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Dark Brotherhood (2.4)
Updated:06/04/16 01:06 AM
Created:03/09/14 06:35 PM
Downloads:426,982
Favorites:691
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Categories:Bags, Bank, Inventory, Action Bar Mods, PvP, RolePlay
2.4
Wykkyd Outfitter  Popular! (More than 5000 hits)
Version: 2.3.6.1
by: Ravalox Darkshire, Balkoth68, Wykkyd
Author: Exodus Code Group, aka Ravalox and Balkoth
Guild 1: Brotherhood of Redemption, Daggerfall Covenant
Guild 2: The Prydonian Elders, Daggerfall Covenant
Website: Exodus code Group

Follow us on Twitter for updates, upcoming changes & more

Tutorial video courtesy of @JGoss (outdated)



This update fixes Ability Bar save/load issues. In addition, the Gear Change window has been shifted to the right a bit to prep for the Orsinium DLC release on Nov. 2nd.

Anyone installing the addon fresh will have no issues, however if you have been using Outfitter previous to ESO 2.2.4, your Gear UI will be under the Character Stats ZOS added to the inventory screen. The easiest way to fix this is to click on your paperdoll, this will bring the Outfitter UI to the front, and you can move it to where you like to have it (and it will save that location going forward.)


If anyone has difficulty with doing this, or would rather edit the savedvariables file cause they like to be geeky/nerdy: in the WykkydsOutfitter.lua file in your savedvariables folder; change the line gc_shiftx to read: ["gc_shiftx"] = 600 ... This will force the UI to shift.


Note: This addon is in queue to be re-written. The interface will be improved as well as the functionality.





Wykkyd's Outfitter allows you to create GEAR SETS and ACTION BAR SETS from within the Inventory & Skills windows and load them at will. The sets you build in Outfitter can also be macro'd via Wykkyd's Macros and can, thus, be paired together and keybindable, if you so choose.

Swap your gear with a click!

Swap your action bar abilities with a click!

AS OF OUTFITTER 1.8.24.1 you will have to re-build all armor sets that you've built in the past. None of them will cross over and work properly. This is because I converted the addon over to use Zenimax's new item API for identifying your gear. This changed the ID codes associated with each piece of gear and that results in your old sets no longer being viable. I highly recommend you use the Outfitter popup window inside of the Inventory/Bags game window and re-build your sets before trying to equip them, or you might flood yourself offline.
  • All new item Identifier system = more accurate and faster gear moves
  • Cleaner item handling = fewer issues with duplicate or dual wielded items and shields
  • Faster item moves = slightly greater chance you could move too quickly and cause small item hangs. So try not to swap sets too quickly after each other (I recommend waiting at least 3 to 5 seconds, and I also recommend reloading your user interface occasionally between multiple swaps to keep things running smooth).
  • DO NOT open or close your bags or manually click any gear while an item move is taking place
  • WARNING swapping gear-sets while mounted will dismount you if your swap includes any weapons
  • WARNING swapping skill sets CAN result in a graphical bug with your ability icons. Toggling between weapon 1 & 2 a few times really quick usually resolves this bug (it is a game bug and I cannot directly fix it, sorry).

NEW WITH WYKKYDS MACROS (separate addon) you can now take advantage of a VERY ADVANCED user interface, via the new features of the MACRO WINDOW.
  • Firstly: You can swap both action bars AND a gear set in a SINGLE macro with 1 press. The inactive weapon's skills will load when you swap to it. It will even prompt you in chat to toggle your weapons to finish loading your skills.
  • ADVANCED FEATURE: Macro Key Intercept (ESC > Settings > Wykkyd Settings > Macro Key Intercept)
    • MAKE SURE TO KEYBIND THE MACRO WINDOW (ESC > Controls > Keybindings > Wykkyd's Framework Macro Window)
    • Opening the macro window with this setting enabled WILL INTERCEPT ALL KEYSTROKES
      • This doesn't log what you're typing. That would be silly since it would only be able to write them to your saved variables file, which nobody but you has access to.
      • This DOES interrupt gameplay temporarily, but that is by design.
      • This is SPECIFICALLY so that you can re-map your keys WHEN INSIDE THIS WINDOW to whatever you wish, WITHOUT interrupting your normal game keybinds
    • When the macro window is open, you can HOLD CONTROL to enable key mapping (which lets you set which key triggers which macro)
    • Hovering your mouse cursor over a TAB button, a MACRO button or the CLOSE button while holding CONTROL lets you set that button to be triggered by the keyboard key that you press.
    • EXAMPLE: Setting a keybind inside the macro window
      • Open the macro window
      • Hold CONTROL on your keyboard
      • MOUSEOVER the first macro button
      • Press 1 (while still mousing over, and still holding control)
      • Macro 1 will now be set to the number key 1 whenever the macro window is open, but not at any other time
    • EXAMPLE USAGE: Swapping gear with a macro, using these new keybinds
      • Press HOME (my keybind for opening the macro window, in Controls>Keybinds)
      • Press 1 (my keybind, set inside the macro window, for Macro Button 1)
      • Press ` (my keybind, set inside Controls>Keybinds, for swapping weapons)
Change Log:

2.3.6.0 03/13/16
Updated Destro staff Item IDs. (ZOS changed two of the staff line IDs)

2.3.5.4 03/07/16
Updated to API version 14 (1.9)

2.3.5.3 11/02/15
Updated for ESO v2.2.4

2.2.5.2 10/22/15
Removed errant debug code left behind by the coding gnomes.
Thanks to Synozeer for noticing this!

2.3.5.1 10/20/15
Adjusted Gear Change UI placement for API 1.9 (100013) for ESO 2.2

2.3.5.0 10/11/15
Fixed an issue with the remaining Destro skills that change based
on the weapon in hand.

2.3.4.0 10/04/15
Fixed an issue with Destro Impulse line not saving.
Fixed a double for do loop that doubled the messages being sent to
the API. The API is sending even more duplicates causing the
excessive message notice.

2.3.3.2.b 05/01/15 Ravalox
Reviewed addon package and changed all references
to Wykkydgaming contact info to ExodusCode addon group.
Released into wild as GA v2.3.3.2

2.3.3.2.a 04/30/15 Ravalox
Located issue with compass adjustment code.
(Code changed from previous version, when no change was required)
Archived Files (41)
File Name
Version
Size
Author
Date
2.3.6.0
96kB
Ravalox Darkshire
03/13/16 06:45 PM
2.3.5.4
96kB
Ravalox Darkshire
03/08/16 12:43 AM
2.3.5.3
96kB
Ravalox Darkshire
11/02/15 10:07 AM
2.3.5.2
100kB
Ravalox Darkshire
10/23/15 08:03 PM
2.3.5.1
97kB
Ravalox Darkshire
10/21/15 06:41 PM
2.3.3.3
93kB
Ravalox Darkshire
08/31/15 07:38 AM
2.3.3.2
83kB
Ravalox Darkshire
06/05/15 02:22 AM
2.3.3.1
83kB
Ravalox Darkshire
03/04/15 06:36 AM
2.2b (live+pts)
122kB
Wykkyd
01/31/15 11:38 AM
2.2 (live+pts)
122kB
Wykkyd
01/30/15 11:46 PM
2.0.1.1
83kB
Wykkyd
11/04/14 05:03 PM
2.0.0.1
83kB
Wykkyd
11/04/14 06:56 AM
2.0
83kB
Wykkyd
11/03/14 07:43 AM
1.9.27.1
82kB
Wykkyd
09/27/14 12:29 PM
1.9.24.1
81kB
Wykkyd
09/24/14 07:59 PM
1.9.23.1
81kB
Wykkyd
09/23/14 05:56 PM
1.9.18.1
78kB
Wykkyd
09/18/14 07:33 PM
1.9.17.1
111kB
Wykkyd
09/17/14 04:12 PM
1.9.16.2
111kB
Wykkyd
09/16/14 07:20 PM
1.9.16.1
111kB
Wykkyd
09/15/14 03:15 PM
1.9.15.1
111kB
Wykkyd
09/14/14 02:34 PM
1.9.13.2
110kB
Wykkyd
09/13/14 07:27 AM
1.9.13.1
110kB
Wykkyd
09/12/14 07:30 PM
1.9.12.3
110kB
Wykkyd
09/12/14 06:10 PM
1.9.12.2
76kB
Wykkyd
09/12/14 05:29 AM
1.9.12.1
76kB
Wykkyd
09/12/14 03:42 AM
1.9.11.1
75kB
Wykkyd
09/11/14 03:08 PM
1.9.7.1
74kB
Wykkyd
09/07/14 10:30 AM
1.9.6.3
74kB
Wykkyd
09/06/14 03:25 PM
1.9.6.2
74kB
Wykkyd
09/06/14 11:02 AM
1.9.6.1
74kB
Wykkyd
09/06/14 08:45 AM
1.9.5.1
88kB
Wykkyd
09/05/14 05:47 PM
1.9.4.2
88kB
Wykkyd
09/04/14 12:04 PM
1.9.4.1
88kB
Wykkyd
09/04/14 12:06 AM
1.8.25.5
14kB
Wykkyd
08/25/14 09:21 PM
1.8.25.4
14kB
Wykkyd
08/25/14 08:49 PM
1.8.25.3
14kB
Wykkyd
08/25/14 08:44 PM
1.8.25.2
15kB
Wykkyd
08/25/14 06:05 PM
1.8.25.1
15kB
Wykkyd
08/25/14 05:38 PM
1.8.24.1
14kB
Wykkyd
08/24/14 03:46 PM
1.8.5.2
14kB
Wykkyd
08/05/14 07:26 PM


