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Shadows of the Hist (2.5)
Updated:08/02/16 06:50 AM
Created:04/16/14 08:20 PM
Downloads:331,383
Favorites:697
MD5:
2.5
AI Research Grid  Popular! (More than 5000 hits)
AI Research Grid allows you to quickly and easily see which traits you have researched for Blacksmithing, Clothing & Woodworking, wherever you are in the world

Features:
  • Support for viewing multiple characters on the same account!
  • Shows which motifs/styles you have learned on each character.
  • Shows a timer for research on ALL characters (not just the one you're logged in as).
  • Can display all known traits as a composite (ALL Mode)
  • Can display how to update a character (Relative Mode)
  • Shows Chapters known for chapter based traits.


To open/close the addon, either type the command "/airg" or preferably open the Keybindings set-up and set a key to toggle the addon on/off.

When the addon main window appears, you will see icons at the top-left of the window, representing Blacksmithing, Clothing & Woodworking.

You will also see a dropdown box at the top-right that allows you to select the character to view. The data on other characters will be up-to-date as of the last time you logged out on that character. This means you need to login each character before their data will display.

Click on the icon for the craft profession you wish to see information on.

A table will be displayed, showing which traits you have researched for each item type.
  • Green check - you have researched this trait.
  • Red cross - you have not researched this trait.
  • Blue hourglass - you are currently researching this trait.

There are also a series of icons across the bottom of the addon, showing which styles/motifs each character knows.

-- You can hover over the icon of an item type if you're not sure what it is (daggers & swords look kinda similar).

You can find the answer to: "Which item/traits am I still missing across all characters?"
Do this by scrolling to the Virtual Character "#ALL". The missing traits will show an X. You may need to trade for these.

At some time, you will need to update your master crafters with traits that are known from your crafting mules.
Log in to the mule and select your master crafter destination.
Click on "Set relative to:" and the grid will now show items/traits that your logged in character can craft that the selected character can research. If the tick is dull red, the selected character is currently researching another item of that type and can't immediately research another, even if a research slot is available.


A quick note that the addon Research Assistant by ingeniousclown provides some great functionality that works alongside this addon, showing you which items in your inventory can be used for research.

Setting up a Keybinding

To set-up this addon so that you can toggle it off/on with a single key, follow these instructions:
  1. Hit the escape key to bring up the system menu.
  2. Select the Keybindings section within CONTROLS
  3. Scroll down the list of keybindings in the main window until you find the one for AI Research Grid.
  4. Click on the [Not Bound] box and follow the instructions to bind a key (in the screenshot I have bound the [ key).

Background

There had been so many times that I was in the middle of something and someone in my guild would ask in guild chat, "Can anyone make me an infused robe?" and the only way I could check was either to visit a Clothing workbench or to keep a spreadsheet/page of notes to remember.

So, several hours later, this addon was born --StormKnight

A big thank you to all those who have contributed with ideas and feedback.

Special mention goes to the following:
Krysstof - ideas for the code used to implement timers.
rkuhnjr -- for the Dwemer motif patch.
garkin for the improved Dwemer motif patch
Motar for the French Translation
scinutz for Glass, Xivkyn motifs and Ancient Orc.
v4.1 (Ayantir)
=====
- Fix for a bug for new characters introduced by last version

v4 (Ayantir)
=====
- A complete style now appears without color modification
- A partial researched style now appears in yellow
- A non started researched style now appears in red
- All styles are now dysplaying their trait stone as icon
- Added SoH new styles and added a 2nd line for styles with chapters.
- Addon now autoupdate when learning (or unlearning) a skill booster of research
- Fixed ESO+ bonus being ignored for researchs and causing incorrect timers
- Characters not logged since a new sytle addition now display those new styles as unlearned
- Upated API & LibAddonMenu

v3.6 (Ayantir)
=====
- Fixed Relative Mode
- Finished researchs on a caracter now appears as completed even if the selected character hasn't been logged

v3.5 (Ayantir)
=====
- API Bump
- Clean of the code behind
- Added DB Styles
- Chaptered Styles have now the icon of their material
- Fix for users switching their UI language. You'll need to relog your characters in order to rebuild the "#ALL" merged array.
- Fix when learning a complete book of style divided into chapters


