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Horns of the Reach (3.1)
Updated:09/21/17 09:50 PM
Created:09/13/17 05:41 PM
Monthly downloads:2,331
Total downloads:2,355
Favorites:13
MD5:
Categories:Bags, Bank, Inventory, Data Mods, Graphic UI Mods, Miscellaneous, Utility Mods
3.1
Auto Category [Inventory Grid View Integrated]  Updated this week!
Version: 1.09
by: rockingdice [More]
RockingDice's Auto Category

Still worry about cleaning your inventory? Always full with items that you don't know how to deal with?

Having this add-on will make your life easier than ever!

Need your help with Localization! Please contact me if you want to help

Integrated with great add-on 'Inventory Grid View', also fixed its icon issue!





Original Keyboard Interface:





BetterUI for Gamepad:




  • Pre-defined rules and settings for beginners, download and use with no more settings required. Just that easy!
  • A nice header is added for each custom category. Get a clear view of your inventory.
  • Auto integrate with all interfaces. Keyboard is fully supported. Gamepad with BetterUI is supported.
  • Fully customizable rules based on LUA, for advanced users you can categorize items as the way you want.
  • Use pre-defined or your own rules, applying them to your backpack/bank bag, it will refresh categories immediately without reloading.
  • Complete wiki for learning rules. Need more rules/Have great ideas/Need other add-on integration? Just request a new API!
  • Auto group for your set items without adding rules one by one.


You can find more rule details and examples in:
Auto Category's wiki

If you enjoy this add-on and think my work is really worthy, you can send me in-game coin to:
@RockingDice in NA megaserver
or donate via Paypal :
Donate!

Any donations will keep me make more good add-on for improving your gaming experience!

1.09 Changes:


1.08 Changes:
  • Fixed Category 'Trait/Style Gems' (If not changed, please try to restore to defaults)
  • Added Localization support.

1.07 Changes:
  • Fixed a rare issue of IGV integration.

1.06 Changes:
  • Fixed Quest tab issue.
  • Adjusted the height of header to the same as item row.
  • Added custom appearance of header text. You can set up them in the setting menu (or type /ac)

1.05 Changes:
  • Fixed multiple add-on compatible issue.
  • Fixed auto set name in different languages.
  • Added API:
    Code:
    iscrafted
    please see api reference and tutorial for more info.

1.04 Changes:
  • Added gamepad trade inventory support. Thanks @catsith105 for testing!

1.03 Changes:
  • Integrated with 'Inventory Grid View'
  • Added a tutorial button.
  • Added a wiki home page and tutorial page.

1.02 Changes:
  • Fixed banking issue with deposit/withdraw items.

1.01 Changes:
  • Updated lib: LibAddonMenu to r24
  • Refined Addon Setting Menu
Optional Files (0)


Archived Files (6)
File Name
Version
Size
Author
Date
1.08
96kB
rockingdice
09/18/17 09:13 PM
1.07
75kB
rockingdice
09/17/17 09:42 AM
1.06
75kB
rockingdice
09/15/17 09:12 PM
1.05
71kB
rockingdice
09/15/17 01:02 PM
1.04
71kB
rockingdice
09/14/17 10:25 AM
1.03
71kB
rockingdice
09/13/17 05:41 PM


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Unread Today, 06:54 AM  
rockingdice
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Forum posts: 9
File comments: 104
Uploads: 4
Originally Posted by hagermanj
I looked around and could not find a way to exclude something: i.e. type( "monster trophy") but want to exclude 'bound' items.
Thanks for your help again and a great addon.
I added an example to show how to use keyword 'not' to exclude conditions:

Example @ Wiki
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Unread Today, 02:57 AM  
hagermanj

Forum posts: 2
File comments: 138
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I looked around and could not find a way to exclude something: i.e. type( "monster trophy") but want to exclude 'bound' items.
Thanks for your help again and a great addon.
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Unread Today, 07:32 PM  
rockingdice
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Forum posts: 9
File comments: 104
Uploads: 4
Originally Posted by lexo1000
Hello !
Nice mod thank you. Ill send you the french translation soon.
Can you also include Item Saver by Randactyl please ?
Thank you, I'll check if it's possible
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Unread Yesterday, 02:19 PM  
lexo1000
 