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Unread 06/30/16, 01:29 PM  
Thrasher

Forum posts: 6
File comments: 6
Uploads: 0
All Sets Lost After Game Restart

I can define and save sets.

But after exiting the game and starting it up, the sets are gone.

Please let me know if you know of any ideas to fix this.

Cheers!
Thrasher
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Unread 06/01/16, 07:15 AM  
OpenAndShut

Forum posts: 0
File comments: 15
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Needs to Remember Poisons Now

Feature request for Dark Brotherhood, 2.4:

Wykkyd Outfitter should remember poison slots. Thanks!
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Unread 05/04/16, 01:26 PM  
Kahsa

Forum posts: 0
File comments: 5
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Macro Via Outfitter will NOT load one particular skill. HELP!!!

Im running a Sorc and use Outfitter to build skill bars and Macros to swap between them. Everything works great, except the bar I use for PvP uses a weapon skill called Destructive Reach. No matter what I do, when I pop the macro hotkey, it loads everything fine EXCEPT Destructive Reach, which it either renders as an empty slot, or randomly loads some other skill. I have no clue why this may be, there is no limitation to using the skill--I end up manually loading it and using it fine. Problem is, in PvP I need to load it very fast, and be ready to rumble.

I do not know if this is an Outfitter issue or a Macros issue. Will cross post under Macros addon.

Any ideas, anyone, on why this may be???

Has anyone seen something like this before?

Any ideas for a solution? I've tried many variations of saving, loading, assigning the skill, with the same disappointing result.

Thanks in advance!!

Kahsa
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Unread 04/23/16, 08:23 AM  
CaptainBlagbird
 
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Forum posts: 51
File comments: 112
Uploads: 22
Costumes

Great addon!

A suggestion for making it even better: It would be nice if it would also remember the costume

Lua Code:
  1. local function GetActiveCostume()
  2.     local function IsCollectibleActive(collectibleId) return true==select(7, GetCollectibleInfo(collectibleId)) end
  3.     local activeCostumeId = nil
  4.     local numCostumes = GetTotalCollectiblesByCategoryType(COLLECTIBLE_CATEGORY_TYPE_COSTUME)
  5.     for i=1, numCostumes do
  6.         collectibleId = GetCollectibleId(COLLECTIBLE_CATEGORY_TYPE_COSTUME, nil, i)
  7.         if IsCollectibleActive(collectibleId) then
  8.             activeCostumeId = collectibleId
  9.             break
  10.         end
  11.     end
  12.     return activeCostumeId
  13. end
  14.  
  15. --> UseCollectible(collectibleId)
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Unread 03/25/16, 07:30 PM  
Ravalox Darkshire
Ravalox of Lake Superior
 
