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Updated: 07/04/15 04:13 PM
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Update 6 (1.6.5)
Updated:07/04/15 04:13 PM
Created:02/28/14 01:31 AM
Downloads:991,941
Favorites:1,536
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Categories:Combat Mods, Action Bar Mods, Buff, Debuff, Spell, Unit Mods
1.6.5
Foundry Tactical Combat (FTC)  Popular! (More than 5000 hits)
Version: 0.67
by: Atropos [More]
Foundry Tactical Combat is a user interface enhancement for The Elder Scrolls Online designed to give players access to relevant combat data in an easy to process framework which allows them to respond quickly and effectively to evolving combat situations. The multiple components of the FTC addon are designed to restore certain information to the game interface which many gamers may feel is missing from the default minimalistic UI.

The addon is still in active development by Atropos, and will hopefully continue to evolve and improve during the coming weeks and months. If you are a fan of the addon, keep an eye on the main addon page on Tamriel Foundry to ensure you always have the latest version.

FTC Components

Foundry Tactical Combat has six primary components which are each optionally configurable. All UI elements added by FTC can be disabled or repositioned to suit your preferences. Additionally, Foundry Tactical Combat is fully localized for French and German client versions!

Unit Frames – FTC Unit Frames refers to the display of attribute bars and other information pertaining to yourself, your target, and your group members. The FTC frames are designed to be lightweight and informative. The frames show numerical values for your resources and damage shielding, as well as visual indicators for active HoT and DoT effects, your target’s exceute threshold, and more. The unit frames can have a rich set of aesthetic customization options allowing you to achieve the exact look that fits your UI style.

Active Buff Tracking – The Buff Tracking component of FTC displays a configurable list of icons representing the known buff and debuff effects that are currently affecting your character. The ESO addon API does not provide this information for buffs with durations shorter than 30 seconds, but FTC uses an intelligent combination of detection mechanisms to carefully approximate your inventory of active effects. This knowledge can help you make more informed combat decisions, improve your resource management, and optimize your ability rotation.

Combat Log – Foundry Tactical Combat incorporates a text-based combat log which records a history of combat events so that you can review the details of recent encounters. The combat log by default alternates visibility with the ESO chat tab, but can be detached and positioned wherever you desire on-screen. An optional keybinding can be used to quickly toggle the visibility of the combat log.

Scrolling Combat Text – The FTC Scrolling Combat Text component enables real-time display of damage and healing values as they occur in combat as well as a helpful Combat Alerts component that warns your character immediately when significant combat events occur. FTC’s combat text displays the name and icon (when possible) for known sources of damage as well as useful indicators for damage avoidance through shielding, blocking, or dodging. The display style and format of scrolling combat text events can be customized in the settings menu.

Damage Statistics – The Damage Statistics component adds analytical tools to help you examine and improve your combat performance. While in-combat a small DPS meter tracks the length of your current encounter, your cumulative damage-per-second, and your cumulative healing-per-second throughout the fight. After combat has concluded, you can open a full Damage Report which details the composition of your damage and healing by target. These statitics can be linked to your party members in chat using a configurable keybinding or by clicking on the chat icons in the damage report.

Advanced Hotbar – The Advanced Hotbar component improves the default ESO action bar by adding some additional information that is useful in combat. Your current Ultimate pool and your percentage towards the next Ultimate activation is displayed as well as a visual glow indicator behind the ultimate itself which indicates that you are currently generating additional Ultimate in combat. The Advanced Hotbar component also adds an explicit potion cooldown timer so you can know exactly when you will be able to use your next consumable item.

Installation Instructions
To install Foundry Tactical Combat follow these steps. FTC is also supported by Minion, an automated ESO addon management utility.

1) Download FTC_Current.zip to a location of your choosing.
2) Extract the .zip archive into your ESO addons folder found in My Documents/Elder Scrolls Online/live/Addons/ for Windows users, or Documents/Elder Scrolls Online/live/Addons. for OS X.
3) You should now have a folder inside Addons named “FoundryTacticalCombat” which contains the addon files.
4) Launch The Elder Scrolls Online. FTC should be automatically enabled. If not, go to the Add-Ons section of the game menu and make sure that the box beside Foundry Tactical Combat is checked.
5) Access the FTC configuration settings by navigating in-game to Settings -> Add-Ons -> FTC, or by simply typing “/ftc” into chat.
Version 0.67 - Update LAM version, bug fixes.

Version 0.66 - Bug fixes, tweaks, performance improvements. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.65 - Many bug-fixes, introduce group DPS sharing. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.64 - Fix several issues with unit frames. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.63 - Fix issues and respond to user feedback. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.62 - Fix miscellaneous bugs and a combat-impacting performance issue related to weapon swap.

Version 0.61 - Fix minor issue with menu settings

Version 0.60 - Major public release, complete overhaul of FTC components. See http://tamrielfoundry.com/2015/05/foundry-tactical-combat-060/

Version 0.39 - 0.59 - Private internal testing

Version 0.38 - Duplicate combat event bugfix, werewolf bugfix, crystal fragments tracking, update LAM

Version 0.37b - Fix champion XP tracking, fix for some buff durations.

