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Updated: 04/14/18 01:07 PM
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Compatibility:
Dragon Bones (3.3)
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Homestead (2.7)
One Tamriel (2.6)
Shadows of the Hist (2.5)
Dark Brotherhood (2.4)
Thieves Guild (2.3)
Orsinium (2.2.4)
Updated:04/14/18 01:07 PM
Created:09/05/14 11:54 AM
Monthly downloads:5,291
Total downloads:315,355
Favorites:293
MD5:
Inventory Insight  Popular! (More than 5000 hits)
Version: 3.16
by: manavortex, AssemblerManiac
One Inventory for all of the characters on your account!

BETA version: FCO Item Saver support
Download it from Baertram's dropbox if you want to try it out, or grab it directly from github.


What does it do?
  • tracks everything in your characters' Bags, Bank, Guild Banks, and CraftBag
  • keeps track of the Gold / AP / Telvar Stones / Writ Vouchers for each character
  • keeps track of the space used/available for each character
  • allows filtering your inventory by item type
  • lets you search the items by name, or by set name
  • adds data to item tooltip showing you where that item is located (all popups/tooltips, or only when over the Inventory Insight window)

Recently added features:
  • Now tracks items in the extended bank for ESO+ subscribers (it's still in 'Bank', but now it won't disappear or have no name in it's location)
  • Right click menu to link in chat (double-clicking an item still works)
  • Right click menu option to find all missing pieces of a motif from the current list
  • Motif check is now two different right click options. One for local, one for Chat. Both generate a link for the achievement with "known"/"unknown" chapters based on what's missing from the displayed list
  • Motif check also doesn't require filter to single motif anymore, it's based on whatever style you right clicked, and only that one
  • Can be configured to put the item location information directly into the tooltip, or leave it in the extra frame like previous versions
  • Right click menu now has two quick filter options, filter by item name and filter by set name
  • Writ Voucher count is now part of the Gold info popup (rightmost column)

Backlog:
  • Track multiple accounts: Voodoo might be possible

Where do I send massive qtys of gold or mats?
We gladly accept donations:
NA: @AssemblerManiac
EU: @manavortex
3.16
- Dropdown is now scrollable

3.15
- fixed the error on logout

3.14
- tooltip divider will now always match frame color (stolen or not)
- nailed down some icons

3.13d
- 'all banks' filter now includes the regular bank as well as the subscriber bank

3.13c
- Added another check against nil in IIfADataCollection.lua

3.13b
- Set Name Only button now hidden again when minimized
- added command "toggle" (/ii toggle") to show/hide the main frame like binding to a key

3.13a
- bad reference in settings adapter fixed

3.13
- line 519 error fixed
- heavy armor selected dropdown list has proper slots listed
- mouseover on equipped items shows proper counts for poisons and weapons, both mainhand and offhand
- gui layout issues fixed
- item detail dropdown filter back where it came from (more or less)
- debug info in datacollection line 104 moved to line 102 so user can debug better
- misc task removals to minimize background task occuring while user actively mousing

3.12
- Hotfixes

3.11
- Nil fixes and crash fixes
- Nailed down the dropdown for armor types

3.10
- Complete overhaul of stack tracking (thanks AssemblerManiac)
- Adjusted AddOn's code to cope with lockpicks not being lockpicks (they are sneaky like that)

3.09a +b
- Hopefully a fix for the exception

3.08, 3.09
- Tracking changes

3.07
- Shields no longer show up under weapon filter
- All (?) tracking working again
- List is refreshed after changes

3.06
- More fixes on how data is handled, also database reset
- Will now reliably not track house data if you turn it off

3.05
- Housing Storage now tracked properly and in tooltip overlay

3.04a
- More fixes on the housing storage. We'll tackle the containers next.

3.04
- Everything seems to work?

3.03+a
- More fixes!

3.02b
- Reupload and error fixes

3.02
- Fixed indexing of trait and style material. Further work in progress.

