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Morrowind (3.0)
Updated:05/27/17 01:52 AM
Created:12/14/16 01:54 AM
Monthly downloads:5,818
Total downloads:28,664
Favorites:14
MD5:
3.0
Miat's PVP Alerts (Battlegrounds Edition)  Popular! (More than 5000 hits)
Version: 3.06
by: dorrino [More]
New major features in 3.0x:


Full support of battlegrounds and warden class!

Each battleground has 3d icons for its objectives and team bases.

All channels icons now show the timers for the channels.

A whole new reworked battlegrounds scoreboard is now available. It's still being refined, so to use it you need to bind a special key to it. Currrently this scoreboard does not replace ZOS default scoreboard.


New major feature in 2.3x:

3D icons for objectives and map pings!
MAKE SURE TO FULLY RESTART THE GAME AFTER THIS UPDATE!



All pvp objectives (resources, keeeps, towns, ic districts) as well as various locations on the map (Ayleid wells, delves, camps, crossswords, elder scrolls) now have 3d icons in the gameworld on top of them.

Added icons for Alessia Bridge and Chalman and Ash Gates. The icons have the color of the faction that currently has Alessia, Chalman or Ash keeps respectively.

The icon shows faction owning the objective, its under attack status, number of sieges status and its capture status.

You can mouseover the icons to see the name of the objective, your distance from it and exact number of sieges near it.

Map pings (player waypoint, rally point, players' pings) will also have 3d icons in the gameworld at their location.

As a side feature, if you're in a group and place player waypoint on the map the addon automatically places your ping at the same position (the ping will disappear in a few seconds). Pings have unique colors depending on group index of the player setting the ping. Additionally there's a keybind that allows setting waypoints/rally by mouseovering a 3dicon.

While at your faction gates you will see a special icons. If you mouseover it a frame with current campaign information (campaign name, current score, emperor status and your position in the campaign) will appear.

All 3d icons can be seen through by the terrain, just like ZOS quest\group markers.

Credits and shoutouts go to:

- @pead and @EventHorizon112 for beta testing;

- Mizaru for never dropping the group for days <3;

- @MichaelOfHouseBolton for powerleveling my ep bank mule to 10 to get into ep starting cyro zones!;

- CaptainBlagbird for sieged keeps textures! Check the source addon here - SiegedKeeps

- Shinni for Lib3D as a source of inspiration



New features in 2.2x:

1. Capture frame for nearby objectives. When near a pvp objective (keep, outpost, resource, ic district) you will see a frame with the information about this objective status along with % of capture of its flags.

There're 2 modes of operation of the Capture frame:

1. 'Neighboring capture frame' option is OFF. You will only see the status information for the objective you're in range of.

2. 'Neighboring capture frame' option is ON (default mode). You will see information about other objective related to the one you're in range of. For the keeps you will see all their resources status. For the resources the keep and other resources, for the ic districts - you will see the status of all districts at once. The objective you're in range of will have a backdrop around it.

2. Target Name Frame. You will have a draggable frame with the name of the player you're targeting. The name will have class/spec/kos/friend/cool/group/attackers icons added to it.

You can change the frame's scale, transparency, text alignment and fadeout delay from the addon options.



New features in 2.1x:

1. Nearby forward camp and pvp buffs frame.

If you're in the range of a friendly forward camp you will have a camp icon light up in the frame. The colors of the icon denote the distance to the closest forward camp in range.
- 'Green' - you're within 0-65% of the camp radius;
- 'Yellow' - you're within 66-89% of the camp radius;
- 'Red' - you're within 90-100% of the camp radius;

So if the icon goes red - you're almost out of the camp's range.

Additionally there're sound notifications when you get in range of a friendly forward camp and when you get out of its range.

Position of the frame can be changed from the options.

The frame also contains icons for 3 pvp specific buffs:

- Continuous Attack (center);
- Ayleid Health Bonus (left);
- Blessing of War (right);

Each of the buff icons has 3 states:

- grayed out - the buff is absent;
- white - the buff is on;
- yellow/green - the buff will expire soon;
- red - the buff almost expired.

