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Updated: 05/21/18 01:24 PM
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Summerset (4.0)
Updated:05/21/18 01:24 PM
Created:05/24/17 11:24 PM
Monthly downloads:13,094
Total downloads:63,585
Favorites:101
MD5:
4.0
Dolgubon's Lazy Set Crafter  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 2.0.1.1
by: Dolgubon [More]
Dolgubon's Lazy Set Crafter

This addon lets you easily make sets of gear of yourself, or other players, at any quality! You can even access the UI from anywhere, so you'll never have to worry about forgetting an order again! Once added to the queue, the addon will also tell you how many materials are required.

Once you've added a piece to the crafting queue, the addon will craft it when you arrive at a station where it can do so, assuming you have the knowledge and materials to make it.

You can set:
Quality
Set
Style
Trait
Level

/dsc , /dlsc , /setcrafter - Opens the Set Crafter UI
You can also set a keybinding in the Controls menu, or simply visit any equipment Crafting Station to open the UI. (If the setting is on)

Note: If you only see helms, please logout and login to fix it. Textures require a full restart of the game to show up.

Planned Features:
Highlight the part of the item that prevents it from being made due to lack of mats - maybe
Settings Menu - option to autocraft or not
Crafting Requirement output - Chat complete, mail planned
Mail to player option
Public API


Thanks to all the beta testers who helped out, as well as @xpleader, @PaigeEvenstar, @HappyElephant and Memoraike who helped with translations.

Versioni 2.0.1.1:

The Multiplier box will now save its text, and won't put that text into the level box.

Version 2.0.1:

Fixed a bug where many armour items would not be crafted properly
The craft button now starts as hidden correctly
The multiplier now has a minimum of 1, and if you do a decimal number it will use the floor of it.

Version 2.0.0: Major Update!

Support for Jewelry Crafting!
Added an Auto Craft toggle button. Defaults to ON. If ON the addon will behave in the same way it previously did. If OFF, the addon will not automatically craft items when you interact with a station. Instead, a button will appear which will have the addon begin to craft when pressed. If you exit the station, the addon will stop crafting and will not continue crafting until you reenter.
Added a Mimic Stone toggle. Defaults to OFF. If ON, any items added to the queue will use a Crown Stone. WARNING: If you turn the toggle off, they will still continue to use a Crown Stone! If an item requires a Crown Stone, the text in the queue will be yellow, and mousing over it will bring up a tooltip notifying you that it will use a Mimic Stone.
These toggle buttons can be found in the top left of the window.
The Set Crafter window is now resizeable!! There may be some minor graphical bugs associated with this new feature. A ton of stuff was reanchored and changed to accommodate this new feature. (You owe me Mana!)
The window will remember its last size.
The toggle button will now remember where you last put it.
Removed Universal from the style list.
Rewrote the Pattern buttons and the AddToQueue functions to make them more streamlined.
Added a Multicraft feature! If you type a number in the multipler box, it will add that many copies of the item to the queue when you click Add To Queue!
Pattern Buttons have been moved around, and are now more centered
Fixed a bug where some dropdowns were not interactable in the spaces over other dropdowns
Numbers in mat requirements over 1k are now shortened
Dropdown sizes changed according to the length of text within them
Feedback window changed to match Writ Crafter feedback window. It also now fully shows up on the EU server. Gold sent on EU will be passed along to other addon authors.
A large amount of French and German translations have been added. Most strings, if not all of them, should be translated. If you come across any which are not, let me know.
Fixed a minor bug in the toggles.lua file, where toggles starting in the OFF setting would have the wrong MouseOver texture
The divider between the input and Material Requirements is now a bar
Oh, and API Bump

Version 1.1.12:

Redid how the addon compiles Material Requirements. This will fix a bug which occurred when adding non white quality items to the queue.
Added divider.lua and 100023 to the .txt file.