3.01
- Hopefully fixed the data collection issues
- Fixed an error when trying to unignore nothing

3.0
- supports housing storage
- supports tracking furnishings in houses - enable in the settings
- performance gain thanks to votan's libAsync

2.19
- LibCustomMenu update

2.18
- Better Ebonshadow icon

2.17
- API bump
- Fixed the occasional LUA error when opening a guild bank
- Added icons for Clockwork, Dreadhorn, Bloodforge, Apostle and Ebonshadow

2.16a
- about that startup thing - it's been tested now, and works properly

2.16
- startup code on fresh install no longer throw errors
- min/close buttons locked to top right corner instead of top label

2.15
- version # in addon is consistent again
- error in CharCurrencyTooltip.lua at line 120 should be gone
- Name changed to "Inventory Insight" - it's been outta the ashes long enough, but the directory will stay the same

2.14
- Works with Horns of the Reach
- Added AP and WV bank info and totals to Gold Info popup
- Added style info/textures/missing motifs for Telvanni, Hlaalu, and Redoran

2.13
- Changes for bank space related to ESO+ subscriber changes

2.12
- Changed the way the Missing Motifs feature works (creates link for achieve, and 2 options now)
- New right click options (filter by item name, filter by set name)
- Improved text search processing (a "-" in Twice-born star doesn't fail to find anything anymore)
- Added writ vouchers to Gold Info popup

2.11
- Right click options for Link to chat and missing motif processing (when you're trying to build a set before learning it OR already know it and are building a set for someone else)

2.9
- New setting (Search Set Names) to control how the text filter works. If on, typing in the search filter will also show items with set names (it's additive, so it works by item name OR set name).
- New item on the list GUI. Directly above the text search area, there's a checkbox "Filter on Set Name only". When checked, ONLY items from Named Sets (crafted or dropped) will appear in the list, and any text in the search box will be looked for only in set names, not the name of an item.

2.8
- Sub filters added for furnishing items (limited use until ZoS sets the item type properties correctly)
- Heavy hands now shows up again in the "All" list (Thanks Danno8)
- Several other misc items that were missing when filtered have returned

2.7a
Added a filter category for furnishing items

2.7
- existing filters fixed (they should all be working exactly as they should)
- added sub filter for Recipes - now lets you filter on Food, Blueprint, Praxis, etc.
- new icons for added motifs, updated motif text to match real names
- items are renamed at every login, and after reloadui. If you change language, the names on the items will now reflect that change, instead of only after one has been removed from everywhere and re-added

2.6
- unofficial release

2.5a
New icons for Maomer and Hollowjack

2.5:
- Nil reference in startup squashed
- When filtering by materials, style mats now show up
- When filtering by Armor, gloves now show up
- No longer an out of date AddOn
- Item counts when transferring into backpack now get updated (or out, when a count is changing and doesn't end up zero)

Still need to make it possible to track items OUT of backpack when count becomes zero. Also will be adding timed update to repaint the display if it's not hidden while bulk transfers are in progress.

2.3: Can now display currency across your characters.
New icons for Ebony and Ashlander Styles.

2.2: Code cleanup

2.1: Added subfilters

2.0a:
Included a minor bugfix where amounts wouldn't be displayed correctly at the crafting station

1.9:
Fixed the style textures again - also, style of worn items will now be displayed correctly! Yay!
Included LibCustomTitles.
Optional Files (0)


