Quantcast
Download
(6 Kb)
Download
Updated: 02/20/18 11:26 AM
Compatibility:
Dragon Bones (3.3)
Updated:02/20/18 11:26 AM
Created:02/15/18 10:08 AM
Monthly downloads:42
Total downloads:455
Favorites:5
MD5:
reMasquerade
Version: 1.2
by: glorinand [More]
An update of the original Masquerade Addon. It is updated for the Dragon Bones update and includes additional functionality, such as support for:
* vanity pets,
* mounts,
* mount visual settings (hide stamina upgrade, ...)
* outfits
* ...

v. 1.1: fixed a thing that I accidentally mixed up when working on another addon. the addon now actually works again
v. 1.2: now I forgot to uncomment a section, which saves the equipped outfit; obviously I cannot be trusted around this source code...
Optional Files (0)


Archived Files (2)
File Name
Version
Size
Author
Date
1.1
6kB
glorinand
02/18/18 03:52 AM
1.0
6kB
glorinand
02/15/18 10:08 AM


Post A Reply Comment Options
Unread 05/30/18, 11:55 PM  
RavenMind
 
RavenMind's Avatar

Forum posts: 0
File comments: 153
Uploads: 0
Hello. Just curious if this add-on is going to be updated for Summerset. Thanks!
Report comment to moderator  
Reply With Quote
Unread 05/19/18, 03:12 PM  
xepla
 
xepla's Avatar

Forum posts: 0
File comments: 18
Uploads: 0
Is there any way to "update"/modify a set without having to delete & re-bind it?
Report comment to moderator  
Reply With Quote
Unread 05/09/18, 01:09 PM  
Granpafishy

Forum posts: 18
File comments: 29
Uploads: 0
Originally Posted by opaj
@Granpafishy -- I'm afraid I don't 100% follow your advice. I'm not sure what a csavepam is, and saving a set with the Hide Your Helm hat on did not let me save my outfit as "no outfit".

I ended up hopping into the code and making two changes:
1. When saving a set, it saves your outfit as outfit '0' if you aren't wearing one.
2. When equipping a set, it checks to see if outfit == 0. If so, it runs "UnequipOutfit()" instead of "EquipOutfit(X)".

It took some trial and error, as I haven't used lua before, but it seems to be working now. Hopefully the mod author can implement this change in the future. =)
I apologize for that. It was a command with the older Masquerade. But if you've found a work around, then all is good.
Report comment to moderator  
Reply With Quote
Unread 04/29/18, 03:39 AM  
opaj

Forum posts: 0
File comments: 6
Uploads: 0
@Granpafishy -- I'm afraid I don't 100% follow your advice. I'm not sure what a csavepam is, and saving a set with the Hide Your Helm hat on did not let me save my outfit as "no outfit".

I ended up hopping into the code and making two changes:
1. When saving a set, it saves your outfit as outfit '0' if you aren't wearing one.
2. When equipping a set, it checks to see if outfit == 0. If so, it runs "UnequipOutfit()" instead of "EquipOutfit(X)".

It took some trial and error, as I haven't used lua before, but it seems to be working now. Hopefully the mod author can implement this change in the future. =)
Report comment to moderator  
Reply With Quote
Unread 04/22/18, 08:45 AM  
Granpafishy

Forum posts: 18
File comments: 29
Uploads: 0
Originally Posted by opaj
I'm quite enjoying this take on the addon! I have noticed one oddity, however.

It isn't able to save/equip sets in which you have no outfit equipped. I tried saving such a set, and got this result in my saved variable file:
I found a slight workaround to this issue. If you equip the 'Hide Your Helm' in the Collections->Hats and save it (in my case I did a csavepam), it does allow you to have a "non-outfit/costume" set to put on.
Report comment to moderator  
Reply With Quote
Unread 04/18/18, 12:33 AM  
opaj

Forum posts: 0
File comments: 6
Uploads: 0
I'm quite enjoying this take on the addon! I have noticed one oddity, however.

It isn't able to save/equip sets in which you have no outfit equipped. I tried saving such a set, and got this result in my saved variable file:

Code:
        ["gear"] = 
        {
            [16] = 0,
            [17] = 1438,
            [18] = 0,
            [3] = 0,
            [4] = 0,
            [2] = 2,
            [14] = 0,
            [9] = 1234,
            [10] = 0,
            [11] = 0,
            [12] = 0,
            [13] = 521,
            ["mountUpgrades"] = 
            {
                [8] = "0",
                [9] = "0",
                [7] = "0",
            },
            [15] = 0,
        },
As an experiment, I tried adding a null outfit value to this saved set. Unfortunately, switching to the set after the change this just resulted in a minor error message that the selected outfit was invalid.

Code:
        ["gear"] = 
        {
            [16] = 0,
            [17] = 1438,
            [18] = 0,
            [3] = 0,
            [4] = 0,
            [2] = 2,
            [14] = 0,
            ["outfitIndex"] = 0,
            [9] = 1234,
            [10] = 0,
            [11] = 0,
            [12] = 0,
            [13] = 521,
            ["mountUpgrades"] = 
            {
                [8] = "0",
                [9] = "0",
                [7] = "0",
            },
            [15] = 0,
        },
Is there any way we could get support for sets that have no outfit selected? Thank you in advance for your answer!
Report comment to moderator  
Reply With Quote
Unread 02/28/18, 02:21 PM  
WfD Temp Account

Forum posts: 0
File comments: 34
Uploads: 0
this isn't quite within the scope of the original masquerade but it does give people options if they want them

personally i'd be bothered by having pets/mounts tied to my outfits (i consider those to be separate things), but if people want them then they have this as an option

however, what i will say is that i've made updates to masquerade

you can find them in the comments section. i can't update my addons any more. i was mysteriously locked out of them without any warning or notification. shrug

you might want to diff the code and include the updates

it fixes some bugs. the slash handler/idle animations code is very different in my newer version. idle animations support is much better
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: