Quantcast
Download
(106 Kb)
Download
Updated: 06/24/18 07:23 AM
Pictures
File Info
Compatibility:
Summerset (4.0)
Updated:06/24/18 07:23 AM
Created:06/06/17 04:34 PM
Monthly downloads:11,249
Total downloads:38,810
Favorites:86
MD5:
4.0
FCM Quest Tracker  Popular! (More than 5000 hits)
Version: 1.4.7.23
by: DesertDwellers [More]


Fully Customize-able Multi Quest Tracker

Make your tracker your own! Show as little or as much as you want! You are in control of so many options to make it look how you want!

Features :

More than 50 options !!!

Now Compatible with CraftStore Fixed and Bandits UI!
  • Show more than one quest ! You can decide how many quests you want to display.
  • Box fully modifiable ! Choose your Titles and Texts Fonts, Colors, Overall Background Color and Transparency through a dedicated menu, adjust your box to the desired position and size !
  • Share quests, Remove quests, Filter quests by zone, Show quest on the map, Focus a quest directly with your mouse ! (Set the actions you want with the integrate mouse controller settings !)
  • Select witch quests types you want to display : Show/Hide Guilds Quests, Main Story Quests, Cyrodill Quests...
  • Show hidden quests info ! (Force all information for optional quests or hints)
  • Auto Focus for the newest quest or the last updated quest
  • Sort Quests by Focused+Zone+Name or Zone+Name, if displaying zones is disabled then sorts will change to Focused+Name or just Name.
  • Have a quests listed by name or zone and name, two different zone views.
  • Use Keybinds to change your view on the fly!
  • Displays the current number of quests
  • and more ^^



Unique labels and additional information on quest steps!!
* = Objective
+ = Choice Objective (Or Objectives, or choice of location)
** = Optional Objective/Comments

Also Hidden and Hint items can be viewed. Get additional information to help you right from the tracker!

All configurable, turn them on or off nearly every element, or limit when you see them such as only see more information when you have the quest focused!




How to use FCMQT :
  1. Download - Use Minion it makes it far easier, then skip to step 3.
  2. Unzip the directory "FCMQT" to : Addons folder
  3. Launch the game.
  4. Go to "Settings" -> "Addons" -> "FCMQT settings" and set the window width, position your window where you want.
  5. Lock the position to enable mouse interactions.

Working on :
  • Add icons for quest step indicators.
  • Add Translations needed
  • Improve mouse navigation of Quests.

For the Future, comment any new features you would like to see:
  • Add additional sort options and presets.
  • Display in more directions.
  • Track/Untrack specific quests.
  • Add a Tool Tip to see more indepth quest information without opening the journal


Known issues in latest releases :
  • When using feature "Show Quests in Current Zone", it has been discovered that some quests (example Brass Fortress), the quest's zone ID is not the same as the zone. This means you may be in the zone for the quest but it will not show. Working for a resolution, redoing the way it treats zones.
  • Untracked system break the "Next Focus Quest" rotation.
  • Untracked system are not fully functional.


Credits :
Thanks to
- Baetram and Dolgubon for assisting me with questions
- Blackstorm for all his hard work.
- Seerah : for the libs : LibStub, LibAddonMenu and LibMediaProvider, Wiki, Forum...
- Wykkyd : for its buffer function and recommendations in the Wiki threads ^^
- Zerorez : for its original idea
- Thanks to the ESOUI Addon Dev Community - They really are a great bunch of people.
##1.4.7.23 ##
==============
-- Fixed intermitent issue with Quest Conditions not updating.

I apolgoize for another update on the heels of one yesterday, but I was finally able to duplicate an instance where a quest did not update quest conditions count, that has been reported. It is resolved. Please remember if you find a problem, no matter how minor give me any details you can. Especially the Quest, it will make diagnosing the issue much easier. In this case it was not every quest, but once I found one it failed it I was able to find the root cause.

Again, I wish I had found this sooner so I would not do another update right now.

