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Updated: 08/15/18 11:03 PM
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Wolfhunter (4.1)
Summerset (4.0)
Updated:08/15/18 11:03 PM
Created:08/07/18 07:17 PM
Monthly downloads:164
Total downloads:190
Favorites:10
MD5:
Categories:Group, Guild & Friends, Raid Mods
4.1
Lilith's Group Manager  Updated Today!
Version: 1.1.2
by: Drummerx04 [More]
As a spiritual successor to AutoInvite, LGM is designed to fit the needs of a many different raid leaders. It offers greater customization, and has a focus on bringing transparency to the process of forming groups in a concise and easy to use format.

The LGM interface is connected to the in-game Group Window, and can be selected from the List on the left of the same window. LGM is further split into Invite, Raid, and Death panels accessible from the Menu Bar at the top of the LGM window. (See Images)

Here's a tutorial video I threw together for the people who like to see things:


Features:
  • Chat Scan invites - Specify multiple invite strings for each guild, zone, and whispers. Each alphanumeric word entered into each field will scan incoming chat messages for any of those words that appear anywhere in the chat message. (See Images)
  • Invite Feedback - The response to your group invites will no longer beep at you and appear in the upper right briefly. The responses are now a part of the invite panel and remain there until you reload ui, clear the list, or crash to desktop. Any invite that does not go through for any reason can be resent with a simple button click.
  • Raid Groups - You can now form raid groups ahead of time and batch invite them at your leisure. New members are added to the raid group by right clicking their name from the Vanilla Group List, Friends List, or Guild Roster and selecting the new option "Add to Raid Group" from the resulting menu. Multiple Raid Groups are supported.
  • Active Invite Lists - Each list provides can mark a member as "active" or "inactive" by simply left clicking on their respective entry in LGM. This allows them to stay in the Raid or Invite lists, but they will be skipped by the batch invite features. This feature is designed for raid groups that have regular filling players in addition to the standard 12 man group.
  • Re-invites - Everyone that enters your group (or is sent an invite by you) is added to the LGM invite list until removed by a reset, clear, crash etc. Any failed invites for any reason can be resent together with the batch invites. This is also a defacto group reform feature. Simply disband, and then batch invite the group again. This even works if you were not initially the group leader.
  • Track Online Status - As visible in the images, the online status of your raid groups are easily visible from the Raid Panel so you always know who to yell at for being absent with a simple glance.
  • Invite those hiding offline - This is almost an accidental feature, but the raid batch invites can catch people hiding offline. None can hide from the Raid Leader!
  • Death Recap - Tracks and saves the total deaths and cause of death for all nearby group members (and yourself). Death recaps can be viewed in a clean and orderly fashion from a standalone panel within LGM with a breakdown of what killed who and how often. There are multiple ways to share death info via group chat. Check the tooltip on the button in the Deaths Panel.

Slash Commands
  • /lgm c|clear - Clear the stored death recap info
  • /lgm s|summary - Populate group chat with the current display in the death panel (order and format are based on the list in the Death Panel)
Version 1.1.2
  • Fixed row highlighting for all lists
  • Improved death tracking (now also tracks pvp related deaths)
  • Fixed crashes related to groupfinder/bgs
  • Added group functionality to key bind strip
  • Added group related options to the invite list
  • Added dialog box to disband button
  • Saved Variables are now bound to account name rather than character name. This means your previously saved raids are now lost unless you edit your savedVars "GroupManager.lua" file
  • If you are feeling adventurous, you can save your raid lists by finding your character settings in the saved variables and changing the character name to "$AccountWide" before loading the game
  • Wolfhunter API Update

Version 1.1
  • Added Death Panel and death tracking/sharing
  • Added preliminary Leader handling on the Invite Panel
  • Added /lgm c and /lgm s slash commands
Post A Reply Comment Options
Unread 08/11/18, 05:50 AM  
Drummerx04
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Forum posts: 14
File comments: 20
Uploads: 4
Re: cool story

Originally Posted by mendisabal
looks amazing
Thanks! Still a few bugs to fix, but I like to think I made something useful this time.
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Unread 08/11/18, 03:59 AM  
mendisabal

Forum posts: 3
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cool story

looks amazing
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Unread 08/11/18, 12:41 AM  
Drummerx04
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Forum posts: 14
File comments: 20
Uploads: 4
Originally Posted by SlippyCheeze
Originally Posted by Drummerx04
Originally Posted by SlippyCheeze
Would you mind adding a changelog for updates? That'd be helpful for those of us following along.
Sure thing... I just need to figure out how to do that again lol
haha! since I just learned, when you post an update, you can select the "changelog" tab ... either above or below the editor. don't recall which. anyway, select it, the default is the "description", and then you can edit that as well. there is a donation tab as well.
Awesome, found it!
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Unread 08/10/18, 06:42 PM  
SlippyCheeze
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Originally Posted by Drummerx04
Originally Posted by SlippyCheeze
Would you mind adding a changelog for updates? That'd be helpful for those of us following along.
Sure thing... I just need to figure out how to do that again lol
haha! since I just learned, when you post an update, you can select the "changelog" tab ... either above or below the editor. don't recall which. anyway, select it, the default is the "description", and then you can edit that as well. there is a donation tab as well.
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Unread 08/10/18, 05:33 PM  
Drummerx04
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Forum posts: 14
File comments: 20
Uploads: 4
Originally Posted by SlippyCheeze
Would you mind adding a changelog for updates? That'd be helpful for those of us following along.
Sure thing... I just need to figure out how to do that again lol
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Unread 08/10/18, 05:29 PM  
SlippyCheeze
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Forum posts: 23
File comments: 124
Uploads: 1
Would you mind adding a changelog for updates? That'd be helpful for those of us following along.
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