Version 0.37a - Fix several UI errors with 1.6 release.

Version 0.37 - Supports API Version 100011, updates buff tracking, unit frames, new abilities, champion experience, potion alerts, and more.

Version 0.36 - Supports API Version 100010, Updates LibAddonMenu-2.0, Bugfixes, New abilities added to effects tracking, post total healing to chat

Version 0.35 - Supports API Version 100009, Migrates to LibAddonMenu-2.0, Minor stylistic improvements to scrolling combat text

Version 0.34 - Update for APIVersion 100008, fix to Crystal Fragments proc tracking

Version 0.33 - Code cleaning, patch 1.3 prep, updated LibStub, some buff corrections

Version 0.32 - Add configuration option for ultimate tracker, reverted several changes from 0.31 after ZOS hotfixes, re-designed DPS print-to-chat output, many improvements to German localization, small improvements to French localization.

Version 0.31 - Incoming damage names, improved dps meter accuracy, group dps meter, print-to-chat DPS report, continued localization, updated for API version 10004

Version 0.30 - Unit frame transparency slider, additional German localizations, combat status alerts, might of the guild tracking

Version 0.29 - Public release of unit frames, buff changes, German and French localization

Version 0.28 - Internal release, updated unit frames

Version 0.27 - Option to restore unit frame text when using ESO default frames, Option to de-anchor buffs from unit frames allowing them to be freely repositioned

Version 0.26 - Adds potion tracking, mini-dps meter, damage analysis and statistics, Nightblade passive buff extensions, additional unit frames options, removed mini character sheet, various bug fixes

Version 0.25 - Private development and refactoring

Version 0.24 - Increased self-buff detection sensitivity, fixed bug affecting sorcerers using Crystal Fragments with empty hotbar slots.

Version 0.23 - Public launch version.

Version 0.18 - 0.22 - Internal overhauls post-API nerf

Versions 0.13 - 0.17 - Further refinement pre-API nerf

Version 0.13 - First public release

Versions 0.01 - 0.12 - Private initial developement
Optional Files (0)


Archived Files (23)
File Name
Version
Size
Author
Date
0.66
171kB
Atropos
06/16/15 10:23 AM
0.65
171kB
Atropos
06/07/15 09:53 PM
0.64
168kB
Atropos
06/03/15 10:02 PM
0.63
168kB
Atropos
06/03/15 12:23 AM
0.62
167kB
Atropos
05/31/15 06:40 PM
0.61
167kB
Atropos
05/31/15 02:13 PM
0.38a
125kB
Atropos
03/26/15 10:16 AM
0.37b
120kB
Atropos
03/04/15 12:40 AM
0.37a
120kB
Atropos
03/03/15 08:40 PM
0.37
121kB
Atropos
03/03/15 02:08 AM
0.36
121kB
Atropos
11/09/14 10:26 PM
0.35
124kB
Atropos
09/14/14 11:07 PM
0.34
101kB
Atropos
08/06/14 07:46 PM
0.33
101kB
Atropos
07/27/14 10:11 AM
0.32
101kB
Atropos
06/15/14 12:35 PM
0.31
101kB
Atropos
05/24/14 10:39 AM
0.30
100kB
Atropos
05/09/14 03:50 PM
0.29b
96kB
Atropos
05/07/14 08:43 PM
0.29
96kB
Atropos
05/06/14 03:47 PM
0.27a
79kB
Atropos
04/21/14 05:50 PM
0.26
79kB
Atropos
04/20/14 05:16 PM
0.24
77kB
Atropos
04/03/14 05:46 PM
0.23
77kB
Atropos
03/29/14 12:42 PM


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Unread Today, 09:23 PM  
DogEyedBoy

Forum posts: 0
File comments: 12
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Advanced Hotbar doesn't work correctly when using Ultimates that require different amounts of ultimate.

Example:

Hotbar 1 Ultimate requires 50 ultimate. Hotbar 2 Ultimate requires 150 ultimate. Advanced hotbar will display the details of the Ultimate active at the time of log-in or zone load and will continue to show these numbers even when switching weapon sets to a different ultimate. So set 1 is active and shows 50/50 100%, I switch to set 2 and it still shows 50/50 100% but it should show 50/150 33%.
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Unread 08/24/15, 11:56 AM  
Atropos
 
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Re: Getting UI Error

Originally Posted by Qzap
user:/AddOns/FoundryTacticalCombat/Components/Castbar.lua:58: function expected instead of nil
stack traceback:
user:/AddOns/FoundryTacticalCombat/component/Castbar.lua:58: in function 'FTC.UpdateCastBar'
user:/Addons/FoundryTacticalCombat/FoundryTacticalCombat.lua:128: in function 'FTC.Update' 11476662814159460797:3: in function '(main chunk)'

Getting this error when launching game with ftc enabled
You are using a VERY old version of FTC. Please make sure you are using the current version.
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Unread 08/24/15, 09:59 AM  
Qzap

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Unhappy Getting UI Error

user:/AddOns/FoundryTacticalCombat/Components/Castbar.lua:58: function expected instead of nil
stack traceback:
user:/AddOns/FoundryTacticalCombat/component/Castbar.lua:58: in function 'FTC.UpdateCastBar'
user:/Addons/FoundryTacticalCombat/FoundryTacticalCombat.lua:128: in function 'FTC.Update' 11476662814159460797:3: in function '(main chunk)'

Getting this error when launching game with ftc enabled
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Unread 08/18/15, 05:58 AM  
quixadhal

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Auto-display not working?