----------------------------------------------------------------------------------------------


## 1.4.6.23 ##
==========
-- Moved "Or" items to Objective, using the symbols of "+ " but of the objective color.
-- Changed labels on Quest Steps.
* = Objective
+ = Choice Objective (Or Objectives, or choice of location)
** = Optional Objective/Comments

I apologize, the game actually has it "Or" items labeled as objectives, I put them under a different category so they would stand out more in the tracker. I did not take into account that some people could be hiding hidden, hints, or optional items. I also discovered because of feedback from users, that the "Or" items are not only used when you have a choice of which NPC to talk to for example, it can also be used when you have a choice of where to go to complete this, or there are multiple locations and yo may only have to go to some of them not all of them.

So I moved these items back to being a Objective, but instead of being proceeded by a "*?" it is proceeded by a "+". For example in the Madness in Shadowfen quest at the end you are to speak with Alvur Baren, it is showing up as he is actually in multiple location, you can actually turn the quest in at three different locations, as he is in Mages Guild in Elden Root, Wayrest, and Mournhold. This is not limited to just quest turn ins but also cases where you have multiple locations but only have to get one or a few but not all locations.

I still want to mark this quest as something different especially when you do have the original intent of a choice between two people. So these quests steps will now be proceeded with a "+", indicating you do have choices. If actual independent choices show up, you only will need to complete one. If only one step shows as a "+" then you have a choice where to obtain that objective.

----------------------------------------------------------------------------------------------


## 1.4.5.23 ##
==========
-- Added display of "OR" quest items for when you have multiple possible objectives but only need to complete 1.
-- Optional quest notes or optional objectives will be preceeded by "**" and of the optional color.
-- Cleaned up code that controlled visibility of the tracker
-- Added option to hide tracker in combat - Keybind to hide tracker will override this.

"OR" display of quests os for quests where you have more than one objective, but only need to complete one. For example you need to speak to one of two people. These will show under the "Optional Objectives" The color will be the optional color, and the quest condition will be lead by two "*". Once you complete one of the them, it will update to the next phase of the quest. For Example, *? Talk to Skorvild, the "**" indicats it is "Or" quest stage.

New option to hide tracker in combat will be overriden by the keybind. That is, if you already selected the keybind to hide the tracker it will not become visibile again until you press the keybind again. Did this so that the game is making it visible when you want it to be.

I found many issues with the tracker hiding, cleaned up the code and it appears to be functioning correctly. It should hide when the side menu is opened, the top menu is opened, in any of the character views, when any of the crafting windows are open, including CraftStore crafting windows. If there is any issues please let me know.

----------------------------------------------------------------------------------------------

## 1.4.4.23 ##
==========
-- Fixed two registrations of same event.
-- Forced Quest Timer to hide upon completion of quest.

This should fix the intermitent problem of not able to choose a quest.



## 1.4.3.23
-- Fixed feature to hide zone with mouse click.
----------------------------------------------------------------------------------------------
## 1.4.2.23 - The Fixer Upper Edition
-- Fixed Category Zone View sorting*
-- Fixed Keybinds that would save it's toggle state to the SavedVars.
-- Added two events to improve Quest Timer performance**
-- Added requested feature to reset tracker position, both a slash command and keybind. "/fcmqt_resetpos"***
-- Added slash command and keybind to Toggle lock for quest tracker "/fcmqt_lock"
-- Other miscellaneous performance fixes.

* Note if you use the focused sort, any quest in a category will appear at the top as well. For example if you have 5 guild quests, and one in the zone you are in. In Category view it will place the one quild quest at the top under the heading of Guild. Further down the list you will see Guild listed again, with the remaing 4 Guild quests.

** Still have a problem with counter in DB continuing after successful completion of quest. Does not affect the game, it is just an annoying astetic I want fixed :(

*** The feature to move the tracker will unlock the tracker, and bring it to position 200,200. Close to the top left of your screen. It will also leave it unlocked, a message in chat will advise you that it is unlocked. Rememmber, when unlocked you cannot use the mouse functions in the tracker.

Please be aware, if you have less quests in the tracker than you have in your journal, then the zones that you do not have quests listed in the tracker will be displayed. For example, if you have 13 quests but only show 9 of them, the tracker will determine which 9 to show. The zones the other 4 quests are in will show in the tracker with no quests listed. This is by design.

In a future release I will look at the logic behind how it picks the quest to view, I only know for sure the quest you have focused, and as many of the quests in the zone you are in. Then it seems to be random.

