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Update 4 (1.4.3)
Updated:09/14/14 11:07 PM
Created:02/28/14 01:31 AM
Downloads:587,017
Favorites:1,260
MD5:
1.4.3
Foundry Tactical Combat  Popular! (More than 5000 hits)
Version: 0.35
by: Atropos [More]
Foundry Tactical Combat is a user interface enhancement for The Elder Scrolls Online designed to give players access to relevant combat data in an easy to process framework which allows them to respond quickly and effectively to evolving combat situations. The components of the FTC addon are designed to restore certain information to the game environment which veteran MMO gamers may feel is missing from the default interface.

Foundry Tactical Combat now includes and supports localization into French and German client versions!

FTC in Action: http://youtu.be/IyI3UgOpCcU

The addon is still in active development by Atropos, and will hopefully continue to evolve and improve during the coming weeks and months. If you are a fan of the addon, keep an eye on the main addon page on Tamriel Foundry to guarantee you always have the latest version.

What Does It Do?

Foundry Tactical Combat has three primary components which are each optionally configurable.
  • Custom Unit Frames - The unit frames in Foundry Tactical Combat are designed to be minimal, unobtrusive, and informative. Allowing you to focus your attention on what matters most in combat. The frames can be re-positioned wherever you want them using an option in the addon settings menu. Disabling the custom unit frames will revert to the default ESO attribute bars, however these default bars still include heads-up tracking of current, total, and percentage attribute levels.
  • "Elder Scrolling Combat Text" - The scrolling combat text component provides on-screen data reporting outgoing and incoming damage and heals. The combat text has several options for fine-tuning the visual appearance including the scroll path presets and toggling of ability names for outgoing damage and heals. The combat text component also enables an "Alerts" system which notifies the player when critical combat events occur like low attribute warnings, experience gain, ultimate availability and more.
  • Active Buff Tracking - Foundry Tactical Combat includes a module for tracking the duration of outgoing buffs and debuffs. This provides a close (but not exact) approximation for the duration of important combat effects. The functionality of this component is limited, but it still is an invaluable tool for players who care about optimizing their combat performance.
  • Combat Damage Statistics - Foundry Tactical Combat tracks your in-combat damage and healing performance, and provides further breakdown and analysis for individual abilities using a configurable hotkey.

Installing Foundry Tactical Combat
  1. Download "FTC_031.zip" from the link at the top of this article.
  2. Place this zip archive in your ESO addons folder found in My Documents/Elder Scrolls Online/live/Addons/. Mac users should use Documents/Elder Scrolls Online/live/Addons.
  3. Extract the .zip archive into this folder.
  4. You should now have a folder inside Addons named "FoundryTacticalCombat" which contains the addon files.
  5. Launch The Elder Scrolls Online. FTC should be automatically enabled. If not, go to the Add-Ons section of the game menu and make sure that the box beside Foundry Tactical Combat is checked.


Configuring FTC Components

You can modify the settings used by Foundry Tactical Combat by going to the "FTC Settings" section of the in-game settings menu. Within this menu you can change several features of the addon:

Core Settings
  • Enable Frames - Toggle whether FTC uses the custom unit frames component. Setting this to "off" will cause the addon to use the default ESO attribute bars.
  • Enable Buffs - Toggle whether FTC displays active buff tracking.
  • Enable Combat Text - Toggle whether FTC configures and displays scrolling combat text. Disabling this component will also disable the "Alerts" system.

Unit Frames Settings
  • Show Player Nameplate - Toggle whether you want the friendly player unit frame to display your own name, level, and class.
  • Enable Mini Experience Bar - Turning this setting ON (default) will display a tiny experience bar beneath your nameplate for easy monitoring of your leveling progress.

Buff Tracker Settings
  • Display Long Buffs - Toggles whether FTC will display long duration buffs (greater than 75 seconds).

Scrolling Combat Text Settings
  • Combat Text Scroll Speed - Modifies the speed at which combat text scrolls across the screen. Higher numbers cause faster scrolling.
  • Display Ability Names - Toggle whether or not ability names will be displayed for outgoing damaging and healing abilities.
  • Scroll Path Animation - Select your preferred scroll path for combat text, available options are Arc which slightly curves the text outward to either side of your character, or Linear which scrolls the text vertically in a straight line.

