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Update 3 (1.3.3)
Updated:08/08/14 11:24 PM
Created:05/10/14 09:46 PM
Monthly downloads:37
Total downloads:42,737
Favorites:188
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Categories:Discontinued & Outdated, TradeSkill Mods, ToolTip
Crafting Material Level Display  Popular! (More than 5000 hits)
Version: v1.3.1
by: Marihk [More]
This addon displays the level of crafting materials in the item tooltips (as viewed from your bag or bank) and inventory lists.

What does it do?

This addon provides additional information about crafting materials in two places: in the item tooltips, and directly in the inventory lists.

The tooltips contain valuable information about Alchemy, Enchanting, and Provisioning materials, such as easily distinguishing between positive and negative effects, or showing which faction a particular provisioning material belongs to.

The inventory lists (bags, bank, loot, and enchanting crafting table) contain simple level ranges for Blacksmithing, Clothing, Enchanting, and Woodworking materials, so that you don't have to even look at the tooltip to make a decision about whether to sell low-level materials.

Each piece of functionality can be disabled in the settings menu, if it conflicts with other addons or causes an error. I'd prefer to fix any problems, though, so please let me know if you disable something due to an error.

What is the purpose of this addon?

This addon provides additional information about Alchemy, Enchanting, and Provisioning materials.

I created this addon to ease the identification of crafting materials that are no longer worthwhile for skill increases. So, really, I just want the game to tell me what skill level the various crafting materials are at. For example, once you get to Provisioning level 20, the ingredients below level 15 provide very little gains. Or, perhaps you don't care about Jewelry-specific enchanting runes, regardless of their level. Since bag and bank space are at a premium, I wanted an easier way to identify those crafting materials for either destruction, selling to a vendor, or passing to an alt or even a friend. The information is readily available at the Tamriel Journal website, but having it integrated into the tooltips feels easier.

Note: This addon used to provide level information about Blacksmithing, Clothing, and Woodworking materials, but in ESO v1.2.3, that information was put into the built-in game tooltips, so in v1.1.0 of this addon I removed that data.

Language Support

The addon should theoretically work with non-English game clients, but it has not been tested. It is using item IDs for comparison with the item/tooltip list that I've bundled (pulling data from both Tamriel Journal and ESOHead), so the tooltip text should be displayed as expected; but note that the tooltip text is not translated.

Libraries used

Where can I download official releases of this addon?

Where should I file bugs?

If you see text such as "Unknown crafting item ID ##### - please submit a bug for CraftingMaterialLevelDisplay", please either leave a comment here on ESOUI, or feel free to file a bug on the GitHub issues page if you have an account there.

Motivation

I've had fun making this addon, so a simple 'Thank you' is more than enough motivation. If you're feeling overly generous, feel free to send gold to @Marihk on the NA server.

I definitely want to thank the folks that drop by and leave a comment (including bug reports, you help make things better!). In addition, I want to thank:
  • @stypsy - donated 2,500g! Wow! You're awesome, thanks very much for your support!
  • @Arminius - donated 50g! Thank you so much for your support!
  • @Solymnar - donated 250g! Thank you very much for your support!
v1.3.1

Bumping the APIVersion to 100008, and some minor code refactoring based on merlight's comments.

v1.3.0

This release supports loot window tooltips for Alchemy, Enchanting, and Provisioning material information, and also adds inventory list levels for Blacksmithing, Clothing, and Woodworking. Thanks to esothomas and merlight over at esoui.com for the ideas and assistance.

v1.2.2

Attempting to fix a bug related to the loot window.

v1.2.1

Potency rune levels are now also displayed at the enchanting crafting table. Also, I've added a fix when an addon such as Inventory Grid View uses smaller squares instead of rectangles for the inventory list, so that the potency rune levels do not show up in that view (but still show up at the crafting table). You should no longer need to disable the potency rune setting if you have Inventory Grid View.

v1.2.0

This release updates the enchanting tooltip text based on SilverWF's help. Also, I'm now displaying the Potency rune levels directly in the inventory rows. If that gets in the way, it can be disabled in the addon settings menu.

