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Updated: 07/04/18 10:59 PM
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Compatibility:
Wolfhunter (4.1)
Summerset (4.0)
Updated:07/04/18 10:59 PM
Created:03/24/17 09:47 PM
Monthly downloads:210
Total downloads:8,097
Favorites:23
MD5:
Categories:Character Advancement, Combat Mods, Graphic UI Mods, Info, Plug-in Bars
4.1
Grind Timer  Popular! (More than 5000 hits)
Version: 1.9.3
by: Tirilance [More]
Grind Timer is an experience tracker for tracking leveling goals in a variety of metrics.

Grind Timer can show you:
  • Estimated time in hours and minutes until your goal
  • Experience needed until your goal
  • Estimated number of kills needed until your goal
  • Estimated experience gain per hour
  • Estimated number of levels gained per hour
  • Kills in the last 15 minutes
  • Estimated number dungeon runs needed until goal
  • Estimated number of dolmens needed until goal


Metric Notes:
The dungeon run metric will update when you leave a dungeon and count the experience gained while inside as a single run. Exiting the dungeon before completion will still count any experience gained up to that point as a single run, so for best accuracy I suggest not exiting until you are ready to reset and run again.

The dolmen metric will only update once you complete a dolmen for best accuracy.


If you encounter any issues or notice something not working as it should, do let me know so I can fix it. Any feedback or suggestions on Grind Timer is appreciated and welcome.

Grind Timer is also on GitHub.
v1.9.3 -
  • Fixed an issue where levels gained in the next hour while leveling a sub-50 character with high champion levels could potentially be incorrect.


v1.9.2 -
  • Fixed an issue due to an oversight in the last update where target level would be reset to the next level.

v1.9.1 -
  • Fixed an issue where Grind Timer would not correctly update upon leveling up.

v1.9.0 -
  • Added a metric for dolmens. For best accuracy, Grind Timer will update your dolmen exp only after you get the exp reward for closing a dolmen.

v1.8.0 -
  • Added a dungeon run metric. Grind Timer will update when you leave a dungeon and count the experience gained while inside as a single run. Exiting the dungeon before completion will still count any experience gained up to that point as a single run, so for best accuracy I suggest not exiting until you are ready to reset and run again.
  • Saved variables will now persist between future updates if possible.

v1.7.0 -
  • Now updates automatically every 5 seconds if no exp is gained in that time.
  • Added an animation for extending the UI.
  • Bit of refactoring to use more local functions.

v1.6.2 -
  • Updated to API version 100021.
  • Updated experience tracking to only track kill experience. Calculations shouldn't be as heavily skewed by quests, exploration, or other sources of experience while grinding.

v1.6.1 -
  • Updated to API version 100020.

v1.6.0 -
  • Re-enabled the option to set a champion level as a target level on a character below level 50.
  • Increased the duration of exp event tracking to 15 minutes.
  • Major code refactoring.

v1.5.0 -
  • Added the option to recolor the UI text.
  • Fixed a weird behavior with the lock button.
  • Grind Timer is now on Github.

v1.4.1 -
  • Opacity now updates UI opacity on user input to more easily find the right setting without hitting enter.
  • Opacity and Target Level no longer stay empty if focus is lost while empty.
  • Fixed a bug where "Experience Needed Until Level" would be off by one level.
  • More code refactoring.

v1.4.0 -
  • Added a reset button to the UI.
  • Minor code refactoring.

v1.3.2 -
  • Updated to API version 100019.

v1.3.1 -
  • Fixed a typo in a function call causing a Lua error occurring when leaving the normal target level editbox empty.
  • Fixed a Lua error occurring when trying to set target level to normal level 50.
  • Fixed a Lua error occurring when trying to set target level to next level when under level 50.

v1.3.0 -
  • Redesigned the window to take up less screen space when not actively being interacted with.
  • The window's position is now saved account-wide.
  • Added a keybinding to the keybindings menu for toggling the window's visibility between hidden and visible.
  • Added an opacity setting in the options menu; this option is saved account-wide.
  • Added a text outline option that adds a thin black border around the text for better visibility when the window is transparent; this option is saved account-wide.
  • Added a button to lock the window's position to prevent accidental movement. Lock state is saved account-wide.
  • Fixed a bug where experience gain per hour was not correctly being applied to the first label spot.

v1.2.2 -
  • Fixed a typo in a function name causing normal levels to cause Lua errors when gaining exp.

v1.2.1 -
  • Fixed controls in the labels menu disappearing.

v1.2.0 -
  • Added kills in last 10 minutes metric.
  • Fixed Levels per hour label option not correctly updating the dropdown button text.
  • Now rounds the kills needed until target level.
  • Fixed various issues with both normal and champion target levels not applying/saving properly in certain situations.
  • Fixed Lua errors occuring when interacting with UI elements.

v1.1.0 -
  • Added levels gained per hour metric.
  • Fixed "Normal" and "Champion" level buttons initializing as visible when Next Level mode was selected.
  • Fixed exp gain per hour displaying incorrect values.

v1.0.0 -
  • Initial upload.
Optional Files (0)


Archived Files (13)
File Name
Version
Size
Author
Date
1.9.2
13kB
Tirilance
07/04/18 05:08 PM
1.9.1
13kB
Tirilance
07/04/18 11:03 AM
1.9.0
12kB
Tirilance
03/27/18 01:48 PM
1.8.0
12kB
Tirilance
01/10/18 10:17 PM
1.7.0
11kB
Tirilance
11/20/17 09:52 AM
1.6.2
11kB
Tirilance
10/22/17 02:56 PM
1.6.1
11kB
Tirilance
08/16/17 03:31 PM
1.6.0
11kB
Tirilance
07/12/17 07:02 PM
1.5.0
12kB
Tirilance
07/02/17 02:45 PM
1.4.1
11kB
Tirilance
06/19/17 01:54 AM
1.4.0
11kB
Tirilance
06/18/17 01:47 AM
1.3.2
11kB
Tirilance
06/17/17 02:16 AM
1.3.1
11kB
Tirilance
04/18/17 08:42 AM


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Unread 07/04/18, 11:14 PM  
Tirilance
 
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Originally Posted by SilverWF
It constantly resets my TargteLevel to myCurrentLevel+1
I.e., I am 560 CP, setting target to 750.
But if I'll get any exp, my target lvl would be immediately set to 561
Originally Posted by Sarmion
Now it works correctly updating the next level. But the target level is buggy, it seems after the level is received it is reset to the next level mode.
Looks like it was an oversight from being tired that night, should be fixed now. Thanks for letting me know guys.

Originally Posted by SilverWF
Also GrindTimer.lua:209
Are you calculating EXP in Champion level starting from 0 and ending at 1000? What if player has more than 1000 CP?
Isn't it better to start from current CP and ends at target lvl?
Thanks for pointing that out, I have updated it to use the player's current CP value instead of starting from 0 if possible.
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Unread 07/04/18, 02:16 PM  
SilverWF
 
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It constantly resets my TargteLevel to myCurrentLevel+1
I.e., I am 560 CP, setting target to 750.
But if I'll get any exp, my target lvl would be immediately set to 561

Also GrindTimer.lua:209
Are you calculating EXP in Champion level starting from 0 and ending at 1000? What if player has more than 1000 CP?
Isn't it better to start from current CP and ends at target lvl?
__________________
ESO PC EU: @SilverWF
Addons: Advanced Autoloot Renewed, BeggingTheGear, Wykkyd Toolbar Updated
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Unread 07/04/18, 01:39 PM  
Sarmion

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Now it works correctly updating the next level. But the target level is buggy, it seems after the level is received it is reset to the next level mode.
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Unread 07/04/18, 11:08 AM  
Tirilance
 
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Originally Posted by Sarmion
The number of the next level does not change.
I have just updated Grind Timer so it should correctly update upon level up; let me know if this solves your problem.
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Unread 07/03/18, 04:18 AM  
Sarmion

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The number of the next level does not change.
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Unread 05/31/18, 06:23 AM  
Tirilance
 
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Originally Posted by RavenMind
This looks like an awesome add on! May I ask if it's compatible with the latest API/Summerset?
Thanks! It should work fine in the latest version, though if you run into any issues just let me know.
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Unread 05/30/18, 10:58 PM  
RavenMind
 
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This looks like an awesome add on! May I ask if it's compatible with the latest API/Summerset?
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Unread 03/27/18, 02:40 PM  
Tirilance
 
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Originally Posted by GizmoDuck
Nice just got it, in prep for the jester and anniversary events coming.

Any way to add "X More Dolmens till Level Up"
Just updated Grind Timer to include a dolmen metric. Haven't tested it much since I don't really play ESO anymore, but it seems to work fine. If there's anything wrong with it let me know and I'll fix it.
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Unread 03/26/18, 08:46 PM  
Tirilance
 
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Originally Posted by GizmoDuck
Nice just got it, in prep for the jester and anniversary events coming.

Any way to add "X More Dolmens till Level Up"
I'll see what I can do about adding a metric for dolmens.
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Unread 03/26/18, 03:23 PM  
GizmoDuck

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Nice just got it, in prep for the jester and anniversary events coming.

Any way to add "X More Dolmens till Level Up"
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Unread 01/11/18, 05:50 PM  
Tirilance
 
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Originally Posted by Marazota
oh nice addon
alternate to this?
http://www.esoui.com/downloads/info1...View.html#info

need reset feature like in addon above

/gt reset
or smthing
There is a reset button in the bottom right of the window when it's extended. Clicking the white arrow at the bottom will extend and retract the rest of the window.

Or do you mean adding a slash command specifically?
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Unread 01/11/18, 03:24 PM  
Marazota

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oh nice addon
alternate to this?
http://www.esoui.com/downloads/info1...View.html#info

need reset feature like in addon above

/gt reset
or smthing
Last edited by Marazota : 01/11/18 at 03:25 PM.
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Unread 04/17/17, 10:10 PM  
Tirilance
 
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Re: Lua Error

Originally Posted by Veir
Get the following error when I set a target level for a character below level 50. The error does not show when I set a champion level target for a level 50 character.

Code:
user:/AddOns/GrindTimer/GrindTimer.lua:144: operator + is not supported for number + nil
stack traceback:
	user:/AddOns/GrindTimer/GrindTimer.lua:144: in function 'GrindTimer:GetTargetLevelEXP'
	user:/AddOns/GrindTimer/UI/GrindTimerUI.lua:256: in function 'GrindTimer:UpdateNewTargetLevel'
	user:/AddOns/GrindTimer/UI/GrindTimerUI.lua:242: in function 'GrindTimer:LevelEntryTextSubmitted'
	GrindTimerWindowLevelEntryBox_Enter:4: in function '(main chunk)'
Similar error when selecting Next Level for a sub-50 character:

Code:
user:/AddOns/GrindTimer/GrindTimer.lua:144: operator + is not supported for number + nil
stack traceback:
	user:/AddOns/GrindTimer/GrindTimer.lua:144: in function 'GrindTimer:GetTargetLevelEXP'
	user:/AddOns/GrindTimer/UI/GrindTimerUI.lua:256: in function 'GrindTimer:UpdateNewTargetLevel'
	user:/AddOns/GrindTimer/UI/GrindTimerUI.lua:297: in function 'GrindTimer:NextModeButtonClicked'
	GrindTimerWindowNextModeButton_Clicked:3: in function '(main chunk)'
Using version 1.3.0
Thanks for letting me know about those, I just updated it and I believe those errors should go away now.
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Unread 04/17/17, 09:31 AM  
Veir

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Lua Error

Get the following error when I set a target level for a character below level 50. The error does not show when I set a champion level target for a level 50 character.

Code:
user:/AddOns/GrindTimer/GrindTimer.lua:144: operator + is not supported for number + nil
stack traceback:
	user:/AddOns/GrindTimer/GrindTimer.lua:144: in function 'GrindTimer:GetTargetLevelEXP'
	user:/AddOns/GrindTimer/UI/GrindTimerUI.lua:256: in function 'GrindTimer:UpdateNewTargetLevel'
	user:/AddOns/GrindTimer/UI/GrindTimerUI.lua:242: in function 'GrindTimer:LevelEntryTextSubmitted'
	GrindTimerWindowLevelEntryBox_Enter:4: in function '(main chunk)'
Similar error when selecting Next Level for a sub-50 character:

Code:
user:/AddOns/GrindTimer/GrindTimer.lua:144: operator + is not supported for number + nil
stack traceback:
	user:/AddOns/GrindTimer/GrindTimer.lua:144: in function 'GrindTimer:GetTargetLevelEXP'
	user:/AddOns/GrindTimer/UI/GrindTimerUI.lua:256: in function 'GrindTimer:UpdateNewTargetLevel'
	user:/AddOns/GrindTimer/UI/GrindTimerUI.lua:297: in function 'GrindTimer:NextModeButtonClicked'
	GrindTimerWindowNextModeButton_Clicked:3: in function '(main chunk)'
Using version 1.3.0
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Unread 03/27/17, 02:59 AM  
FWSWBN
 
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Nice little Addon

no LUA error

transparent window would be nice
shortcut (assign keyboard key) would be nice
lock in position would be nice
account wide option would be nice
change font size, color......would be nice
language translations eng, fra, ger would be nice


many wishes, maybe you can make some
Last edited by FWSWBN : 03/27/17 at 03:01 AM.
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