Reposition Elements
  • Lock Positions - Clicking this button will "unlock" the position of all the core FTC elements including player frame, target frame, long buffs, outgoing combat text, incoming combat text, and combat status alerts. You may then use your mouse to drag these elements to re-position them wherever you want them to appear. Your preferred positions will be automatically saved. Once you are done re-positioning elements return to this menu to re "lock" the frame positions to remove their background indicators and so you do not accidentally drag them in combat.
Version 0.35 - Supports API Version 100009, Migrates to LibAddonMenu-2.0, Minor stylistic improvements to scrolling combat text

Version 0.34 - Update for APIVersion 100008, fix to Crystal Fragments proc tracking

Version 0.33 - Code cleaning, patch 1.3 prep, updated LibStub, some buff corrections

Version 0.32 - Add configuration option for ultimate tracker, reverted several changes from 0.31 after ZOS hotfixes, re-designed DPS print-to-chat output, many improvements to German localization, small improvements to French localization.

Version 0.31 - Incoming damage names, improved dps meter accuracy, group dps meter, print-to-chat DPS report, continued localization, updated for API version 10004

Version 0.30 - Unit frame transparency slider, additional German localizations, combat status alerts, might of the guild tracking

Version 0.29 - Public release of unit frames, buff changes, German and French localization

Version 0.28 - Internal release, updated unit frames

Version 0.27 - Option to restore unit frame text when using ESO default frames, Option to de-anchor buffs from unit frames allowing them to be freely repositioned

Version 0.26 - Adds potion tracking, mini-dps meter, damage analysis and statistics, Nightblade passive buff extensions, additional unit frames options, removed mini character sheet, various bug fixes

Version 0.25 - Private development and refactoring

Version 0.24 - Increased self-buff detection sensitivity, fixed bug affecting sorcerers using Crystal Fragments with empty hotbar slots.

Version 0.23 - Public launch version.

Version 0.18 - 0.22 - Internal overhauls post-API nerf

Versions 0.13 - 0.17 - Further refinement pre-API nerf

Version 0.13 - First public release

Versions 0.01 - 0.12 - Private initial developement
Optional Files (2)
File Name
Version
Size
Author
Date
Type
0.244
13kB
06/02/14 09:48 AM
Addon
1.0
3kB
04/02/14 10:37 PM
Addon


Archived Files (11)
File Name
Version
Size
Author
Date
0.34
101kB
Atropos
08/06/14 07:46 PM
0.33
101kB
Atropos
07/27/14 10:11 AM
0.32
101kB
Atropos
06/15/14 12:35 PM
0.31
101kB
Atropos
05/24/14 10:39 AM
0.30
100kB
Atropos
05/09/14 03:50 PM
0.29b
96kB
Atropos
05/07/14 08:43 PM
0.29
96kB
Atropos
05/06/14 03:47 PM
0.27a
79kB
Atropos
04/21/14 05:50 PM
0.26
79kB
Atropos
04/20/14 05:16 PM
0.24
77kB
Atropos
04/03/14 05:46 PM
0.23
77kB
Atropos
03/29/14 12:42 PM


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Unread 10/02/14, 10:16 AM  
Aletheion

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Medicinal Use and Potion Buff Duration

The Alchemy Medicinal Use potion duration bonus (up to 3 seconds on a 10 second potion) isn't in the potion duration buff animation/timer. It would be great if it was!

-Aletheion
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Unread 10/01/14, 08:29 PM  
ZikaiEnakis
 
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I love your addons, especially the scrolling information.

However, when used in conjunction with others, some of the data gets duplicated, like the target's health bar. Is there a way to toggle components on and off so I don't have to have them on all the time? Please and thank you!
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Unread 10/01/14, 02:50 PM  
Ajyn
 
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Hi Atropos,

This addon is great, and is important no doubt. I noticed that when I updated recently, there were overlay values on the magicka, health, and stamina bars (percentages). I didn't notice this in previous versions. Is there a way to toggle that off? I went into settings, and the only overlay toggling available was for the ultimate.
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Unread 10/01/14, 07:35 AM  
mra4nii
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Re: heavy attack return

Originally Posted by voodoo
Again thanks for this must have addon ..My question is any plans to show stamina/magika return after a heavy attack? As it has just been added, although I cannot really tell if I am getting any returns or not yet.

