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Updated: 08/25/14 09:21 PM
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Update 3 (1.3.3)
Updated:08/25/14 09:21 PM
Created:03/09/14 06:35 PM
Downloads:157,098
Favorites:526
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Categories:Bags, Bank, Inventory, Action Bar Mods, PvP, RolePlay
1.3.3
Wykkyd's Outfitter  Updated this week!  Popular! (More than 5000 hits)
Version: 1.8.25.5
by: Wykkyd [More]

Author: Wykkyd, aka Wykkyd Gaming
Guild: Mostly Harmless, Daggerfall Covenant
Additional Support by: Zeakfury (testing), Ziz (videos)
Framework API Documentation
Follow me on Twitter for updates, upcoming changes & more

Tutorial video courtesy of @JGoss

Wykkyd's Outfitter allows you to create GEAR SETS and ACTION BAR SETS from within the Inventory & Skills windows and load them at will. The sets you build in Outfitter can also be macro'd via Wykkyd's Framework and can, thus, be paired together and keybindable, if you so choose.

Swap your gear with a click!

Swap your action bar abilities with a click!

AS OF OUTFITTER 1.8.24.1 you will have to re-build all armor sets that you've built in the past. None of them will cross over and work properly. This is because I converted the addon over to use Zenimax's new item API for identifying your gear. This changed the ID codes associated with each piece of gear and that results in your old sets no longer being viable. I highly recommend you use the Outfitter popup window inside of the Inventory/Bags game window and re-build your sets before trying to equip them, or you might flood yourself offline.
  • All new item Identifier system = more accurate and faster gear moves
  • Cleaner item handling = fewer issues with duplicate or dual wielded items and shields
  • Faster item moves = slightly greater chance you could move too quickly and cause small item hangs. So try not to swap sets too quickly after each other (I recommend waiting at least 3 to 5 seconds, and I also recommend reloading your user interface occasionally between multiple swaps to keep things running smooth).
  • DO NOT open or close your bags or manually click any gear while an item move is taking place
  • WARNING swapping gear-sets while mounted will dismount you if your swap includes any weapons
  • WARNING swapping skill sets CAN result in a graphical bug with your ability icons. Toggling between weapon 1 & 2 a few times really quick usually resolves this bug (it is a game bug and I cannot directly fix it, sorry).

NEW WITH FRAMEWORK 1.8.24.1 you can now take advantage of a VERY ADVANCED user interface, via the new features of the MACRO WINDOW.
  • Firstly: You can swap both action bars AND a gear set in a SINGLE macro with 1 press. The inactive weapon's skills will load when you swap to it. It will even prompt you in chat to toggle your weapons to finish loading your skills.
  • ADVANCED FEATURE: Macro Key Intercept (ESC > Settings > Wykkyd Settings > Macro Key Intercept)
    • MAKE SURE TO KEYBIND THE MACRO WINDOW (ESC > Controls > Keybindings > Wykkyd's Framework Macro Window)
    • Opening the macro window with this setting enabled WILL INTERCEPT ALL KEYSTROKES
      • This doesn't log what you're typing. That would be silly since it would only be able to write them to your saved variables file, which nobody but you has access to.
      • This DOES interrupt gameplay temporarily, but that is by design.
      • This is SPECIFICALLY so that you can re-map your keys WHEN INSIDE THIS WINDOW to whatever you wish, WITHOUT interrupting your normal game keybinds
    • When the macro window is open, you can HOLD CONTROL to enable key mapping (which lets you set which key triggers which macro)
    • Hovering your mouse cursor over a TAB button, a MACRO button or the CLOSE button while holding CONTROL lets you set that button to be triggered by the keyboard key that you press.
    • EXAMPLE: Setting a keybind inside the macro window
      • Open the macro window
      • Hold CONTROL on your keyboard
      • MOUSEOVER the first macro button
      • Press 1 (while still mousing over, and still holding control)
      • Macro 1 will now be set to the number key 1 whenever the macro window is open, but not at any other time
    • EXAMPLE USAGE: Swapping gear with a macro, using these new keybinds
      • Press HOME (my keybind for opening the macro window, in Controls>Keybinds)
      • Press 1 (my keybind, set inside the macro window, for Macro Button 1)
      • Press ` (my keybind, set inside Controls>Keybinds, for swapping weapons)
1.8.25.5
- Added inventory indicators for set items in DECONSTRUCTION and IMPROVEMENT windows at crafting stations. yay :)

1.8.25.4
- And it should de-equip items again after 1.8.25.3, sigh...

1.8.25.3
- Critical update to gear swap parsing to fix a few hangs & bugs.