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Re: Re: Re: Re: Re: I don't have a mousewheel

Originally Posted by Dharlome
Originally Posted by Ravalox Darkshire
Originally Posted by Dharlome
Originally Posted by Ravalox Darkshire
Originally Posted by Dharlome
I use a trackball, so I don't have a mousewheel. This means I can't select different item or skill sets, and I can't use this addon as it is right now. I tried clicking the arrows to switch to other item and skill sets I had made, but they didn't work. Could you make those arrows work, or add another way to switch between sets, or otherwise solve this problem? This addon seems really useful and I want to use it but I can't.

Yes.
Yes?
Yes. (the answer to your question)
So someone's going to make those arrows work, or add another way to switch between sets, or otherwise solve this problem?
Yes, one or more than one of those. as noted in posts below; this addon is in queue to be re-wrtten with a new ui.
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Unread 03/23/16, 09:06 AM  
Dharlome

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Re: Re: Re: Re: I don't have a mousewheel

Originally Posted by Ravalox Darkshire
Originally Posted by Dharlome
Originally Posted by Ravalox Darkshire
Originally Posted by Dharlome
I use a trackball, so I don't have a mousewheel. This means I can't select different item or skill sets, and I can't use this addon as it is right now. I tried clicking the arrows to switch to other item and skill sets I had made, but they didn't work. Could you make those arrows work, or add another way to switch between sets, or otherwise solve this problem? This addon seems really useful and I want to use it but I can't.

Yes.
Yes?
Yes. (the answer to your question)
So someone's going to make those arrows work, or add another way to switch between sets, or otherwise solve this problem?
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Unread 03/17/16, 12:04 PM  
Ravalox Darkshire
Ravalox of Lake Superior
 
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Originally Posted by manavortex
Hello Ravalox,

first of all, thanks for your amazing add-ons. As roleplayer, I use your outfitter a lot.

I've run into an issue with swapping to my "non-combat"/"time-off"-gear sets (which, obviously, don't include weapons). No matter what I save, my characters never unequip all weapons - usually, the main hand item stays equipped, but in the secondary gear slot:

For example, I wear |H1:item:51717:275:50:26848:275:50:0:0:0:0:0:0:0:0:0:19:1:1:0:274:0|h|h in slot 1 and |H1:item:51719:275:50:26848:275:50:0:0:0:0:0:0:0:0:0:20:1:1:0:459:0|h|h in slot 2. After equipping my RP gear, I end up with |H1:item:51717:275:50:26848:275:50:0:0:0:0:0:0:0:0:0:19:1:1:0:274:0|h|h (sometimes in slot 2 and an empty slot 1, sometimes an empty slot 1).

With Sword and board it usually works, sometimes it doesn't (At least it didn't, usually - maybe that is fixed now? ), but if it bugs, only the sword stays equipped.


Clicking the button twice fixes that, by the way!

I don't know how much work it is to fix it, but I'd appreciate it!

Thanks. (Will donate next month, btw)
Thanks for the compliments! This addon is in Queue for a re-write. I'll take a look to see if this can easily be dealt with now, otherwise it should be squashed in the re-write.

Thanks for donating!! (Makes my wife happy about my life choices)
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Unread 03/17/16, 12:01 PM  
Ravalox Darkshire
Ravalox of Lake Superior
 
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Re: Re: Re: I don't have a mousewheel

Originally Posted by Dharlome
Originally Posted by Ravalox Darkshire
Originally Posted by Dharlome
I use a trackball, so I don't have a mousewheel. This means I can't select different item or skill sets, and I can't use this addon as it is right now. I tried clicking the arrows to switch to other item and skill sets I had made, but they didn't work. Could you make those arrows work, or add another way to switch between sets, or otherwise solve this problem? This addon seems really useful and I want to use it but I can't.