----------------------------------------------------------------------------------------------

## 1.4.1.23
-- Fixed Timer causing game to freeze.
-- Looking at stopping the timer early instead of it running down on successfully getting out before Overseer shows up.


## 1.4.0.23
-- Fixed so that Optional Objectives show.
-- Expanded settings
----- Added color choices for Hints and Hidden Hints, including a complete option.
----- Added ability to toggle the following visibility in the tracker
--------- Optional Information
--------- Optional Objectives
--------- Hints
--------- Hidden Hints
-- Ability to for the toggle to turn off all of the above to disable the Settings of each of the above.
-- Changed the Quest Time to read "Time:" instead of "Time Remaining:" to allow for more compact designs of the tracker.

-- Known bugs, quest sorting not working when using Category view, will work on immediately.

Originally it was pointed out to me that some tracker elements were no longer showing, in my testing it had been that way for a while. After fixing the problem, I disovered it made the output of the tracker much longer. There was an options to hide hints, to hide all hints and optional info, and only see optional and hidden information on the focused quest. What I did not have was individual control. As was pointed out to me, the Dark Brotherhoos and the Theives Guild quest lines depend heavily on the Optional Objectives, as it increases the reward, and influences the time allowed. Therefore, I did not want to have the users that would need this feature to have a tracker that looked cluttered if it was not their desire.

So I added the addtional toggles, so for example, if you do a lot of DB quests, you could turn off all optional information except the Optional Objectives. Then all you would see is who you need to kill, and what optional objectives you have to complete. However, if you want the hints and optional information you can get them.

I know I promised a few people various tweeks, and this started out as fixing an existing problem, which always takes priorty, and expanded into features that would be needed in my opinion. It would be far easier to do it now since a lot of it involved the same code area I was working on.

I have tested this version, however it was a major rewrite of how every quest element is handled, so I may have missed something. Please report them either as comment or as a bug immediately.

Thanks to all of you that find this tracker useful.

----------------------------------------------------------------------------------------------
## 1.3.0.23
Quest Timer for quests that have a completion time is now live.
-- Quest timer for the remaining time will be displayed at the top of the tracker.
-- Quest timer is only visible during the portions of the quest that the timer applies.
-- In the settings you can change the following items:
------ Turn the time on or off, if off then if a quest with time comes up it will not display.
------ Set the Font
------ Set the Font Style
------ Set size of the font
------ Set color of the font

You will notice space at the top of the tracker where the timer will appear, this space will be either even if you do not have the quest timer on. Due to how the UI window is built, in order to not have the space it would require the quest list to be refreshed about every 10 milliseconds, which is a bit excessive. I needed a fixed position that will not move with every update of the quest tracker as well.

If that is a concern, I will look at later on redoing the UI window in the tracker.
----------------------------------------------------------------------------------------------

----------------------------------------------------------------------------------------------
## 1.2.0.23 -- The Add On Compatibility Patch
-- Now compatible with CraftStore Fixed Add On. When crafting enchantments or food, it will recognize the CraftStore Fixed UI windows and hide the tracker just like all of the other crafting windows.
-- Now compatible with Bandits UI. When FCM Quest Tracker sees Bandit UI is loaded it will skip the code that was causing issues.

Next up for 1.3 is Quest Timer. Please comment or enter bugs in the portal for anything you find. Bugs always take a priority.
----------------------------------------------------------------------------------------------

## 1.1.2.23
-- Fixed Show Quests in Current Zone Only when Show Category Zone View is off.

----------------------------------------------------------------------------------------------
## 1.1.1.23
-- Fixed error caused by a typo in group quests.
-- Fixed spelling of Trajan Pro

----------------------------------------------------------------------------------------------
## 1.1.23
Feature Added: Settings for Category Zone View

Added a requested feature that when using the Category Zone feature (default for tracker), that you can select by quest type for it not to include the zone in title. For example, if you have a dungeon quest in Glenumbra and Bangkorai, currently with default settings you would see the categories "Dungeon - Glenumbra" and "Dungeon - Bangkorai" in the tracker.

If in the Settings for Category Zone View for dungeons is set to "Off", now the two dungeons will appear under the "Dungeon" category.

If you have "Show Category Zone View" in the Zones Quest Settings turned off, then these options have no effect.

-- Updated LibAddonMenu
-- Started testing solution for CraftStore when using it for crafting Runes or Food, hopefully solution soon.

----------------------------------------------------------------------------------------------
## 1.0.23
-- New Versioning numbers, xx.yy.zz (x = Major, y = Minor, z = API Supported)
-- API Bump
-- Coding changes for API 100023 support


## 0.95.b17
-- Fixed issue with duplication of objectives/hints, and objectives appearing under wrong quest.
-- Moved the following three options under Objectives/Hint Settings.
------ Hide Objectives/hints Except when Focused
------ Hide Hidden Info/Hints
------ Hide Completed Hints and Objectives
-- Cleaned up coding on how content is handled.

If you run into any issues, or settings are not the same since last login, you may need to redo some of the settings. If you continue to have problems please log out, deleted the saved vars file, and then log back in. This will reset all settings to default.

I doubt you will have to reset, but if you do have issues this should fix it.

Please post a comment with any bugs or feature requests, or send me a PM.


## 0.95.b15
--Fixed option to hide hidden into and hints. It has been renamed to "Hide Optional/Hidden Quest Infos/Hints"
--Added option to not apply transparancy to quests in the same zone as the focused quest.
--See notes in Comments for in depth details.

## 0.95.b14
- Fixed a bug that caused quests not to be selected by mouse with a certain options selected.
- Still working on full Summerset compatibility.

## 0.95.b13
- Fixed issue with Summerset thanks to help from manwoodsal for testing for me.
- Updated LibCustomMenu to newest version
- Sorting has been revised. Options are Focused+Zone+Name or Zone+Name
----- Selecting Focused+Zone+Name will put the focused quest at the top of the list, along with the zone if zones are enabled
----- Selecting Zone+Name is the normal sort.


## 0.95.b12
- Revamped Menu Options
- API Bump, ready for Summerset
- Started rework of Zones in the coding, please provide feedback.
- Added new Zone View
- Shows only Zone names, so all guild quests, crafting quests, will show under the zone the quest is in.
- Turn off the option "Show Classic FCMQT Zones (Hybrid)"
- Quests will now have their Quest Type included in their Title
- Example "Shadow of Sancre Tor (Main Story)" instead of "Shadow of Sancre Tor"
- This does not show when "Show Class FCMQT Zones (Hybrid)" is turned on.
- Created new Menu Option, "Show Quest Types"
- If "Show Quests Area Name" is turned off then all options for zone are disabled.
- Renamed "Titles" in menu options to "Quest Names", find that more appropriate.
- Settings (Menu) is separated into own LUA file

0.95.b9
Fixed problem with library folder structure, and out of date notifications on them.

0.95.b8
Added a suggested feature to hide hidden objectives and hints.

0.95.b7
Added a suggested feature to hide the objectives/hidden info of quests that are not focused. With this option only the quest (and zone if selected) will show in the list, except for the quest that is focused then all of the objectives and hidden info will be displayed.

0.95.b6
Fixed errors while trying to create color pickers on removed code from last release. Sorry guys.

0.95.b5

Basically a maintenance release, removed some coding, and some options in the add on menu. Added the Show Quest Timer option, though it has not been implemented. Started working on a testing Quest Timer.

* Added option to Show Quest Timer - Does not function yet.
* Removed Level option since Tameriel One the quest level is equal to the character level.
* Removed sort option "Zone+Level"

As a precaution you may want to back up your savedvars file, however in testing I did not find any problems created by the changes in this update.


0.95.b1

API Update 100022
Libs are updated.
Holiday events showing properly is tested.
French and German language updates to Quest Types is included.