Version 1.1.11:

Added a toggle button for the UI. You can go into the settigns menu to have the button show up all the time, but it will always show up when you are at a crafting station.
Removed an empty table in the language files.
Some more German translations
Missing strings in the language files will no longer cause a lua error

Version 1.1.10:

Settings have been wiped. In return, there is now a simple saved variables profiling. By default, all settings are account wide, however you can choose any number of characters to have a character specific saved variable profile. Some settings are always account wide.
Some backend work for Jewelry support was done
Added an option to not close the UI when you exit a crafting window
(Second upload): Added placeholder strings for non English languages in the settings menu

Version 1.1.9:

The materials list will now have a red background when you do not have enough mats, rather than a tooltip. Instead, there will now be a tooltip showing the item.

Version 1.1.8:

Fixed a bug where shields were requiring a weapon trait to be selected - they were still being crafted with the correct armour trait though.

Version 1.1.7:

API Bump.
Added the ability to mail crafting requirements to players.

Version 1.1.6:

Added output to show the current total of mats, as well as red highlighting if the user does not have enough. Also shows a tooltip when hovering over it with the mouse.
Added a to-Chat option.
Changed the size of the material scroll list slightly to accommodate new buttons, and set mouseEnabled=false.
Modified the getItemLinkFromItemId to remove the text added onto the end. (A bug, in a sense, because it is not expected)
Removed some unneeded comments.
Removed the debugFunctions call - with the saved choices it is not really required anymore.

Version 1.1.5:

Added a valid level prompt, which will notify you if an invalid level is selected.
LLC update - should increase accuracy as well as backwards compatibility.

Version 1.1.4:

Added saving of the last selected options. Does not save the patterns, only attributes. Toggleable in the settings menu.

Version 1.1.3:

Fixed a bug where the materials for medium armour would say they needed light armour materials.
Fixed a bug where adding multiple items at one time to the set crafter while at a station would cause one item to be crafted twice and another not crafted at all.
Addon will now remove the initial crafting mats from the mat list as the white normal item is created, leaving behind the improvement mats.
Quality colours now use the vanilla game colours.

Version 1.1.2:

non CP items will again be crafted.

Version 1.1.1:

Fixed a bug where creating multiple items with green or higher quality would cause some white items to be made too many times.
Fixed a bug where the wrong improvement mat requirements would be given.
Fixed a bug where sometimes the wrong ability would be checked when determining the improvement skill level.
Fixed multiple lua errors.

Version 1.1.0:

Added a Materials Total! Now you can see how much mats it will cost to make items in the queue.
Added an error message if you do not have any pieces selected.
Moved all virtual templates to their own file - there's quite a few now.

Version 1.0.24:

Fixed a bug where clothing items were using incorrect trait knowledge.

Version 1.0.23:

Possibly fixed the double crafting issue.
Added the images back in.

Version 1.0.22:

Updated LLC version numbers.
Added a potential fix to the rare double crafting bug.

Version 1.0.21:

Fixed a bug where adding a new item would cause all other items with the same attribute to also say they cannot be crafted or vice versa. (For example, if you know how to make well fitted pauldrons, but not well fitted chests, and the chests is added second, the addon would state you cannot make both)
Made the order of the queue as displayed consistent
Added per-item style knowledge
Added a new debug feature - when in debug mode, the addon will show the references of items

Version 1.0.20:

Fixed the trait knowledge checking. Trait knowledge should be correctly highlighted both for single traits and sets.
Fixed a bug where the addon would ask you to select an armour trait when only creating weapons.

Version 1.0.19:

Uploaded the wrong file.

Version 1.0.18:

API Bump. I forgot.

Version 1.0.17:

Removed some d() outputs
Updated LLC

Version 1.0.16:

Fixed a bug where the saved vars version would be in the range of a few gigabytes. Unfortunately, I'm not sure if this update will fix it completely, and you may need to manually delete the saved variables (Documents/Elder Scrolls Online/live/saved variables/DolgubonsLazySetCrafter, or through minion)

Version 1.0.15:

Fixed a Lua error inadvertently introduced with the last version

Version 1.0.14:

Fixed a bug where running Writ Worthy at the same time would prevent crafting the Clockwork City sets
Updated LibLazyCrafting

Version 1.0.13:

Updated the addon to include the Clockwork City Craftable sets

Version 1.0.12:

Minor changes to LibLazyCrafting. See the library page for more info
Added comments to the manifest file, giving a quick overview of the function of each file

Version 1.0.11:

Fixed a rare LUA error that could appear when used in conjunction with Writ Worthy

Version 1.0.10:

Removed some debug messages

Version 1.0.9:

API Bump
Fixed the Lua error on login.

