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Summerset (4.0)
Updated:07/15/18 06:46 AM
Created:05/13/18 04:42 AM
Monthly downloads:150
Total downloads:290
Favorites:7
MD5:
4.0
Currency Manager  Updated this week!
Version: 1.5.0
by: Onigar [More]
This provides a simple to use interface to control the bankable currencies and the amount you want to hold in each of your characters bag,
  • Gold
  • Tel Var Stones
  • Alliance Points
  • Writ Vouchers

Planned:
Add optional/configurable warning for nearing the Maximum for Transmute Crystals
add localisation
add thousand separator (9,999) to chat messages
Cosmetic: combine common code sections


Supplementary:
This is based on the discontinued (2014) addon "ABnC Gold Manager" by Serunati.

I had been thinking to expand Currency Manager to include management of common items kept in a players bag but have now decided it is cleaner to do this in a new and separate addon.
1.5.0
Added control for Account Wide Settings.
Both Character settings and Account Wide settings are maintained separately so if you return to character settings then you have all as it was before Account Wide was selected.

1.4.0
editbox tooltips now work, typo found
The Default setting for all 4 Currency Transfer Rules is now set to "None".
This means on installation of the addon it will remain passive until you define the rule settings.

1.3.0
Clearer chat message text when withdrawing and not enough of a currency in bank
added website link on addon Settings page
Replaced all strings in main lua file in preparation for localisation

1.2.0
Initial Release for ESOUI/Minion
API 100023 "Summerset".

Note: Version = MajorVersion.MinorVersion.MiniFixes
Optional Files (1)
File Name
Version
Size
Author
Date
Type
18.07.21
90kB
07/20/18 09:21 PM
Patch


Archived Files (3)
File Name
Version
Size
Author
Date
1.4.0
31kB
Onigar
07/11/18 01:01 PM
1.3.0
35kB
Onigar
05/16/18 03:26 AM
1.2.0
35kB
Onigar
05/13/18 04:42 AM


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Unread Today, 09:25 PM  
Ek1
 
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Forum posts: 3
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Originally Posted by Onigar
I am always open to suggestions. What extra functionality are you proposing.

btw I don't have a Git Repo.

Edit: I just looked up Bank Balancer and I read you description of the addon describing the concept of balancing half your gold between the account characters however this is not a feature I am looking to introduce into Currency Manager. If you still have suggestions then that's fine
Well, I added the feature already :-D plus I cleared up code, cleaned the UI, removed some empty funktion calls and slimmed it bit down. What i did not do was adding localization for the parts I added as I am short of time and will most likely be short of connection for good deal of time for.
I hope you could & would either use the changes I made and help with localization or give your blessing for my code use but I would really like to see us work under the same name as Currency manager is brilliant name.
I pushed a git repo about it and I would like to add you there so we could work on it? I tossed my work as optional patch for the original.

That said, I am working on ToolManager that would do preaty much the same thing but with lockpicks, soul gems, repair kits and key fragments. As i understood, you are also interested to do such but sadly I can only contribute after geting back to shore.
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Unread 07/18/18, 09:38 PM  
Onigar
 
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Originally Posted by Ek1
I have almost identical funktions as your add-on and some more, except there is some differences in implementation though. I also like your add-on's name more as its more precise than my BankBalancer. What would you say if I make a edit and send it to you? Or do you have a git repo for it?
I am always open to suggestions. What extra functionality are you proposing.

btw I don't have a Git Repo.

Edit: I just looked up Bank Balancer and I read you description of the addon describing the concept of balancing half your gold between the account characters however this is not a feature I am looking to introduce into Currency Manager. If you still have suggestions then that's fine
__________________
Addons:
Currency Manager: http://www.esoui.com/downloads/info1998
Last edited by Onigar : 07/18/18 at 11:50 PM.
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Unread 07/17/18, 08:35 AM  
Ek1
 
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I have almost identical funktions as your add-on and some more, except there is some differences in implementation though. I also like your add-on's name more as its more precise than my BankBalancer. What would you say if I make a edit and send it to you? Or do you have a git repo for it?
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Unread 06/14/18, 06:20 PM  
RedAsKetchum

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Re: Re: Re: Re: Soul Gems?

Please do! Bank Manager Revived used to do this, but the author seems to have abandoned it. Maybe you could carry on his work? It was updated till March 2018. Just missing the summerset update and some tips another addon dev pointed out in the comments.
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Unread 06/12/18, 03:24 PM  
cag_dk

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Re: Re: Re: Re: Soul Gems?

Originally Posted by Onigar
Originally Posted by cag_dk
Neither are over half the items on your 'to-do list' so that argument is not valid
I agree and my approach will be to have a separate Addon to manage Bag Items and the transfer to/from the Bank rather than messing up the clean concept of this Addon.

The TODO list will be amended.
Fair enough, and the addon is doing that job perfectly.

Shifting the to-do list into a separate addon is probably the best approach
May I direct your attention towards "bank manager revived" for ideas or Warnings
Last edited by cag_dk : 06/12/18 at 07:17 PM.
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Unread 06/12/18, 02:18 AM  
Onigar
 
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Re: Re: Re: Soul Gems?

Originally Posted by cag_dk
Originally Posted by Marazota
Originally Posted by cag_dk
Could you also implement # of both empty and filled soul gems?
its not currency
Neither are over half the items on your 'to-do list' so that argument is not valid
I agree and my approach will be to have a separate Addon to manage Bag Items and the transfer to/from the Bank rather than messing up the clean concept of this Addon.

The TODO list will be amended.
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Unread 06/11/18, 09:17 AM  
cag_dk

Forum posts: 5
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Re: Re: Soul Gems?

Originally Posted by Marazota
Originally Posted by cag_dk
Could you also implement # of both empty and filled soul gems?
its not currency
Neither are over half the items on your 'to-do list' so that argument is not valid
Last edited by cag_dk : 06/11/18 at 05:39 PM.
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Unread 06/05/18, 04:12 AM  
Marazota

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Re: Soul Gems?

Originally Posted by cag_dk
Could you also implement # of both empty and filled soul gems?
its not currency
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Unread 06/05/18, 04:05 AM  
cag_dk

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Soul Gems?

Could you also implement # of both empty and filled soul gems?
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