0.91.3 Libs Updated

0.91.2 I did put in coding for Holiday Events in the coding, it is untested that it will work at this point, however the addon is working

0.91 Fixed problem with 0.90c not loading, and registering as out of date.

0.90c Updated API 100020
Optional Files (0)


Archived Files (29)
File Name
Version
Size
Author
Date
1.4.6.23
106kB
DesertDwellers
06/23/18 06:49 AM
1.4.5.23
93kB
DesertDwellers
06/19/18 03:33 PM
1.4.4.23
92kB
DesertDwellers
06/17/18 07:15 AM
1.4.3.23
92kB
DesertDwellers
06/11/18 03:23 PM
1.4.2.23
92kB
DesertDwellers
06/10/18 01:30 PM
1.4.1.23
90kB
DesertDwellers
06/07/18 09:10 PM
1.4.0.23
90kB
DesertDwellers
06/07/18 03:09 PM
1.3.0.23
88kB
DesertDwellers
06/02/18 11:57 AM
1.2.0.23
86kB
DesertDwellers
05/27/18 07:08 PM
1.1.2.23
85kB
DesertDwellers
05/27/18 06:22 AM
1.1.1.23
85kB
DesertDwellers
05/26/18 10:51 AM
1.1.23
85kB
DesertDwellers
05/26/18 08:50 AM
1.0.23
74kB
DesertDwellers
05/21/18 05:01 AM
0.95.b17
74kB
DesertDwellers
05/11/18 01:15 PM
0.95.b15
73kB
DesertDwellers
05/05/18 02:55 PM
0.95.b14
72kB
DesertDwellers
05/04/18 06:28 PM
0.95.b13
72kB
DesertDwellers
04/28/18 11:21 PM
0.95.b12
74kB
DesertDwellers
04/28/18 06:58 AM
0.95.b9
70kB
DesertDwellers
04/16/18 05:22 PM
0.95.b8
87kB
DesertDwellers
04/15/18 05:07 AM
0.95.b7
87kB
DesertDwellers
04/14/18 01:21 PM
0.95.b6
86kB
DesertDwellers
04/14/18 08:02 AM
0.95.b5
87kB
DesertDwellers
04/11/18 03:34 PM
0.95.b1
92kB
DesertDwellers
04/07/18 10:06 AM
0.91.3
70kB
DesertDwellers
09/02/17 06:25 AM
0.91.2
68kB
DesertDwellers
08/15/17 06:22 PM
0.91
68kB
DesertDwellers
08/14/17 06:28 PM
0.90b
68kB
DesertDwellers
08/14/17 05:25 PM
0.90
68kB
DesertDwellers
06/06/17 04:34 PM


Post A Reply Comment Options
Unread Today, 08:04 AM  
danno8

Forum posts: 0
File comments: 28
Uploads: 0
Hey there!

For some reason Crafting Master Writ quests do not stay highlighted on the quest tracker. They show up as Crafting--Miscellaneous category and when selected nothing happens. If I select them on the main quest journal screen then exit out, FCMQT will deselect it.

I have many fewer quests than the 25 limit selected, "show Crafting" selected and no "auto-hide" option is on.

edit: OK, for some reason after Crafting one of the items on my list both Master Writs are now selectable and displaying all the hints and quest dialogue. Weird. I did attempt a reloudui before zoning to the new area so I'm not sure why it changed.
Last edited by danno8 : 07/16/18 at 08:09 AM.
Report comment to moderator  
Reply With Quote
Unread Yesterday, 07:36 AM  
hagermanj

Forum posts: 2
File comments: 196
Uploads: 0
I have having a problem with choosing a quest that is not focused. When I left click a quest in a different zone or Guild or main quest it will not open it. When I choose a quest in the same zone it will change the focus.
I have had this problem before, but when I changed zones or did a /reloadui, it would work again. Now the only time it changes focus is when I do something to update the quest.

I hope that I am making sense.
Report comment to moderator  
Reply With Quote
Unread 07/14/18, 03:17 PM  
DesertDwellers
AddOn Author - Click to view AddOns

Forum posts: 24
File comments: 183
Uploads: 2
Re: Re: Re: Re: New Version Coming Soon

Originally Posted by Anceane
Originally Posted by DesertDwellers
Originally Posted by Anceane
Nothing special to ask, just thank you for all the hard work you put on this addon, really appreciated.
Thank you Anceane
I just read the api changes and saw that quests trackers/map are concerned by it, i do hope that you wont have to rework to much on it
Been on PTS and it seems fine so far. Will test more later. Not releasing new version until then.

most of the changes were to Quest Pins on map. Which I do not touch. Only map activity I do is update when the focused quest changes.
Last edited by DesertDwellers : 07/14/18 at 03:27 PM.
Report comment to moderator  
Reply With Quote
Unread 07/14/18, 07:57 AM  
Anceane
 