Yes.
Yes?
Yes. (the answer to your question)
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Unread 03/17/16, 10:53 AM  
Dharlome

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Re: Re: I don't have a mousewheel

Originally Posted by Ravalox Darkshire
Originally Posted by Dharlome
I use a trackball, so I don't have a mousewheel. This means I can't select different item or skill sets, and I can't use this addon as it is right now. I tried clicking the arrows to switch to other item and skill sets I had made, but they didn't work. Could you make those arrows work, or add another way to switch between sets, or otherwise solve this problem? This addon seems really useful and I want to use it but I can't.

Yes.
Yes?
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Unread 03/14/16, 01:38 AM  
manavortex
AddOn Author - Click to view AddOns

Forum posts: 7
File comments: 70
Uploads: 26
Hello Ravalox,

first of all, thanks for your amazing add-ons. As roleplayer, I use your outfitter a lot.

I've run into an issue with swapping to my "non-combat"/"time-off"-gear sets (which, obviously, don't include weapons). No matter what I save, my characters never unequip all weapons - usually, the main hand item stays equipped, but in the secondary gear slot:

For example, I wear |H1:item:51717:275:50:26848:275:50:0:0:0:0:0:0:0:0:0:19:1:1:0:274:0|h|h in slot 1 and |H1:item:51719:275:50:26848:275:50:0:0:0:0:0:0:0:0:0:20:1:1:0:459:0|h|h in slot 2. After equipping my RP gear, I end up with |H1:item:51717:275:50:26848:275:50:0:0:0:0:0:0:0:0:0:19:1:1:0:274:0|h|h (sometimes in slot 2 and an empty slot 1, sometimes an empty slot 1).

With Sword and board it usually works, sometimes it doesn't (At least it didn't, usually - maybe that is fixed now? ), but if it bugs, only the sword stays equipped.


Clicking the button twice fixes that, by the way!

I don't know how much work it is to fix it, but I'd appreciate it!

Thanks. (Will donate next month, btw)
Last edited by manavortex : 03/14/16 at 02:01 AM.
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Unread 03/13/16, 06:49 PM  
Ravalox Darkshire
Ravalox of Lake Superior
 
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Destro Staff and Skill save issues

I have updated the item table for the destro staff line (again). ZOS has modified the item IDs being used for the staff lines.

Please test the hell out of this. let me know if *anything* fails to save correctly.

Info I will need:

* Weapon in hand
* Skill not saving
* If a morph, what does it morph from?

Will be changing the structure so this will not be a problem long term, but in the mean time, just let me know what specifically is failing (if anything)
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Unread 03/11/16, 04:45 AM  
Ravalox Darkshire
Ravalox of Lake Superior
 
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Re: I don't have a mousewheel

Originally Posted by Dharlome
I use a trackball, so I don't have a mousewheel. This means I can't select different item or skill sets, and I can't use this addon as it is right now. I tried clicking the arrows to switch to other item and skill sets I had made, but they didn't work. Could you make those arrows work, or add another way to switch between sets, or otherwise solve this problem? This addon seems really useful and I want to use it but I can't.

Yes.
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Unread 03/11/16, 12:46 AM  
Xennon
 
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Re: Re: Any ETA on a fix for the staff skills?

Originally Posted by Ravalox Darkshire
Originally Posted by Xennon
Just wondering if there's any eta or appox time frame when we might see a fix/update for the staff skills to work properly with this add-on?
Hopefully will have it fixed over this weekend.
Great! I'm really looking forward to it since all my toons are staff users.
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Unread 03/10/16, 10:42 PM  
Dharlome

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I don't have a mousewheel

I use a trackball, so I don't have a mousewheel. This means I can't select different item or skill sets, and I can't use this addon as it is right now. I tried clicking the arrows to switch to other item and skill sets I had made, but they didn't work. Could you make those arrows work, or add another way to switch between sets, or otherwise solve this problem? This addon seems really useful and I want to use it but I can't.
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Unread 03/08/16, 03:46 PM  
Ravalox Darkshire
Ravalox of Lake Superior
 
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Re: Any ETA on a fix for the staff skills?

Originally Posted by Xennon
Just wondering if there's any eta or appox time frame when we might see a fix/update for the staff skills to work properly with this add-on?
Hopefully will have it fixed over this weekend.
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