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Updated: 10/17/17 06:13 PM
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Clockwork City (3.2)
Horns of the Reach (3.1)
Updated:10/17/17 06:13 PM
Created:03/16/17 01:58 AM
Monthly downloads:4,064
Total downloads:19,719
Favorites:29
MD5:
Categories:Action Bar Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns
3.1
Bandits User Interface  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 0.111
by: Hoft [More]
Last changes:
Added PvP Notifications (Snipe, Meteor, Negate, etc.)
Added Combat Notifications (Notifications for Trials, Dungeons, Open world, MSA, DSA and PvP)



Added German translation. Need French translator!
Added Stat sharing
Added Group Notifications ("Healer is dead!", "Your group need Orbs!", "Horn!", "Purge!" etc.)
Proc skills animation and sound
Rejoice Nightblades! Assasins Will tracker now works perfect!




Bandits User Interface. Based on FTC modules (thx to Atropos for permissions).
Includes:
- Three different UI styles
- Group and Raid frames
- Combat statistics
- Buffs
- Actions (intellectual module, that helps with self buffs and target debuffs uptime’s)
- Minimap
- QuickSlot managar
- Stat sharing





— EN
UI styles:
- Arcs Curved frames
Fully customizable player and target bars, placed on center of the screen with many options, like fade, intelligent sizing, reversing, automatic info bar, etc.
- Horisontal stat bars (Improved classic player stat bars)
- Vertical stat bars (FTC style)
- Labeled default stat bars
- Improved Target bar with execution option
All UI styles can be used with each other with different in/out combat fading and transparency

Group/Raid members bars:
- Colored member level
- Member Name/@AccName
- Member class
- Member role
- Animated status effects
- Member buffs
- Member dps (for each fight)
- Dead member throbbing icon
- Intarface buttons and key binds for managing group (slash command /rg)

Buffs:
- Player buffs
- Target buffs
- Debuffs is on buffs panels but they are red
- Effects that cast by player have blue border
- Can be enabled passives
- Filter for minimum duration
- Combine similar buffs
- Shows stack of ability (Assasins will, bow passive, heavy armor passive, Ravaging, Vengeance etc.)
- Shows food buff reminder
- Shows self buff reminder
- Combat pet reminder is under construction

Actions:
- Can be enabled two additional buff and debuff bars where placed current player abilitys
- Inactive ability are faded
- Shows stack of ability (Merceless resolve, Relentless focus)
- Abilitys porocs are shows on debuff panel
- Rearming Trap triggers counter
- Ground DOTs
- Temporary problem with no fully studied abilitys

Most of parameters are optional and can be tune in addon menu

Combat statistics:
Detailed damage/healing report with DoT uptime, player buffs and each target buffs/debuffs and its uptime.
+ group dps on real time. Lightweight code. No resource and memory leaching.
+ each member average dps! (beta: disabled by default) Knows no difference between strong dd and newbie and can equalize them. Addon uses group roles, so it must be correct for close to exact results.

Slash command: /bui (calls addon menu)

You can draw your own interface. Use this templates:
Arcs template http://a.icepic.ru/446ffce.png
AbbilityBar template https://icepic.ru/5df5522.png
Just draw what you want, upload your work via image hosting and post your link in comment tab. If your drawing is good then next versions will contain new textures with your name!
Better to use Elder Scrolls or racial styles.

— RU
Фреймы игрока:
1. Классический ММОРПГ стиль, в котором здоровье, мана и стамина расположены один над другим.
2. Стиль TESO, в котором здоровье, мана и стамина расположены горизонтально.
- Возможность менять цвет, градиент, текстуру, прозрачность, расположение.
3. Arcs Curved frames полностью настраиваемый с дополнительными интеллектуальными функциями:
- Изменение размера, положения и конфигурации
- Авто скрытие вне боя (опционально)
- Авто скрытие полных статов (опционально)
- Прозрачность вне боя
- Здоровье, мана, стамина, щит
- Авто определение вторичного стата (стамина у магов, мана у стаминщиков) (опционально)
- Уменьшение размера вторичного стата
- Перенос вторичного стата на противоположную сторону
- Объединение мана и стамина баров в один
- Отметка стадии экзекуции цели (настраивается)
- Интеллектуальный «Advanced» бар, меняющийся в контексте:
- Прогресс бар опыта
- Здоровье осадки
- Стамина ездового животного
- Время в форме Верфольфа
- Здоровье комбат пета (в разработке)

Фреймы группы/рейда:
- Бар здоровья, щита группы/рейда
- Уровень члена группы с цифровой идентификацией по уровню (<50<160<600<unlum)
- При смерти члена группы/рейда на его баре появляется значек черепа, который ненавязчиво пульсирует
- Анимированные элементы состояний членов группы. Хилам особенно удобно,- они видят кто в группе получил баф
- Бафы членов группы/рейда
- Расчет и размещение дпс членов группы непосредственно на их фреймы
- Контекстное управления группой (в разработке)
- Кнопки интерфейса и кейбинды для запоминания и пересбора группы (слэш команда /rg)
- Рассчет приблизительного дпс каждого члена группы/рейда. (бета: по умолчанию выключена)

Бафы:
- бафы игрока
- бафы цели
- дебафы находятся на тех же панелях но красного цвета
- эффекты умений самого игрока отличаются синей рамочкой
- паказ/скрытие пассивных эффектов
- фильтрация по минимальному времени действия
- сбор в кучу однотипных бафов
- показ стака умения (Assasins will, пассивка лука, пассивка тяж брони, Ravaging, Vengeance и пр.)
- показ на панели бафов напоминалки про еду, если таковая отсутствует
- показ на панели бафов напоминалки про включаемое умение, если таковое присутствует но отключено
- пока не нахожу возможности анализировать активность комбат петов
- возможность добавить на панель бафов селфы игрока из арсенала выставленных на панель как напоминание поддерживать их аптайм

Умения:
- Можно включить два дополнительных бара бафы-дебафы куда выносятся текущие умения игрока. Затемненные - не активно. С таймером - активно. Серьезная помощь в поддержке аптайма бафов на себе, ДОТ/дебафов на цели.
- Показ стака умения (Merceless resolve, Relentless focus)
- Проки умений с таймингом динамически появляются на панели дебафов
- Показ числа срабатывания Rearming Trap
- Показ срабатываний и тайминга граунд ДОТ на панели дебафов

Статистика боя:
- Нанесенный урон, умения, элементы, ДоТы
- Бафы игрока, их аптайм
- Бафы каждой из целей, их аптайм
- Краткая статистика по элементам

Слэш команда: /bui (вызывает меню аддона)

Вы можете нарисовать свои собственные текстуры. Используйте заготовки:
Arcs template http://a.icepic.ru/446ffce.png
AbbilityBar template https://icepic.ru/5df5522.png
Проявите фантазию или просто сделайте текстуры такими какими они должны быть по вашему мнению. Загрузите свою работу на хостинг картинок и дайте ссылку во вкладке комментариев. Если ваша работа окажется более практичной или просто интересной то следующая версия аддона обзаведется вашими текстурами! Лучше всего использовать текстуры в стиле Elder Scrolls или же в каком либо рассовом стиле.
0.111
- Proc animation fix
- Actions:
- Added: Circle of protection
- Now you can change distance between Player and Target sides to 0 and get one panel from two
- Added: New Notifications

0.110
- Some critical fixes
- Glyphs for MoL
- Raid leader notifications
- Added: New Notifications

0.109
- Rebuilded: Buffs
- Added: New Notifications

0.108
- PvP Notifications
- New dungeon Notifications
- New trial Notifications
- Minor fixes

0.107
- Assasins Will fix
- New Combat Notifications
- Notifications options in menu
- Fade animation for Actions panel

0.105
- Clockwork City ready
- German translation by scarecrow32168
- Rebuilded: Proc animations
- NEW: Combat Notifications!
- Quickslot sound
- Reticle changes color if target have refletion ability
- Statsharing fixes

0.104
- Option to auto hide "Actions" panel
- Updated proc skills animation
- Added proc skills sound
- Rejoice Nightblades! Assasins Will tracker now works perfect!

0.103
- DPS reports can be saved now.
- Animation for ability procs.

0.102
- Added German translation
- Fixed possibility of emergence "ticks" from LibMapPing. I hate this library! It replaces the standard functions with its own.

0.101
- Minimap update
- Stat Share update
- On Screen Notifications update

0.100
- Damage Report fixes
- Added on screen notifications
- Simple and advanced menu settings
- Minimap fixes

0.99
- Added stat and ultimate sharing for group frames
- Vampirism stage for buffs
- Damage Report:
- Report window scale
- Auto select sections for sliding reports

0.98
- Actions module updated
- Added Scalding Rune for Actions module
- Fixed disabled state for Xp bar

0.97
- Damage Report fixes
- Minimeter fixes
- Damage Report: Incoming damage and resource gain are splitted

0.96.3
- Added possibility to remember all fights with length >10s and view them in Damage Report window
- Added %% to default frame and small skull icon in execution phase

0.96.2
- Added HarvestMap support for Minimap
- Added resource gain and incoming damage statistics to Damage Report

0.96
- Update API
- Minimap fixes
- Added weawing efficiency to Damage Report

0.95
- Added Minimap
- Added QuickSlot managar
- Language selector for menu
- Added boss DPS for the post to chat function
- End of moving frames are fixed

0.94
- Added russian localisation.
- Added support for cyrilic fonts.
- Added Boss Frame.
- Added option to hide on target buffs effects from other players.
- Group frame now more easyer to configure.

0.93
- In combat reticle color
- Minor fixes

0.92
- Minor fixes

0.91
- Potions cooldowns for Action frames
- Option to reposition default player frames
- Group frames update, Dark Crystal and some other things are fixed
- Added %% of player dmg in group for minimeter

0.90
- Warden sills
- "Expires" animation for Actions (fix)

0.89
- Morrowind changes
- Rebuilded Buffs module
- 4 different styles for Actions
- "Expires" animation for Actions
- Not all Warden abilitys supports by Actions module yet

0.88
- Set procs for Buffs

0.87
- Elemental statistics in damage report window
- Flame effect for debuffs

0.86
- Added targets buffs uptime to damage report window

0.85
- Added player buffs uptime to damage report window

0.84
- Added buffs
- Added actions

0.83
- Buffs beta

0.82
- Rebuilded color settings. Attention! All settings will be reseted to defaults!
- Added gradient to player frames
- Added new frame textures
- Curved frames: Added on-bars values
- Curved frames: Added option to change curve, depth
- Curved frames: Remaded all textures
- Improved members average dps formula

0.81
- Added group menu section
- Added regrouper

0.80
- Bug fix

0.79
- Option to hide stats for «Arcs»
- Darkness level for «Arcs» textures!
- Option to change target health bar color on execute phase
- Group dps
- Average dps for each group/raid member!!! (beta)

0.78:
- Improved Combat UI textures, added new simple one
- Added target rank/class icon
- Improved combat statistics end of combat event
Archived Files (37)
File Name
Version
Size
Author
Date
0.110a
321kB
Hoft
10/15/17 11:41 AM
0.109
319kB
Hoft
10/13/17 01:27 PM
0.108
319kB
Hoft
10/11/17 07:13 PM
0.107
318kB
Hoft
10/09/17 05:04 AM
0.106
316kB
Hoft
10/05/17 01:13 PM
0.104
315kB
Hoft
09/13/17 09:00 PM
0.103
321kB
Hoft
09/11/17 05:22 PM
0.100
317kB
Hoft
08/31/17 01:28 AM
0.99
313kB
Hoft
08/29/17 02:06 PM
0.98
310kB
Hoft
08/26/17 04:05 AM
0.98
310kB
Hoft
08/24/17 11:23 PM
0.97
310kB
Hoft
08/23/17 03:23 AM
0.96.3
310kB
Hoft
08/17/17 06:24 AM
0.96.1
309kB
Hoft
08/15/17 02:38 AM
0.95
308kB
Hoft
08/11/17 07:09 PM
0.95
308kB
Hoft
08/10/17 10:28 PM
0.95
308kB
Hoft
08/10/17 02:50 PM
0.94
308kB
Hoft
08/07/17 10:56 AM
0.94
308kB
Hoft
08/06/17 02:53 PM
0.94
308kB
Hoft
08/06/17 12:49 PM
0.94
308kB
Hoft
08/05/17 02:06 AM
0.93
256kB
Hoft
08/01/17 02:52 PM
0.92
255kB
Hoft
07/13/17 04:45 AM
0.91
255kB
Hoft
07/05/17 01:58 PM
0.90
255kB
Hoft
05/29/17 05:21 AM
0.89
277kB
Hoft
05/23/17 10:54 PM
0.87
274kB
Hoft
05/06/17 10:04 AM
0.87
274kB
Hoft
05/06/17 09:27 AM
0.85
277kB
Hoft
04/21/17 09:33 AM
0.85
277kB
Hoft
04/20/17 03:15 PM
0.84
251kB
Hoft
04/14/17 09:48 PM
0.82
243kB
Hoft
03/30/17 11:02 AM
0.81
243kB
Hoft
03/27/17 07:42 AM
0.80
239kB
Hoft
03/24/17 06:33 PM
0.79
238kB
Hoft
03/24/17 07:10 AM
0.78
242kB
Hoft
03/21/17 10:48 PM
0.77
221kB
Hoft
03/16/17 01:58 AM


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Unread 10/15/17, 11:42 AM  
Hoft
 
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Forum posts: 15
File comments: 90
Uploads: 5
Fixed
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Unread 10/15/17, 10:16 AM  
LonelyLockly

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Hello!

Same.

1030
1030
1030
1047
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Unread 10/15/17, 08:57 AM  
Hoft
 
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Sorry for that (hastened to update befor testing). Fixed.
Last edited by Hoft : 10/15/17 at 08:57 AM.
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Unread 10/14/17, 07:21 AM  
Wowakan

Forum posts: 2
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This error appers all the time

user:/AddOns/BanditsUserInterface/BUI_Actions.lua:1019: operator < is not supported for nil < number
stack traceback:
user:/AddOns/BanditsUserInterface/BUI_Actions.lua:1019: in function '(anonymous)'
[C]: in function 'table.sort'
user:/AddOns/BanditsUserInterface/BUI_Actions.lua:1019: in function 'BUI.Actions.TargetBuffs'
user:/AddOns/BanditsUserInterface/BUI_Actions.lua:1036: in function 'BUI.TimersUpdate'
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Unread 10/13/17, 11:02 PM  
LonelyLockly

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Hi!

'an ultimate error is really penultimate one...' ))

can't insert screenshot, so handle:

user:/AddOns/BanditsUserInterface/BUI_Actions.lua:1019: operator<is not supperted for nil<number
stack traceback:
user:/AddOns/BanditsUserInterface/BUI_Actions.lua:1019: in function 'anonymous'
[C]: in function 'table.sort'
user:/AddOns/BanditsUserInterface/BUI_Actions.lua:1019: in function 'BUI.Actions.TargetBuffs'
user:/AddOns/BanditsUserInterface/BUI_Actions.lua:1036: in function 'BUI.Timers.Update'
Last edited by LonelyLockly : 10/14/17 at 12:30 AM.
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Unread 10/13/17, 01:27 PM  
Hoft
 
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Forum posts: 15
File comments: 90
Uploads: 5
Fixed
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Unread 10/13/17, 11:47 AM  
Bloodhound

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Unread 10/08/17, 04:37 PM  
Hoft
 
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Forum posts: 15
File comments: 90
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Ty for report!
Compatibility will be fixed.
But this addon have no gamepad mode support. Sorry.
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Unread 10/08/17, 04:49 AM  
dieswideopen

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Hi there thanks for making this great addon.

I would like to be able to use the minimap you provide but it currently doesn't work well with gamepad mode.


The addon also has some compatibility issues with AUI, which prevents me from using the AUI minimap addon instead. (selecting the only AUI module we want doesn't help)
We get errors listed here:
Code:
Load[Templates.xml(5, 9)] (TerminateCurrentObject): Error: Virtual control [AbilityProcReadyBurst] already exists.
and
Code:
Load[Templates.xml(10, 9)] (TerminateCurrentObject): Error: Virtual control [AbilityProcReadyLoop] already exists.
Also want to report compatibility issues with BetterUI
Code:
Checking type on argument callback failed in ScriptEventManagerRegisterForEventLua
stack traceback:
	[C]: in function 'RegisterForEvent'
	user:/AddOns/BanditsUserInterface/BUI_Initialize.lua:4: in function 'BUI.Initialize'
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Unread 10/06/17, 03:43 PM  
[Daniel]

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enjoying the new update and am glad to say that enabling the StatShare no longer cause the map ping "ticking".
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Unread 10/04/17, 11:47 PM  
Hoft
 
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Originally Posted by Dimulka
Good afternoon. I'm colorblind. Where can I change the color of sight? For example yellow or blue.
Hello!
First: Enable "Advanced Menu" (at the bottom)
And then go to Misc>Color Settings
There are lot of them ))
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Unread 09/28/17, 07:34 AM  
Dimulka

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Good afternoon. I'm colorblind. Where can I change the color of sight? For example yellow or blue.

Sorry for English
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Unread 09/23/17, 03:50 AM  
Hoft
 
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Ritual of Retribution: I left the game mechanics of this skill. Because if you leave Ritual and must to hold new position then effect timer will be better than skill timer, for example.

Radiant Aura: Still did nothing with some skills. In the work.

Originally Posted by [Daniel
BUI_Events.lua:389: in function 'BUI.OnGroupLeaderChanged'
Ty. Fix will be awailable in next update.
Last edited by Hoft : 09/23/17 at 03:53 AM.
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Unread 09/20/17, 04:57 AM  
Urza

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Ritual of Retribution and Radiant Aura

Maybe im using this wrong, but these abilities dont seem to be tracking very well.

Ritual of Retribution seems to be refreshing the timer on the action until the AoE actually expires, so it only tells u to recast it 12 seconds after the effect is already gone.

Radiant Aura seems to be listed under self-buff actions, when it is a debuff to be applied to target and probably should be listed as such.
Last edited by Urza : 09/20/17 at 04:57 AM.
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Unread 09/18/17, 05:31 PM  
[Daniel]

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Originally Posted by Hoft
Daniel, changing scale do not affect dinamic pins. You can try this:
Code:
/script ZO_WorldMap_SetCustomZoomLevels(1.2,1.2)
I'm working on pin sizes. Just give me some time.
No worries, just sharing some of the useful map options I like to set.

On another note, received this error today after porting to a group member where I was the leader....

user:/AddOns/BanditsUserInterface/BUI_Events.lua:389: operator .. is not supported for nil .. string
stack traceback:
user:/AddOns/BanditsUserInterface/BUI_Events.lua:389: in function 'BUI.OnGroupLeaderChanged'


... I'm pretty sure I was doing the same last night and had no issues, so I'm stumped at what changed.
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