2016-02-24 v3.4.0
New Feature
Thieves Guild DLC
Bug Fix
Internal Refactoring of Styles

2016-02-30 3.3.10
New Feature
None
Bug Fix
Adjust Motif bar Colours
New Screenshots

2015-11-08 3.3.9
New Feature
None
Bug Fix
Incorrect initialisation of Styles

2015-11-03 3.3.8
New Feature
API Bump
Bug Fix
None

2015-10-25 3.3.7
New Feature
Akaviri and Mercencary Akaviri by scinutz
Bug Fix
None


2015-10-14 v3.3.6
New Feature
None
Bug Fix
Fix type causing typo in on line 561

2015-10-13 v3.3.5
New Feature
None
Bug Fix
Styles not displaying correctly. Log in to all chars to load correct data.


2015-10-10 v3.3.4
New Feature
None
Bug Fix
Crash on display of #ALL

2015-10-10 v3.3.3
New Feature
Ancient Orc by scinutz
Bump the version in his/her honour! (again)
Bug Fix
Nil

2015-09-29 v3.3.1
New Feature
Glass and Xivkyn by scinutz
Bump the version in his/her honour!
Bug Fix
Nil

2015-09-02 v3.2.16
New Feature
Nil
Bug Fix
Fix tooltip crash on researching item


2015-09-01 v3.2.15
New Feature
Nil
Updated Version String. API Bump for 1.7
Bug Fix
None

2015-08-31 v3.2.14
New Feature
Nil
Updated Version String.Updated libraries
Bug Fix
None

2015-08-31 v3.2.13 Not released
New Feature
Tooltips for known item (Green tick) showing "Trait Item"
Updated Version String.
Bug Fix
None

2015-08-23 v3.2.12
New Feature
Dialog will close on Esc
Updated Version String.
Bug Fix
None

2015-06-19 V3.2.11
New Feature
None
Updated Version String.
Bug Fix
Styles for multiple chars sometimes causing crash. "user:/AddOns/AIResearchGrid/AIResearchGrid.lua:563: attempt to index a nil value"


2015-05-05 V3.2.10
New Feature
None
Updated Version String.
Bug Fix
Dwemer style not being show correctly for #ALL

2015-05-03 V3.2.9
Fix possible crash with empty styles


2015-05-02 V3.2.8
somedays I should just stay in bed

2015-05-02 V3.2.7
New Feature
None
Bug Fixed
If swapping between languages, might remember localised "ALL" as a real char.

Updated Version String.

2015-04-20 V3.2.6
New Feature
French Translation Added
Updated Version String.
Bug Fixed
None

2015-03-06 V3.2.5
New Feature
None
Updated Version String.
Updated API for 1.6
Bug Fixed
None

2015-02-24 V3.2.4
New Feature
None
Updated Version String.
Bug Fixed
Update of Libaddon Menu to 17. This should make it work better with 1.6, Thanks Garkin
HOWEVER! Until all other addon authors update their code you may get a warning message.
The libAddonMenu entry on the wiki has the following:
=============
If you came here because a message in chat told you so,
then you are using an outdated addon that relies on an older version of LAM-2.0 which might not be compatible with ESO update 6.
But no need to panic. There are a few things you can do in order to get it to work again:

Update your addons. Maybe the author already fixed the problem.
Try to find out which addon uses the outdated version and ask for help in the comment section.
Ask for help in our comment section.
Replace LibAddonMenu-2.0 in all your addons with the newest version.
=============


2015-01-21 V3.2.3
New Feature
None
Updated Version String.
Bug Fixed
Argonian Style Icon Corrected. Thanks Kevinmon

2015-01-12 V3.2.2
New Feature
None
Updated Version String.
Bug Fixed
Styles are now listed in Numeric (book) order rather than by Alpha. Thanks Amaryl.