Archived Files (68)
File Name
Version
Size
Author
Date
3.14
743kB
manavortex
03/25/18 08:01 AM
3.13d
716kB
manavortex
03/09/18 01:22 AM
3.13c
712kB
manavortex
03/08/18 08:47 AM
3.13c
712kB
manavortex
03/08/18 01:30 AM
3.13b
712kB
manavortex
03/07/18 12:55 AM
3.13a
712kB
manavortex
03/06/18 10:52 AM
3.13
712kB
manavortex
03/06/18 02:04 AM
3.11
743kB
manavortex
02/28/18 11:35 AM
3.10
743kB
manavortex
02/27/18 03:15 PM
3.09b
716kB
manavortex
02/27/18 01:09 AM
3.09a
716kB
manavortex
02/26/18 05:45 AM
3.09
716kB
manavortex
02/25/18 11:16 AM
3.07
715kB
manavortex
02/23/18 01:57 AM
3.06
715kB
manavortex
02/21/18 10:44 AM
3.05
715kB
manavortex
02/19/18 12:41 PM
3.04a
715kB
manavortex
02/18/18 10:22 AM
3.04
715kB
manavortex
02/17/18 07:25 AM
3.03a
714kB
manavortex
02/15/18 02:19 PM
3.03
714kB
manavortex
02/14/18 11:22 AM
3.02b
714kB
manavortex
02/14/18 08:12 AM
3.02a
714kB
manavortex
02/14/18 06:32 AM
3.02
707kB
manavortex
02/14/18 04:07 AM
3.01
707kB
manavortex
02/13/18 12:35 PM
3.0
707kB
manavortex
02/12/18 10:52 AM
2.19
696kB
manavortex
12/09/17 11:30 AM
2.18
695kB
manavortex
11/18/17 08:52 AM
2.18
696kB
manavortex
11/18/17 08:42 AM
2.17
707kB
manavortex
11/05/17 08:29 AM
2.16a
632kB
manavortex
08/18/17 01:23 PM
2.16
632kB
manavortex
08/18/17 09:05 AM
2.15
632kB
manavortex
08/15/17 01:00 PM
2.14
631kB
manavortex
08/15/17 10:46 AM
2.13
625kB
manavortex
06/01/17 02:34 PM
2.12
562kB
manavortex
05/11/17 10:10 PM
2.11
530kB
manavortex
04/16/17 09:38 AM
2.9
529kB
manavortex
03/07/17 10:40 AM
2.8
528kB
manavortex
03/01/17 09:02 AM
2.7a
506kB
manavortex
02/25/17 05:17 PM
2.7
528kB
manavortex
02/12/17 12:40 PM
2.5a
536kB
manavortex
10/21/16 07:58 AM
2.5
555kB
manavortex
10/20/16 08:48 PM
2.4
576kB
manavortex
09/27/16 03:25 PM
2.3
543kB
manavortex
08/26/16 09:52 AM
2.2
497kB
manavortex
08/18/16 01:43 PM
2.1
516kB
manavortex
08/03/16 10:34 AM
2.0a
670kB
manavortex
07/05/16 12:16 PM
2.0
670kB
manavortex
07/05/16 02:15 AM
1.9a
615kB
manavortex
05/01/16 03:21 PM
1.9
476kB
manavortex
04/03/16 10:48 PM
1.8
456kB
manavortex
01/09/16 10:12 AM
1.66
933kB
manavortex
11/05/15 02:50 PM
1.65
1MB
manavortex
11/04/15 06:30 AM
1.6
463kB
manavortex
11/03/15 11:49 AM
1.5a
466kB
manavortex
10/10/15 08:51 AM
1.5
467kB
manavortex
09/20/15 02:56 AM
1.4
467kB
manavortex
09/07/15 11:07 AM
1.3a
420kB
manavortex
04/25/15 08:34 AM
1.3
417kB
manavortex
04/25/15 04:13 AM
1.2
227kB
manavortex
03/12/15 12:23 PM
1.1
214kB
manavortex
12/17/14 10:35 AM
1.0
214kB
manavortex
11/22/14 08:01 AM
0.9a
254kB
manavortex
10/22/14 12:45 PM
0.9a
254kB
manavortex
10/22/14 12:41 PM
0.9
215kB
manavortex
10/07/14 08:03 AM
0.8a
214kB
manavortex
09/17/14 03:14 AM
0.8.1
214kB
manavortex
09/06/14 06:42 AM
0.8
211kB
manavortex
09/05/14 01:27 PM
0.8
212kB
manavortex
09/05/14 11:54 AM


Post A Reply Comment Options
Unread 08/13/18, 02:22 PM  
tomtomhotep
 
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Forum posts: 21
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Re: Re: Something Weird...

Originally Posted by AssemblerManiac
Is the tooltip correct once you've closed the bank?
No. Also, sometimes i withdraw something from the bank, close the bank, and open inventory, and the tooltip (from inventory) still shows the Bank quantity on it (which I withdrew), in addition to showing the same quantity on my character. This is fixed by re-opening and re-closing the Bank.

But in the screenshot, the quantity of Kuta shows double what I actually had, even after re-opening and re-closing both the Bank & Inventory several times.