1.8.25.2
- "Item is in a Set" Indicators are fixed, are a green arrow, and are now on the left edge near the item icons.

1.8.25.1
- Changed the way item swap queues are generated to avoid collisions and hangs. Far superior performance now.
- UI FRAMES ARE NOW MOVEABLE

1.8.24.1
- VERY BIG changes. PLEASE READ THE DOWNLOAD PAGE

1.8.5.2
- Graphical tweak to toggle display of your helm real fast (in game setting) to force the game's graphic engine to redraw you after a gear swap. Yay for hacks.

1.8.5.1
- Adopted McGuffin's Destro staff fix. Thanks man.

1.8.4.1
- Updated for patch 1.3.3

1.5.26.1
- Updated to latest API version
- Added gear markers to inventory screens

1.4.21.1
- Should resolve most/all Destro staff issues with Skill Sets
- Update for new Framework version
- Added new details to the Addons window for version & expected Framework version

Prior
- Update to latest Framework
Optional Files (0)


Archived Files (6)
File Name
Version
Size
Author
Date
1.8.25.4
14kB
Wykkyd
08/25/14 08:49 PM
1.8.25.3
14kB
Wykkyd
08/25/14 08:44 PM
1.8.25.2
15kB
Wykkyd
08/25/14 06:05 PM
1.8.25.1
15kB
Wykkyd
08/25/14 05:38 PM
1.8.24.1
14kB
Wykkyd
08/24/14 03:46 PM
1.8.5.2
14kB
Wykkyd
08/05/14 07:26 PM


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Unread 08/31/14, 10:06 AM  
Gwrtheyn

Forum posts: 0
File comments: 10
Uploads: 0
swaped weapons out of combat(debug log,was in a city)

if skillbar1 skill matches newskillbar2 skill -> no swap

@ABT.lua
Code:
local sn = GetSlotName( s )	
local allowSwap = true
if sn ~= ""  then 
   allowSwap = set[ pi ][s].name ~= sn
end
GetSlotName() returns only names for current qbar but is used to test both new qbars(before swap)
(since the game has no version of GetSlotName( pi, s ) )

if it would be used to test after weapons swap for qbar2 it would work
Last edited by Gwrtheyn : 08/31/14 at 10:25 AM.
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Unread 08/31/14, 10:00 AM  
Wykkyd
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File comments: 409
Uploads: 11
Originally Posted by Gwrtheyn
<snip>
You have to swap weapons after telling the set to load for your second bar to swap, all while out of combat. Other than that I'm really not following you, sorry.
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Unread 08/31/14, 08:41 AM  
Gwrtheyn

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ok got the bug in a small setup with only 1 slot in the qbars used,the skill in the second qbar gets not changed if switching from "Test" to "Test02" (weapon1 active while switching qbars), it stays "Blazing Shield" and is not switched for "Puncturing Sweep"

["Sets"] =
{
["version"] = 2,
["keys"] =
{
[2] = "Test02",
[1] = "Test",
},
["Test02"] =
{
[2] =
{
[4] =
{
["skillLine"] = 1,
["ability"] = 2,
["skillType"] = 1,
["name"] = "Puncturing Sweep",
},
},
[1] =
{
[4] =
{
["skillLine"] = 1,
["ability"] = 2,
["skillType"] = 2,
["name"] = "Stampede",
},
},
},
["Test"] =
{
[2] =
{
[4] =
{
["skillLine"] = 1,
["ability"] = 6,
["skillType"] = 1,
["name"] = "Blazing Shield",
},
},
[1] =
{
[4] =
{
["skillLine"] = 1,
["ability"] = 2,
["skillType"] = 1,
["name"] = "Puncturing Sweep",
},
},
},
},

added debug code to ABT.lua line 167
"d( "WF_Outfitter.ABT.loadSet SkillName: " .. sn .. " Qbar: " .. pi .. " allowSwap: true" )
else
d( "WF_Outfitter.ABT.loadSet SkillName: " .. sn .. " Qbar: " .. pi .. " allowSwap: false" )
end
"

debug output:
WF_Outfitter.ABT.loadSet SkillName: Puncturing Sweep Qbar: 1 allowSwap: true
WF_Outfitter.ABT.loadSet SkillName: Puncturing Sweep Qbar: 2 allowSwap: false
[WO] Loading Action Bar Set 'Test02'
[WO] Weapon 1 Loaded, Swap Bars to Continue...
[WO] Weapon 2 Loaded, Bars Complete...
Last edited by Gwrtheyn : 08/31/14 at 09:27 AM.
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Unread 08/31/14, 08:24 AM  
Wykkyd
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Uploads: 11
Originally Posted by Mastengwe
Originally Posted by Wykkyd
Originally Posted by Mastengwe
Exact same issue. If I swap from resto/bow to DW/bow, the resto skill in slot 4 and the ultimate skill carries over to the other set. I've changed it and saved every time, and nothing changes it. Every time I swap, I have to fix this.
I have 23 macros set up. All of them swap gear & both skill bars. I am having 0 issues like you describe and cannot re-create your problems. I would suggest you completely uninstall both mhFramework & mhOutfitter. Delete the savedvariable/ files for both addons. Reinstall both and try again completely from scratch.