v1.1.0

Updated for ESO v1.2.3, which removes the need for level information of Blacksmithing, Clothing, and Woodworking materials. I've also incorporated another change suggested by SilverWF, which improves the Enchanting material tooltip text.

v1.0.9

Based on a suggestion from CoUsT, the Alchemy tooltip is now using green text for beneficial traits.

v1.0.8

SilverWF did most of the work to provide information about Alchemy ingredients, which is really helpful for bank alts who haven't discovered any of the traits. Thank you!

v1.0.7

Based on suggestions from Seroczynski and Sonar, I've altered the Potency rune tooltip messages. They used to say things like "Raise, Slight, Potency Level 2, Gear Level 15 - 25". Now they say things like "Level 15 - 25: Raise, Slight".

v1.0.6

This release contains fixes reported by Tanthul (thank you!). The Craglorn patch has adjusted the levels of several higher-level materials across enchanting, woodworking, blacksmithing, and clothing.

v1.0.5

This release simply bumps the API version up to 100004, to support the Craglorn release of ESO.

v1.0.4

This release contains two requested changes. The first was from Saftsuse, who liked the numeric display of Tier 2/3 instead of the new Flavor text. I've added a new settings menu checkbox ("Use Flavor text instead of Tier 2/3 text") that when On (the default) will display Flavor text, but when Off will display the Tier 2/3 text. The second change was from genkidama, who suggested that I change the Flavor text to use colors. I've made the words blue and purple be blue and purple.

v1.0.3

This release contains a change requested from vestig (thank you!). The tooltip text for provisioning ingredients that were previously labeled "Tier 2" and "Tier 3" are now "For extra flavor in blue and purple recipes" and "For extra flavor in purple recipes". The purpose of those ingredients should now be more readily understood.

v1.0.2

This release fixes a handful of item ID bugs that were reported by Puschpa (thank you!). The affected items are: Carrots, and Honey Comb.

v1.0.1

The item IDs for the following had were missing or had issues: Raw Spidersilk, Jaedi, Lire, Saltrice, Kaveh Beans, Jazbay Grapes, and Bervez Fruit. Thank you SilverWF for reporting the issues!

v1.0

Initial release.
Optional Files (0)


Archived Files (15)
File Name
Version
Size
Uploader
Date
v1.3.0
20kB
Marihk
07/19/14 02:06 PM
v1.2.2
17kB
Marihk
07/15/14 10:44 PM
v1.2.1
17kB
Marihk
07/14/14 09:42 PM
v1.2.0
17kB
Marihk
07/13/14 02:40 PM
v1.1.0
15kB
Marihk
06/25/14 06:22 PM
v1.0.9
17kB
Marihk
06/02/14 10:11 PM
v1.0.8
17kB
Marihk
06/01/14 12:28 PM
v1.0.7
16kB
Marihk
05/27/14 08:46 PM
v1.0.6
16kB
Marihk
05/24/14 02:03 PM
v1.0.5
16kB
Marihk
05/22/14 08:25 PM
v1.0.4
16kB
Marihk
05/17/14 01:10 PM
v1.0.3
16kB
Marihk
05/15/14 08:17 PM
v1.0.2
16kB
Marihk
05/12/14 09:01 AM
v1.0.1
15kB
Marihk
05/11/14 10:20 AM
v1.0
16kB
Marihk
05/10/14 09:46 PM


Post A Reply Comment Options
Unread 11/14/14, 09:46 PM  
SokarGoldberg

Forum posts: 2
File comments: 27
Uploads: 0
Will this AddOn be continued? It was not updated for some time now.
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Unread 11/08/14, 01:55 PM  
MarkusFox

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Since I can't currently be bothered to add another password to my list (github) I have to point out that some of the stuff I pick up makes this addon spit out an error. The most recent of which is "unknown crafting item ID 5365" for a green quality Major Glyph of Frost I got for completing an enchanting writ (it was in the reward bag that you get for completing the writ).

I'll keep an eye out for others.

[Edit]
Found two more. Technically three, but one was repeated twice.
IDs 45870 and 26848.
Last edited by MarkusFox : 11/08/14 at 06:22 PM.
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Unread 09/19/14, 08:36 AM  
HeroOfEvbof

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So glad someone picked up this addon

I am so glad someone picked up this addon.

