Can confirm it went away with addon disabled.

Code:
EsoUI/Libraries/ZO_HorizontalScrollList/ZO_HorizontalScrollList.lua:224: operator - is not supported for number - nil
stack traceback:
	EsoUI/Libraries/ZO_HorizontalScrollList/ZO_HorizontalScrollList.lua:224: in function 'ZO_HorizontalScrollList:SetSelectedDataIndex'
	user:/AddOns/ArchCraftingStyle/ArchCraftingStyle.lua:236: in function 'ArchCraftingStyle:SetStyleIndex'
	user:/AddOns/ArchCraftingStyle/ArchCraftingStyle.lua:267: in function 'ArchCraftingStyle:UpdateCraftingStyleByItemCount'
	user:/AddOns/ArchCraftingStyle/ArchCraftingStyle.lua:399: in function 'SetHidden'
	EsoUI/Ingame/Crafting/Keyboard/Smithing_Keyboard.lua:302: in function 'ZO_Smithing:SetMode'
	user:/AddOns/MultiCraft/MultiCraft.lua:507: in function 'origSmithingSetMode'
	user:/AddOns/AdvancedFilters/main.lua:393: in function 'smithingSetModeOrig'
	user:/AddOns/FCOCraftFilter/FCOCraftFilter.lua:865: in function 'SetMode'
	EsoUI/Ingame/Crafting/Keyboard/Smithing_Keyboard.lua:219: in function 'callback'
	EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:284: in function 'MenuBarButton:Release'
	EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:636: in function 'ZO_MenuBarButtonTemplate_OnMouseUp'
	ZO_MainMenuCategoryBarButton1_MouseUp:3: in function '(main chunk)'
Last edited by jgheld : 05/23/18 at 10:43 AM.
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Unread Yesterday, 11:54 PM  
Architecture
 
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Forum posts: 3
File comments: 55
Uploads: 8
Originally Posted by Jerkling
choosing any other style material than the basic race style materials in the "Crafting Style Materials" drop-down still causes the addon to select anything but the chosen styles...
I had the same issue as well -- now fixed in latest version. Thanks!
Last edited by Architecture : 05/22/18 at 11:55 PM.
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Unread Yesterday, 10:51 PM  
Architecture
 
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Forum posts: 3
File comments: 55
Uploads: 8
Originally Posted by syzgod
Any chance for update to Summerset? Pretty please!
Gladly -- thank you for asking. hehe

In the works! First / initial patch released -- planning to have any outstanding items ironed out before end of weekend.
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Unread 05/22/18, 06:53 AM  
syzgod

Forum posts: 42
File comments: 220
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Any chance for update to Summerset? Pretty please!
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Unread 05/04/18, 07:10 AM  
Jerkling
 
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Forum posts: 13
File comments: 26
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choosing any other style material than the basic race style materials in the "Crafting Style Materials" drop-down still causes the addon to select anything but the chosen styles...
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Unread 03/24/18, 07:16 AM  
Striderlongshanks

Forum posts: 5
File comments: 19
Uploads: 0
Is it supposed to do auto deconstruct with fast decon turned on? If so its not working for me.
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Unread 03/07/18, 10:12 AM  
RiverBrian

Forum posts: 0
File comments: 11
Uploads: 0
researchable

is it possible to get the research icon back in the deconstruct screen for gamepad? i love that its much faster now, but i've gotten rid of some important stuff because the icon was gone. other than that, thank you for this mod.
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Unread 03/02/18, 05:39 AM  
Marazota

Forum posts: 35
File comments: 325
Uploads: 0
request feature - hide new trait popup when learning enchanting
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Unread 02/22/18, 08:20 AM  
Marazota

Forum posts: 35
File comments: 325
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hey author you need to delete txt file from libaddon menu folder
it caused addons list to show additional addon called libaddonmenu 2.0
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Unread 02/18/18, 10:19 AM  
sstair

Forum posts: 0
File comments: 1
Uploads: 0
Choose by largest quantity bug

My Wood Elf toon has the following styles: Breton, Dark Elf, Nord, Argonian, Wood Elf and Khajit. Even though there are 340 each of Argonian and Wood Elf style mats, and only 313 Khajit style mats, when I click on a crafting table and open the creation tab, the Khajit style mat will be selected.

This setting works for ONE of my characters, but for this one, it does not. I've checked the settings, and "Choose by Largest Quantity" is on, and "Style Reset Frequency" is set to Automatic, so it doesn't appear to be a settings issue. I've tried setting it to off, and looking at the results, and back on again, and no change.
Last edited by sstair : 02/19/18 at 09:54 AM.
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Unread 12/04/17, 12:44 PM  
Marazota

Forum posts: 35
File comments: 325
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libaddonmenu of this addon need to be updated
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Unread 10/28/17, 05:26 PM  
Architecture
 
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Forum posts: 3
File comments: 55
Uploads: 8
Re: Feature request

Originally Posted by callipsofacto
I don't know if maybe there's a reason this won't work, but I've been looking for something to reverse the order of the crafting mats, so that the highest level material available is always first. It's a small thing, but it would be nice every time I load the crafting window not to have to click right 8 times to get to rubedite/ancestor silk/etc. Is that maybe something that could be added here?
Thanks for the comment!

I pride myself in the small things. I think it makes sense. I'll consider possibly taking this on in a future update...
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Unread 10/24/17, 11:15 AM  
Architecture
 
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Forum posts: 3
File comments: 55
Uploads: 8
Originally Posted by Daeymon
This is bugging out the refinement and deconstruction interface in the gamepad UI since the patch went live.
Thanks -- I was getting this too. Work was quite busy so I didn't get a chance to push out hotfix yesterday. Updated today.
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Unread 10/23/17, 02:06 PM  
Daeymon

Forum posts: 0
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This is bugging out the refinement and deconstruction interface in the gamepad UI since the patch went live.
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