2015-01-08 V3.2.1
New Feature
The Style Motif for Dwemer now shows something useful. Thankyou Garkin.
The #All functionality for this hasn't been updated though.
Updated Version String.
Bug Fixed
None

2015-01-05 V3.1.11
New Feature
None
Bug Fixed
When you delete character data (using the Settings Dialog), it now removes that char from the UI, thank you Garkin
Updated Version String.

2015-01-05 V3.1.10
New Feature
Traits now also show the total for that skill.
Bug Fixed
Nil: Attempt to get it to ReloadUI() automatically after deleting a character's data, doesn't work for reasons unknown.
Updated Version String.

2014-12-18 V3.1.9
New Feature
None
Bugs Fixed
Updated version string.

2014-12-18 V3.1.8
New Feature
None
Bugs Fixed
Fixed DE translation, Thankyou Baertram!

2014-12-14 Not released
Cleanup. #ALL and current player name removed from the delete character dropdown (Addon Menu), rather than being there but giving an error.

2014-12-12 V3.1.7
New Feature
None
Bugs Fixed
Styles not showing highlighted on first load. Disabled tooltips causing error. Updated LibAddonMenu to 2.0.r16

2014-12-12 V3.1.6
New Feature
None
Bugs Fixed
None
Other
doc folder added, prepared for better localisation, set up for git on esoui

2014-12-09 V3.1.5
New Feature
Show Dwemer Motifs (not tested, the author doesn't have any) by rkuhnjr
Bugs Fixed
None

2014-12-05 V3.1.4
New Feature
Localization files now used for relative button, but translations not provided
Bugs Fixed
None
Note: this file does not have a txt extension, for good reason!

2014-12-05 V3.1.2
New Feature
None
Bugs Fixed
Deleting character data for selected char caused crash
In relative mode, scrolling through chars would not update for completed research.

2014-12-05 V3.1
New features
If using the relative mode but the destination character is already researching that item, the icon will be a dull red tick.
Characters can only research 1 trait in a item at at time, no matter how many research slots might be available.

2014-12-03 V3.0.0 Sent to Stormknight and CDG
Bugs Fixed
-- might not display correctly on a char with no traits learned
--if trait timer completes on another char, the trait goes green, but the icon remains the hourglass.
New Feature
Add a button to put it in relative mode.
Provided you have one other char in there (it is disabled for #all and the current player), it will show the traits that the current player can make (or will be able to make if still in research) that the selected char doesn't have. This is for when you are trying to consolidate traits on to your main crafting chars, to get that magical "8" traits known. If you are like me, you might get alts to learn traits because you don't have the bank space to hold the item.



2014-12-01 V3.0.0 Sent to Stormknight and CDG
New Feature
Added #ALL

2.3
- Attempt to fix bug where some items show up as unresearched while they are ...

2.2
- API 100009, merged fixes made by Garkin. (Will reset saved variables)

2.1
- API 100008

2.0
- Updated for 1.2.3 : Veteran Crypt of Hearts

1.3.2.
- Update for API version number.

1.3.1
- [Oops] I'd forgotten the DE and FR language files!

1.3.0
- [Feature] Added options page - ability to hide motifs section.
- [Feature] Added tooltips to the timers on the grid, showing remaining time.
- [Fix] Correctly identifies when you have learned a new style motif.
- [Fix] Correctly identifies when you have learned a new trait.

1.2.3
- [Fix] Code tidy & optimisation ready for additional features.

1.2.2
- [Fix] Minor bug fixes and typo corrections.

1.2.1
- [Fix] Removed debug mode from the /airg command.
- [Feature] Added close window button to the top-right of the frame.

1.2.0
- [Feature] Now has motifs!
- [Fix] Correctly blanks column totals where they shouldn't be displayed.

1.1.0
- [Feature] Now has support for multiple characters, viewing info on all characters for the account.
- [Fix] Most localization issues resolved.