More than likely my quick fix using LAM-1to2 worked for me because I use 48 addons and one of them loaded the right library somewhere.

I can dabble with code but not software. When I wrote code for my various electronics projects, it was always dirt simple stuff. I spent the first four years of my career writing in Motorola Assembly (forget which chip set). I even once had to translate a section of code to machine code and memorize it so that I could edit the machine code in-situ (on board a submarine in the sonar tech space).

Libraries and such are not my bailiwick.
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Unread 09/18/14, 02:23 PM  
Sasky
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The linked folder will not necessarily work, depending on load order and such. You need to actually include the LAM2 library. Rather than mess with that, though, Ayantir updated it to work with LAM2 here:
http://www.esoui.com/downloads/info7...ayUpdated.html

---------------------

For those interested in why the linked file wasn't working, there are two issues.
1) LAM2 needs to be included or referenced from DependsOn. If not, depending on addon load order, the LAM2 files aren't there. So something like:

Code:
## DependsOn: LibAddonMenu-2.0

lib\LibStub\LibStub.lua
lib\LibAddonMenu-1.0\LAM-1to2-Interface-1.0.lua
2) The file names are rather long. In 1.4, ESO reduced the path limits and file names that are too long/deep on the computer just don't load. (So LibStub won't be able to find the library.) This is being fixed at some point. See here for more details.

TL;DR: Get new version here by Ayantir
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Unread 09/18/14, 02:11 PM  
Ayantir
 
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Hello,

http://www.esoui.com/downloads/info7...ayUpdated.html

Ask any features on this new version comments if needed !
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Unread 09/18/14, 11:02 AM  
squagel

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I tried the fix below and ran into the same error regarding the 'missing' lib. I checked out the zip from Hero to compare it against my layout, found no diffs in the lua scripts, and rearranged the file structure of the lib dependencies to match theirs. Still no joy. Really confusing how it can't load the LAM compatibility library...
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Unread 09/18/14, 08:22 AM  
QuadroTony
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i installed the zip
no errors for me
addon checked in the addon's list

but it wont displayed in settings or Addons settings

also it dont show material level anymore
any workaround?
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Unread 09/18/14, 08:00 AM  
InfamousUnknown

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Re: zipping up my directories

Thank you,

It is odd but your version doesn't work for me either.

I found that if I move the LAM-1to2-Interface-1.0 into LibStub, and change the text file to reflect that then I get past line 35. However, I run into an issue with line 5 of LAM-1to2-Interface-1.0 where it tries to get the 2.0 lib. I tried moving that into LibStub as well, and I tried adding a reference in the .txt file... but no luck, and now I'm late to work.

Any thoughts?

Originally Posted by HeroOfEvbof
not sure I can upload to here but I have uploaded to google docs.
https://drive.google.com/file/d/0B8O...it?usp=sharing

I've been told that my drive on google docs is tricky. If you right click the file it should work fine but double-clicking won't.
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Unread 09/18/14, 01:51 AM  
HeroOfEvbof

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zipping up my directories

not sure I can upload to here but I have uploaded to google docs.
https://drive.google.com/file/d/0B8O...it?usp=sharing

I've been told that my drive on google docs is tricky. If you right click the file it should work fine but double-clicking won't.
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Unread 09/18/14, 01:41 AM  
QuadroTony
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Re: Wrong file name

Originally Posted by HeroOfEvbof
Yep, I got a filename wrong. My original post is edited.
can you just upload the .zip?
i tried your method but with error anyway...
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Unread 09/18/14, 01:22 AM  
HeroOfEvbof

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Wrong file name but correct procedure

The file that gets inserted in the LibAddonMenu-1.0 folder is LAM-1to2-Interface-1.0.lua

In the CraftingMaterialLevelDisplay.txt file you can go ahead and use this name. This txt file is actually redundant. The way ESO is running now it grabs each and every lua and txt file in the Addon directory.

However, in the LAM-1to2 file it renames itself and line 35 of CraftingMaterialLevelDisplay.lua file needs to refer to LibAddonMenu-1.0-to-2.0.

