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Updated: 02/19/18 06:39 AM
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Dragon Bones (3.3)
Clockwork City (3.2)
Updated:02/19/18 06:39 AM
Created:01/24/18 02:47 AM
Monthly downloads:2,329
Total downloads:2,336
Favorites:14
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Categories:Beta-version AddOns, TradeSkill Mods
3.3
Daily Alchemy  Updated less than 3 days ago!
Version: 0.9.11
by: Marify [More]



It is a simple add-on to automatically create an Alchemist's Daily Writs.
(Master Writs is also supported)




I am testing it now(not necessarily possible ...)
  • We will respond if requested...
Version: 0.9.10 ---------------
1.changed the number of batch creation steps from 5 to 1


Version: 0.9.10 ---------------
1.Bug fix (French localization)
Fix name variance (pied-de-lutin --> Bolet Lutin)


Version: 0.9.9 ---------------
1.Bug fix (German localization)
Revised Version: 0.9.8 fix again


Version: 0.9.8 ---------------
1.APIVersion: UP to 100022

2.Bug fix (German localization)
Corresponding to unsupported recipe name, there was a leak, so modify keywords.


Version: 0.9.7 ---------------
1.Partial code correction for testing.

2.Bug fix (German localization)
Corresponding to unsupported recipe name, there was a leak, so modify keywords.
A strange code(0xC2) is inserted instead of a space(0x20).

3.Bug fix (French localization)
Corresponding to unsupported recipe name, there was a leak, so modify keywords.
Fix name variance (Poison de ravage --> Poison de Dégâts)


Version: 0.9.6 ---------------
1. Started to support Master request(German and French)

2.Bug fix (English localization)
English localization: Correcting items(-) containing hyphens

3.Bug fix (French localization)
Corrected differences by abbreviated expressions (xxx D' xxxx --> xxx de xxx)

4.Bug fix (Japanese localization)
Fix Greek figures and Arabic numerals mismatch


Version: 0.9.5 ---------------
1. Bug fix
2. German and French language files added (Master request is not supported....)


Version: 0.9.4 ---------------
1. Fixed English language file

Version: 0.9.3 ---------------
1. Bulk Creation function added.
2. Added debug log ON / OFF function
3. Started to support German and French
(Since it is still being tested, the language file was not included in the update)
Optional Files (0)


Archived Files (11)
File Name
Version
Size
Author
Date
0.9.10
54kB
Marify
02/15/18 07:31 PM
0.9.9
54kB
Marify
02/13/18 03:04 AM
0.9.8
54kB
Marify
02/13/18 01:11 AM
0.9.7
54kB
Marify
02/10/18 09:30 PM
0.9.6
54kB
Marify
02/05/18 07:58 PM
0.9.5
54kB
Marify
02/05/18 07:38 AM
0.9.4
51kB
Marify
02/01/18 06:32 AM
0.9.3
51kB
Marify
01/31/18 01:53 AM
0.9.2
50kB
Marify
01/27/18 07:07 AM
0.9.1
5kB
Marify
01/26/18 05:12 AM
0.9
5kB
Marify
01/24/18 02:47 AM


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Unread 02/16/18, 07:01 PM  
Marify
 
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Forum posts: 7
File comments: 19
Uploads: 2
Re: Daily Alchemy settings

Originally Posted by kadidile
First of all I want to say Thank you for creating this addon and any other addons you have worked on, they save the users much time and headaches. Why were the crafting quantity set to 5 to 100 and not 1 to 100, I am doing special writs that require 20 poisons total, that with my perks is only 2 crafted, which actually gives me 32, so i have 12 extra, your settings would craft 80 poisons, 60 more than i need. Is there anyway to change the setting to 1 instead of 5, or even 2 as that would be perfect number for special writs. Thanks in advance for your reply in this matter.
Jim
aka [email protected] Kadidile the White in ESO
Hi!
The reason is that the minimum value is 5, There is no deep meaning. XD

When asked for batch creation, I decided upon a minimum value and step number thoughtlessly.
So it is OK to change the minimum value and step number to 1.

Such change request is glad because it will be very helpful.
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Unread 02/16/18, 10:33 AM  
kadidile

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Daily Alchemy settings

First of all I want to say Thank you for creating this addon and any other addons you have worked on, they save the users much time and headaches. Why were the crafting quantity set to 5 to 100 and not 1 to 100, I am doing special writs that require 20 poisons total, that with my perks is only 2 crafted, which actually gives me 32, so i have 12 extra, your settings would craft 80 poisons, 60 more than i need. Is there anyway to change the setting to 1 instead of 5, or even 2 as that would be perfect number for special writs. Thanks in advance for your reply in this matter.
Jim
aka [email protected] Kadidile the White in ESO
Last edited by kadidile : 02/16/18 at 10:35 AM.
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Unread 02/06/18, 05:18 PM  
Marify
 
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Forum posts: 7
File comments: 19
Uploads: 2
Originally Posted by syzgod
Sorry for my noob question but where can I find this add-on in the game? How can I activate it and setup bulk crafting?
Hi!
[In the game] is either of the following?


A: I want to know how to install add-ons
  1. Please install the add-on manager (Minion) provided on the site here.
  2. After installation, entering "Daily Alchemy" in the search text will find this add-on and you can install it.

B: I installed it but do not know how to check it
  1. Open the system menu (ESC Key)
  2. Select [ADD-ONS] (the 4thd item from the top)
  3. There is Daily Alchemy in the list and it is already installed if it is checked


------------------------
How to set [bulk crafting] after installation is as follows.
  1. Open the system menu (ESC Key)
  2. Select [SETTINGS] (the 2d item from the top)
  3. Select [Addons] (the 9th item from the top)
  4. Select "Daily Alchemy" from the list
  5. Change [Create all the requested items at once] to ON
  6. In [Created quantity], enter the number you want to create at once (5 to 100)
  7. Close the system menu

With this, when you access the craft station at the time of ordering the daily quest
You should create all the requested items at once.
(If possible, we recommend trying with a small number at first. )
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Unread 02/06/18, 09:40 AM  
syzgod

Forum posts: 38
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Sorry for my noob question but where can I find this add-on in the game? How can I activate it and setup bulk crafting?
Last edited by syzgod : 02/06/18 at 09:40 AM.
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Unread 02/05/18, 04:40 PM  
Marify
 
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Originally Posted by Madlark
Originally Posted by Dolgubon
You should just turn it on in the Writ Crafter. The writ crafter will only accept the quest, and withdraw the alchemy items from the bank if they are there, so there shouldn't be any conflicts. The auto closure is actually new on my end. (when you don't have all crafts on) I might make it not close immediately on the second time, however it will definitely close the first time you interact with it. You can also simply turn off the automatic quest dialogue completely, in which case the writ crafter won't automatically start or finish your writs.
Hi! I know, I turned it back on again in DLWC, just wanted to point out the issue exists.
[Bug]
I am sorry that a bug has occurred.

Recently,
Since the request for poison does not come to my character, the test in poison is insufficient ...
Please wait for a while until a request for poison request .


[Quest's automatic orders]
I am still worrying about it,
We are planning to let Quest's automatic orders be left to [Writ Crafter].
(I think that everyone will be using [Writ Crafter], so ...)


One reason is that,
As you taught me, there are concerns that functions duplicate and not working properly.

The next one,
For Japanese environments only, automatic order acceptance of [Writ Crafter] is still not good,
I thought that it was a provisional function until it cured.
(It corrects only by modifying the language file, so we will contact you later.)
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Unread 02/03/18, 10:37 AM  
Madlark

Forum posts: 2
File comments: 76
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Originally Posted by Dolgubon
You should just turn it on in the Writ Crafter. The writ crafter will only accept the quest, and withdraw the alchemy items from the bank if they are there, so there shouldn't be any conflicts. The auto closure is actually new on my end. (when you don't have all crafts on) I might make it not close immediately on the second time, however it will definitely close the first time you interact with it. You can also simply turn off the automatic quest dialogue completely, in which case the writ crafter won't automatically start or finish your writs.
Hi! I know, I turned it back on again in DLWC, just wanted to point out the issue exists.
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Unread 02/01/18, 07:04 PM  
Dolgubon
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Forum posts: 235
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Originally Posted by Madlark
It just decided to craft an infinite amount of Damage Health Poison I instead of Damage Health Poison IX that I needed. Was absolutely fine before the 0.9.4 version.

It's also impossible to grab the alchemy and Provisioning daily quests from the board if Dolgubon's Lazy Writ Crafter is active and "Craft Alchemy" is set to OFF there. It grabs the Enchantment quest then just auto-closes the board dialogue every time.
You should just turn it on in the Writ Crafter. The writ crafter will only accept the quest, and withdraw the alchemy items from the bank if they are there, so there shouldn't be any conflicts. The auto closure is actually new on my end. (when you don't have all crafts on) I might make it not close immediately on the second time, however it will definitely close the first time you interact with it. You can also simply turn off the automatic quest dialogue completely, in which case the writ crafter won't automatically start or finish your writs.
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Unread 02/01/18, 05:43 PM  
Madlark

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It just decided to craft an infinite amount of Damage Health Poison I instead of Damage Health Poison IX that I needed. Was absolutely fine before the 0.9.4 version.

It's also impossible to grab the alchemy and Provisioning daily quests from the board if Dolgubon's Lazy Writ Crafter is active and "Craft Alchemy" is set to OFF there. It grabs the Enchantment quest then just auto-closes the board dialogue every time.
Last edited by Madlark : 02/01/18 at 05:45 PM.
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Unread 01/31/18, 01:56 AM  
Marify
 
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Originally Posted by fantomas
Hello, I've used it a couple of times since 0.9.2 came out and it's now working properly, no longer using up all my ingredients creating multiple different Tinctures. Thank you for the fix.
I am glad that you are pleased !
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Unread 01/29/18, 08:45 PM  
fantomas

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Hello, I've used it a couple of times since 0.9.2 came out and it's now working properly, no longer using up all my ingredients creating multiple different Tinctures. Thank you for the fix.
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Unread 01/28/18, 01:00 AM  
Marify
 
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Originally Posted by kerb9729
Update your changelog.
I'm sorry. I did not know things about changelog.
After the next update, I will write changelog.
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Unread 01/27/18, 11:57 PM  
kerb9729
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Update your changelog.
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Unread 01/27/18, 09:10 AM  
yoco007

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Originally Posted by Marify
Originally Posted by yoco007
Em... I don't know if I'm doing something wrong, but nothing happens when I get the writ and go to alchemy table.
Hi !
1. I upgraded the new version 0.9.2 that fixed the bug, so please try it.
2. Do you have all the materials necessary for craft?
3. Materials with unknown characteristics are not used.
(Internally, looking for combinations from the characteristics the character knows.)

4. If not, there is a possibility of a bug.

Sorry to trouble you, but please tell me the item name.
If you are a master request, please tell me the quest text.
Today's daily was ravage stamina, and yes, I do have all materials and were already used.
I'll see again tomorrow and report.
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Unread 01/27/18, 07:46 AM  
syzgod

Forum posts: 38
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Originally Posted by Marify
Originally Posted by syzgod
Originally Posted by Marify
Originally Posted by syzgod
Good news it's compatible with them. Bad news it can't craft multiple times. I usually craft 10 items so I only have to check Alchemy every 10th-11th day.
The purpose of bulk creation, Practice for Alchemy Skills UP?
Is the function you are looking for below?
  1. Access to Alchemy Station
  2. Select the potion to be created (a product not related to the craft request)
  3. Specify quantity
  4. Execution
    => Repeat creation automatically until the specified number is reached

If so,
I will modify this add-on and consider creating a plugin for PotionMaker. 
Something like that. At the moment I'm using potion maker then select the quest related potion for daily writ then with the Multicraft add-on I setup 10 potions for example so it will aitocraft 10 potions. But it does not select the writ potion automatically nor setup 10.

Now, this function is being created.
Please wait a little more. 
Looking forward to see it. Can it be added for the Daily Provisioning aswell?
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Unread 01/27/18, 07:37 AM  
Marify
 
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Originally Posted by syzgod
Originally Posted by Marify
Originally Posted by syzgod
Good news it's compatible with them. Bad news it can't craft multiple times. I usually craft 10 items so I only have to check Alchemy every 10th-11th day.
The purpose of bulk creation, Practice for Alchemy Skills UP?
Is the function you are looking for below?
  1. Access to Alchemy Station
  2. Select the potion to be created (a product not related to the craft request)
  3. Specify quantity
  4. Execution
    => Repeat creation automatically until the specified number is reached

If so,
I will modify this add-on and consider creating a plugin for PotionMaker. 
Something like that. At the moment I'm using potion maker then select the quest related potion for daily writ then with the Multicraft add-on I setup 10 potions for example so it will aitocraft 10 potions. But it does not select the writ potion automatically nor setup 10.

Now, this function is being created.
Please wait a little more. 
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