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Homestead (2.7)
Updated:04/23/17 09:21 AM
Created:02/19/17 06:00 PM
Monthly downloads:7,307
Total downloads:16,056
Favorites:46
MD5:
2.7
Furniture Catalogue (Beta)  Updated this week!  Popular! (More than 5000 hits)
Version: 0.95
by: manavortex [More]
The AddOn every Furniture Crafter* has been waiting for - BETA VERSION.

Big thanks to my fellow developers for being so awesome and helping me out so much!


Can't scan offline characters!
If your crafter's knowledge doesn't show up on the list yet, please log to them and make sure that their recipes are added to the database, by clicking the "refresh" button on the UI or using the menu button.

Now supports FurnitureShoppingList - make sure to update!

Now with compact view toggle button
(check the +/- button or the screenshot)

Known issues:
- The "delete character" menu entry doesn't do anything at the moment
- When removing a filter, there's a - very short - lag, because all items from the database are a crapton of items by now.

Full database: Holds a list of all available furniture blueprints (source: dopiate's datamined items)

List view: The Add-on has an own user interface, toggleable either via keybind or via slash command /fur

Filters: You can filter after crafting station, character/account knowledge, quality and item name

Item and recipe to chat: With a right-click on a furnishing item or recipe you can link both the recipe to chat if the add-on knows it. Every furnishing item/blueprint will be scanned from tooltip (Guild store yet to come)

Given that I have been spending over a week on this add-on instead of farming materials and recipes, I'll gladly accept your donations to @manavortex on EU - on US, feel free to send them to my trusted contactsperson @AssemblerManiac.

Todo:
- Hook up guild trader - add furnishing items and blueprints immediately when the data is returned to the client
- Hook up crafting station tooltip for right click
- Fix bugs

The road ahead:
- Expand the AddOn to a furniture database with all existing items.
- Add the option to log other furniture crafter's account names when reading a "Link recipe to chat"-message, add filters for certain channels
- Add the option to import other furniture crafters' exported sheets for guild wide databases


Wishlist:
- Add icons to recipes in bank/inventory/guildbank when a recipe is known/unknown
- Add MasterMerchant integration to FurnitureCatalogue tooltip overlay
There is a workaround for now. If you need to see MM on something, just post it to chat, whisper it to yourself or use /s. MM will be shown on the normal tooltip.

*By that I mean "my husband and myself, probably others".
0.95
- more help from votan and AssemblerManiac, who are awesome - tooltips look good for me now. Please tell me if you still have problems. You can help me by providing the following information:
-- Where did the problem occur? FurC-Interface, inventory, bank, auction house...
-- What did you do when you noticed it, how can I reproduce it?
-- What is the problem exactly? :D
- Added an option to the menu to hide Mages' guild books from the overview
- You can now re-scan or wipe the database from the GUI. If you're going to wipe, there's even a nifty popup asking you, courtesy by sirinsidiator, who is awesome. All my fellow devs are awesome.

0.94
- Fixed a null pointer exception when hovering over Rollis's item list

0.93
- Added a lot of books to the database
- Added Jesters Festival items to the database
- Added "seen in guild store" as source to items that you... you can probably figure.
- votan gave me a hand fixing the tooltips. I think they might even be fixed now!
- Made sure that the furniture part of the menu shows up at the end of it because of CDO
- Clarified the messages you see in chat when the database is updated
- Added an option in the menu to disable FurnitureShoppingList support. Will obviously only affect the FurnitureCatalogue control (and InventoryInsight!)
- AddOn authors: I added a global function AddFurnitureShoppingListMenuEntry(itemLink, calledFromFurC) for you - just add an item link to add another "Add to shopping list"-entry to your control's right click menu. Does not contain any checks, so use at own risk.

0.92
- Fixed the tooltips. You sick of it yet?

0.91
- Fixed the error when right-clicking something that wouldn't have any entry

0.9
- Fixed the double tooltip issue. Again.
- Items without a recipe will now have "print item source"
- "Print recipe" will now print the recipe link instead of the recipe list if there is one
- Clicking on "Furniture" in the right-click menu will now insert the item link into the chatbox

0.83
Fixed the double tooltip issue

0.82
- Fixed the things I broke in 0.8
- Removed "purchasable" from dropdown menu - there are the toggles. Considering toggle for known/unknown too.
- Added tooltips to dropdown menu! \o/
- Added comments to some of the recipes (like the infamous Dunmer trestle) stating that while the recipe exists, it has not been dropping. Also added an option to exclude these items and set it to true by default.
- Displaying the achievement required to purchase furnishing items from a vendor, if I have logged it yet. I need to gather all of those by hand unfortunately, so completing that list will take a while.
- Fixed the right click menu entry for purchaseable items so that it doesn't say "post recipe" anymore


0.8
Added a counter for the currently displayed recipes on the UI
Re-named "only unknown" to "only unknown (accountwide)" for clarity
Added the stuff from the luxury vendor from April 7 - 9

0.7
Reduced the lag when opening the list or switching filters by about 1000%, please leave feedback if it's still noticeable.

0.6h
When the database has been re-initialised or the savedVariables are empty, the AddOn will correctly scan the files now

0.6g
Fixed everything, un-reverted

0.6f
Broke everything, reverted to 0.5g for now

0.6e
- Fixed lag even moar

0.6d
- Skipped 0.6c because I'm lazy
- Fixed noticeable input lag

0.6b
- Got rid of a forgotten debug output

0.6a
- Fixed purchaseable items always being hidden. Whoops

0.6
- Added the Luxury Vendor inventory
- Quality button textures ruthlessly stolen from, erm, strongly inspired by, Awesome GuildStore, which is awesome.
- Filter buttons will now be toggle-able and display their status more clearly (see attached screenshot)
- Re-scanning the database (or clicking on the refresh-button with the left mouse key) will print the number of known recipes to chat
- Furniture Catalogue now supports Furniture Shopping List! To take effect, wait for Noobanidus to push an update, or find "local function FurnitureShoppingListAdd" in line 164 in FurnitureShoppingList.lua and remove the "local".

0.5g
Put the initial scan back in. No more reason to do it manually, unless you toggle the initial scan off.

0.5f
Fixed the lua error on startup. Sorry for that.

0.5e
Font size can now be changed in the settings

0.5d
Setting the filter to "All items" now correctly resets the filter.
Line control still not broken.

0.5c
Fixed the quality sort header's offset being set inversely to the line template.
Line controls still hiding properly!

0.5b
Fixed the line controls not hiding. No, really!

0.5a
Made sure that lines outside the control are now correctly hidden even if you do not toggle the template two times *coughs*
Reduced the distance between the filter icons to bring them up to standard with the ZOS UI for AssemberManiac and everyone else who has OCD
Reduced the size of the quality filter icons to make everything look neat


0.5
Put some more effort into the printing of item sources from purchaseable items. I already have the achievements for some, those will be listed as well.
Add-On has now a second line template!

0.4a
Fixed material item links not being escaped when there are more than three ingredients upon o

0.4
Added a database for purchaseable furniture items! Hooray - the AddOn can now tell you where to buy something!
Changed a lot about the internal data structure, so please let me know if tooltips or print is acting weird
Added a filter-toggle for purchaseable/craftable items. These will be set automatically when chosing anything from the drop down menu.


0.32
Fixed items being shown as craftable when being Bound On Pickup instead of already bound

0.31
Fixed recipes being displayed as unknown when they weren't

0.3
Took another stab at the double tooltips. Is shown with a tiny delay, but works for me now.
Fixed the menu options - all but "delete character" works now.
Fixed the default filtering behavior

0.2b
Hopefully no more double tooltips!
Export button in menu

0.2a
Tooltip shows now the crafting station. After all, that's the most important thing, no?

0.2
Add-on can now automatically reset the database if it's outdated.
Outdated database - this should also get rid of duplicate entries.
Fixed the incorrect display of characters who know a recipe on the tooltip


0.1b
Fixed the non-resizeable lower edge
Fixed the filter menu being empty when opening the panel

0.1a
Initialised database with all of dopiate's datamined recipes! \o/
Added slash command /fur
Fixed mouseover error on guild store sale list
Optional Files (0)


