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Updated: 11/08/17 06:07 PM
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Horns of the Reach (3.1)
Updated:11/08/17 06:07 PM
Created:05/24/17 11:24 PM
Monthly downloads:8,495
Total downloads:23,351
Favorites:60
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Dolgubon's Lazy Set Crafter  Popular! (More than 5000 hits)
Version: 1.0.19
by: Dolgubon [More]
Dolgubon's Lazy Set Crafter

This addon lets you easily make sets of gear of yourself, or other players, at any quality! You can even access the UI from anywhere, so you'll never have to worry about forgetting an order again!

Once you've added a piece to the crafting queue, the addon will craft it when you arrive at a station where it can do so, assuming you have the knowledge and materials to make it.

/dsc , /dlsc , /setcrafter - Opens the Set Crafter UI
You can also set a keybinding in the Controls menu, or simply visit any equipment Crafting Station to open the UI.

Note: If you only see helms, please logout and login to fix it.

Planned Features:
Why an item couldn't be made - knowledge complete, mats to come
Highlight the part of the item that prevents it from being made due to lack of mats
Settings Menu - option to autocraft or not
Crafting Requirement output
Mail to player option
Public API


Thanks to all the beta testers who helped out, as well as @xpleader, @PaigeEvenstar, @HappyElephant and Memoraike who helped with translations.

Version 1.0.19:

Uploaded the wrong file.

Version 1.0.18:

API Bump. I forgot.

Version 1.0.17:

Removed some d() outputs
Updated LLC

Version 1.0.16:

Fixed a bug where the saved vars version would be in the range of a few gigabytes. Unfortunately, I'm not sure if this update will fix it completely, and you may need to manually delete the saved variables (Documents/Elder Scrolls Online/live/saved variables/DolgubonsLazySetCrafter, or through minion)

Version 1.0.15:

Fixed a Lua error inadvertently introduced with the last version

Version 1.0.14:

Fixed a bug where running Writ Worthy at the same time would prevent crafting the Clockwork City sets
Updated LibLazyCrafting

Version 1.0.13:

Updated the addon to include the Clockwork City Craftable sets

Version 1.0.12:

Minor changes to LibLazyCrafting. See the library page for more info
Added comments to the manifest file, giving a quick overview of the function of each file

Version 1.0.11:

Fixed a rare LUA error that could appear when used in conjunction with Writ Worthy

Version 1.0.10:

Removed some debug messages

Version 1.0.9:

API Bump
Fixed the Lua error on login.

Version 1.0.8:

Attributes of an item that prevent crafting will be coloured red. Let me know if there's any issues with this
Crafting Queue label no longer moves if you add items to it... I don't know about you, but this was bugging me
For other addons hooking into it: The queue structure was changed

Version 1.0.7:

Fixed some minor errors in LibLazyCrafting
Addon will now craft immediately if you add an item at a station. This change was not listed originally
Added Russian Localization

Version 1.0.6:

The window will now remember where it last was
Added a settings menu
Added an option in the settings menu to stop the window opening automatically at crafting stations

Version 1.0.5:

Removed a d() left in

Version 1.0.4:

Added a feedback button
Added a counter for the queue, so you know how many items are in it
The Bandits stole Primal Kyogre and Groudon so that it could be in the list. They have been punished. (Primal style was added back in, and Bandit style was removed)

Version 1.0.3:

Fixed a bug that prevented the addon from making non set items.

Version 1.0.2:
Removed an extraneous d()
Updated the German localization slightly
Removed some versions of the slash command to open it, to reduce clutter

Version 1.0.1:

Fixed a bug where shields were using Weapon traits instead of Armour traits. This resulted in the addon not crafting, unless No Trait was selected, as well as the addon requiring you to select a weapon trait.