I highly recommend you watch the video that is linked on the addon download pages for both addons (same video in both). Even if you're an old pro that video could give you some tips.
Watched the video and followed it to the letter. Did as you said and deleted framework and outfitter and started over, and now it's worse. Now, slot 1, 2, and 4 are not swapping along with my ultimate. If I had done something wrong, why would only a few abilities swap and not others. You'd think ALL of them wouldn't swap.

Thanks for the response though! By far my favorite add-on!
Shoot me a list of the exact skills on both bars, and the names you used to save the bars, and the macro configuration you are/aren't using to swap them.

Or just email me your savedvariable file for both Outfitter and Framework. wykkyd.gaming@gmail.com
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Unread 08/31/14, 04:53 AM  
Mastengwe

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File comments: 7
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Originally Posted by Wykkyd
Originally Posted by Mastengwe
Exact same issue. If I swap from resto/bow to DW/bow, the resto skill in slot 4 and the ultimate skill carries over to the other set. I've changed it and saved every time, and nothing changes it. Every time I swap, I have to fix this.
I have 23 macros set up. All of them swap gear & both skill bars. I am having 0 issues like you describe and cannot re-create your problems. I would suggest you completely uninstall both mhFramework & mhOutfitter. Delete the savedvariable/ files for both addons. Reinstall both and try again completely from scratch.

I highly recommend you watch the video that is linked on the addon download pages for both addons (same video in both). Even if you're an old pro that video could give you some tips.
Watched the video and followed it to the letter. Did as you said and deleted framework and outfitter and started over, and now it's worse. Now, slot 1, 2, and 4 are not swapping along with my ultimate. If I had done something wrong, why would only a few abilities swap and not others. You'd think ALL of them wouldn't swap.

Thanks for the response though! By far my favorite add-on!
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Unread 08/31/14, 04:49 AM  
Mastengwe

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Originally Posted by Ravenslock
Originally Posted by Mastengwe
Exact same issue. If I swap from resto/bow to DW/bow, the resto skill in slot 4 and the ultimate skill carries over to the other set. I've changed it and saved every time, and nothing changes it. Every time I swap, I have to fix this.
It happens sometimes to me too, most often is a graphical problem, my skills appeart to be X but they changed to Y, sometimes the client delays the weapon swap so it actually doesn't swap, it is why I sometimes press the key 2 times and always goes ok.
It's not graphical. The skills aren't there at all. They're not saving. Some are, but others aren't.
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Unread 08/30/14, 06:48 PM  
Ravenslock

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Originally Posted by Mastengwe
Exact same issue. If I swap from resto/bow to DW/bow, the resto skill in slot 4 and the ultimate skill carries over to the other set. I've changed it and saved every time, and nothing changes it. Every time I swap, I have to fix this.
It happens sometimes to me too, most often is a graphical problem, my skills appeart to be X but they changed to Y, sometimes the client delays the weapon swap so it actually doesn't swap, it is why I sometimes press the key 2 times and always goes ok.
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Unread 08/30/14, 05:55 PM  
Wykkyd
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Originally Posted by Mastengwe
Exact same issue. If I swap from resto/bow to DW/bow, the resto skill in slot 4 and the ultimate skill carries over to the other set. I've changed it and saved every time, and nothing changes it. Every time I swap, I have to fix this.
I have 23 macros set up. All of them swap gear & both skill bars. I am having 0 issues like you describe and cannot re-create your problems. I would suggest you completely uninstall both mhFramework & mhOutfitter. Delete the savedvariable/ files for both addons. Reinstall both and try again completely from scratch.