1.0.2
- [Fix] Keybind now uses SI_KEYBINDINGS_LAYER_GENERAL instead of "General"

1.0.1
- Tidied up the design slightly
- [Feature] Added proper tooltips to the items at the top of each column and also to the trait names.
Optional Files (2)
File Name
Version
Size
Author
Date
Type
3.2.17
198kB
09/27/15 07:12 AM
Patch
2.3d
37kB
12/07/14 05:27 PM
Patch


Archived Files (45)
File Name
Version
Size
Author
Date
4
49kB
Ayantir
08/01/16 05:47 AM
3.6
52kB
Ayantir
06/05/16 12:00 PM
3.5
52kB
Ayantir
06/02/16 06:21 AM
3.4.0
306kB
Ayantir
02/23/16 10:49 PM
3.3.10
1MB
Stormknight
01/29/16 01:49 PM
3.3.9
203kB
Stormknight
11/07/15 10:18 PM
3.3.8
203kB
Stormknight
11/03/15 12:26 AM
3.3.7
203kB
Stormknight
10/24/15 09:43 PM
3.3.6
203kB
Stormknight
10/13/15 12:21 PM
3.3.5
203kB
Stormknight
10/13/15 02:16 AM
3.3.4
203kB
Stormknight
10/11/15 10:33 PM
3.3.3
203kB
Stormknight
10/09/15 06:33 PM
3.3.1
203kB
Stormknight
09/28/15 11:41 PM
3.2.16
203kB
Stormknight
09/02/15 12:08 AM
3.2.14
203kB
Stormknight
08/31/15 03:43 AM
3.2.12
196kB
Stormknight
08/23/15 11:20 PM
3.2.11
196kB
Stormknight
06/20/15 12:45 PM
3.2.10
196kB
Stormknight
05/05/15 06:07 PM
3.2.8
196kB
Stormknight
05/01/15 09:57 PM
3.2.7
196kB
Stormknight
05/01/15 09:47 PM
3.2.6
195kB
Stormknight
04/19/15 01:07 PM
3.2.5
195kB
Stormknight
03/05/15 12:56 PM
3.2.4
195kB
Stormknight
02/24/15 01:58 AM
3.2.3
191kB
Stormknight
01/30/15 02:07 PM
3.2.2
191kB
Stormknight
01/11/15 12:07 PM
3.2.1
191kB
Stormknight
01/07/15 08:23 PM
3.1.11
190kB
Stormknight
01/05/15 12:53 PM
3.1.10
190kB
Stormknight
01/05/15 12:45 AM
3.1.9
190kB
Stormknight
12/17/14 10:22 PM
3.1.7
190kB
Stormknight
12/12/14 04:29 PM
3.1.6
189kB
Stormknight
12/12/14 12:57 AM
2.3
36kB
Stormknight
10/02/14 03:50 AM
2.2
35kB
Stormknight
09/26/14 06:21 AM
2.1
19kB
Stormknight
08/04/14 12:30 PM
2.0
19kB
Stormknight
06/25/14 01:59 PM
1.3.2
19kB
Stormknight
05/27/14 01:32 PM
1.3.1
19kB
Stormknight
05/20/14 01:46 PM
1.2.3
9kB
Stormknight
05/19/14 12:10 PM
1.2.2
9kB
Stormknight
05/07/14 05:52 PM
1.2.1
9kB
Stormknight
04/30/14 03:40 PM
1.2.0
9kB
Stormknight
04/29/14 07:38 PM
1.1.0
7kB
Stormknight
04/24/14 02:46 PM
1.0.2
5kB
Stormknight
04/17/14 11:19 AM
1.0.1
5kB
Stormknight
04/17/14 09:10 AM
1.0.0
5kB
Stormknight
04/16/14 08:20 PM


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Unread 08/19/16, 02:13 PM  
hisdad
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Forum posts: 28
File comments: 131
Uploads: 2
Re: Re: Functions missing?

[quote=Ayantir][quote=Phoenix_Frost]Is it just me or are some functions missing?