Version 1.0.8:

Attributes of an item that prevent crafting will be coloured red. Let me know if there's any issues with this
Crafting Queue label no longer moves if you add items to it... I don't know about you, but this was bugging me
For other addons hooking into it: The queue structure was changed

Version 1.0.7:

Fixed some minor errors in LibLazyCrafting
Addon will now craft immediately if you add an item at a station. This change was not listed originally
Added Russian Localization

Version 1.0.6:

The window will now remember where it last was
Added a settings menu
Added an option in the settings menu to stop the window opening automatically at crafting stations

Version 1.0.5:

Removed a d() left in

Version 1.0.4:

Added a feedback button
Added a counter for the queue, so you know how many items are in it
The Bandits stole Primal Kyogre and Groudon so that it could be in the list. They have been punished. (Primal style was added back in, and Bandit style was removed)

Version 1.0.3:

Fixed a bug that prevented the addon from making non set items.

Version 1.0.2:
Removed an extraneous d()
Updated the German localization slightly
Removed some versions of the slash command to open it, to reduce clutter

Version 1.0.1:

Fixed a bug where shields were using Weapon traits instead of Armour traits. This resulted in the addon not crafting, unless No Trait was selected, as well as the addon requiring you to select a weapon trait.

Version 1:

Made the Style and Set dropdowns scrollable
Added an error message when the user does not select all attributes. You can neglect to select a weapon trait if no weapons are requested, and the same for armour.
Added buttons to clear the queue, as well as reset all choices to the default
Added German and French localizations
Styles should now always be correctly coloured
Epic colour changed
Some styles and Set names have acquired shorter versions, mainly for English. If you have an issue with any on German or French, let me know, with a short version and I will likely add it in.
Added a Keybind
Combobox options are now added using zo_strformat, so you will no longer see ^M or something similar on other languages

--- Beta Versions ---

Version 0.1.8:

Sets are now sorted Alphabetically
Styles that you do not know are greyed out in the queue. You can still select it for an item, though it won't be crafted. If you change to a toon that does know it, it will no longer be greyed out, and vice verse.
Items in the queue will now no longer run into each other. Some sets and styles have received shortened names.
Added colours to Quality
Changed the layout a little bit again. The queue is also now part of the main window, instead of being a seperate window.
Removed Styles that are not in the game from the dropdown box (Dropup? Does it count as a dropdown box if it fills the whole screen?)

Version 0.1.7:

Wooden Weapons should now craft properly.

Version 0.1.6:

Added Morrowind Sets
API Bump
Window will no longer show up at Enchanting, Provisioning and Alchemy Stations

Version 0.1.5:

Order of the combobox options is overall improved
Styles will now be greyed out if they are not known - let me know if it's greyed out enough or if it needs to be clearer
Changed the layout veeeery slightly
Added a CP label that shows up when CP is selected

Version 0.1.4:

Items in queue will now be saved

Version 0.1.3:

Moved the Level Input
Made the window slightly smaller
The window will now always open when you go to a crafting station, rather than closing if it was already open
Added Outlaw style
German, French, and JP style names should be correct now

Version 0.1.2:

Fixed a bug where the adodn would craft items one level higher

Version 0.1.1:

Added images in
Minor text change
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.1.19
275kB
04/11/18 12:51 AM
Patch


Archived Files (44)
File Name
Version
Size
Author
Date
2.0.1
279kB
Dolgubon
05/21/18 01:16 PM
2.0.0
279kB
Dolgubon
05/21/18 02:32 AM
1.1.13
259kB
Dolgubon
05/06/18 10:13 AM
1.1.13
154kB
Dolgubon
05/05/18 11:41 PM
1.1.12
154kB
Dolgubon
05/05/18 06:17 PM
1.1.11
261kB
Dolgubon
05/04/18 01:58 AM
1.1.10
261kB
Dolgubon
05/03/18 04:10 PM
1.1.10
260kB
Dolgubon
05/03/18 04:02 PM
1.1.9
257kB
Dolgubon
03/01/18 04:54 PM
1.1.8
257kB
Dolgubon
02/07/18 08:50 PM
1.1.7
257kB
Dolgubon
02/04/18 08:49 PM
1.1.6
255kB
Dolgubon
12/23/17 04:28 PM
1.1.5
255kB
Dolgubon
12/22/17 11:09 AM
1.1.4
254kB
Dolgubon
12/15/17 03:24 PM
1.1.3
253kB
Dolgubon
12/15/17 10:48 AM
1.1.2
253kB
Dolgubon
12/14/17 09:49 PM
1.1.1
253kB
Dolgubon
12/14/17 01:22 PM
1.1.0
253kB
Dolgubon
12/13/17 10:57 AM
1.0.24
251kB
Dolgubon
12/12/17 12:28 PM
1.0.23
251kB
Dolgubon
12/10/17 10:48 AM
1.0.22
93kB
Dolgubon
12/09/17 04:22 PM
1.0.21
248kB
Dolgubon
12/09/17 02:07 PM
1.0.20
247kB
Dolgubon
12/09/17 12:35 PM
1.0.19
247kB
Dolgubon
11/08/17 06:07 PM
1.0.18
130kB
Dolgubon
11/08/17 05:45 PM
1.0.17
247kB
Dolgubon
11/04/17 11:16 PM
1.0.16
500kB
Dolgubon
10/29/17 01:12 AM
1.0.15
247kB
Dolgubon
10/28/17 05:21 PM
1.0.14
247kB
Dolgubon
10/28/17 04:13 PM
1.0.13
247kB
Dolgubon
10/23/17 12:52 PM
1.0.12
246kB
Dolgubon
08/27/17 12:59 AM
1.0.11
246kB
Dolgubon
08/24/17 01:48 PM
1.0.10
246kB
Dolgubon
08/18/17 10:12 PM
1.0.10
246kB
Dolgubon
08/17/17 06:09 PM
1.0.9
246kB
Dolgubon
08/17/17 02:12 PM
1.0.8
239kB
Dolgubon
06/01/17 12:41 AM
1.0.7
238kB
Dolgubon
05/29/17 06:37 PM
1.0.6
237kB
Dolgubon
05/28/17 05:54 AM
1.0.5
195kB
Dolgubon
05/26/17 03:42 AM
1.0.4
195kB
Dolgubon
05/26/17 03:07 AM
1.0.3
192kB
Dolgubon
05/25/17 08:03 AM
1.0.2
192kB
Dolgubon
05/25/17 03:44 AM
1.0.1
191kB
Dolgubon
05/25/17 01:08 AM
1
191kB
Dolgubon
05/24/17 11:24 PM


Post A Reply Comment Options
Unread Today, 11:44 PM  
Dolgubon
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Forum posts: 272
File comments: 439
Uploads: 10
Originally Posted by Rhyono
Remember to change the compatibility to 4.0 on the ESOUI page.
Changed, thanks!
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Unread Today, 11:40 PM  
Rhyono
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File comments: 655
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Remember to change the compatibility to 4.0 on the ESOUI page.
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Unread Yesterday, 01:20 PM  
Dolgubon
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Re: Making the wrong junk!

Originally Posted by ezchunka
So today after loading the new version I went to make a set of Julianos boots. Set it up properly, double and triple checked after the fact, but when I hit the table it crafted Julianos robe. Also had Hundings full set to make in medium. Shows as it should in the window below, but when I go to the table, it doesnt craft it. Yes, autocraft is checked.

Oh, further playing with it, if I select gloves in Julianos it makes a Jerkin...hat makes shoes. Oh, and whats multiplier do? If I put any number in the field it doesnt craft.

Thanks!
Thanks for letting me know about the bug! It should be fixed in the new version I just uploaded.
The multiplier lets you add multiple copies of whatever you have selected to the queue. If you put 5 there, anytime you click the 'Add to Queue' button, 5 pieces of gear will be added to the queue. In the new version I also set it to use a minimum of one (Previously if it was negative nothing would happen)
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Unread Yesterday, 12:49 PM  
ezchunka

Forum posts: 1
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Making the wrong junk!

