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Wolfhunter (4.1)
Updated:09/22/18 12:04 PM
Created:07/07/18 09:57 AM
Monthly downloads:1,583
Total downloads:3,866
Favorites:14
MD5:
4.1
Zygor Guides ESO Leveling Guide (Community)  Updated less than 3 days ago!
Version: 233
by: Hydra9268 [More]
09/22/18 Changelog 233
- Enabled ZO_WorldMap_UpdateMap(). This function is required to change the step "X" on the map to match the current step.

09/17/18 Changelog 232
- Removed Wolfhunter data
- Changed the map marker "X" icon to a "?" icon
- Misc code cleanup
- Disabled ZO_WorldMap_UpdateMap() as this created friction with other Addons like Bandit UI

09/07/18 Changelog 225
- Updated API version for Wolfhunter DLC

----

Original guide authored by Zygor Guides
Summerset guide authored by Hydra9268
Minor bug fixes and improvements by Hydra9268

On March 23, 2018, Zygor Guides announced that they would end support for their ESO guide. Later, via answers given on the forums, they confirmed they would not add a leveling guide for Summerset. Their guide is Public Domain with Zygor's blessing for the community to create guides. So I took it upon myself to create a Summerset guide for the ESO community.

Please note, I can provide some support for existing bugs. However, please remember that I did not author the tool nor those other guides, so my experience is limited to the Summerset guide. But I will try to patch up where possible.

* Project's homepage
* Zygor Guides ESO homepage
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Archived Files (3)
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Author
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232
3MB
Hydra9268
09/17/18 10:41 PM
225
15MB
Hydra9268
09/07/18 03:35 AM
214
14MB
Hydra9268
07/07/18 09:57 AM


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Unread 09/17/18, 10:46 PM  
Hydra9268
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Forum posts: 10
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Hi. I've posted a recent update that includes disabling the GuideHandling.ZO_WorldMap_UpdateMap function call. Since Zygor no longer supports the addon -- and I'm the only person working on it -- I rely on all of you awesome people to help me make the addon better. Thanks!
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Unread 09/16/18, 09:50 AM  
Katraz

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Originally Posted by Katraz
I commented out
Line 287 ZO_WorldMap_UpdateMap()
from GuideHandling.lua and it stopped doing it.


Originally Posted by Jadax
Ok thanks for the updates, but which lines did you edit to remove that annoying map pop-up every time a new step is achieved in zygor?

The thing is, this doesn't happen on another minimap I use (e.g. votan's minimap).
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Unread 09/16/18, 07:00 AM  
Jadax

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Ok thanks for the updates, but which lines did you edit to remove that annoying map pop-up every time a new step is achieved in zygor?

The thing is, this doesn't happen on another minimap I use (e.g. votan's minimap).
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Unread 09/15/18, 09:20 PM  
Katraz

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ZO_WorldMap_RefreshAllPOIs() seems to accomplish the map update without cycling the map.


Originally Posted by Katraz
Ahh - now I understand - it is using the map opening to change the waypoint X.
Gotta be a way to do that without opening the map... that's annoying


Originally Posted by Katraz
I commented out
Line 287 ZO_WorldMap_UpdateMap()
from GuideHandling.lua and it stopped doing it.


Originally Posted by Katraz
Spoke with Bandit UI designer - says its an issue with the Quest tracker (zygor). Not his problem :-(


Originally Posted by Jadax
Not sure if this addon issue or Bandits UI, but whenever a task is done then it opens up the map to show where the next x is - this gets very annoying very fast as I have to press the map button twice to minimize it.

Any way to fix this?
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Unread 09/15/18, 08:08 PM  
Katraz

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Ahh - now I understand - it is using the map opening to change the waypoint X.
Gotta be a way to do that without opening the map... that's annoying


Originally Posted by Katraz
I commented out
Line 287 ZO_WorldMap_UpdateMap()
from GuideHandling.lua and it stopped doing it.


Originally Posted by Katraz
Spoke with Bandit UI designer - says its an issue with the Quest tracker (zygor). Not his problem :-(


Originally Posted by Jadax
Not sure if this addon issue or Bandits UI, but whenever a task is done then it opens up the map to show where the next x is - this gets very annoying very fast as I have to press the map button twice to minimize it.

