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Updated: 04/11/14 08:13 AM
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Compatibility:
Live (1.0)
Beta (0.18)
Updated:04/11/14 08:13 AM
Created:02/28/14 12:45 PM
Monthly downloads:34
Total downloads:39,263
Favorites:129
MD5:
XAutoRepair  Popular! (More than 5000 hits)
Version: 0.4
by: Xzandro [More]
A very simple addon, that automatically repairs your equipped (or all) items when you open a store.

You can access the settings over the "normal" Setting-Menu. (see screenshot)
Version 0.4 -- 11.04.2014
  • optional possibility to hide certain messages

Version 0.3 -- 22.03.2014
  • Fixes for latest API patch

Version 0.2 -- 08.03.2014
  • New feature: you can choose, that only equiped items will be repaired
Archived Files (3)
File Name
Version
Size
Uploader
Date
0.3
6kB
Xzandro
03/22/14 09:12 AM
0.2
6kB
Xzandro
03/07/14 06:09 PM
0.1
886B
02/28/14 12:45 PM


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Unread 08/18/14, 03:48 PM  
mynex

Forum posts: 0
File comments: 7
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Re: How to fix

Originally Posted by thifi
Temporary workaround, until owner fixes the addon:
4. Save & enjoy!
Thank you.
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Unread 08/11/14, 05:34 AM  
Lex Prometheus

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Thanks a lot thifi for sharing the fix.
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Unread 08/10/14, 04:37 PM  
thifi
 
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Forum posts: 10
File comments: 81
Uploads: 2
How to fix

Temporary workaround, until owner fixes the addon:

1. Open AddOns\XAutoRepair\XAutoRepair.lua with a text editor
2. Look for the following (starting at line 44):

Code:
function XAR.RepairOnlyEquippedItems()
    local _, bagSlots = GetBagInfo(BAG_WORN)
    ...
3. Change to:

Code:
function XAR.RepairOnlyEquippedItems()
    local bagSlots = GetBagSize(BAG_WORN)
    ...
4. Save & enjoy!
Last edited by thifi : 08/10/14 at 04:38 PM.
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Unread 08/08/14, 09:11 AM  
Norod

Forum posts: 0
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Originally Posted by Nekoizmase
I really like this addon I so got used to it that now after patch 1.33 when I had to disable it as it is no longer working I keep forgetting to repair my gear .
Will there be an update?
Same here Same question
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Unread 08/06/14, 12:28 AM  
Nekoizmase

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File comments: 3
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I really like this addon I so got used to it that now after patch 1.33 when I had to disable it as it is no longer working I keep forgetting to repair my gear .
Will there be an update?
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Unread 06/22/14, 03:35 AM  
seress

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File comments: 27
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Probably an OCD thing, but update?

Shows out of date. Is there something to make it show that it is up to date? It does work. I know....it sounds stupid.
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Unread 05/17/14, 12:14 PM  
Klingo
AddOn Author - Click to view AddOns

Forum posts: 16
File comments: 200
Uploads: 3
Not sure if this addon is still under development as its last update was more than a month ago.
If you are looking for an addon that supports this durability/efficiency check (amongst other features), please feel free to check out my addon: PersonalAssistant
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Unread 04/24/14, 07:50 AM  
Raix

Forum posts: 0
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Thanks + Spelling correction

Thanks for the addon. It's foolishly minor, but "equipped" is spelled wrong on the settings page for the app.
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Unread 04/21/14, 07:06 AM  
Bierdeife

Forum posts: 1
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Need a option to just repair items at 75%!
Last edited by Bierdeife : 04/21/14 at 07:15 AM.
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Unread 04/14/14, 06:32 PM  
Endyr

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Auto Repair Threshold

Originally Posted by kepian
Originally Posted by Klingo
Would it be possible to define a minimum amount of damage as a criteria whether an (equipped) item shall be repaired or not?

Especially when leveling, sometimes items get replaced before they hit the 0% durability, which would be a waste of gold to repaire these items all the time.
If there would be an optional setting to define a percentage (e.g. 35%) and only if an item is below that threshold it will be (automatically) repaired - I think that would be a nice feature.
Beware that items lost their "efficiency" under 75 %*so its not wise to count with "it's ok untill 0*%".

But I vote for this too, I'll just set it to 75 instead of 35.
This is a nice feature, especially considering how quick you go through gear at low levels. I am using SM Repair currently, and it has the ability to set thresholds for everything.
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Unread 04/11/14, 01:22 PM  
kepian

Forum posts: 3
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Originally Posted by Klingo
Would it be possible to define a minimum amount of damage as a criteria whether an (equipped) item shall be repaired or not?

Especially when leveling, sometimes items get replaced before they hit the 0% durability, which would be a waste of gold to repaire these items all the time.
If there would be an optional setting to define a percentage (e.g. 35%) and only if an item is below that threshold it will be (automatically) repaired - I think that would be a nice feature.
Beware that items lost their "efficiency" under 75 %*so its not wise to count with "it's ok untill 0*%".

But I vote for this too, I'll just set it to 75 instead of 35.
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Unread 04/10/14, 08:18 PM  
Degrelecence

Forum posts: 0
File comments: 6
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Re: Re: XAutoRepair: Nothing to Repair

Originally Posted by Xzandro
Originally Posted by Degrelecence
Great addon, I'm a big fan! Just one question though, is there any way to turn off the 'nothing to repair' message? I work the markets a lot and by the time I leave town my chat box is just that message like 15x in a row...
Yes, that is possible. I can implement this tomorrow.
That would be awesome! Thanks!
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Unread 04/10/14, 04:23 PM  
Xzandro
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 8
Uploads: 4
Re: XAutoRepair: Nothing to Repair

Originally Posted by Degrelecence
Great addon, I'm a big fan! Just one question though, is there any way to turn off the 'nothing to repair' message? I work the markets a lot and by the time I leave town my chat box is just that message like 15x in a row...
Yes, that is possible. I can implement this tomorrow.

Originally Posted by Klingo
Would it be possible to define a minimum amount of damage as a criteria whether an (equipped) item shall be repaired or not?

Especially when leveling, sometimes items get replaced before they hit the 0% durability, which would be a waste of gold to repaire these items all the time.
If there would be an optional setting to define a percentage (e.g. 35%) and only if an item is below that threshold it will be (automatically) repaired - I think that would be a nice feature.
That would be possible, too. I want this addon to be as light-weighted as possible, though.
Last edited by Xzandro : 04/10/14 at 04:26 PM.
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Unread 04/10/14, 12:13 PM  
Degrelecence

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XAutoRepair: Nothing to Repair

Great addon, I'm a big fan! Just one question though, is there any way to turn off the 'nothing to repair' message? I work the markets a lot and by the time I leave town my chat box is just that message like 15x in a row...
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Unread 04/09/14, 02:28 AM  
Klingo
AddOn Author - Click to view AddOns

Forum posts: 16
File comments: 200
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Would it be possible to define a minimum amount of damage as a criteria whether an (equipped) item shall be repaired or not?

Especially when leveling, sometimes items get replaced before they hit the 0% durability, which would be a waste of gold to repaire these items all the time.
If there would be an optional setting to define a percentage (e.g. 35%) and only if an item is below that threshold it will be (automatically) repaired - I think that would be a nice feature.
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