Originally Posted by AssemblerManiac
Don't have a good way to solve this. When an item is moved between bags, we don't get info on where the item came FROM. We've tried to overcome this internally, but haven't got it nailed down perfect yet.
Well, one way might be to do a full Bag & Bank re-scan on EVENT_CLOSE_BANK, and maybe also whenever the Inventory Scene is opened.



BTW, I have seen from personal experience that EVENT_INVENTORY_SINGLE_SLOT_UPDATE does not always fire when it should. I don't know if you use that event, but it is not reliable.
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Unread 08/13/18, 07:46 AM  
AssemblerManiac
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Re: Something Weird...

Originally Posted by tomtomhotep
See Screenshot:

https://www.screencast.com/t/5A6uybndA

"K'Temoc" is the character I was logged in with.

I looted 1 Kuta from a Daily Writ Reward Container. I did not have any other on me before looting.

I deposited the 1 Kuta to my Account Bank, then, hovering over it in the Bank, the Tooltip said:
K'Temoc x1
Bank x1

Then I withdrew the Kuta, closed the Bank, reopened, and closed the Bank again.

Then I opened my Inventory and took the Screenshot.

I am using the newest official release version, 3.16.
Don't have a good way to solve this. When an item is moved between bags, we don't get info on where the item came FROM. We've tried to overcome this internally, but haven't got it nailed down perfect yet.

Is the tooltip correct once you've closed the bank?
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Unread 08/12/18, 04:49 PM  
tomtomhotep
 
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Something Weird...

See Screenshot:

https://www.screencast.com/t/5A6uybndA

"K'Temoc" is the character I was logged in with.

I looted 1 Kuta from a Daily Writ Reward Container. I did not have any other on me before looting.

I deposited the 1 Kuta to my Account Bank, then, hovering over it in the Bank, the Tooltip said:
K'Temoc x1
Bank x1

Then I withdrew the Kuta, closed the Bank, reopened, and closed the Bank again.

Then I opened my Inventory and took the Screenshot.

I am using the newest official release version, 3.16.
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Unread 08/11/18, 06:18 PM  
Baertram
 
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Originally Posted by manavortex
Hey,
Originally Posted by l59362
Is there a way to integrate II with FCO item saver a bit more than this...
you can check up our current bleeding edge nightly branch from the git repository for the current state. Just "Clone or download" and "download zip".
Be sure to login all of your characters to update the local SavedVars with the needed data for FCOIS. Otherwise the marking of items within the IIfA window will not show and/or work correctly for not-logged in chars!
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Unread 08/09/18, 06:48 PM  
MK32

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Re: Re: Re: Equipped items on alts not showing up

Originally Posted by MK32
Originally Posted by AssemblerManiac
Originally Posted by MK32
Sometimes I have items on alt toons not showing up in the inventory insight window. Just verified with Blood spawn visage. It was not showing up in the II window on another toon but when I loaded the toon that had it in their inventory it showed up in the II window. This happens quite often where I know an alt has something but I don't actually see it in the II window until I am on the alt that has the item.
I haven't seen this happen. We did have (a while back) a problem with tracking/marking worn items. How current is your version?
latest. Using Alphagear also if that makes any difference because it also marks items as equipped.
Still happening even with wipe of saved variables and latest version of addon. It seems to happen with those items marked as part of an equip set by Alphagear. Is this not compatible?
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Unread 08/09/18, 12:54 AM  
manavortex
 
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Hey,
Originally Posted by l59362
Is there a way to integrate II with FCO item saver a bit more than this...
you can check up our current bleeding edge nightly branch from the git repository for the current state. Just "Clone or download" and "download zip".
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Unread 08/08/18, 12:55 PM  
l59362

Forum posts: 10
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Is there a way to integrate II with FCO item saver a bit more than this (look at screenshot)
https://imgur.com/a/e6jA2pW
First one being FCO menu in inventory, second one while using Inventory Insight, and as you can see, there are only 3 marks.
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Unread 08/01/18, 12:50 AM  
manavortex
 
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Re: Re: Re: Guild Store Inventory

Originally Posted by cbankston
It was guild stores. The problem has not occurred again.
We'll consider it fixed, then.