Any way to fix this?
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Unread 09/15/18, 07:24 PM  
Katraz

Forum posts: 0
File comments: 7
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I commented out
Line 287 ZO_WorldMap_UpdateMap()
from GuideHandling.lua and it stopped doing it.


Originally Posted by Katraz
Spoke with Bandit UI designer - says its an issue with the Quest tracker (zygor). Not his problem :-(


Originally Posted by Jadax
Not sure if this addon issue or Bandits UI, but whenever a task is done then it opens up the map to show where the next x is - this gets very annoying very fast as I have to press the map button twice to minimize it.

Any way to fix this?
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Unread 09/15/18, 03:06 PM  
Katraz

Forum posts: 0
File comments: 7
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Spoke with Bandit UI designer - says its an issue with the Quest tracker (zygor). Not his problem :-(


Originally Posted by Jadax
Not sure if this addon issue or Bandits UI, but whenever a task is done then it opens up the map to show where the next x is - this gets very annoying very fast as I have to press the map button twice to minimize it.

Any way to fix this?
Last edited by Katraz : 09/15/18 at 03:06 PM.
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Unread 09/15/18, 02:44 AM  
Jadax

Forum posts: 5
File comments: 32
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Not sure if this addon issue or Bandits UI, but whenever a task is done then it opens up the map to show where the next x is - this gets very annoying very fast as I have to press the map button twice to minimize it.

Any way to fix this?
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Unread 09/07/18, 09:36 AM  
Perdomo

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Re: patch notes?

Originally Posted by Perdomo
Curious what changed in the new version. Thanks in advance.

Nevermind I guess I can see it here... https://github.com/Hydra9268/ZGESO
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Unread 09/07/18, 09:32 AM  
Perdomo

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patch notes?

Curious what changed in the new version. Thanks in advance.
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Unread 08/24/18, 11:58 AM  
Lakes

Forum posts: 4
File comments: 16
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Originally Posted by FreakshowW
Originally Posted by Meruem
I am getting terrible hard ~1-2 second game freezes with this addon enabled. since the 4.1 patch I think

nevermind it was master merchant + this addon. I disabled master merchant and now just how the zgeso and it is smooth
I have the same problem. I have frezzes in battles or walking the map. I've already disabled all addons leaving only Zygor and the problem continues T.T In previous versions I did not have this problem...

Congratulations Hydra9268 for continuing this addon, I hope you can solve most of the problems ...
I have always had freezes upon map changes even when using the actual paid Zygor addon.
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Unread 08/24/18, 11:06 AM  
Lakes

Forum posts: 4
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What does this error mean?

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Unread 08/20/18, 02:13 AM  
FreakshowW

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Originally Posted by Meruem
I am getting terrible hard ~1-2 second game freezes with this addon enabled. since the 4.1 patch I think

nevermind it was master merchant + this addon. I disabled master merchant and now just how the zgeso and it is smooth
I have the same problem. I have frezzes in battles or walking the map. I've already disabled all addons leaving only Zygor and the problem continues T.T In previous versions I did not have this problem...

Congratulations Hydra9268 for continuing this addon, I hope you can solve most of the problems ...
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Unread 08/18/18, 10:13 PM  
Meruem

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I am getting terrible hard ~1-2 second game freezes with this addon enabled. since the 4.1 patch I think

nevermind it was master merchant + this addon. I disabled master merchant and now just how the zgeso and it is smooth
Last edited by Meruem : 08/18/18 at 10:58 PM.
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Unread 07/30/18, 12:43 PM  
Hydra9268
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Forum posts: 10
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Re: Thanks and a feature request.

Originally Posted by Perdomo
Feature Request:
One thing I never understood about the addon is that it X's out all undiscovered POIs. Other addons show exactly what icon represents the type of POI but colored black to show undiscovered. This addon takes precedence over the others and gives no way of disabling that behavior.

Would it be possible to add the ability to disable that or just remove it from the addon as a feature request?
I also noticed this too.

This one might be a bit trickier to resolve because several of the core Tamriel guides (including the DLCs and Morrowind) incorporate sky shards and books. So I'd first need to remove these side achievements from the guides, then deprecate and remove the code. It is doable, but, as you might guess, could take a while to complete. Alternatively, there might be a way to insulate the code that handles sky shards and books so that it doesn't interfere with other add-ons.

Let's say if I work on this it would happen after the Craglorn guide.
Last edited by Hydra9268 : 07/30/18 at 12:48 PM.
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