Archived Files (37)
File Name
Version
Size
Author
Date
0.94
151kB
manavortex
04/23/17 05:07 AM
0.93
151kB
manavortex
04/22/17 08:42 AM
0.92
151kB
manavortex
04/21/17 12:21 PM
0.91
151kB
manavortex
04/20/17 01:22 PM
0.9
151kB
manavortex
04/20/17 10:39 AM
0.83
151kB
manavortex
04/12/17 10:49 AM
0.82
151kB
manavortex
04/10/17 12:06 AM
0.8
142kB
manavortex
04/08/17 06:43 AM
0.7
149kB
manavortex
03/18/17 12:23 PM
0.6h
151kB
manavortex
03/13/17 11:24 AM
0.6f
97kB
manavortex
03/13/17 03:04 AM
0.6e
151kB
manavortex
03/13/17 12:54 AM
0.6d
151kB
manavortex
03/12/17 02:58 PM
0.6b
151kB
manavortex
03/12/17 11:37 AM
0.6b
151kB
manavortex
03/12/17 11:34 AM
0.6a
151kB
manavortex
03/12/17 10:27 AM
0.6
151kB
manavortex
03/12/17 08:04 AM
0.5g
94kB
manavortex
03/01/17 01:05 AM
0.5f
94kB
manavortex
02/27/17 10:51 AM
0.5e
94kB
manavortex
02/27/17 08:33 AM
0.5d
93kB
manavortex
02/26/17 02:38 PM
0.5c
93kB
manavortex
02/25/17 05:59 PM
0.5b
93kB
manavortex
02/25/17 05:56 PM
0.5a
93kB
manavortex
02/25/17 05:47 PM
0.5
93kB
manavortex
02/25/17 12:09 PM
0.4a
91kB
manavortex
02/24/17 05:37 PM
0.4
91kB
manavortex
02/24/17 05:12 PM
0.32
82kB
manavortex
02/23/17 01:14 PM
0.31
82kB
manavortex
02/23/17 12:45 PM
0.3
82kB
manavortex
02/23/17 12:15 PM
0.2b
74kB
manavortex
02/22/17 03:47 AM
0.2a
73kB
manavortex
02/21/17 04:05 PM
0.2
73kB
manavortex
02/21/17 01:10 PM
0.2
73kB
manavortex
02/21/17 01:02 PM
0.1b
71kB
manavortex
02/20/17 06:57 AM
0.1a
73kB
manavortex
02/20/17 03:14 AM
0.1
69kB
manavortex
02/19/17 06:00 PM


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Unread Today, 01:53 AM  
manavortex
 
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Forum posts: 42
File comments: 148
Uploads: 33
Originally Posted by wolfstar
I've been installing it manually. How can it possibly be out of date when i've deleted the folder and done a clean install, yet I'm still getting that error?
Maybe you've reinstalled it in the wrong ESO-subfolder - they changed around with that recently.
Can you give me the path of your AddOn folder, please?
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Unread Today, 01:39 AM  
wolfstar

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I've been installing it manually. How can it possibly be out of date when i've deleted the folder and done a clean install, yet I'm still getting that error?
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Unread Today, 12:38 AM  
manavortex
 
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Hi, Why does the download version say v0.94 and the changelog say v0.95?
Probably because I'm a confused person. I'll try to check it out today and get that fix up I've been meaning to post.

Hey wolfstar,
I have never been able to post the recipes from the addon. Whenever I attempt to do that, or if I'm linking a blueprint from my inventory, I get any of the following errors:
you're most definitely using an out-of-date version of the AddOn, since the file FurCControlBridge, where you get an error in line 278, only has 257 lines in the latest version.
Are you installing manually or via minion? Please try to do a reinstall by hand by finding and deleting the FurnitureCatalogue folder in here:



and then installing again via minion or by extracting the archive there.
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Unread Yesterday, 05:29 PM  
wolfstar

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I have never been able to post the recipes from the addon. Whenever I attempt to do that, or if I'm linking a blueprint from my inventory, I get any of the following errors:

user:/AddOns/FurnitureCatalogue/FurCControlBridge.lua:278: function expected instead of nil
stack traceback:
user:/AddOns/FurnitureCatalogue/FurCControlBridge.lua:278: in function 'addMenuItems'
user:/AddOns/FurnitureCatalogue/FurCControlBridge.lua:348: in function 'func'
EsoUI/Libraries/Globals/globalapi.lua:195: in function '(anonymous)'
user:/AddOns/FurnitureCatalogue/FurCControlBridge.lua:278: function expected instead of nil
stack traceback:
user:/AddOns/FurnitureCatalogue/FurCControlBridge.lua:278: in function 'addMenuItems'
user:/AddOns/FurnitureCatalogue/FurCControlBridge.lua:319: in function 'func'
EsoUI/Libraries/Globals/globalapi.lua:195: in function '(anonymous)'
user:/AddOns/FurnitureCatalogue/FurCControlBridge.lua:278: function expected instead of nil
stack traceback:
user:/AddOns/FurnitureCatalogue/FurCControlBridge.lua:278: in function 'addMenuItems'
user:/AddOns/FurnitureCatalogue/FurCControlBridge.lua:362: in function 'FurC_HandleClickEvent'
user:/AddOns/FurnitureCatalogue/FurCTooltip.lua:282: in function 'ZO_LinkHandler_OnLinkMouseUp'
ZO_ChatWindowTemplate1Buffer_LinkMouseUp:3: in function '(main chunk)'

I've reinstalled the addon, but this still happens every single time.
Last edited by wolfstar : 04/26/17 at 05:32 PM.
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Unread Yesterday, 05:19 PM  
MK32

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Download version

Hi, Why does the download version say v0.94 and the changelog say v0.95? Is the download version the latest? Thank you.
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Unread 04/25/17, 12:04 AM  
manavortex
 
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Originally Posted by Quillyne
Gah...I missed that. I have a terrible feeling my tooltip issues are all related to that and caused you a world of unnecessary effort. Thank you for all of your work on this! <3
Pure egosim. I wanted this addon as much as anyone.
I'll fix this before I declare the AddON out of beta. I know exactly how, I just haven't gotten around to it yet.
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Unread 04/23/17, 10:57 AM  
Quillyne

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Originally Posted by manavortex
Hey Qylinne,
I removed the auto-scan after someone complained about it :P I need a way to build it in so that it auto-scans the first time after a refresh, and I do have an idea - I'm glad that the issue isn't that pressing anymore. :P
Gah...I missed that. I have a terrible feeling my tooltip issues are all related to that and caused you a world of unnecessary effort. Thank you for all of your work on this! <3
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Unread 04/23/17, 10:36 AM  
manavortex
 
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Uploads: 33
Hey Qylinne,
I removed the auto-scan after someone complained about it :P I need a way to build it in so that it auto-scans the first time after a refresh, and I do have an idea - I'm glad that the issue isn't that pressing anymore. :P
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Unread 04/23/17, 10:12 AM  
Quillyne

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Tooltip issue persists in .95; however, the issue isn't the tooltip.

I noticed that any recipe reporting correct known crafter info in the tooltip is a recipe that I ate on my woodworker (my main toon and the toon I always log onto first). Any recipe scribed by a different toon (I have crafting professions split across toons), but not my main is not reporting known crafter info.

So, if both my Main (woodworker) and my blacksmith know a recipe, the recipe reports that. All good.

If only my blacksmith knows the recipe, the recipe reports that no one can craft it yet.

But, lo and behold, if I manually rescan the database on all of my non-main crafters, the data is then reported correctly in the tooltip.

Yay! I do have to manually rescan all the time, but I do not have to revert to .82! Joy!
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Unread 04/23/17, 05:09 AM  
manavortex
 
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I'm on it, people.

Thanks for the detailed bug reports!
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Unread 04/22/17, 07:00 PM  
jeradl

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Originally Posted by Quillyne
Tooltip issues persist in .93

Woodworker recipes seem to be returning correct known crafter data in the tooltip, but tooltips generally continue to show "no known crafter" on other recipe types, even if the recipe is known.

I'll run into a random green non-WW recipe and it will return the correct info, but most do not. No blue or purple non-WW recipe returns the correct data (scanning what I had in my bag and a large selection across a couple big guild stores).

I deleted my saved variables and reinstalled, but it makes no difference.

Fleeing the curse of the tooltip and reverting to .82 again!
I am seeing different behaviors in different places.


Under version 0.91:
If I am in the guild store and hover over a recipe the known by is missing from the pop up cursor tool tip. However if I select popup item data then a double tool tip shows for that same item in the pop up window despite missing from the tool tip.

However if looking at a recipe in my bag or in the bank it works. I see a single known by in the cursor tool tip and only one in the popup item data window. One weird thing o note here though is that it is inconsistent and does not work 100% of the time. Sometimes you may have to popup item data a few times before the known by shows. Odd behavior.