Originally Posted by wambo
Atm if I want to see whether I can combine 2 sets (have the parts for that) I gotta do 2 searches and note down the parts I have.
I want to implement agSQL for both Furniture Catalogue and InventoryInsight, but I haven't gotten around to it yet. It's on the to-do-list, though!
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Unread 07/31/18, 07:32 PM  
cbankston

Forum posts: 1
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Re: Re: Guild Store Inventory

Originally Posted by AssemblerManiac
Originally Posted by cbankston
Yesterday one of my characters was not able to view any guild store inventory, even when the search was for all categories, until I disabled I.I. When I would enable it again, with the usual reload UI, I still could not see the store inventory. When I loaded another character with I.I. enabled the store inventory displayed normally. The character with the original problem also was able to view store inventory when he was reloaded. All my characters use the same addons and settings.
We're not doing anything with guild store items. Did you mean Guild Bank? If so, there's a known bug (ESO Base, not IIfA) where sometimes Guild Bank fails to load anything at all, and stays that way until you change banks or logout/login.
It was guild stores. The problem has not occurred again.
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Unread 07/31/18, 03:51 PM  
wambo

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Is there any way to search for 2 sets at once?

Atm if I want to see whether I can combine 2 sets (have the parts for that) I gotta do 2 searches and note down the parts I have.

I imagine it like
"ebon armory + alkosh"
And its giving me results for both
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Unread 07/31/18, 02:28 PM  
AssemblerManiac
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Re: Guild Store Inventory

Originally Posted by cbankston
Yesterday one of my characters was not able to view any guild store inventory, even when the search was for all categories, until I disabled I.I. When I would enable it again, with the usual reload UI, I still could not see the store inventory. When I loaded another character with I.I. enabled the store inventory displayed normally. The character with the original problem also was able to view store inventory when he was reloaded. All my characters use the same addons and settings.
We're not doing anything with guild store items. Did you mean Guild Bank? If so, there's a known bug (ESO Base, not IIfA) where sometimes Guild Bank fails to load anything at all, and stays that way until you change banks or logout/login.
Last edited by AssemblerManiac : 07/31/18 at 02:28 PM.
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Unread 07/31/18, 07:17 AM  
cbankston

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Guild Store Inventory

Yesterday one of my characters was not able to view any guild store inventory, even when the search was for all categories, until I disabled I.I. When I would enable it again, with the usual reload UI, I still could not see the store inventory. When I loaded another character with I.I. enabled the store inventory displayed normally. The character with the original problem also was able to view store inventory when he was reloaded. All my characters use the same addons and settings.
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Unread 07/30/18, 09:24 PM  
MK32

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Re: Re: Equipped items on alts not showing up

Originally Posted by AssemblerManiac
Originally Posted by MK32
Sometimes I have items on alt toons not showing up in the inventory insight window. Just verified with Blood spawn visage. It was not showing up in the II window on another toon but when I loaded the toon that had it in their inventory it showed up in the II window. This happens quite often where I know an alt has something but I don't actually see it in the II window until I am on the alt that has the item.
I haven't seen this happen. We did have (a while back) a problem with tracking/marking worn items. How current is your version?
latest. Using Alphagear also if that makes any difference because it also marks items as equipped.
Last edited by MK32 : 07/30/18 at 09:25 PM.
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Unread 07/28/18, 08:24 AM  
AssemblerManiac
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Re: I.I for Storage Chests

Originally Posted by cbankston
Is there any way to use I.I. while viewing the inventory of a storage chest in ones house.
Bind it to a key, then use that key to pop it up from wherever. It works almost everywhere.
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Unread 07/28/18, 08:23 AM  
AssemblerManiac
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Re: Equipped items on alts not showing up

Originally Posted by MK32
Sometimes I have items on alt toons not showing up in the inventory insight window. Just verified with Blood spawn visage. It was not showing up in the II window on another toon but when I loaded the toon that had it in their inventory it showed up in the II window. This happens quite often where I know an alt has something but I don't actually see it in the II window until I am on the alt that has the item.
I haven't seen this happen. We did have (a while back) a problem with tracking/marking worn items. How current is your version?
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