I can't seem to find the following:
"Shows a timer for research on ALL characters (not just the one you're logged in as)."


I didn't bother because I created
http://www.esoui.com/downloads/info9...archTimer.html

Which tells me what's happening from a desktop app without the need to log in.

--Dad
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Unread 08/14/16, 07:44 PM  
Ayantir
 
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Re: Functions missing?

Originally Posted by Phoenix_Frost
Is it just me or are some functions missing?

I can't seem to find the following:
"Shows a timer for research on ALL characters (not just the one you're logged in as)."

I would like to be able to open a timer to check for research on all characters and how much time they have left for research and how many instances of research are running. (similar to the Addon TraitBuddy).
Dropdown > The character ? It could maybe be a bit better, I agree.

Originally Posted by Helldir
Is there a way to clear out the characters that no longer exist from the list "Relative to"?
The list will autoclean at next version. Meanwhile, you can delete a character in options, even if I never tested this.
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Unread 08/13/16, 02:23 PM  
Helldir
 
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Deleting Characters from the List

Is there a way to clear out the characters that no longer exist from the list "Relative to"?
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Unread 08/09/16, 03:48 PM  
Phoenix_Frost
 
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Functions missing?

Is it just me or are some functions missing?

I can't seem to find the following:
"Shows a timer for research on ALL characters (not just the one you're logged in as)."

I would like to be able to open a timer to check for research on all characters and how much time they have left for research and how many instances of research are running. (similar to the Addon TraitBuddy).
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Unread 08/02/16, 11:49 AM  
Asata

Forum posts: 7
File comments: 28
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Originally Posted by Ayantir
Originally Posted by Asata
I get this on new characters:
Code:
bad argument #1 to 'ipairs' (table/struct expected, got nil)
stack traceback:
	[C]: in function 'ipairs'
	user:/AddOns/AIResearchGrid/AIResearchGrid.lua:124: in function 'UpdateMotifsUI'
	user:/AddOns/AIResearchGrid/AIResearchGrid.lua:987: in function 'OnAddonLoaded'
And I'm getting this on literally everything:
Code:
user:/AddOns/AIResearchGrid/AIResearchGrid.lua:288: attempt to index a nil value
stack traceback:
	user:/AddOns/AIResearchGrid/AIResearchGrid.lua:288: in function 'BuildRelativeForCraft'
	user:/AddOns/AIResearchGrid/AIResearchGrid.lua:312: in function 'BuildRelative'
	user:/AddOns/AIResearchGrid/AIResearchGrid.lua:335: in function 'BuildMatrix'
I'll have a look.

Edit: OK, for the 1st, my bad, for the 2nd, I don't see why. it should be here. Could you send me your saved vars ? Or just delete them it should resolve.
http://www.mediafire.com/download/a2...searchGrid.lua

I don't know if it's related but I did delete a character.
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Unread 08/02/16, 06:14 AM  
Ayantir
 
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Originally Posted by Asata
I get this on new characters:
Code:
bad argument #1 to 'ipairs' (table/struct expected, got nil)
stack traceback:
	[C]: in function 'ipairs'
	user:/AddOns/AIResearchGrid/AIResearchGrid.lua:124: in function 'UpdateMotifsUI'
	user:/AddOns/AIResearchGrid/AIResearchGrid.lua:987: in function 'OnAddonLoaded'
And I'm getting this on literally everything:
Code:
user:/AddOns/AIResearchGrid/AIResearchGrid.lua:288: attempt to index a nil value
stack traceback:
	user:/AddOns/AIResearchGrid/AIResearchGrid.lua:288: in function 'BuildRelativeForCraft'
	user:/AddOns/AIResearchGrid/AIResearchGrid.lua:312: in function 'BuildRelative'
	user:/AddOns/AIResearchGrid/AIResearchGrid.lua:335: in function 'BuildMatrix'
I'll have a look.

Edit: OK, for the 1st, my bad, for the 2nd, I don't see why. it should be here. Could you send me your saved vars ? Or just delete them it should resolve.
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Last edited by Ayantir : 08/02/16 at 06:48 AM.
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Unread 08/02/16, 02:46 AM  
Asata

Forum posts: 7
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I get this on new characters:
Code:
bad argument #1 to 'ipairs' (table/struct expected, got nil)
stack traceback:
	[C]: in function 'ipairs'
	user:/AddOns/AIResearchGrid/AIResearchGrid.lua:124: in function 'UpdateMotifsUI'
	user:/AddOns/AIResearchGrid/AIResearchGrid.lua:987: in function 'OnAddonLoaded'
And I'm getting this on literally everything:
Code:
user:/AddOns/AIResearchGrid/AIResearchGrid.lua:288: attempt to index a nil value
stack traceback:
	user:/AddOns/AIResearchGrid/AIResearchGrid.lua:288: in function 'BuildRelativeForCraft'
	user:/AddOns/AIResearchGrid/AIResearchGrid.lua:312: in function 'BuildRelative'
	user:/AddOns/AIResearchGrid/AIResearchGrid.lua:335: in function 'BuildMatrix'
Last edited by Asata : 08/02/16 at 03:02 AM.
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Unread 08/01/16, 09:43 AM  
Weolo
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Originally Posted by Ayantir
For devs, you have to check ESO+ at EVENT_PLAYER_ACTIVATED, not EVENT_ADD_ON_LOADED.
Everything is recalculated few ms after.
Thanks for checking.
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Unread 08/01/16, 05:35 AM  
Ayantir
 
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Originally Posted by igerup
Timer countdown seems to not take the 10% reduction ESO plus gives into consideration. It's not a big deal on the first six traits being researched, but the last three shows as very different from what the crafting stations tell. It could possibly be a client/server update delay thingy error, because I only log on my two researchers for the hireling mails/checking research progress, so there might not be enough time for the addon to properly update the timers.
Thank you, the issue is that the ESO+ bonus is applied a bit after 1st initialization of your character.

For devs, you have to check ESO+ at EVENT_PLAYER_ACTIVATED, not EVENT_ADD_ON_LOADED.
Everything is recalculated few ms after.
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Unread 07/28/16, 09:44 AM  
Ayantir
 
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Please be sure you are using last version ? and reinstall if needed.
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Unread 07/27/16, 07:30 PM  
Asata

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For some reason this mod doesn't update its data until I /reloadui sometimes so I end up frustratingly buying stuff to research that I already have researched because the mod doesn't show them as completed yet. Usually it's when I first pull the game up.
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Unread 07/10/16, 05:08 AM  
Ayantir
 
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I should say I only take the value returned by GetSmithingResearchLineTraitTimes().
If ESO+ or other buffs should apply after, It's sad to know, but I'll update it in next version. I'll also revamp a bit the style panel because there is too many styles and I guesss it's only the begenning..
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Unread 07/10/16, 01:39 AM  
igerup

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Timer countdown seems to not take the 10% reduction ESO plus gives into consideration. It's not a big deal on the first six traits being researched, but the last three shows as very different from what the crafting stations tell. It could possibly be a client/server update delay thingy error, because I only log on my two researchers for the hireling mails/checking research progress, so there might not be enough time for the addon to properly update the timers.
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Unread 06/07/16, 11:56 PM  
hisdad
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relative Mode

Relative mode is essential for crafting mules.
If you have lots of chars researching different things, you will eventually want to consolidate that knowledge into your main crafting chars.

Relative mode lets you see those items that you can craft that the selected char can subsequently research.

-Dad (retired)
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Unread 06/05/16, 11:55 PM  
Malsagulado

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Originally Posted by Ayantir
I still don't understand a lot the utility of relative mode but it should be okay.
And same for research being completed on an alt, they now appears as completed on both character and #ALL
To tell the truth, I never use the "relative mode" because all it ever did was to trigger an UI error. And as you say, if we can see the research already completed on all characters it's utility is questionable. I am glad you took it over and upadated it because it is very useful with all the new styles added in game.
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