So today after loading the new version I went to make a set of Julianos boots. Set it up properly, double and triple checked after the fact, but when I hit the table it crafted Julianos robe. Also had Hundings full set to make in medium. Shows as it should in the window below, but when I go to the table, it doesnt craft it. Yes, autocraft is checked.

Oh, further playing with it, if I select gloves in Julianos it makes a Jerkin...hat makes shoes. Oh, and whats multiplier do? If I put any number in the field it doesnt craft.

Thanks!
Last edited by ezchunka : 05/21/18 at 01:05 PM.
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Unread 05/16/18, 07:55 PM  
VulcanTourist
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Re: Lazy Set Crafter - Toggle Icon

Originally Posted by Shadowshire
When I open a Blacksmithing, Clothing, or Woodworking crafting station UI, the Lazy Set Crafter toggle icon overwrites the Trait Buddy toggle icon, on the last line above the Crafting UI near the right-hand edge of the display screen. When I move the LSC icon, the Lazy Set Crafter UI opens, and I close it (unless I want to craft a Set, of course).

However, the LSC toggle does not always remain in the location to which I moved it. I can move the Lazy Writ Crafter UI anywhere I want it on the HUD, and it will always be displayed in that location after I close the crafting station UI and re-open it at any time subsequently. For example, after quitting the game and resuming play several hours afterward. Apparently its current location is stored in Saved Variables so that it will always be located on the HUD where it was located previously.

The Lazy Set Crafter toggle also remains where I place it. However, its position will not survive quitting the game, so the next time that I play the same character, I must again move the Lazy Set Crafter toggle off of the Trait Buddy icon. Can you alter the way that its current position is retained so that it survives quitting the game (or a game client crash)?
Asked and already answered:
Originally Posted by Dolgubon
Originally Posted by VulcanTourist
The new toggle button is not working well enough as of last night: it insists on relocating itself to just below the upper right corner after I carefully place it where I want it. Alternative placement only survives a session. There needs to be a means to lock it in place and make it stay put. Right now it has a mind of its own.
As I mentioned before, I don't have the time right now to put more effort into it. It will stay as it is for some time.
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Unread 05/16/18, 07:26 PM  
Shadowshire

Forum posts: 1
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Arrow Lazy Set Crafter - Toggle Icon

When I open a Blacksmithing, Clothing, or Woodworking crafting station UI, the Lazy Set Crafter toggle icon overwrites the Trait Buddy toggle icon, on the last line above the Crafting UI near the right-hand edge of the display screen. When I move the LSC icon, the Lazy Set Crafter UI opens, and I close it (unless I want to craft a Set, of course).

However, the LSC toggle does not always remain in the location to which I moved it. I can move the Lazy Writ Crafter UI anywhere I want it on the HUD, and it will always be displayed in that location after I close the crafting station UI and re-open it at any time subsequently. For example, after quitting the game and resuming play several hours afterward. Apparently its current location is stored in Saved Variables so that it will always be located on the HUD where it was located previously.

The Lazy Set Crafter toggle also remains where I place it. However, its position will not survive quitting the game, so the next time that I play the same character, I must again move the Lazy Set Crafter toggle off of the Trait Buddy icon. Can you alter the way that its current position is retained so that it survives quitting the game (or a game client crash)?

Thanks.
__________________
---- Shadowshire ..... nil carborundum illegitimi
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Unread 05/16/18, 02:07 PM  
Dolgubon
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Originally Posted by Noctume
Hey dolgubon ! Thanks so much for your addons !

Can you add in your set crafter addons the possibility to use crown stone for crown style ? Thanks
I might, but it definitely is not on my radar at the moment.
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Unread 05/08/18, 07:48 AM  
Noctume

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Hey dolgubon ! Thanks so much for your addons !