Under the latest 0.93:
If I am in the guild store and hover over a recipe i am usually seeing the known by in the cursor tool tip as a single entry. Once in a while it won't show and if you just scroll off and back it generally shows after that. When selecting popup item data the window is usually showing the known by as a single entry. However once in a while it is doing that same odd thing where it decides not to show for some reason. The comments above are all for green recipes. The one white one I had would display the cursor tool tip just fine but refused to display known by in popup item data at all no matter how many times i tried. Blues were extremely skittish about displaying known by in the cursor tips but would sometimes as a single entry. In the popup item data blues usually would not show it but once in a while it would display as a single entry. Didn't have any purples to test cause I scribed them all.

Hope that detailed info helps in some way
Last edited by jeradl : 04/22/17 at 07:36 PM.
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Unread 04/22/17, 12:49 PM  
Quillyne

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Tooltip issues persist in .93

Woodworker recipes seem to be returning correct known crafter data in the tooltip, but tooltips generally continue to show "no known crafter" on other recipe types, even if the recipe is known.

I'll run into a random green non-WW recipe and it will return the correct info, but most do not. No blue or purple non-WW recipe returns the correct data (scanning what I had in my bag and a large selection across a couple big guild stores).

I deleted my saved variables and reinstalled, but it makes no difference.

Fleeing the curse of the tooltip and reverting to .82 again!
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Unread 04/22/17, 05:45 AM  
MagiczneTornado

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[Feature request] Advanced export

Feature request - Advanced Export functionality

Currently Export only saves list of names of known furniture. Advanced Export functionality could generate more detailed information, for example:

<Item Name>, <Item Category>, <Item Size>, <Recipe Type>, <Behaviour>, <Quality>, <Race>

Where:
- <Item Category> is one of these: Workshop, Parlor, Suite, Courtyard, Lighting, Dining, Undercroft, Library, Structures, Gallery
- <Item Size> is one of these: Tiny, Small, Standard, Large
- <Recipe Type> is one of these: Pattern, Praxis, Formulae, Design, Diagram, Blueprint

I'm aware some of these parameters might be impossible to determine using api (doubts about item size, type and behaviour).
Race of item could be parsed from item name, if race name string (9 basic races + common) match is found in <Item Name> then its easy, if there is no string match (some of common items like Stockade or Hammer, Forge etc.) then assume its 'Common', same with food bits.
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- Crafting custom furniture - over 550 items avaliable, check out my catalogue
- Custom crafted equipment - 100% motifs know, 9/9 trait in everything, can make any item and enchant it, more information about ordering
- Tanking, Trials, PVE dungeons guides - check out my youtube channel
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Unread 04/22/17, 02:54 AM  
babylon

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Originally Posted by jeradl
Originally Posted by babylon
The latest update still hasn't fixed the missing tooltips when on non-furniture crafters.

Have rolled back to 0.82 again.
How are you "rolling" back? Not seeing an option for that in minion
can let me know ingame too if you want...@jeradl
Just go to this addon's "Other Files" tab here and download the file for 0.82 version, then overwrite everything in this addon's folder (it's found in Documents etc). No need to uninstall it, just overwrite and it'll be back to 0.82.
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Unread 04/22/17, 12:26 AM  
jeradl

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after updating to .92

After updating to .92 the following is now popping on load at login:
user:/AddOns/FurnitureCatalogue/FurCData.lua:307: attempt to index a nil value
stack traceback:
user:/AddOns/FurnitureCatalogue/FurCData.lua:307: in function 'parseBlueprint'
user:/AddOns/FurnitureCatalogue/FurCData.lua:333: in function 'scanItemLink'
(tail call): ?
user:/AddOns/FurnitureCatalogue/FurCTooltip.lua:130: in function 'addTooltipData'
user:/AddOns/FurnitureCatalogue/FurCTooltip.lua:181: in function 'func'
EsoUI/Libraries/Globals/globalapi.lua:195: in function '(anonymous)'

The odd thing is you had actually fixed the tooltips in 0.91. Whatever change you made for that other thing had actually fixed the tooltips but I didn't have a chance to post to let you know.

Now this new version produces the above error and the tooltips are gone again.
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