Just a quick report.

FTC has a feature that sounds like it is supposed to automatically swap the visibility of the normal chat window and the combat log window, presumably as you enter or leave combat? This isn't working.

In fact, once the combat log becomes hidden, the only way I can even find it again is to disable that feature so it's always visible.

It's probably not an option to just make it use an actual new chat tab for output, at least unless you use an addon to entirely replace the chat window system.
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Unread 08/17/15, 07:05 AM  
Anceane
 
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Could anyone using this addon tell me if the player and target frame can be hidden separatly and shown separatly ?

- Can i have the player frame showing only for Combat and be totally transparent out of combat
- Can i have the Target frame showing only if i mouse over a target out of combat and if the combat start stay visible ?

(as it is actually in LUIextended) ?

Thank you
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Last edited by Anceane : 08/17/15 at 07:05 AM.
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Unread 08/11/15, 06:54 AM  
Kaltamok

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Player Debuffs not showing

Hi, been using FTC since beta. Love it, wouldn't use anything else!

I don't know exactly how long this has been going on for, possibly since I moved the debuff frame but last week I noticed that I never seemed to have any debuffs on me. Standing in fire, or ground effects that slow, DoT's that proc 'the cleanse now' action with the scrolling text but non of those debuffs appear on the debuff frame. Player buffs show fine, and debuffs I apply to a target work fine.

I tried re-installing FTC but all my settings were still there after the re-install so I don't know where to delete them from to get a truly 'fresh' install.
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Unread 08/08/15, 05:11 PM  
Atropos
 
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If any of you want to use FTC for testing on the PTS I have made a couple initial edits that make the addon function a bit better with the new API changes.

This is nowhere near final, and I am waiting until ZOS fixes the issue with saved variables to do most of my planned work but this will at least get you started.

https://github.com/tamriel-foundry/F...evelopment.zip
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Unread 08/08/15, 12:56 PM  
hagermanj

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Problem with pets

I have noticed that when you have a summoned pet active, and you go thru a door the pet will be gone but the buff icon will still show that it is active.
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Unread 08/01/15, 06:08 AM  
MagiczneTornado

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Originally Posted by MagiczneTornado
Werewolf timer bar is going out of its frame.

When you resize your own character frame (the one with hp, mana, stam) to make it smaller and most important shorter, fully charged werewolf timer will still have same length as original, resulting in it coming outside of its box.
It looks like this. Fully charged WW doesnt fit in shrinked player frame
http://i.imgur.com/sk7ewnF.png
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Unread 07/28/15, 07:27 PM  
Atropos
 
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Re: PTS Imperial City

Originally Posted by radicalb21
Settings aren't saving at all. Any ideas?
Not yet, I'll be working on PTS all weekend though, so I'll figure it out!

I'll be posting some links to "beta versions" here on ESOUI at some point. The first "beta version" will probably be a simple working implementation of the current addon that fixes any new bugs.
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Last edited by Atropos : 07/28/15 at 07:28 PM.
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Unread 07/28/15, 04:55 PM  
radicalb21

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PTS Imperial City

Settings aren't saving at all. Any ideas?
Last edited by radicalb21 : 07/28/15 at 07:02 PM.
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Unread 07/27/15, 05:23 AM  
MagiczneTornado

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Werewolf timer bar is going out of its frame.

When you resize your own character frame (the one with hp, mana, stam) to make it smaller and most important shorter, fully charged werewolf timer will still have same length as original, resulting in it coming outside of its box.
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Unread 07/26/15, 01:16 PM  
Balver
 
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When I post my DPS it always changes the chat channel to /say, ist this normal?
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Unread 07/24/15, 01:27 AM  
QuadroTony
 
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Potion Avialable popup even if your food/drink become rdy after consume

its need to be fixed i believe
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Last edited by QuadroTony : 07/24/15 at 01:27 AM.
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Unread 07/19/15, 03:59 PM  
Baertram
 
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Hey Atropos,

thanks for maintaining this great addon!

I'm using the combat log and it is automatically hidden if the chat is shown, or shown if the chat is minimized. But this won't work directly after login!

My chat is automatically minimized upon login (by help another addon: FCO ChatTabBrain).
Your combat log is shown properly at this time.

if I open the chat by pressing the return key or clicking/hovering (another option of the other addon) the chat maximize button your combat log won't be minimized and stays visible in the background of the chat window.

I need to press the ESC key twice so the chat and your addon#s combat log are minimized and work properly afterwards.

I'd be glad if you could fix this somehow. I bet it got something to do with an already minimized chat window at the start of the game /after login.

Thanks and keep this great addon updated!!!
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