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Update 6 (1.6.5)
Updated:03/26/15 10:16 AM
Created:02/28/14 01:31 AM
Downloads:838,496
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Categories:Combat Mods, Action Bar Mods, Buff, Debuff, Spell, Unit Mods
1.6.5
Foundry Tactical Combat  Popular! (More than 5000 hits)
Version: 0.38a
by: Atropos [More]
Foundry Tactical Combat is a user interface enhancement for The Elder Scrolls Online designed to give players access to relevant combat data in an easy to process framework which allows them to respond quickly and effectively to evolving combat situations. The components of the FTC addon are designed to restore certain information to the game environment which veteran MMO gamers may feel is missing from the default interface.

Foundry Tactical Combat now includes and supports localization into French and German client versions!

FTC in Action: http://youtu.be/IyI3UgOpCcU

The addon is still in active development by Atropos, and will hopefully continue to evolve and improve during the coming weeks and months. If you are a fan of the addon, keep an eye on the main addon page on Tamriel Foundry to guarantee you always have the latest version.

What Does It Do?

Foundry Tactical Combat has three primary components which are each optionally configurable.
  • Custom Unit Frames - The unit frames in Foundry Tactical Combat are designed to be minimal, unobtrusive, and informative. Allowing you to focus your attention on what matters most in combat. The frames can be re-positioned wherever you want them using an option in the addon settings menu. Disabling the custom unit frames will revert to the default ESO attribute bars, however these default bars still include heads-up tracking of current, total, and percentage attribute levels.
  • "Elder Scrolling Combat Text" - The scrolling combat text component provides on-screen data reporting outgoing and incoming damage and heals. The combat text has several options for fine-tuning the visual appearance including the scroll path presets and toggling of ability names for outgoing damage and heals. The combat text component also enables an "Alerts" system which notifies the player when critical combat events occur like low attribute warnings, experience gain, ultimate availability and more.
  • Active Buff Tracking - Foundry Tactical Combat includes a module for tracking the duration of outgoing buffs and debuffs. This provides a close (but not exact) approximation for the duration of important combat effects. The functionality of this component is limited, but it still is an invaluable tool for players who care about optimizing their combat performance.
  • Combat Damage Statistics - Foundry Tactical Combat tracks your in-combat damage and healing performance, and provides further breakdown and analysis for individual abilities using a configurable hotkey.

Installing Foundry Tactical Combat
  1. Download "FTC_031.zip" from the link at the top of this article.
  2. Place this zip archive in your ESO addons folder found in My Documents/Elder Scrolls Online/live/Addons/. Mac users should use Documents/Elder Scrolls Online/live/Addons.
  3. Extract the .zip archive into this folder.
  4. You should now have a folder inside Addons named "FoundryTacticalCombat" which contains the addon files.
  5. Launch The Elder Scrolls Online. FTC should be automatically enabled. If not, go to the Add-Ons section of the game menu and make sure that the box beside Foundry Tactical Combat is checked.


Configuring FTC Components

You can modify the settings used by Foundry Tactical Combat by going to the "FTC Settings" section of the in-game settings menu. Within this menu you can change several features of the addon:

Core Settings
  • Enable Frames - Toggle whether FTC uses the custom unit frames component. Setting this to "off" will cause the addon to use the default ESO attribute bars.
  • Enable Buffs - Toggle whether FTC displays active buff tracking.
  • Enable Combat Text - Toggle whether FTC configures and displays scrolling combat text. Disabling this component will also disable the "Alerts" system.

Unit Frames Settings
  • Show Player Nameplate - Toggle whether you want the friendly player unit frame to display your own name, level, and class.
  • Enable Mini Experience Bar - Turning this setting ON (default) will display a tiny experience bar beneath your nameplate for easy monitoring of your leveling progress.

Buff Tracker Settings
  • Display Long Buffs - Toggles whether FTC will display long duration buffs (greater than 75 seconds).

Scrolling Combat Text Settings
  • Combat Text Scroll Speed - Modifies the speed at which combat text scrolls across the screen. Higher numbers cause faster scrolling.
  • Display Ability Names - Toggle whether or not ability names will be displayed for outgoing damaging and healing abilities.
  • Scroll Path Animation - Select your preferred scroll path for combat text, available options are Arc which slightly curves the text outward to either side of your character, or Linear which scrolls the text vertically in a straight line.

Reposition Elements
  • Lock Positions - Clicking this button will "unlock" the position of all the core FTC elements including player frame, target frame, long buffs, outgoing combat text, incoming combat text, and combat status alerts. You may then use your mouse to drag these elements to re-position them wherever you want them to appear. Your preferred positions will be automatically saved. Once you are done re-positioning elements return to this menu to re "lock" the frame positions to remove their background indicators and so you do not accidentally drag them in combat.
Version 0.38 - Duplicate combat event bugfix, werewolf bugfix, crystal fragments tracking, update LAM

Version 0.37b - Fix champion XP tracking, fix for some buff durations.

Version 0.37a - Fix several UI errors with 1.6 release.

Version 0.37 - Supports API Version 100011, updates buff tracking, unit frames, new abilities, champion experience, potion alerts, and more.

Version 0.36 - Supports API Version 100010, Updates LibAddonMenu-2.0, Bugfixes, New abilities added to effects tracking, post total healing to chat

Version 0.35 - Supports API Version 100009, Migrates to LibAddonMenu-2.0, Minor stylistic improvements to scrolling combat text

Version 0.34 - Update for APIVersion 100008, fix to Crystal Fragments proc tracking

Version 0.33 - Code cleaning, patch 1.3 prep, updated LibStub, some buff corrections

Version 0.32 - Add configuration option for ultimate tracker, reverted several changes from 0.31 after ZOS hotfixes, re-designed DPS print-to-chat output, many improvements to German localization, small improvements to French localization.

Version 0.31 - Incoming damage names, improved dps meter accuracy, group dps meter, print-to-chat DPS report, continued localization, updated for API version 10004

Version 0.30 - Unit frame transparency slider, additional German localizations, combat status alerts, might of the guild tracking

Version 0.29 - Public release of unit frames, buff changes, German and French localization

Version 0.28 - Internal release, updated unit frames

Version 0.27 - Option to restore unit frame text when using ESO default frames, Option to de-anchor buffs from unit frames allowing them to be freely repositioned

Version 0.26 - Adds potion tracking, mini-dps meter, damage analysis and statistics, Nightblade passive buff extensions, additional unit frames options, removed mini character sheet, various bug fixes

Version 0.25 - Private development and refactoring

Version 0.24 - Increased self-buff detection sensitivity, fixed bug affecting sorcerers using Crystal Fragments with empty hotbar slots.

Version 0.23 - Public launch version.

Version 0.18 - 0.22 - Internal overhauls post-API nerf

Versions 0.13 - 0.17 - Further refinement pre-API nerf

Version 0.13 - First public release

Versions 0.01 - 0.12 - Private initial developement
Optional Files (0)


Archived Files (16)
File Name
Version
Size
Author
Date
0.37b
120kB
Atropos
03/04/15 12:40 AM
0.37a
120kB
Atropos
03/03/15 08:40 PM
0.37
121kB
Atropos
03/03/15 02:08 AM
0.36
121kB
Atropos
11/09/14 10:26 PM
0.35
124kB
Atropos
09/14/14 11:07 PM
0.34
101kB
Atropos
08/06/14 07:46 PM
0.33
101kB
Atropos
07/27/14 10:11 AM
0.32
101kB
Atropos
06/15/14 12:35 PM
0.31
101kB
Atropos
05/24/14 10:39 AM
0.30
100kB
Atropos
05/09/14 03:50 PM
0.29b
96kB
Atropos
05/07/14 08:43 PM
0.29
96kB
Atropos
05/06/14 03:47 PM
0.27a
79kB
Atropos
04/21/14 05:50 PM
0.26
79kB
Atropos
04/20/14 05:16 PM
0.24
77kB
Atropos
04/03/14 05:46 PM
0.23
77kB
Atropos
03/29/14 12:42 PM


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Unread 05/26/15, 11:33 AM  
Atropos
 
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Originally Posted by QuadroTony
almost everytime after revive at the keep in pvp i have blank black hp bar and other bars like 0 hp

and also Srendarr addon dissapear too need reloadui
I'm not sure about the Srendarr issue, but the revive HP bug is fixed in the next version coming (hopefully) by the end of this week!
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Unread 05/25/15, 03:48 PM  
QuadroTony
 
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almost everytime after revive at the keep in pvp i have blank black hp bar and other bars like 0 hp

and also Srendarr addon dissapear too need reloadui
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Last edited by QuadroTony : 05/25/15 at 03:53 PM.
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Unread 05/25/15, 10:51 AM  
Atropos
 
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Re: Wrapon swap notification?

Originally Posted by Archongamer
You know how there are pop up messages BLOCK, etc is there a way to get a weapon swap notification? Something like "weapon swapped", "Set 1", "Set 2" or something

The reason I ask is I run a few builds that have the same weapon in each slot and sometimes with lag, stuns, etc I think I changed bars but didn't. I'm not a coder so I have no idea if this is even possible. Thanks
Thanks for the feedback, Archongamer. This is possible, but I'm not sure whether or not I'll implement it in the next version. The prompt messages like "Block", "Interrupt", etc.. are not generated by FTC. I'm guessing you are using another addon which is giving you those alerts.
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Unread 05/24/15, 09:50 PM  
Archongamer

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Wrapon swap notification?