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Hello !
Nice mod thank you. Ill send you the french translation soon.
Can you also include Item Saver by Randactyl please ?
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Unread 09/23/17, 02:32 PM  
Baertram
 
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Guild bank: Like bank/player inventory
Craftbag:

Maybe check addons like AdvancedFilters to get some category ideas, or to see what standard filters are already available. And then build categories on base of them.
Like "If within AF user chose armor -> head: Then categories like "trait, enchantment, level, quality, ..." would be a helping hand.

Originally Posted by rockingdice
Originally Posted by BigM
Originally Posted by rockingdice
Originally Posted by hagermanj
Is it possible to sort items in your Craft Bag?
When I am in the Guild Store to sell things from my Graft Bag, it would be nice to sort the items. Just a thought.

This addon has really made be lazy LOL.
Sure, It's in my to-do list already, AC will support guild bank and craft bag.
This will be awesome in so many different ways.
Any ideas about how to sort those materials and other stuff?
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Unread 09/23/17, 02:08 PM  
Jhenox
 
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Forum posts: 27
File comments: 235
Uploads: 4
I just wanted to say thank you for this addon. It has a small learning curve but is really useful for us obsessive compulsive pack rats.
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Unread 09/23/17, 08:00 AM  
rockingdice
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Forum posts: 9
File comments: 104
Uploads: 4
Originally Posted by BigM
Get this error when I sell to guild.

Checking type on argument stringVariablePrefix failed in GetString_lua
stack traceback:
[C]: in function 'GetString'
user:/AddOns/InventoryGridView/adapter.lua:360: in function 'ZO_ItemTooltip_AddMoney'
user:/AddOns/InventoryGridView/adapter.lua:422: in function 'AddCurrency'
user:/AddOns/InventoryGridView/adapter.lua:431: in function 'wrapper'
EsoUI/Libraries/Globals/globalapi.lua:195: in function '(anonymous)'

No errors until I go to sell.
This issue is from Inventory Grid View, I find a way to reproduce it. If you hover an item in the craft bag with price 0, it will reproduce.

I'll contact the author to fix it, thank you again
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Unread 09/23/17, 07:41 AM  
rockingdice
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Forum posts: 9
File comments: 104
Uploads: 4
Originally Posted by BigM
Originally Posted by rockingdice
Originally Posted by hagermanj
Is it possible to sort items in your Craft Bag?
When I am in the Guild Store to sell things from my Graft Bag, it would be nice to sort the items. Just a thought.

This addon has really made be lazy LOL.
Sure, It's in my to-do list already, AC will support guild bank and craft bag.
This will be awesome in so many different ways.
Any ideas about how to sort those materials and other stuff?
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Unread 09/23/17, 07:32 AM  
BigM
 
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Forum posts: 8
File comments: 268
Uploads: 0
Originally Posted by rockingdice
Originally Posted by hagermanj
Is it possible to sort items in your Craft Bag?
When I am in the Guild Store to sell things from my Graft Bag, it would be nice to sort the items. Just a thought.

This addon has really made be lazy LOL.
Sure, It's in my to-do list already, AC will support guild bank and craft bag.
This will be awesome in so many different ways.
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Unread 09/23/17, 07:19 AM  
rockingdice
AddOn Author - Click to view AddOns

Forum posts: 9
File comments: 104
Uploads: 4
Originally Posted by hagermanj
Is it possible to sort items in your Craft Bag?
When I am in the Guild Store to sell things from my Graft Bag, it would be nice to sort the items. Just a thought.

This addon has really made be lazy LOL.
Sure, It's in my to-do list already, AC will support guild bank and craft bag.
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Unread 09/23/17, 07:16 AM  
rockingdice
AddOn Author - Click to view AddOns

Forum posts: 9
File comments: 104
Uploads: 4
Originally Posted by BigM
Get this error when I sell to guild.

Checking type on argument stringVariablePrefix failed in GetString_lua
stack traceback:
[C]: in function 'GetString'
user:/AddOns/InventoryGridView/adapter.lua:360: in function 'ZO_ItemTooltip_AddMoney'
user:/AddOns/InventoryGridView/adapter.lua:422: in function 'AddCurrency'
user:/AddOns/InventoryGridView/adapter.lua:431: in function 'wrapper'
EsoUI/Libraries/Globals/globalapi.lua:195: in function '(anonymous)'

No errors until I go to sell.
Noted, I'll fix it.
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Unread 09/23/17, 07:14 AM  
rockingdice
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Forum posts: 9
File comments: 104
Uploads: 4
Re: Re: Re: Re: 1.09 Errors

Originally Posted by Baertram
According to the wiki of this addon (see addon description & changelog: https://github.com/rockingdice/AutoC...saver-ismarked) the code for FCOIS marked for deconstructed items should be something like this:

Example from the wiki for FCOIS:
Code:
Example 2

Items matched by:

Marked as Gear1 in FCO Item Saver
Rule:

ismarked("gear_1")

FCOIS is marked with Deconstruction
Code:
ismarked("deconstruction")
Originally Posted by hagermanj
Originally Posted by rockingdice
Originally Posted by hagermanj
After updating to V 1.09 I received the
following errors after adding a new category ( FCO deconstruct) :

Too many anchors processed. Tail of anchor list:
AC_SUBMENU_BAG_SETTINGCombobox3Dropdown->
AC_SUBMENU_BAG_SETTINGCombobox3DropdownBG->
AC_SUBMENU_BAG_SETTINGCombobox3DropdownBGMungeOverlay->
AC_SUBMENU_BAG_SETTINGCombobox3DropdownScroll->
AC_SUBMENU_BAG_SETTINGCombobox3DropdownScrollContents

There were many more, but I just copied the first page.
hmmm.. seems related to the combo box, when did it pop up the warnings?
After I added the new rule to the 'backpack' and changed over to 'bank'.

After I posted the error and I reclogged back in, I no longer receive the error.
Not sure what cleaned it up. The only thing I can think of is that I deleted the new rule ( could not figure out what the FCOItemSaver code is for items marked for deconstruction is ). So I just gave up.
Thank you for your help Baer

It's a rare situation to meet this issue, and it only happens when you click the dropdown control, and not every time, we are working on it.

Also, you can see all available arguments in page:
https://github.com/rockingdice/AutoC...saver-ismarked

There's a section named 'Available Value'

Maybe in the future I'll add some basic descriptions for all the values.
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Unread 09/23/17, 06:03 AM  
hagermanj

Forum posts: 2
File comments: 138
Uploads: 0
Is it possible to sort items in your Craft Bag?
When I am in the Guild Store to sell things from my Graft Bag, it would be nice to sort the items. Just a thought.

This addon has really made be lazy LOL.
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Unread 09/22/17, 10:07 PM  
BigM
 
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Forum posts: 8
File comments: 268
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Get this error when I sell to guild.

Checking type on argument stringVariablePrefix failed in GetString_lua
stack traceback:
[C]: in function 'GetString'
user:/AddOns/InventoryGridView/adapter.lua:360: in function 'ZO_ItemTooltip_AddMoney'
user:/AddOns/InventoryGridView/adapter.lua:422: in function 'AddCurrency'
user:/AddOns/InventoryGridView/adapter.lua:431: in function 'wrapper'
EsoUI/Libraries/Globals/globalapi.lua:195: in function '(anonymous)'

No errors until I go to sell.
Last edited by BigM : 09/22/17 at 10:27 PM.
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Unread 09/22/17, 09:05 AM  
hagermanj

Forum posts: 2
File comments: 138
Uploads: 0
Thanks Baetram. I think I was trying 'deconstruct'.
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