Version 1:

Made the Style and Set dropdowns scrollable
Added an error message when the user does not select all attributes. You can neglect to select a weapon trait if no weapons are requested, and the same for armour.
Added buttons to clear the queue, as well as reset all choices to the default
Added German and French localizations
Styles should now always be correctly coloured
Epic colour changed
Some styles and Set names have acquired shorter versions, mainly for English. If you have an issue with any on German or French, let me know, with a short version and I will likely add it in.
Added a Keybind
Combobox options are now added using zo_strformat, so you will no longer see ^M or something similar on other languages

--- Beta Versions ---

Version 0.1.8:

Sets are now sorted Alphabetically
Styles that you do not know are greyed out in the queue. You can still select it for an item, though it won't be crafted. If you change to a toon that does know it, it will no longer be greyed out, and vice verse.
Items in the queue will now no longer run into each other. Some sets and styles have received shortened names.
Added colours to Quality
Changed the layout a little bit again. The queue is also now part of the main window, instead of being a seperate window.
Removed Styles that are not in the game from the dropdown box (Dropup? Does it count as a dropdown box if it fills the whole screen?)

Version 0.1.7:

Wooden Weapons should now craft properly.

Version 0.1.6:

Added Morrowind Sets
API Bump
Window will no longer show up at Enchanting, Provisioning and Alchemy Stations

Version 0.1.5:

Order of the combobox options is overall improved
Styles will now be greyed out if they are not known - let me know if it's greyed out enough or if it needs to be clearer
Changed the layout veeeery slightly
Added a CP label that shows up when CP is selected

Version 0.1.4:

Items in queue will now be saved

Version 0.1.3:

Moved the Level Input
Made the window slightly smaller
The window will now always open when you go to a crafting station, rather than closing if it was already open
Added Outlaw style
German, French, and JP style names should be correct now

Version 0.1.2:

Fixed a bug where the adodn would craft items one level higher

Version 0.1.1:

Added images in
Minor text change
Optional Files (0)


Archived Files (20)
File Name
Version
Size
Author
Date
1.0.18
130kB
Dolgubon
11/08/17 05:45 PM
1.0.17
247kB
Dolgubon
11/04/17 11:16 PM
1.0.16
500kB
Dolgubon
10/29/17 01:12 AM
1.0.15
247kB
Dolgubon
10/28/17 05:21 PM
1.0.14
247kB
Dolgubon
10/28/17 04:13 PM
1.0.13
247kB
Dolgubon
10/23/17 12:52 PM
1.0.12
246kB
Dolgubon
08/27/17 12:59 AM
1.0.11
246kB
Dolgubon
08/24/17 01:48 PM
1.0.10
246kB
Dolgubon
08/18/17 10:12 PM
1.0.10
246kB
Dolgubon
08/17/17 06:09 PM
1.0.9
246kB
Dolgubon
08/17/17 02:12 PM
1.0.8
239kB
Dolgubon
06/01/17 12:41 AM
1.0.7
238kB
Dolgubon
05/29/17 06:37 PM
1.0.6
237kB
Dolgubon
05/28/17 05:54 AM
1.0.5
195kB
Dolgubon
05/26/17 03:42 AM
1.0.4
195kB
Dolgubon
05/26/17 03:07 AM
1.0.3
192kB
Dolgubon
05/25/17 08:03 AM
1.0.2
192kB
Dolgubon
05/25/17 03:44 AM
1.0.1
191kB
Dolgubon
05/25/17 01:08 AM
1
191kB
Dolgubon
05/24/17 11:24 PM


Post A Reply Comment Options
Unread 11/08/17, 05:44 PM  
Dolgubon
AddOn Author - Click to view AddOns

Forum posts: 187
File comments: 300
Uploads: 10
Originally Posted by Gamer1986PAN
Is there a way to make it possible using mimic-stones if you don't have the style-item?
Originally Posted by Tonyleila
Ignore what I wrote here. It woud just be nice if the addon coud craft with mimic stones or at least inform if you miss the style mat

The addon might in the future have a mimic stones toggle.
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Unread 11/06/17, 03:28 PM  
Tonyleila
 
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File comments: 541
Uploads: 6
Re: Re: Bug

Ignore what I wrote here. It woud just be nice if the addon coud craft with mimic stones or at least inform if you miss the style mat
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Last edited by Tonyleila : 11/07/17 at 06:34 PM.
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Unread 11/01/17, 01:12 PM  
Gamer1986PAN

Forum posts: 47
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Is there a way to make it possible using mimic-stones if you don't have the style-item?
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Unread 10/30/17, 01:13 PM  
and

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Re: Re: Bug

Originally Posted by Dolgubon
Originally Posted by and
Hi there,

I'm getting this after the latest update:

Code:
user:/AddOns/DolgubonsLazySetCrafter/Libs/LibLazyCrafting/Smithing.lua:29: function expected instead of nil
stack traceback:
    user:/AddOns/DolgubonsLazySetCrafter/Libs/LibLazyCrafting/Smithing.lua:29: in function '(main chunk)'
Thanks!

This should not be happening, based on the code. The function at that location does exist. (The error is basically saying it does not exist) Try updating Writ Worthy, and maybe try to reinstall the Set Crafter.
Thank you, Writ Worthy got updated, it solved the issue!
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Unread 10/30/17, 11:11 AM  
Dolgubon
AddOn Author - Click to view AddOns

Forum posts: 187
File comments: 300
Uploads: 10
Re: Bug

Originally Posted by bahamin
Hello, I've made a list of items to make in queue but after opening crafting station the addon start making the first item in queue 10 times i had to force close the station to make it stop. lost alot of end materials...
Hey I realize this is a very late reply, so hopefully you'll still see this. What where you attempting to make with the addon?


Originally Posted by Tonyleila
Can't craft Innate Axiom set (new) its chooseable but gives lua error and dosen't add to the list (german client). I'll now try if it works in english.
EDIT: same bug in english
Thanks for keeping up the work with this addon btw!

This bug should be fixed now.


Originally Posted by and
Hi there,

I'm getting this after the latest update:

Code:
user:/AddOns/DolgubonsLazySetCrafter/Libs/LibLazyCrafting/Smithing.lua:29: function expected instead of nil
stack traceback:
    user:/AddOns/DolgubonsLazySetCrafter/Libs/LibLazyCrafting/Smithing.lua:29: in function '(main chunk)'
Thanks!

This should not be happening, based on the code. The function at that location does exist. (The error is basically saying it does not exist) Try updating Writ Worthy, and maybe try to reinstall the Set Crafter.

Originally Posted by syzgod
Can we get an option please to use that tiny ON and OFF account wide?
I think I might just make it account wide period.
Originally Posted by ziggr
There's an include of directory DolgubonsLazySetCrafter/DolgubonsLazySetCrafter/ which is probably not intentional. Also probably not harmful.

--Z
It shouldn't be harmful. I'll just remove it next time I update.
Last edited by Dolgubon : 10/30/17 at 11:16 AM.
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Unread 10/29/17, 11:42 AM  
ziggr
AddOn Author - Click to view AddOns

Forum posts: 3
File comments: 75
Uploads: 5
zipfile includes An extra directory of DolgubonsLazySetCrafter?

There's an include of directory DolgubonsLazySetCrafter/DolgubonsLazySetCrafter/ which is probably not intentional. Also probably not harmful.

--Z
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Unread 10/29/17, 08:02 AM  
syzgod

Forum posts: 24
File comments: 157
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Account wide

Can we get an option please to use that tiny ON and OFF account wide?
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Unread 10/29/17, 03:12 AM  
and

Forum posts: 0
File comments: 88
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Hi there,

I'm getting this after the latest update:

Code:
user:/AddOns/DolgubonsLazySetCrafter/Libs/LibLazyCrafting/Smithing.lua:29: function expected instead of nil
stack traceback:
	user:/AddOns/DolgubonsLazySetCrafter/Libs/LibLazyCrafting/Smithing.lua:29: in function '(main chunk)'
Thanks!
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Unread 10/29/17, 01:56 AM  
Runs

Forum posts: 0
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Thumbs up :)

This update seems to have fixed the crashing and large saved variables file creation. Thank you
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Unread 10/25/17, 01:32 PM  
Tonyleila
 
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Forum posts: 254
File comments: 541
Uploads: 6
Another Bug

Can't craft Innate Axiom set (new) its chooseable but gives lua error and dosen't add to the list (german client). I'll now try if it works in english.

EDIT: same bug in english

Code:
user:/AddOns/DolgubonsLazySetCrafter/Crafter.lua:103: attempt to index a nil value
stack traceback:
	user:/AddOns/DolgubonsLazySetCrafter/Crafter.lua:103: in function 'isTraitKnown'
	user:/AddOns/DolgubonsLazySetCrafter/Crafter.lua:125: in function '(anonymous)'
	user:/AddOns/DolgubonsLazySetCrafter/Crafter.lua:117: in function 'applyValidityFunctions'
	user:/AddOns/DolgubonsLazySetCrafter/Crafter.lua:259: in function 'addPatternToQueue'
	user:/AddOns/DolgubonsLazySetCrafter/Crafter.lua:276: in function 'DolgubonSetCrafter.compileMatRequirements'
	user:/AddOns/DolgubonsLazySetCrafter/Crafter.lua:286: in function 'DolgubonSetCrafter.craft'
	DolgubonSetCrafterWindowAdd_Clicked:4: in function '(main chunk)'
Thanks for keeping up the work with this addon btw!
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Last edited by Tonyleila : 10/25/17 at 02:00 PM.
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Unread 10/22/17, 04:55 AM  
bahamin

Forum posts: 0
File comments: 7
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Angry Bug

Hello, I've made a list of items to make in queue but after opening crafting station the addon start making the first item in queue 10 times i had to force close the station to make it stop. lost alot of end materials...
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Unread 10/22/17, 02:49 AM  
gsuffolk

Forum posts: 0
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Originally Posted by Dragononyx64
Originally Posted by Dragononyx64
Attempted to use the addon this morning and it was showing I did not have the trait knowledge to make the items--my character is a master crafter and knows all traits. Is there a known conflict that would hide the traits this character knows?
Please disregard. I figured out the error. Thank you.

What was the error?? I'm having the same issue
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Unread 09/29/17, 12:56 PM  
Dolgubon
AddOn Author - Click to view AddOns

Forum posts: 187
File comments: 300
Uploads: 10
Re: set level

Originally Posted by cag_dk
Trying to use this with master writs, but can't figure out which level to set it at for the writ to be accepted.

Got a blacksmithing master writ and I'm pretty sure, I have tried both L50 and CP150-CP160 without positive result. Pleaase tell me what I'm doing wrong

TIA
/Cag
This is more of a gameplay question than one related to this addon, tbh, and you'd probably get faster response times simply by asking in a guild or zone chat.

All writs simply need to have the correct material. In other words, since the blacksmithing master writ asks for Rubedite items, it needs to be made from Rubedite ingots, and that means it can be CP150-CP160. Since CP150 is valid though, use that, and not CP160.


You are probably selecting the wrong trait, style, quality, or piece.
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Unread 09/29/17, 03:52 AM  
cag_dk

Forum posts: 5
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set level

Trying to use this with master writs, but can't figure out which level to set it at for the writ to be accepted.

Got a blacksmithing master writ and I'm pretty sure, I have tried both L50 and CP150-CP160 without positive result. Pleaase tell me what I'm doing wrong

TIA
/Cag
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Unread 09/10/17, 10:59 AM  
Dragononyx64

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Originally Posted by Dragononyx64
Attempted to use the addon this morning and it was showing I did not have the trait knowledge to make the items--my character is a master crafter and knows all traits. Is there a known conflict that would hide the traits this character knows?
Please disregard. I figured out the error. Thank you.
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