Can you add in your set crafter addons the possibility to use crown stone for crown style ? Thanks
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Unread 05/07/18, 02:42 PM  
Dolgubon
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Originally Posted by VulcanTourist
The new toggle button is not working well enough as of last night: it insists on relocating itself to just below the upper right corner after I carefully place it where I want it. Alternative placement only survives a session. There needs to be a means to lock it in place and make it stay put. Right now it has a mind of its own.
As I mentioned before, I don't have the time right now to put more effort into it. It will stay as it is for some time.
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Unread 05/07/18, 02:17 PM  
VulcanTourist
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The new toggle button is not working well enough as of last night: it insists on relocating itself to just below the upper right corner after I carefully place it where I want it. Alternative placement only survives a session. There needs to be a means to lock it in place and make it stay put. Right now it has a mind of its own.
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Unread 05/07/18, 01:08 PM  
Golconda

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Originally Posted by Dolgubon
Originally Posted by Highlor3
Originally Posted by Golconda
I updated the addon using minion and get this error:
I'm having the same issue. Error window appears when there's a quest stage update, also when I login with a character/reloadui.
First of all, you both posted on the wrong add-on page - that's an issue with the writ crafter, not the set crafter. Second, the fix is to uninstall and reinstall the add-on through minion, because minion failed to install the language files. Even if you already tried it, I'd suggest trying it a second time, and if that still fails, then manually download it from this site, and unzip it into the add-ons folder.
THanks! And sorry for the wrong posting totally my bad.
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Unread 05/06/18, 11:59 PM  
Dolgubon
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Originally Posted by Highlor3
Originally Posted by Golconda
I updated the addon using minion and get this error:
I'm having the same issue. Error window appears when there's a quest stage update, also when I login with a character/reloadui.
First of all, you both posted on the wrong add-on page - that's an issue with the writ crafter, not the set crafter. Second, the fix is to uninstall and reinstall the add-on through minion, because minion failed to install the language files. Even if you already tried it, I'd suggest trying it a second time, and if that still fails, then manually download it from this site, and unzip it into the add-ons folder.
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Unread 05/06/18, 08:21 PM  
Highlor3

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Originally Posted by Golconda
I updated the addon using minion and get this error:

user:/AddOns/DolgubonsLazyWritCreator/WritCreater.lua:1097: function expected instead of nil
stack traceback:
user:/AddOns/DolgubonsLazyWritCreator/WritCreater.lua:1097: in function 'initializeLocalization'
user:/AddOns/DolgubonsLazyWritCreator/WritCreater.lua:1111: in function 'WritCreater:Initialize'
user:/AddOns/DolgubonsLazyWritCreator/WritCreater.lua:1146: in function 'WritCreater.OnAddOnLoaded'

I also completely uninstalled it and reinstalled it and still got this so thought I would let you know

It also spits out this error anytime there is a quest adjustment - like completing or adding a quest -

user:/AddOns/DolgubonsLazyWritCreator/MasterWrits.lua:516: attempt to index a nil value
stack traceback:
user:/AddOns/DolgubonsLazyWritCreator/MasterWrits.lua:516: in function 'QuestCounterChanged'
I'm having the same issue. Error window appears when there's a quest stage update, also when I login with a character/reloadui.
Last edited by Highlor3 : 05/06/18 at 08:27 PM.
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Unread 05/06/18, 06:35 PM  
Golconda

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I updated the addon using minion and get this error:

user:/AddOns/DolgubonsLazyWritCreator/WritCreater.lua:1097: function expected instead of nil
stack traceback:
user:/AddOns/DolgubonsLazyWritCreator/WritCreater.lua:1097: in function 'initializeLocalization'
user:/AddOns/DolgubonsLazyWritCreator/WritCreater.lua:1111: in function 'WritCreater:Initialize'
user:/AddOns/DolgubonsLazyWritCreator/WritCreater.lua:1146: in function 'WritCreater.OnAddOnLoaded'

I also completely uninstalled it and reinstalled it and still got this so thought I would let you know

It also spits out this error anytime there is a quest adjustment - like completing or adding a quest -

user:/AddOns/DolgubonsLazyWritCreator/MasterWrits.lua:516: attempt to index a nil value
stack traceback:
user:/AddOns/DolgubonsLazyWritCreator/MasterWrits.lua:516: in function 'QuestCounterChanged'
Last edited by Golconda : 05/06/18 at 06:37 PM.
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Unread 05/06/18, 11:30 AM  
polysoft

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correct file loaded :D

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