Anceane's Avatar

Forum posts: 159
File comments: 621
Uploads: 0
Re: Re: Re: New Version Coming Soon

Originally Posted by DesertDwellers
Originally Posted by Anceane
Nothing special to ask, just thank you for all the hard work you put on this addon, really appreciated.
Thank you Anceane
I just read the api changes and saw that quests trackers/map are concerned by it, i do hope that you wont have to rework to much on it
__________________
Report comment to moderator  
Reply With Quote
Unread 07/09/18, 01:06 PM  
DesertDwellers
AddOn Author - Click to view AddOns

Forum posts: 24
File comments: 183
Uploads: 2
Re: Re: New Version Coming Soon

Originally Posted by Anceane
Nothing special to ask, just thank you for all the hard work you put on this addon, really appreciated.
Thank you Anceane
Report comment to moderator  
Reply With Quote
Unread 07/09/18, 11:38 AM  
Anceane
 
Anceane's Avatar

Forum posts: 159
File comments: 621
Uploads: 0
Smile Re: New Version Coming Soon

Nothing special to ask, just thank you for all the hard work you put on this addon, really appreciated.

Originally Posted by DesertDwellers
I am finishing a few more things, however there will be a major release soon.

One of the concerns many users have had, is how big the tracker can get. It is understandable. Though it is great that the tracker has a high level of customization, the down side is it can be time consuming to find just the right settings.

One setting that I have not addressed is the Auto Hide Zone feature, which is great for reducing the tracker size. However, you cannot expand the other zones, and the only way to select a quest in the collapsed zone is to use the default "T" button, or select it from the journal. Then that zone will open up.

For a long time I wanted to change that, make the tracker easier to navigate in general not just when using this feature. So I am putting the final touches on that feature now, which will include various right click menu's to do assorted functions. Mostly centered around the idea of able to reduce the size of the tracker with a couple of mouse clicks or use of key binds, as opposed to opening up the tracker to change the settings.

There will be much more than this on the next release. Currently the change log is more than 70 lines of course including some descriptions of how the new or changed features work.

I told you all this, to ask if you have any updates you would like to see then please let me know. I may not be able to get to them all, depends on how much work they need, but I will do my best.
__________________
Report comment to moderator  
Reply With Quote
Unread 07/09/18, 11:02 AM  
DesertDwellers
AddOn Author - Click to view AddOns

Forum posts: 24
File comments: 183
Uploads: 2
New Version Coming Soon

I am finishing a few more things, however there will be a major release soon.

One of the concerns many users have had, is how big the tracker can get. It is understandable. Though it is great that the tracker has a high level of customization, the down side is it can be time consuming to find just the right settings.

One setting that I have not addressed is the Auto Hide Zone feature, which is great for reducing the tracker size. However, you cannot expand the other zones, and the only way to select a quest in the collapsed zone is to use the default "T" button, or select it from the journal. Then that zone will open up.

For a long time I wanted to change that, make the tracker easier to navigate in general not just when using this feature. So I am putting the final touches on that feature now, which will include various right click menu's to do assorted functions. Mostly centered around the idea of able to reduce the size of the tracker with a couple of mouse clicks or use of key binds, as opposed to opening up the tracker to change the settings.

There will be much more than this on the next release. Currently the change log is more than 70 lines of course including some descriptions of how the new or changed features work.

I told you all this, to ask if you have any updates you would like to see then please let me know. I may not be able to get to them all, depends on how much work they need, but I will do my best.
Last edited by DesertDwellers : 07/09/18 at 11:05 AM.
Report comment to moderator  
Reply With Quote
Unread 07/09/18, 10:48 AM  
DesertDwellers
AddOn Author - Click to view AddOns

Forum posts: 24
File comments: 183
Uploads: 2
Re: Mini-Map addon interface?

Originally Posted by Sp00sty
I searched the comments and didn't see any refs to mini-map compatibility.

Does the addon have any code tie-ins at all to any of them? Mainly thinking about the cursor option to show-on-map and if it interfaces at all with focusing on any of the mini-maps.
Not to any of the mini-map addons. Votan's and AUI are an extension of the world map, but I beleive it is tied to the location of the character. I would have to double check. I have not used Fyrakin's in some time so I would have to look at that.