You know how there are pop up messages BLOCK, etc is there a way to get a weapon swap notification? Something like "weapon swapped", "Set 1", "Set 2" or something

The reason I ask is I run a few builds that have the same weapon in each slot and sometimes with lag, stuns, etc I think I changed bars but didn't. I'm not a coder so I have no idea if this is even possible. Thanks
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Unread 05/17/15, 07:51 PM  
Atropos
 
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Re: All passives don't show up

Originally Posted by Nihlusz
Hello!

Don't know if this is a problem or a bug.

The older version of this addon was showing all the passive, The mondus stone passive and the pvp passive

But on the latest version you can only see the mondus passive. But if you looking att the character active effect you can see the pvp passive
Hey Nihlusz, some long-term buffs/passives are filtered out in order to reduce clutter on the screen. I've decided to bring back display of the PvP passives for the newest version, however, but may add an option to filter them.
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Unread 05/17/15, 05:56 AM  
Nihlusz

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All passives don't show up

Hello!

Don't know if this is a problem or a bug.

The older version of this addon was showing all the passive, The mondus stone passive and the pvp passive

But on the latest version you can only see the mondus passive. But if you looking att the character active effect you can see the pvp passive
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Unread 05/16/15, 02:11 AM  
nhoxx

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Originally Posted by Internuntius
Got fixed my problem.... I donīt usw no longer thios addon....
I got the same bug in Cyrodiil but usually /reloadui fix this.
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Unread 05/15/15, 10:04 PM  
Internuntius

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Got fixed my problem.... I donīt longer use this addon....
Last edited by Internuntius : 05/16/15 at 07:47 AM.
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Unread 05/15/15, 07:24 AM  
nhoxx

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Re: Re: Re: Attempt to index a nil value in FTC.ProcFragments

Originally Posted by Atropos
Hey nhoxx, I apologize for this bug. It's definitely going to be fixed in the next version of FTC which is well-underway, but its such a big overhaul that it's not feasible for me to provide a short-term fix.

I hope you check back for the new version when it's ready, I think you'll be really excited by it.
No need for apologize, this addon is amazing and I'm more than happy to hear that a fix is on the way.
I'm always checking addons I like, and I can't wait to check your new version ! =)
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Unread 05/14/15, 09:10 PM  
Internuntius

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Will ask again...



Hi,

sorry I can not speak English and use the Google Translator to write, hope understands everything.

Now Proplem:

As you can see on the screen is my life's colorless. How do I get it color?

I use the newest version 0.38a

Restart dosnīt fix it.
/reloadui dosnīt fix it.
Reinstall the addon dosnīt fix it.
Redownload and reinstall the addon dosnīt fix it.
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Unread 05/14/15, 01:46 PM  
Atropos
 
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Re: Re: Attempt to index a nil value in FTC.ProcFragments

Hey nhoxx, I apologize for this bug. It's definitely going to be fixed in the next version of FTC which is well-underway, but its such a big overhaul that it's not feasible for me to provide a short-term fix.

I hope you check back for the new version when it's ready, I think you'll be really excited by it.
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Unread 05/14/15, 12:38 AM  
nhoxx

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Re: Attempt to index a nil value in FTC.ProcFragments

Originally Posted by OmniObsessed
Myself and a few other guild members are getting this occasionally. Some have never seen it though.

Thanks!

I got the same problem quite often but no idea why.

Edit : Just checked the error is slightly different. I got this one


user:/AddOns/FoundryTacticalCombat/damage/Functions.lua:236: attempt to index a nil value
stack traceback:
user:/AddOns/FoundryTacticalCombat/damage/Functions.lua:236: in function 'FTC.Damageisplay'
user:/AddOns/FoundryTacticalCombat/damage/Functions.lua:424: in function 'FTC.Damage:ToggleMeter'
:1: in function '(main chunk)'
Last edited by nhoxx : 05/14/15 at 08:06 AM.
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Unread 05/11/15, 07:39 PM  
Internuntius

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I use version 0.38a and have this problem. Restart dosnīt fix it, too. And /reloadui dosnīt fix it, too.
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Unread 05/10/15, 12:40 PM  
Atropos
 
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Originally Posted by Internuntius
Hi, sorry I can not speak English and use the Google Translator to write, hope understands everything.

Now Proplem:

As you can see on the screen is my life's colorless. How do I get it color?
Hi Internuntius, restarting your game will probably correct the problem. Also, the new version of the addon will no longer have this occasional issue.
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Unread 05/10/15, 08:03 AM  
Internuntius

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Hi,

sorry I can not speak English and use the Google Translator to write, hope understands everything.

Now Proplem:

As you can see on the screen is my life's colorless. How do I get it color?
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