The frame itself is smaller now.

2. Death screen additions. If you die to a player in pvp you will have 2 additional options in your death screen:

- 'Respawn at Forward camp' - if you're in range of a friendly forward camp this option with appear on your screen. Note, you will still have this option even if you're on camp respawn cooldown. The default keybind is 'Q' or use quickslot.

- 'Respawn at KEEPNAME' - the addon finds the nearest keep of your faction that you can respawn at and puts its name into this option. The default keybind is 'Y' or Stack All items key.



New features in 2.0x:

1. COOL list. People added to this list (through context menu, keybind) are treated as friends throughout the addon. Think about a second friend list for cool people who didn't make it into you real friend list.

2. Notifications for key projectiles. When you are the target of a projectile skill from the list you will get a sound and visual notification when the projectile is launched. Covered skills are:

- Crystal Blast and morphs,
- Javeline and morphs,
- Flame Reach and Shock Touch,
- Stormfist and morphs,
- Assassin's Will/Scourge,
- Shield Charge and its morphs,
- Toppling Charge

The reasoning here is to alert the player about either hard hitting projectiles or those that stun on impact. While shield and toppling charges are not technically projectiles, they stun the player and, thus fall under this category.

3. Mouseover processing. Now people are added to counter/kos lists from mouseover in addition to those who you tagged. So try to look at everybody.

4. Spec detection has been reworked. Now the color of the class icon shows the spec:

- gray color - no spec have been detected yet.
- green color - stamina spec
- blue color - magicka spec
- red color - hybrid/weird spec

5. List of recent attackers. Former list of stealthed targets is now the list of attackers/targets. When you attack somebody or anybody attacks you their names will appear in that list. The icons are:

- red reticle - they attacked you, but you never attacked them
- crossswords - you attacked them
- skull - they died
- white flag - they released

6. Integration to vanilla target frame. If you use vanilla target frame, the name of the player there will have the icon with his spec color to the left of his name and friend/cool/kos etc icon to the right of his name.

7. Players database search. Implemented search feature throughout your database of players.

- "Who is this?" item in the context menu will output the list of all other known characters of that person.

- /who charname - slash command will try to find the char name provided and output other chars on that account.

- /who @accountname - slash command to lookup account name

The /who commands will strip the provided names from speceial characters and decapitalize them. So in most cases you should be able to look up a fancy name with a simpler version of it.

Additionally, /who charname looks up loose matches for the input name. Example /who heals will return 'Heals-for-life' or 'healsnot' in addition to 'Heals'.

All account and charracter names returned by /who are fully interactable with mouse buttons.

8. Tooltips for the counter have been reworked. The names in the list are now grouped by categories (groupmembers, friends, kos etc) and are sorter alphabetically within the category.



Discontinued features:


1. Stealth notification. After Homestead it's not possible to detect if anybody is in stealth at the moment, so all stealth related features were disabled.

2. Counter/KOS/Kill Feed restrictions. Now you need either attack somebody, get attacked by him, get healed/buffed by him for the addon to register him in Counter/KOS/Kill Feed.

3. Slash commands revision. /pvpaddkos slash command has been removed in favor of the new /who command.


Pre 2.0x description

This addon provides a plethora of useful features to display various pvp-related information in a convenient way.

When the addon starts you will see all addon windows stacked in the center of your screen. You can drag them individually on the screen until satisfied with their position. Then you go to the addon options (or use /pvpmenu command) and lock them is place. The addon is ready.



Key features:


1. Attacks notification. Each channeled attack in the game has a start time(when the button is pressed) and an end time (when the attack actually fires). The addon provides an on-screen notification when a channelled attack against the player starts. This notification has the icon of the attack's ability and the name of the player initiating the attack.

Attacks being tracked are : all heavy attacks (besides lightning staff and restoration staff), Snipe (Focused Aim, Lethal Arrow), Uppercut (Dizzying Swing, Wrecking Blow), Dark Flare/Solar Flare, hard-casted Crystal Fragments, Assassin's Will/Scourge, Ambush and Lotus Fan.

Ambush, Lotus Fan, Fire/Frost destruction staves and Bow heavy attacks are shown from stealth only.

As a bonus feature the addon shows Piercing Mark application along with the name of the player who applied it.

Attacks from a stealthed player are registered separately and have a special animation along with a sound.

2. Counter of players around you. Provides the numbers of all players (white number) and players of a specific faction (colored numbers) in a large radius around you. You can mouseover the colored number and as long as it's not zero you will get a list of all detected players of the corresponding faction. Alternatively you can use the keybinds to show/hide the lists.

Keep in mind that these numbers are APPROXIMATE number of players instead of exact number. Use them as a guideline. White numbers (total players) pick players from much larger range than the colored numbers, so white numbers are usually much higher than the sum of colored numbers.

Additionally for a player to be registered in both white and colored numbers he has to perform some actions. Afk players or players not using any skills are 'invisible' for the addon.

3. Names of stealthed players of enemy factions around you. Provides the names of the players who are currently in stealth. nearby. The list has separate indications for faction and class of the stealthed player. Friends, group members and KOS targets have separate distinguishable icons near their names.

4. Kill Feed. As long as somebody dies around you it provides a line of text on the screen with the name of the player who died and the ability that killed him. The feed is also saved into a separate chat tab for later examination.

5. Battle summary indicator and battle report. This is a feature within the kill feed that provides a convenient way of tracking the number of players who died recently for quick overview.

After a player with a name detected by the addon dies you will see a colored bar below the kill feed. The bar will have the total numbers of players died per faction and the proportions of the colors on the bar will correspond to the proportions of players of different factions that died within the time limit.

If nobody dies within 20 sec from the last dead player the bar will reset its counts and a battle report with the summary of the current battle will be produced.

6. Kill On Sight (KOS) system. This feature allows you to add a person to KOS list and to get notified if this person is nearby on any character of his account.

Additionally the KOS list shows friends who are nearby.

The list has 4 distinct modes. In 'All' mode both friends and KOS targets are shown. In "Allies" mode only friends and KOS targets of the same faction as the player are shown. In "Enemies" mode the list will only have KOS targets who are not from the same faction as the player. And lastly in "Setup" mode you will see a scrollable list of all the players you added to the KOS list.

The modes are switched by dragging a slider below the list.

You can add players to the KOS list using any of the following ways (NOTE: the player has to be the your database before you can add him to KOS list. See below.):

- right click his name in zone/guild/group/whisper chat or stealthed players names/Kill Feed(window and chat tab) and choose "Add to KOS" option from the context menu.

- use console command /pvpaddkos name or /pvpaddkos accountName (example /pvpaddkos Miat or /pvpaddkos @dorrino). The names ARE case-sensitive.

- use a special keybind. You will need to mouseover the player and press the keybind.

To remove a player from KOS list you right-click his name in chats/stealthed list/kill feed or KOS list itself and choose "Remove from KOS" option from the context menu.

7. Sound notifications. Different sounds were implemented to play when:

- you make a killing blow on an enemy player
- you make a killing blow on an enemy player from your KOS list
- battle report is shown
- a friend apprears nearby
- an enemy KOS appears nearby
- an attack from stealth started


Important information:


1. Most features of the addon (anything besides attacks notification) will NOT work until you build a database of players. To do so you will need to mouseover (look at) everybody you see in Cyrodiil. The more players you 'remember' this way the more accurate the numbers and kill feed will be.

You will NOT be able to add anybody to KOS list until you have them in the database.

You can enable an option in the addon's settings to show the number of characters and accounts stored in your database(if this option is on the addon will output the number of stored players to your chat each 2 min).

2. The addon will NOT work AT ALL outside of Cyrodiil/Imperial City/Sewers/Cyrodiil delves. None of the windows will show up. 'Add to KOS' option will NOT be available. The addon will NOT build the database of players outside of Cyrodiil as well.

3. Attacks detection will NOT work on non-English ESO clients.


Thanks and shoutouts:

Huge thanks for beta testing and being awesome to @pead, Mizaru, Ahchoo and Reddington James!
3.06 - fixed a lot of sounds not playing

- by request added an option to show only player's killing blows both in main chat tab and the addon's chat tab

3.05 - fix for rare problem with underattack icon

3.04 - fixed missing scrolls icons

- by request added an option to have killfeed in the general chat

- slightly increased the duration of the medal popup in battlegrounds.

3.03 - added an option for hide joined/left messaged in battegrounds.

3.02 - fix for bg stuttering

3.01 - added 2 missing powerups locations to 3d icons. Minor tweaks.

3.0 - morrowind update with full battlegrounds support and various improvements.

2.392 - fixed double death screen buttons to respawn at keep

2.391 - yet another performance improvements with 3d icons

2.39 - ping 3d icons now have different colors depending on the group member group index.

- added a keybind to set waypoint on the position of the selected 3d icon. If you're in a group and is the group leader it puts rally marker instead.

- polished 3d icons positions for scrolls.

- performance optimization and a possible (untested) fix for error 318.

- added faction holdings numbers to the campain 3d icon tooltip.

2.38 - another slight performance adjustment of 3d icons. Got rid of unused libraries.

2.37 - added scrolls to 3d icons.

2.36 - performance adjustments for 3d icons

2.35 - minor code adjustments

2.34 - emperor crown icon now matches the color of the border keep icon.

- minor fixes

2.33 - popin/popout animation for 3d icons now should have consistent time independent of fps.

- death screen keybinds changed so if there're no camps around respawn at keep option will be bound to default Q. This way pressing Q will give you the closest respawn location.

- adjusted objectives flipping animation

2.32 - fixed weird capture bar behavior (thanks @@ShadoPandauin)

2.31 - added an icon for Odil Milegate (thanks @Lucas_ESO)

- corrected keybind for add to KOS.

2.30 - 3d icons major feature added.

- minor bugfixes

2.24 - fixed lua error at Bruma (thanks The Zohr-Father!)

2.23 - fix for rare lua error and some general minor fixes

2.22 - rearranged addon options.

- added fadeout start delay option for Target Name Feature.

2.21 - fix for huge icons in default target frame.

2.20 - added objective capture status and target name frames.

- now you shouldn't have an option to travel to nearby keep in Cyrodiil from Imperial Ciity death screen if all districts are unavailable for respawn.

- disabled addon feature will now be hidden when controls are unlocked.

- minor bug fixes

2.13 - added pvp buffs icons to the Forward Camp Frame.

- Minor fixes and tweaks.

2.12 - Added camp frame and death screen options.

2.08 - QoL changes. Kill Feed, Attackers Name and KOS frames can now be scaled.

- Additionally it's now possible to choose text alignment for the Kill Feed.

2.07 - most features of the addon (besides spec detection) should now work in non-english clients.

Huge thanks to @Scootworks

2.06 - fix for non intended activation of the addon in pve world.

- possible fix for lua errors in non-English clients

2.05 - major rework of the addon. See description.
ps. Yep, looks like i lied about 1.10 being final:)

1.10 - final version of the addon. Spec detection feature added.

1.09 - Minor bug and QoL fixes

1.08 - Major pass on addon options.
Added an option to separately disable Kill Feed window and Kill Feed chat.
Changed group/group leader icons color to friends color (light green).

1.07 - initial public release
Archived Files (32)
File Name
Version
Size
Author
Date
3.05
246kB
dorrino
05/25/17 07:30 PM
3.04
246kB
dorrino
05/25/17 12:41 AM
3.03
246kB
dorrino
05/23/17 02:21 PM
3.02
246kB
dorrino
05/23/17 02:11 AM
3.01
246kB
dorrino
05/22/17 09:57 PM
3.0
246kB
dorrino
05/22/17 07:14 PM
2.392
208kB
dorrino
04/12/17 01:57 AM
2.391
208kB
dorrino
04/11/17 10:00 PM
2.39
209kB
dorrino
04/10/17 07:18 PM
2.38
208kB
dorrino
04/09/17 05:56 PM
2.37
230kB
dorrino
04/09/17 05:12 PM
2.36
230kB
dorrino
04/09/17 01:21 AM
2.35
229kB
dorrino
04/08/17 06:45 PM
2.34
229kB
dorrino
04/08/17 02:48 PM
2.33
228kB
dorrino
04/08/17 01:53 AM
2.32
230kB
dorrino
04/07/17 06:49 PM
2.31
229kB
dorrino
04/07/17 04:48 PM
2.30
229kB
dorrino
04/07/17 03:56 PM
2.24
97kB
dorrino
03/21/17 06:12 PM
2.23
96kB
dorrino
03/19/17 01:40 AM
2.22
97kB
dorrino
03/17/17 02:20 AM
2.20
97kB
dorrino
03/16/17 11:09 PM
2.13
85kB
dorrino
03/12/17 01:20 AM
2.12
84kB
dorrino
03/11/17 11:39 AM
2.08
80kB
dorrino
03/09/17 01:08 PM
2.07
79kB
dorrino
03/08/17 03:30 PM
2.06
78kB
dorrino
03/08/17 12:56 AM
2.05
78kB
dorrino
03/07/17 06:04 PM
1.10(final)
69kB
dorrino
01/17/17 04:17 PM
1.09
63kB
dorrino
12/17/16 11:52 PM
1.08
63kB
dorrino
12/14/16 08:55 PM
1.07
63kB
dorrino
12/14/16 01:54 AM


Post A Reply Comment Options
Unread 06/16/17, 01:33 PM  
Kenza

Forum posts: 19
File comments: 83
Uploads: 0
Originally Posted by dorrino
This is possible, but requires some testing etc. I'll see what i can do at some point in the future.
Thanks! No rush~ Awesome addon!
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Unread 06/16/17, 10:50 AM  
dorrino
AddOn Author - Click to view AddOns

Forum posts: 41
File comments: 114
Uploads: 7
Originally Posted by Kenza
Very nice addon! Thanks for this!

Would it be possible/not too much trouble to add an option to hide the Player Counter if all are 0? Then show when any players are in range again?
This is possible, but requires some testing etc. I'll see what i can do at some point in the future.
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Unread 06/15/17, 01:50 PM  
Kenza

Forum posts: 19
File comments: 83
Uploads: 0
Very nice addon! Thanks for this!

Would it be possible/not too much trouble to add an option to hide the Player Counter if all are 0? Then show when any players are in range again?
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Unread 05/27/17, 01:53 AM  
dorrino
AddOn Author - Click to view AddOns

Forum posts: 41
File comments: 114
Uploads: 7
Originally Posted by l3x0r
Originally Posted by dorrino
Originally Posted by l3x0r
thanks it really works well, but yeah you were right, its a bit spammy the way it is atm.
could you maybe also add a setting toggle to only show your own kills in the killfeed?
You mean killing blows?

Because if say you attack a guy, get him to 1% and somebody else does the killing blow you won't see him there.

To reiterate we have 2 entities:

1. Somebody died. You're going to get notified about these if you attacked the buy at least once in a fight. It doesn't matter who killed him. You will know that he died and what ability killed him (but not WHO killed him).

2. Your killing blows. You get these ONLY if your ability did the last damage (i.e. a killing blow).

I can definitely make only the killing blows to go in the main chat, the question is will it do?
ok i am 99% sure i fully understand this addon now
to answer your question: a toggle to only show my own killing blows (either in main chat or own tab) would be great
Added this feature Off by default. When on, the Killfeed on-screen frame will still have all kills, but both main chat tab (if enabled) and addon's chat tab will have only killing blows.
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Unread 05/26/17, 02:28 PM  
dorrino
AddOn Author - Click to view AddOns

Forum posts: 41
File comments: 114
Uploads: 7
Originally Posted by l3x0r
Originally Posted by dorrino
Originally Posted by l3x0r
thanks it really works well, but yeah you were right, its a bit spammy the way it is atm.
could you maybe also add a setting toggle to only show your own kills in the killfeed?
You mean killing blows?

Because if say you attack a guy, get him to 1% and somebody else does the killing blow you won't see him there.

To reiterate we have 2 entities:

1. Somebody died. You're going to get notified about these if you attacked the buy at least once in a fight. It doesn't matter who killed him. You will know that he died and what ability killed him (but not WHO killed him).

2. Your killing blows. You get these ONLY if your ability did the last damage (i.e. a killing blow).

I can definitely make only the killing blows to go in the main chat, the question is will it do?
ok i am 99% sure i fully understand this addon now
to answer your question: a toggle to only show my own killing blows (either in main chat or own tab) would be great
Gotcha, will look at that at some point

Will be just an additonal toggle exactly for that.
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Unread 05/26/17, 02:16 PM  
l3x0r

Forum posts: 13
File comments: 152
Uploads: 0
Originally Posted by dorrino
Originally Posted by l3x0r
thanks it really works well, but yeah you were right, its a bit spammy the way it is atm.
could you maybe also add a setting toggle to only show your own kills in the killfeed?
You mean killing blows?

Because if say you attack a guy, get him to 1% and somebody else does the killing blow you won't see him there.

To reiterate we have 2 entities:

1. Somebody died. You're going to get notified about these if you attacked the buy at least once in a fight. It doesn't matter who killed him. You will know that he died and what ability killed him (but not WHO killed him).

2. Your killing blows. You get these ONLY if your ability did the last damage (i.e. a killing blow).

I can definitely make only the killing blows to go in the main chat, the question is will it do?
ok i am 99% sure i fully understand this addon now
to answer your question: a toggle to only show my own killing blows (either in main chat or own tab) would be great
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Unread 05/26/17, 01:52 PM  
dorrino
AddOn Author - Click to view AddOns

Forum posts: 41
File comments: 114
Uploads: 7
Originally Posted by l3x0r
thanks it really works well, but yeah you were right, its a bit spammy the way it is atm.
could you maybe also add a setting toggle to only show your own kills in the killfeed?
You mean killing blows?

Because if say you attack a guy, get him to 1% and somebody else does the killing blow you won't see him there.

To reiterate we have 2 entities:

1. Somebody died. You're going to get notified about these if you attacked the buy at least once in a fight. It doesn't matter who killed him. You will know that he died and what ability killed him (but not WHO killed him).

2. Your killing blows. You get these ONLY if your ability did the last damage (i.e. a killing blow).

I can definitely make only the killing blows to go in the main chat, the question is will it do?
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Unread 05/26/17, 01:36 PM  
l3x0r

Forum posts: 13
File comments: 152
Uploads: 0
thanks it really works well, but yeah you were right, its a bit spammy the way it is atm.
could you maybe also add a setting toggle to only show your own kills in the killfeed?
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Unread 05/25/17, 02:45 AM  
dorrino
AddOn Author - Click to view AddOns

Forum posts: 41
File comments: 114
Uploads: 7
Originally Posted by l3x0r
Originally Posted by dorrino
Originally Posted by l3x0r
Originally Posted by dorrino
Originally Posted by l3x0r
Originally Posted by dorrino
Originally Posted by l3x0r
thanks very much for the updateŽ.
i would like to request a feature though:
1. can you plz add an option to turn off those "Entering/Leaving" messages in the chat tab?
2. it would also be lovely to have an option to just redirect all the messages to your default chat tab instead of a separate one

plz consider my requests.
thanks
Added an option to hide these messages.

The messages themselves should go to 'System' chat, not in a separate tab. This might be an addon of yours that put them elsewhere.
wow that was quick
but actually i was talking about the PvPKillFeed Chat Tab in general.
There you get those "Entered: Arrius Mine" (for example) lines - those are the ones i wanted a toggle for
and I was also talking about the PvPKillFeed messages having them in your default chat tab instead of in a seperate tab called "PvPKillFeed"
awesome support for you addon though
This actually will be REALLY spammy. Are you sure you want this?

Separate tab for killfeed was specifically designed to prevent spamming the main one.
tbh i think its the same lvl of spam as i have currently with "Killcounter" addon - but this is not updated in ages so i was looking for a replacement of it and found your addon
i guess to satisfy everyone a way to customize the message itself would be nice as well :P i prefer the simple stuff like "Killed X with X" :P
Killed x with x will only work for your killing blows.

If you attacked a guy and he died to somebody else's kb i won't be able to know the name of the guy doing the kb.

That's why the mesages are like this.

I'll think about doing what you want. It might be longer.
thanks man great support of your addon!
Added an option for that. It's off by default, because chat spam
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Unread 05/23/17, 03:50 PM  
l3x0r

Forum posts: 13
File comments: 152
Uploads: 0
Originally Posted by dorrino
Originally Posted by l3x0r
Originally Posted by dorrino
Originally Posted by l3x0r
Originally Posted by dorrino
Originally Posted by l3x0r
thanks very much for the updateŽ.
i would like to request a feature though:
1. can you plz add an option to turn off those "Entering/Leaving" messages in the chat tab?
2. it would also be lovely to have an option to just redirect all the messages to your default chat tab instead of a separate one

plz consider my requests.
thanks
Added an option to hide these messages.

The messages themselves should go to 'System' chat, not in a separate tab. This might be an addon of yours that put them elsewhere.
wow that was quick
but actually i was talking about the PvPKillFeed Chat Tab in general.
There you get those "Entered: Arrius Mine" (for example) lines - those are the ones i wanted a toggle for
and I was also talking about the PvPKillFeed messages having them in your default chat tab instead of in a seperate tab called "PvPKillFeed"
awesome support for you addon though
This actually will be REALLY spammy. Are you sure you want this?

Separate tab for killfeed was specifically designed to prevent spamming the main one.
tbh i think its the same lvl of spam as i have currently with "Killcounter" addon - but this is not updated in ages so i was looking for a replacement of it and found your addon
i guess to satisfy everyone a way to customize the message itself would be nice as well :P i prefer the simple stuff like "Killed X with X" :P
Killed x with x will only work for your killing blows.

If you attacked a guy and he died to somebody else's kb i won't be able to know the name of the guy doing the kb.

That's why the mesages are like this.

I'll think about doing what you want. It might be longer.
thanks man great support of your addon!
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Unread 05/23/17, 03:46 PM  
dorrino
AddOn Author - Click to view AddOns

Forum posts: 41
File comments: 114
Uploads: 7
Originally Posted by l3x0r
Originally Posted by dorrino
Originally Posted by l3x0r
Originally Posted by dorrino
Originally Posted by l3x0r
thanks very much for the updateŽ.
i would like to request a feature though:
1. can you plz add an option to turn off those "Entering/Leaving" messages in the chat tab?
2. it would also be lovely to have an option to just redirect all the messages to your default chat tab instead of a separate one

plz consider my requests.
thanks
Added an option to hide these messages.

The messages themselves should go to 'System' chat, not in a separate tab. This might be an addon of yours that put them elsewhere.
wow that was quick
but actually i was talking about the PvPKillFeed Chat Tab in general.
There you get those "Entered: Arrius Mine" (for example) lines - those are the ones i wanted a toggle for
and I was also talking about the PvPKillFeed messages having them in your default chat tab instead of in a seperate tab called "PvPKillFeed"
awesome support for you addon though
This actually will be REALLY spammy. Are you sure you want this?

Separate tab for killfeed was specifically designed to prevent spamming the main one.
tbh i think its the same lvl of spam as i have currently with "Killcounter" addon - but this is not updated in ages so i was looking for a replacement of it and found your addon
i guess to satisfy everyone a way to customize the message itself would be nice as well :P i prefer the simple stuff like "Killed X with X" :P
Killed x with x will only work for your killing blows.

If you attacked a guy and he died to somebody else's kb i won't be able to know the name of the guy doing the kb.

That's why the mesages are like this.

I'll think about doing what you want. It might be longer.
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Unread 05/23/17, 03:41 PM  
l3x0r

Forum posts: 13
File comments: 152
Uploads: 0
Originally Posted by dorrino
Originally Posted by l3x0r
Originally Posted by dorrino
Originally Posted by l3x0r
thanks very much for the updateŽ.
i would like to request a feature though:
1. can you plz add an option to turn off those "Entering/Leaving" messages in the chat tab?
2. it would also be lovely to have an option to just redirect all the messages to your default chat tab instead of a separate one

plz consider my requests.
thanks
Added an option to hide these messages.

The messages themselves should go to 'System' chat, not in a separate tab. This might be an addon of yours that put them elsewhere.
wow that was quick
but actually i was talking about the PvPKillFeed Chat Tab in general.
There you get those "Entered: Arrius Mine" (for example) lines - those are the ones i wanted a toggle for
and I was also talking about the PvPKillFeed messages having them in your default chat tab instead of in a seperate tab called "PvPKillFeed"
awesome support for you addon though
This actually will be REALLY spammy. Are you sure you want this?

Separate tab for killfeed was specifically designed to prevent spamming the main one.
tbh i think its the same lvl of spam as i have currently with "Killcounter" addon - but this is not updated in ages so i was looking for a replacement of it and found your addon
i guess to satisfy everyone a way to customize the message itself would be nice as well :P i prefer the simple stuff like "Killed X with X" :P
Last edited by l3x0r : 05/23/17 at 03:42 PM.
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Unread 05/23/17, 03:22 PM  
dorrino
AddOn Author - Click to view AddOns

Forum posts: 41
File comments: 114
Uploads: 7
Originally Posted by l3x0r
Originally Posted by dorrino
Originally Posted by l3x0r
thanks very much for the updateŽ.
i would like to request a feature though:
1. can you plz add an option to turn off those "Entering/Leaving" messages in the chat tab?
2. it would also be lovely to have an option to just redirect all the messages to your default chat tab instead of a separate one

plz consider my requests.
thanks
Added an option to hide these messages.

The messages themselves should go to 'System' chat, not in a separate tab. This might be an addon of yours that put them elsewhere.
wow that was quick
but actually i was talking about the PvPKillFeed Chat Tab in general.
There you get those "Entered: Arrius Mine" (for example) lines - those are the ones i wanted a toggle for
and I was also talking about the PvPKillFeed messages having them in your default chat tab instead of in a seperate tab called "PvPKillFeed"
awesome support for you addon though
This actually will be REALLY spammy. Are you sure you want this?

Separate tab for killfeed was specifically designed to prevent spamming the main one.
Last edited by dorrino : 05/23/17 at 03:22 PM.
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Unread 05/23/17, 02:51 PM  
l3x0r

Forum posts: 13
File comments: 152
Uploads: 0
Originally Posted by dorrino
Originally Posted by l3x0r
thanks very much for the updateŽ.
i would like to request a feature though:
1. can you plz add an option to turn off those "Entering/Leaving" messages in the chat tab?
2. it would also be lovely to have an option to just redirect all the messages to your default chat tab instead of a separate one

plz consider my requests.
thanks
Added an option to hide these messages.

The messages themselves should go to 'System' chat, not in a separate tab. This might be an addon of yours that put them elsewhere.
wow that was quick
but actually i was talking about the PvPKillFeed Chat Tab in general.
There you get those "Entered: Arrius Mine" (for example) lines - those are the ones i wanted a toggle for
and I was also talking about the PvPKillFeed messages having them in your default chat tab instead of in a seperate tab called "PvPKillFeed"
awesome support for you addon though
Last edited by l3x0r : 05/23/17 at 02:52 PM.
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Unread 05/23/17, 02:22 PM  
dorrino
AddOn Author - Click to view AddOns

Forum posts: 41
File comments: 114
Uploads: 7
Originally Posted by l3x0r
thanks very much for the updateŽ.
i would like to request a feature though:
1. can you plz add an option to turn off those "Entering/Leaving" messages in the chat tab?
2. it would also be lovely to have an option to just redirect all the messages to your default chat tab instead of a separate one

plz consider my requests.
thanks
Added an option to hide these messages.

The messages themselves should go to 'System' chat, not in a separate tab. This might be an addon of yours that put them elsewhere.
Report comment to moderator  
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