I highly recommend you watch the video that is linked on the addon download pages for both addons (same video in both). Even if you're an old pro that video could give you some tips.
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Unread 08/30/14, 05:52 PM  
Wykkyd
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Originally Posted by Gwrtheyn
"
Save bar 1 to: ACME
Save bar 2, also to: ACME
Have the macro change SKILLS to: ACME"

the way i done it

ACME(current) skillbar1 skill2 Funnel Health
ACME02 skillbar2 skill2 Funnel Health(allowSwap false,but Crippling Grasp in this slot,so it gets not changed)
So do like I said. Use a single skillset to store both bars.
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Unread 08/30/14, 12:38 PM  
Mastengwe

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Originally Posted by Gwrtheyn
very nice addon

got a little bug with full gear + 2 skillbar changes

gear1 Single Target dps + 2 skillbars
gear2 AoE set + 2 skillbars

(some skills in both skillbars,some not)

if switching(macro) with qbar1 active then weapon swapping,some skills in qbar2 do not get changed(even after 5-7 weapons switches)

looked into it,ABT.lua -> GetSlotName( s ) to test allowSwap,if allowSwap changed to always true it works
prob seems old skillbar1 2skill skill matches new skillbar2 skill2,so the skill2 get not updated(aka GetSlotName gets only data from current qbar,but if switching 2 qbars at a time it seems not to help)

Exact same issue. If I swap from resto/bow to DW/bow, the resto skill in slot 4 and the ultimate skill carries over to the other set. I've changed it and saved every time, and nothing changes it. Every time I swap, I have to fix this.
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Unread 08/30/14, 06:36 AM  
Mastengwe

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Completely broken

Since the update, weapon swap has me firing daggers with my bow, and equipping bow and resto staff at the same time. I have remade all my sets and saved them, reloaded ui, and even relogged. This is now completely unusable.

When I go from bow/resto to bow/DW, my daggers are invisible until I swap to the bow, then I'm firing daggers instead of the bow and the bow becomes invisible. I also get the "No item found to unequip" error, but all my slots are full and saved.

Is this fixable?

(edit: when I swap using the icon in the skills menu, it fixes it and sets back to normal, does this mean that your addon is trying to do it too fast?)

(edit 2: Found a strange fix: Swapped weapon 1 to weapon 2's slot and rebuilt my skills accordingly- and all is fine. I guess it didn't like the bow in slot 1 for some reason).
Last edited by Mastengwe : 08/30/14 at 07:14 AM.
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Unread 08/29/14, 04:24 PM  
Gwrtheyn

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"
Save bar 1 to: ACME
Save bar 2, also to: ACME
Have the macro change SKILLS to: ACME"

the way i done it

ACME(current) skillbar1 skill2 Funnel Health
ACME02 skillbar2 skill2 Funnel Health(allowSwap false,but Crippling Grasp in this slot,so it gets not changed)
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Unread 08/29/14, 08:02 AM  
Wykkyd
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Forum posts: 76
File comments: 409
Uploads: 11
Originally Posted by Gwrtheyn
very nice addon

got a little bug with full gear + 2 skillbar changes

gear1 Single Target dps + 2 skillbars
gear2 AoE set + 2 skillbars

(some skills in both skillbars,some not)

if switching(macro) with qbar1 active then weapon swapping,some skills in qbar2 do not get changed(even after 5-7 weapons switches)

looked into it,ABT.lua -> GetSlotName( s ) to test allowSwap,if allowSwap changed to always true it works
prob seems old skillbar1 2skill skill matches new skillbar2 skill2,so the skill2 get not updated(aka GetSlotName gets only data from current qbar,but if switching 2 qbars at a time it seems not to help)
Are you using 1 skill set to swap bot skill bars? You should be. I've had reports of 2 skill sets not working on the same macro, and that's because I didn't design the system to work that way.

Save bar 1 to: ACME
Save bar 2, also to: ACME
Have the macro change SKILLS to: ACME
It'll prompt you to swap bars to continue loading.

If that is what you're already doing please let me know. If you were using 2 different saved skill sets in one macro, swap to this method and let me know if that fixes you.
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Unread 08/29/14, 07:44 AM  
Gwrtheyn

Forum posts: 0
File comments: 10
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very nice addon

got a little bug with full gear + 2 skillbar changes

gear1 Single Target dps + 2 skillbars
gear2 AoE set + 2 skillbars

(some skills in both skillbars,some not)

if switching(macro) with qbar1 active then weapon swapping,some skills in qbar2 do not get changed(even after 5-7 weapons switches)

looked into it,ABT.lua -> GetSlotName( s ) to test allowSwap,if allowSwap changed to always true it works
prob seems old skillbar1 2skill skill matches new skillbar2 skill2,so the skill2 get not updated(aka GetSlotName gets only data from current qbar,but if switching 2 qbars at a time it seems not to help)
Last edited by Gwrtheyn : 08/29/14 at 07:45 AM.
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Unread 08/27/14, 04:10 PM  
Ravenslock

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Do not feel pressed to do stuff at all, just do it when you feel you can. Thanks again for everything.
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