Thanks in advance.
Voodoo Scroll
Totally agree, i'd love to see this. Right now is not present(tested).
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Unread 09/29/14, 04:36 AM  
Sleepy

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Short questions:

Does this Addon track shields and stack them correctly (like ggframes does for example)?
For example shield proc from whitestrake set in combo with hardened ward and dampen magic?

How about long and short time buffs?
Does the Addon track those? If yes, what ist the mechanic behind it. Does the Addon actually read the outout from the API
or does it use static values from a data file?

How about debuffs?
Can FTC track those?

I am asking this because i used FTC a long time ago. But then i switched to a complex combo of addons to better fit to my
needs and gameplay. I really want to come back to FTC to have all the function "under one roof" but a good shield (numbers) and
buff tracking is must-have for me.
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Unread 09/23/14, 01:27 PM  
voodoo

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heavy attack return

Again thanks for this must have addon ..My question is any plans to show stamina/magika return after a heavy attack? As it has just been added, although I cannot really tell if I am getting any returns or not yet.

Thanks in advance.
Voodoo Scroll
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Unread 09/18/14, 05:25 PM  
BigM

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Yep working as intended, thanks for the great addon.
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Unread 09/17/14, 06:05 AM  
Xyth

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Crystal Frags Procs are only getting detected about half the time now since the new patch. Please take a look at that if you can.

Strange. I tested this for 10 minutes and the evidence was clear that it was broken, and others were saying "did they change CF?". But late yesterday and today it seems to be working just fine. Started working right after the hotfix last night, so looks like it was not this addon after all. Thanks for the great addon
Last edited by Xyth : 09/18/14 at 08:10 AM.
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Unread 09/16/14, 08:48 PM  
BigM

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English and yeah it said 0.35 but I went and uninstalled it and deleted saved variables, now it is working fine. Must of got corrupted some how with patch.
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Unread 09/16/14, 08:14 PM  
Atropos
 
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Originally Posted by BigM

Only thing I do with the addon is turn top option off (Enable Frames) rest at default. Unfortunately I like wykk hud on screen little better.

By the way after the error FTC does not show up in settings. Should of said that when I first posted error.
So, I haven't been able to replicate this error at all, and I haven't seen it reported by anyone else. This might be a rather niche issue. Could you ensure that you are, in fact, using FTC 0.35 and that it's not conflicting with any other addons?

Also, what is the language of your client version?
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Last edited by Atropos : 09/16/14 at 08:14 PM.
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Unread 09/16/14, 02:53 PM  
BigM

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Originally Posted by Atropos
Originally Posted by BigM
Any way to get rid of this error till it gets fixed?

Hey BigM, I haven't seen this error reported anywhere else. Could you please let me know what FTC settings you are using?
Only thing I do with the addon is turn top option off (Enable Frames) rest at default. Unfortunately I like wykk hud on screen little better.

By the way after the error FTC does not show up in settings. Should of said that when I first posted error.
Last edited by BigM : 09/16/14 at 03:02 PM.
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Unread 09/16/14, 01:55 PM  
Atropos
 
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Originally Posted by BigM
Any way to get rid of this error till it gets fixed?

Hey BigM, I haven't seen this error reported anywhere else. Could you please let me know what FTC settings you are using?
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Unread 09/16/14, 10:06 AM  
Tonyleila
 
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Originally Posted by BigM
Any way to get rid of this error till it gets fixed?
yes use the BugEater addon
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Unread 09/16/14, 09:22 AM  
BigM

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Any way to get rid of this error till it gets fixed?

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Unread 09/15/14, 11:47 PM  
Atropos
 
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Re: Default Frame Display location - Is it your personal setting?

Originally Posted by Sp00sty
Atropos,

I'm trying to get more proficient in combat when using FTC and my biggest task is "looking" through the FTC target and character scrolling frames while also watching the health frames.

With the patch today the frames were set to default of course and I was wondering if that default location is the one you personally use?

If it is I'd like to leave it at default and try to get better with it set there. I had been moving them to the far left and right of screen and probably losing focus of them during combat.

Thanks
Well.. part of your preferred element positions will be contingent on your resolution and the aspect ratio of your monitor. I like the regions in their default position, using the arc scroll path to form a bit of an ellipse on either side of my character.

I think my advice to someone just getting used to scrolling combat text for the first time is to not try and read every entry. You'll develop a kind of sense out of your peripheral vision for the types of numbers that you're doing, and then you can quickly consult the scrolling numbers when/if you think something might be a bit out of the ordinary. Good luck!
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