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Dragon Bones (3.3)
Updated:04/15/18 07:00 PM
Created:12/19/16 05:55 PM
Monthly downloads:1,902
Total downloads:54,214
Favorites:119
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Dungeon Tracker  Popular! (More than 5000 hits)
Version: 1.12
by: Phinix [More]
Dungeon Tracker
(Formerly Dungeon Levels)



This addon adds completion and achievement information to dungeon (group and public) and trial tooltips, and overhauls the activity finder. It allows you to see quickly from the tooltip which characters have completed a group dungeon, public dungeon or trial, as well as which have completed the hard mode, timed trial, and no death achievements.

Information is shown separately for normal and veteran versions. Also, for dungeons with multiple versions (I and II) you can press (and hold) the shift key to switch between showing data for either version.

Addon Settings contain many options to enable and disable various features, customize colors, etc. Also, you can enable or disable tracking for each character. When a character is tracked their achievement progress is automatically logged and you will see their completion status in the list of names on the tooltips. *

NEW: Added option to show completion of Hard Mode, Timed, and No Death achievements.
NEW: Added missing dungeon description text Zenimax created to the specific dungeon finder tooltips in a style-conscious way.

There are many options and information you can track:
  • Show a list of characters' dungeon/achievement completion status on the Group Finder selection list tooltips.
  • Show a list of characters' dungeon/achievement completion status on dungeon (group and/or public) or trial map pin tooltips.
  • Show a list of characters' group challenge skillpoint completion status on public dungeon map pin tooltips.
  • Show a list of characters' completion of the achievement to defeat all bosses on public dungeon map pin tooltips.
  • Show current character progress towards the meta achievements to complete all group and public dungeons in each faction on all tooltips.
  • Assign a separate color for the names of characters that have and have not completed tracked achievements.

* Name lists are automatically alphabetized, centered, and wrapped within the tooltip bounds.

Known limitations:

You will need to actually discover a group or public dungeon or a trial in order to see extra information in the tooltip. Addons like Destinations that show map markers for places you haven't found are not yet supported, and may or may not be possible.


Please read the donate tab!




Click here to view my other addons, or view my Skyrim mods here.
Version 1.12:
- Updated libs and API bump for Dragon Bones DLC.
- Added support for the new Dragon Bones dungeons.

Version 1.11:
- Fixed some errors inadvertently created while moving functions around last update.

Version 1.10:
- Minor code maintenance and cleanup.

Version 1.09:
- Fixed an indexing bug created after adding new HotR dungeons to the database that was causing the label to show 'I' or 'II' for all tooltip data regardless if it was for version I or II of a dungeon with multiple versions.
- Changed the way group dungeon map pin tooltips display information for dungeons with more than one version: Instead of stacking both the I and II information and causing the tooltip to cover or even extend past the entire screen, looking cluttered and terrible, you can now press (and hold) shift to switch between version I and version II information when viewing map pin tooltips for those dungeons.

Version 1.08:
- Updated French translation (thanks lexo1000).
- Minor format changes.

Version 1.07:
- Added support for the new Asylum Sanctorium trial.
- Fixed Wrothgar public dungeon tooltips not showing completion info.
- Updated libs.
- API bump for Clockwork City.

Version 1.06:
- API bump.
- Updated libs.
- Fixed errors when hovering over battle ground finder.

Version 1.05:
- Added ability to show completion of Hard Mode, Timed, and No Death achievements.
- Added Morrowind delves and trial.
- Added Horns of the Reach dungeons.
- API bump for Horns of the Reach
- Libraries updates.
- Code and setting menu cleanup.

Version 1.04:
- Added new option to show the game's dungeon description text over the normally blank decoration image on the LFG specific dungeon tooltips.
- Cleaned up localization a bit.

Version 1.03:
- Updated for Morrowind: Fix for dungeon index changes in LFG finder causing errors.

Version 1.02a:
- Just a small update to add localization to POI names for non-English clients.

Version 1.02:
- Added the level a dungeon unlocks to the LFG tooltips. Helpful when you have it unlocked but want to tell if a group member is high enough level for it.
- Colorized optional faction achievement text.

Version 1.01:
- Added support for the Group Finder: New option to show achievement status of tracked characters next to the dungeon tooltips in the Specific Dungeon list.
- Reorganized settings panel to be more intuitive.
- Fixed a problem with non-English language text returned from the game showing special formatting characters where it shouldn't be.
Post A Reply Comment Options
Unread 06/17/18, 07:23 AM  
PhnxZ

Forum posts: 1
File comments: 13
Uploads: 0
Bug with SO & AS

Heya, love the functionality of this addon, but it looks like a bug was introduced when Fang Lair & Scalecaller Peak were added where Sanctum Ophidia & Asylum Sanctorium were broken. It looks to me like you added them to the list in AchievementDB, but not in SVDefaults, and possibly the tDungeons array size in DungeonTracker.Lua. Changing these makes the functionality work, but throws lua errors that I'm not experienced enough with lua to fix
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Unread 04/15/18, 07:02 PM  
Phinix
 
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Originally Posted by Octopuss
Is there any way to remove deleted characters from the addon's saved variables? It can make tooltips really messy.
For now the only way is to use the reset database option and relog into each character which rebuilds the database automatically. I will add a feature in the next release to delete individual characters, as well as a legend for the achievement icons.
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Unread 03/04/18, 02:50 AM  
Octopuss
 
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Is there any way to remove deleted characters from the addon's saved variables? It can make tooltips really messy.
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Unread 02/18/18, 10:53 AM  
Jadax

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Not sure if this has been asked, but can support for the 2 new dungeons be added?
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Unread 02/08/18, 02:30 PM  
Octopuss
 
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Originally Posted by Octopuss
Could you add a legend to the screenshots with the explanation of icons for the various modes you can do in dungeons please?
...or tooltips over the icons ingame - if that's technically possible.
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Unread 02/08/18, 08:20 AM  
babylon

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OHHHH...just read the smallprint.
Last edited by babylon : 02/08/18 at 03:34 PM.
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Unread 02/07/18, 12:20 PM  
Phinix
 
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Fixed.

@joshmiller83 - You were right, those errors turned out to be a result of my having moved some functions around to different files last update and things were still looking for them in the local scope.

Should all be fixed now. Thanks for the detailed report!
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Unread 02/06/18, 11:49 AM  
joshmiller83
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Question Getting these Errors with Dungeon Tracker loaded ALONE.

Getting these errors with ONLY Dungeon Tracker running.

Clicking to change the Color and both Accept and Cancel throw this error.

user:/AddOns/DungeonTracker/bin/Settings.lua:85: function expected instead of nil
stack traceback:
user:/AddOns/DungeonTracker/bin/Settings.lua:85: in function 'setFunc'
user:/AddOns/DungeonTracker/libs/LibAddonMenu-2.0/controls/colorpicker.lua:45: in function 'UpdateValue'
user:/AddOns/DungeonTracker/libs/LibAddonMenu-2.0/controls/colorpicker.lua:74: in function 'ColorPickerCallback'
EsoUI/Common/ZO_ColorPicker/ZO_ColorPicker_Shared.lua:105: in function 'ZO_ColorPicker_Shared:Confirm'
EsoUI/Common/ZO_ColorPicker/Keyboard/ZO_ColorPicker_Keyboard.lua:58: in function 'm_callback'
EsoUI/Libraries/ZO_Dialog/ZO_Dialog.lua:77: in function 'HandleCallback'
EsoUI/Libraries/ZO_KeybindButton/ZO_KeybindButton.lua:148: in function 'ZO_KeybindButtonMixin:OnClicked'
EsoUI/Libraries/ZO_KeybindButton/ZO_KeybindButton.lua:218: in function 'ZO_KeybindButtonTemplate_OnMouseUp'
ZO_Dialog1Button2_MouseUp:3: in function '(main chunk)'
Getting this error when I click the reset button.

user:/AddOns/DungeonTracker/bin/Settings.lua:183: function expected instead of nil
stack traceback:
user:/AddOns/DungeonTracker/bin/Settings.lua:183: in function 'func'
user:/AddOns/DungeonTracker/libs/LibAddonMenu-2.0/controls/button.lua:63: in function 'callback'
user:/AddOns/DungeonTracker/libs/LibAddonMenu-2.0/controls/button.lua:72: in function '(anonymous)'
This error happens when track character is clicked.

user:/AddOns/DungeonTracker/bin/Settings.lua:167: function expected instead of nil
stack traceback:
user:/AddOns/DungeonTracker/bin/Settings.lua:167: in function 'setFunc'
user:/AddOns/DungeonTracker/libs/LibAddonMenu-2.0/controls/checkbox.lua:63: in function 'UpdateValue'
user:/AddOns/DungeonTracker/libs/LibAddonMenu-2.0/controls/checkbox.lua:111: in function '(anonymous)'

When only this addon is running it shouldn't be looking/loading other LibAddonMenu correct?
Last edited by joshmiller83 : 02/06/18 at 11:56 AM.
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Unread 02/06/18, 10:55 AM  
Phinix
 
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Originally Posted by joshmiller83
Another one!
These LibAddonMenu errors you are describing generally happen when an addon embeds the library but doesn't use the OptionalDependsOn tag for it in their manifest, and thus forces addons to use that version of the library rather than using LibStub to load the most current. If you have an addon containing an older version of LibAddonMenu that doesn't make loading it optional, it could be forcing all addons to use an outdated version which will cause errors.

This addon uses the latest version of LibAddonMenu and includes LibStub and LibAddonMenu as optional. Using this addon with many others I cannot replicate these errors.

The best bet would be to disable all addons except this one, try and generate the errors, then load addons one at a time until you do, to find the culprit. Also, make sure everything is up to date using Minion. I know DarkUI just updated today, though it could be any addon using an old LibAddonMenu without the OptionalDependsOn load tag in the manifest causing the problem for ANY addon that uses LibAddonMenu.
Last edited by Phinix : 02/06/18 at 10:57 AM.
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Unread 02/06/18, 01:46 AM  
joshmiller83
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Another one!

user:/AddOns/DungeonTracker/bin/Settings.lua:183: function expected instead of nil
stack traceback:
user:/AddOns/DungeonTracker/bin/Settings.lua:183: in function 'func'
user:/AddOns/DarkUI/libs/LibAddonMenu-2.0/LibAddonMenu-2.0/controls/button.lua:63: in function 'callback'
user:/AddOns/DarkUI/libs/LibAddonMenu-2.0/LibAddonMenu-2.0/controls/button.lua:72: in function '(anonymous)'
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Unread 02/05/18, 04:50 PM  
joshmiller83
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Is this an issue with Dungeon Tracker or DarkUI? I can't use the color picker in DT but DarkUI works all around.


user:/AddOns/DungeonTracker/bin/Settings.lua:97: function expected instead of nil
stack traceback:
user:/AddOns/DungeonTracker/bin/Settings.lua:97: in function 'setFunc'
user:/AddOns/DarkUI/libs/LibAddonMenu-2.0/LibAddonMenu-2.0/controls/colorpicker.lua:45: in function 'UpdateValue'
user:/AddOns/DarkUI/libs/LibAddonMenu-2.0/LibAddonMenu-2.0/controls/colorpicker.lua:74: in function 'ColorPickerCallback'
EsoUI/Common/ZO_ColorPicker/ZO_ColorPicker_Shared.lua:105: in function 'ZO_ColorPicker_Shared:Confirm'
EsoUI/Common/ZO_ColorPicker/Keyboard/ZO_ColorPicker_Keyboard.lua:58: in function 'm_callback'
EsoUI/Libraries/ZO_Dialog/ZO_Dialog.lua:77: in function 'HandleCallback'
EsoUI/Libraries/ZO_KeybindButton/ZO_KeybindButton.lua:148: in function 'ZO_KeybindButtonMixin:OnClicked'
EsoUI/Libraries/ZO_KeybindButton/ZO_KeybindButton.lua:218: in function 'ZO_KeybindButtonTemplate_OnMouseUp'
ZO_Dialog1Button2_MouseUp:3: in function '(main chunk)'
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Unread 01/28/18, 12:05 PM  
Octopuss
 
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Could you add a legend to the screenshots with the explanation of icons for the various modes you can do in dungeons please?
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Unread 01/06/18, 08:33 PM  
Phinix
 
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Originally Posted by Octopuss
Very minor tweak request: when you press shift on dungeon icon, can you make the name change into II as well (where applicable) as the statistics?
It already does, actually. However, due to the way waypoint tooltips work, it always shows both names on the tooltip for dungeons that have two versions. The II versions is probably down at the bottom. There is no way to work around this I'm afraid.

Originally Posted by Omenpapa
A nice additional feature would be to highlight the missing dungeon achivments (speedrun,death,survivor) with the associated icons you already use, on the default dungeon finder UI, next to the name of the dungeon for the currently logged in char.
I will look into adding something like this.
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Unread 01/06/18, 10:22 AM  
Octopuss
 
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Very minor tweak request: when you press shift on dungeon icon, can you make the name change into II as well (where applicable) as the statistics?
Last edited by Octopuss : 01/06/18 at 10:22 AM.
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Unread 12/22/17, 11:49 AM  
Omenpapa

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Nice concept.

A nice additional feature would be to highlight the missing dungeon achivments (speedrun,death,survivor) with the associated icons you already use, on the default dungeon finder UI, next to the name of the dungeon for the currently logged in char.
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