Do not rename the LAM-1to2-Interface-1.0.lua file. It appears to give itself an alias in the body of its own code.
Last edited by HeroOfEvbof : 09/18/14 at 01:43 AM.
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Unread 09/17/14, 09:08 PM  
InfamousUnknown

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Re: Getting this magnificent addon to run under libaddonmenu2.0

I'm also still getting an error. I tried renaming the 1to2 file to be the same as below, and I played with the #OptionaDependsOn in the .txt file with no luck. For some reason it doesn't want to load that file.

I probably need to figure out how to log if the libraries are being loaded to start.

If you have a working copy perhaps you can upload it?

Originally Posted by HeroOfEvbof
I got this Addon to run awesomely with LibAddonMenu-2.0.
You will need to access the following three downloads here on ESOUI:

http://www.esoui.com/downloads/info44-LibStub.html
http://www.esoui.com/downloads/info7-LibAddonMenu.html
http://www.esoui.com/downloads/info5...Interface.html


Open the folder in Addons for CraftingMaterialLevelDisplay
open the lib folder
first replacement: go into LibStub folder and replace the LibStub.lua file date 5/10 with the one in the download dated 7/13
next replacement: go back up to lib folder, go into LibAddonMenu-1.0 folder and replace the file there with LibAddonMenu-1.0-to-2.0.lua
last replacement: go back up to lib folder and install the LibAddonMenu-2.0 folder

Now back to the CraftingMaterialLevelDisplay folder.
Open the file CraftingMaterialLevelDisplay.txt and on the line that references LibAddonMenu-1.0.lua, change that to a reference to LibAddonMenu-1.0-to-2.0.lua. Do not change the folder name involved, just the filename. Save this.
Open the file CraftingMaterialLevelDisplay.lua. On line 35 is a function call, GetLibrary. Change the name of the library referenced to LibAddonMenu-1.0-to-2.0. Note that there is no extension involved here, just a library name. Save this.

Now run!
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Unread 09/17/14, 11:55 AM  
QuadroTony
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ty for solution!

just little typo

there is LAM-1to2-Interface-1.0.lua file
you must rename it

still got this error...
Last edited by QuadroTony : 09/17/14 at 12:54 PM.
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Unread 09/17/14, 09:51 AM  
HeroOfEvbof

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Getting this magnificent addon to run under libaddonmenu2.0

I got this Addon to run awesomely with LibAddonMenu-2.0.
You will need to access the following three downloads here on ESOUI:

http://www.esoui.com/downloads/info44-LibStub.html
http://www.esoui.com/downloads/info7-LibAddonMenu.html
http://www.esoui.com/downloads/info5...Interface.html


Open the folder in Addons for CraftingMaterialLevelDisplay
open the lib folder
first replacement: go into LibStub folder and replace the LibStub.lua file date 5/10 with the one in the download dated 7/13
next replacement: go back up to lib folder, go into LibAddonMenu-1.0 folder and replace the file there with LAM-1to2-Interface-1.0.lua
last replacement: go back up to lib folder and install the LibAddonMenu-2.0 folder

Now back to the CraftingMaterialLevelDisplay folder.
Open the file CraftingMaterialLevelDisplay.txt and on the line that references LibAddonMenu-1.0.lua, change that to a reference to LAM-1to2-Interface-1.0.lua. Do not change the folder name involved, just the filename. Save this.
Open the file CraftingMaterialLevelDisplay.lua. On line 35 is a function call, GetLibrary. Change the name of the library referenced to LibAddonMenu-1.0-to-2.0. Note that there is no extension involved here, just a library name. Save this.

Now run!
Last edited by HeroOfEvbof : 09/18/14 at 06:32 AM.
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Unread 09/16/14, 09:16 PM  
Marihk
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Forum posts: 5
File comments: 59
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Discontinuing development

Hi folks,

I'm sorry to say that I've cancelled my subscription, and won't be providing any further updates for this addon. Thank you very much for using Crafting Material Level Display (worst name ever?), providing feedback, and suggesting (and even implementing!) changes. I never expected to hit 31k downloads, I was thinking maybe only 3 people would use it, one of them being myself.

If anyone wants to take over development, or update it to LibAddonMenu-2.0, please feel free to do so. The code is open source and you may change it and re-release it as you see fit.

Thanks,
Marihk
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