If you have a specific one I can look at I will.

You can get the quest to show on the world map, you need to setup "Show on Map". In the Mouse Settings select the button you want to use from the drop down box. Note that some mice the buttons 3 to 5 may not work, depends on your mouse driver setup.

The next version to be released will also have a menu option available to configure, which does have show on map there.

Show on map will open the main world map, zoomed in on the quest location.
Report comment to moderator  
Reply With Quote
Unread 07/08/18, 07:43 PM  
Sp00sty

Forum posts: 49
File comments: 132
Uploads: 0
Mini-Map addon interface?

I searched the comments and didn't see any refs to mini-map compatibility.

Does the addon have any code tie-ins at all to any of them? Mainly thinking about the cursor option to show-on-map and if it interfaces at all with focusing on any of the mini-maps.
Report comment to moderator  
Reply With Quote
Unread 07/04/18, 01:33 PM  
SwiftHunter

Forum posts: 6
File comments: 37
Uploads: 0
Thank you for info.
Report comment to moderator  
Reply With Quote
Unread 06/26/18, 05:52 PM  
DesertDwellers
AddOn Author - Click to view AddOns

Forum posts: 24
File comments: 183
Uploads: 2
Originally Posted by SwiftHunter
I notice when you select show quests in active zone. In dungeons, delves or caves no quest is being shown.
Expanding shows all available quest, that can be too much.
Unfortuantely some dungeons and delves are considered different zones, so only show quests in zone does not work well.

I can understand the list gets long, there is a few settings that can help reduce the size.

I can suggest a few.


Enable Auto Hide Zone - will automatically hide all quests in each zones/category except the one you have a focused quests in. Disadvantage is you currently cannot use the mouse to expand the zones, you will have to use the T key to cycle through quests. This is something I have on my list for version 1.5 which I have started.

As long as you are not in Enable Auto Hide Zone, or show quests only in this zone, you can left click a zone/category and it will collapse the quests. I highlighted the two zones in orange that have been hidden by a mouse click. clicking again will expand it.



The one I like the most though, is "Hide Objectives/Hints Except When Focused" which will hide all of the objectives for every quest EXCEPT the one you have focused, couple that with the sort of Focused+zone+name in the quest settings you get something like this.



You still can hide the contents of the zone or category by click on it just as above.

With the Focused+Zone+Name sort found in the Quest Settings it will also put all quests in the same zone or category at the top of the tracker as well.

I have also started working on more keybinds, so you can toggle through various views you want to possibly make using the list easier.

If you have an idea of what you would like let me know.
Last edited by DesertDwellers : 06/26/18 at 05:57 PM.
Report comment to moderator  
Reply With Quote
Unread 06/26/18, 03:02 PM  
SwiftHunter

Forum posts: 6
File comments: 37
Uploads: 0
I notice when you select show quests in active zone. In dungeons, delves or caves no quest is being shown.
Expanding shows all available quest, that can be too much.
Report comment to moderator  
Reply With Quote
Unread 06/26/18, 02:36 PM  
akasha167

Forum posts: 0
File comments: 3
Uploads: 0
Hi DesertDwellers,

A little late since my last post, but thank you for your work on this addon, especially the Bandit UI fix !
Report comment to moderator  
Reply With Quote
Unread 06/25/18, 11:46 AM  
DesertDwellers
AddOn Author - Click to view AddOns

Forum posts: 24
File comments: 183
Uploads: 2
Re: Thanks!

Originally Posted by jester15x
DesertDwellers,
I'm just here to say thanks for all your hard work on an awesome add-on! I absolutely love the little additions and fixes, it's much appreciated!

jester15x
Your welcome.
Report comment to moderator  
Reply With Quote
Unread 06/25/18, 08:27 AM  
jester15x

Forum posts: 0
File comments: 14
Uploads: 0
Thanks!

DesertDwellers,
I'm just here to say thanks for all your hard work on an awesome add-on! I absolutely love the little additions and fixes, it's much appreciated!

jester15x
Last edited by jester15x : 06/25/18 at 08:28 AM.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: