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Updated: 09/10/17 08:05 PM
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Compatibility:
Dragon Bones (3.3)
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Homestead (2.7)
One Tamriel (2.6)
Shadows of the Hist (2.5)
Updated:09/10/17 08:05 PM
Created:09/06/14 08:28 AM
Monthly downloads:4,172
Total downloads:269,943
Favorites:414
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Wykkyd Toolbar  Popular! (More than 5000 hits)
Version: 2.8.2.0
by: calia1120, Ravalox Darkshire
Author: Ravalox, Calia1120
Notes:Calia1120 is handling primary support for these addons, so please message her. Ravalox has been working on development of another game.

Wykkyd Toolbar is an addon originally programmed as a piece of Wykkyd's Framework. It provides an informational bar with on-screen display of useful, configurable, "tools".

Currently included tools:
  • Alliance Points
  • Gold
  • Bag Space
  • Soul Gems
  • Horse Feed Timer
  • Research Timers
  • Time (real world)
  • Level
  • Experience (xp/cp)
  • Experience Bar
  • Werewolf / Vampire experience bar
  • Character Name, Class, Race (if you want that kind of thing)
  • ...and more
  • ...much more coming soon

Advanced Setting Controls (available in all Wykkyd Addons)
  • Save To Default - This feature saves a snapshot of your logged in character's CURRENT settings as a save set named SYSTEM DEFAULT.
  • Load System Default - This loads the current SYSTEM DEFAULT as your character's settings and effectively sets your character to MIMIC the SYSTEM DEFAULT. This behaves exactly like Mimic below, with the exception that the SYSTEM DEFAULT only ever changes when you manually save to it from any character, by clicking Save To Default.
  • Mimic... - This sets the current logged in character to adopt the settings of another character until this value is changed. This causes the logged in character's saved settings to reset every time you log in or Reload UI to be like the mimic'ed character. If you set George to mimic Bob, as you save settings on Bob while playing those settings will become George's settings too whenever you log into George. As you play George and change his settings manually, those changes become temporary unless you clear the Mimic box. This affords some fairly awesome opportunities for your play sessions.
  • Wykkyd's Preferences (where available) - This will Reload UI and set your active character to the basic settings that Wykkyd uses for that addon for his characters as his STARTING point, he customizes each character from there and you are encouraged to also do so.
  • Reset All - Resets all settings inside the Advanced Setting Controls section for that addon, for that character

Use of SYSTEM DEFAULT allows you to basically create system-wide default settings. I say "system" because these settings are not filtered by account name. So if three people share your computer, they all adopt the system defaults (if they selectively choose to do so). This is a "neat trick" for people with multiple accounts as it lets you share settings across all of them.

For example, if you log into your first character and set every Wykkyd addon up the way you want. Then in each you click "Save To Default", one by one. You've now established your "baseline", if you will. You can then log into each character you have (regardless of number of accounts), including that same first character, and inside each, in each addon, click "Load System Default". Now every single character will use the same settings. In fact, because you saved defaults from character 1 and then set character 1 to use those same defaults, even that character is inheriting the SYSTEM DEFAULT every single time it loads. This means if you're on character 7 and decide to change your default for all, all you have to do is tweak your settings and click "Save To Default" and every single character you set up this way gets those settings automatically.

WARNING: System Default, and Mimic, can be dangerous. As of this time this ALSO includes saved item sets, gear sets, quest header settings, tracked achievements... IE: it includes data saved by the addons too. THIS WILL BE CHANGING IN THE FUTURE to be more intuitive and robust. But I didn't want to delay this feature until that was 100% polished. After all, this is fairly useful as is.
v2.8.1.0 - Calia
* API updated for Horns Of The Reach (100020)
* Updated LAM to 2.0 r24
* changed code in toolbar.lua for better compass reliability (thanks to @Gandalf)
* Updated zone.lua for better zone detection (thanks to @Gandalf)

2.8.0.0 ~ Calia
* Updated to API 19 (Morrowind)

2.7.0.0 ~ Calia
* Updated to API 18
* Updated LAM to 2.0 R23
*Implemented a request to show text when XP Needed chosen on CP/XP. Also added this to % Needed.
* Removed the text for Veteran points from settings menu, now says XP/Champion Points.
* Changed default for bag display to Used/Total instead of Used %.

2.6.1.2
* API updated to 17

2.6.1.1
* API updated to 16
Changed spacer graphic

2.6.0.1
* API fixed, Veteran rank functions replaced with CP functions. This feature will be expanded and adjusted shortly. The current incarnation is an interim fix.

2.6.0.0
* API version updated .. incorrectly (i might add). I used a WIP version of toolbar in error when updating the addon.
Those responsible have been sacked. -- Seņior Llama

2.5.4.1
* Updated to API version 14 (1.9)

2.5.4.0
* A wee modification to the latency tool code. Aye it twas but an tweak of the ranges available for each level and a minor bugger found in the code related to perfect latency (though prolly none of us would have noticed; nudge, nudge, wink, wink!)

2.5.3.2
* Updated to Support ESO v2.2.4

2.5.3.1
* Corrected Vampire/Werewolf XP

2.5.2.0 (released in v2.5.3.1)
* Corrected hide horse timer behaviour
* Updated Horse Timer description verbiage for Training vs Feeding
* Removed Wykkyd's transition code from API 1.5 to 1.65 to cover horse Feeding/Training changes

2.5.1.2
* increased VR limit in XP bar from 14 o 16

2.5.1.1
* Corrected dependency for stand alone
* Disabled "Hide maxed out horse timer" option - will still show 60/60/60 when maxed.
Will correct hide timer option in a future release.

2.5.0.2
* Support for ESOTU 2.1 (API 1.7)
* Additional compass fixes
* Timer grouping option (move horse timer to the right with the research timers)
* optional Indications when horse training has been maxed out

2.4.0.0
This update (2.4.0.0) contains:

* A long awaited bug fix for the Compass Bump feature
* The inclusion of Garkin's code for automatic change to Champion Points from XP when you hit VR14
* Updated supporting documentation to reflect the transition from Wykkyd to Ravalox and Balkoth under the name of Exodus Code Group.

Change-Log will be maintained at WykkydGaming.com in the blog section, under the Change Log category.
Archived Files (45)
File Name
Version
Size
Author
Date
2.8.1.0
129kB
Ravalox Darkshire
09/10/17 07:48 PM
2.8.0.0
127kB
Ravalox Darkshire
06/14/17 09:51 PM
2.7.0.0
111kB
Ravalox Darkshire
02/04/17 11:56 PM
2.6.1.2
103kB
Ravalox Darkshire
10/13/16 05:41 AM
2.6.1.1
103kB
Ravalox Darkshire
08/02/16 01:46 AM
2.6.0.1
111kB
Ravalox Darkshire
06/04/16 12:39 AM
2.6.0.1
104kB
Ravalox Darkshire
05/31/16 04:35 AM
2.5.4.1
104kB
Ravalox Darkshire
03/07/16 11:37 PM
2.5.4.0
104kB
Ravalox Darkshire
03/03/16 07:35 PM
2.5.3.2
103kB
Ravalox Darkshire
11/02/15 09:52 AM
2.5.3.1
103kB
Ravalox Darkshire
09/21/15 04:29 AM
2.5.1.3
103kB
Ravalox Darkshire
09/05/15 02:56 AM
2.5.1.2
103kB
Ravalox Darkshire
08/31/15 10:20 PM
2.5.1.1
102kB
Ravalox Darkshire
08/31/15 09:39 PM
2.5.0.2
100kB
Ravalox Darkshire
08/31/15 07:45 AM
2.4.0.0
90kB
Ravalox Darkshire
06/05/15 12:55 AM
2.3.3.1
90kB
Ravalox Darkshire
03/04/15 06:36 AM
2.2b (live+pts)
129kB
Wykkyd
01/31/15 11:38 AM
2.2 (live+pts)
129kB
Wykkyd
01/30/15 11:45 PM
2.0.0.1
89kB
Wykkyd
11/04/14 06:55 AM
2.0
89kB
Wykkyd
11/03/14 07:44 AM
1.9.27.1
89kB
Wykkyd
09/27/14 12:29 PM
1.9.24.1
88kB
Wykkyd
09/24/14 07:59 PM
1.9.23.1
88kB
Wykkyd
09/23/14 05:55 PM
1.9.18.1
84kB
Wykkyd
09/18/14 07:33 PM
1.9.17.1
83kB
Wykkyd
09/17/14 04:12 PM
1.9.16.2
83kB
Wykkyd
09/16/14 07:20 PM
1.9.16.1
82kB
Wykkyd
09/15/14 03:15 PM
1.9.15.1
82kB
Wykkyd
09/14/14 02:33 PM
1.9.13.2
82kB
Wykkyd
09/13/14 07:27 AM
1.9.13.1
82kB
Wykkyd
09/12/14 07:30 PM
1.9.12.3
82kB
Wykkyd
09/12/14 06:10 PM
1.9.12.2
82kB
Wykkyd
09/12/14 05:29 AM
1.9.12.1
82kB
Wykkyd
09/12/14 03:43 AM
1.9.11.1
81kB
Wykkyd
09/11/14 03:08 PM
1.9.7.1
80kB
Wykkyd
09/07/14 10:30 AM
1.9.6.10
77kB
Wykkyd
09/06/14 05:05 PM
1.9.6.9
77kB
Wykkyd
09/06/14 04:40 PM
1.9.6.8
77kB
Wykkyd
09/06/14 03:25 PM
1.9.6.7
77kB
Wykkyd
09/06/14 02:34 PM
1.9.6.6
77kB
Wykkyd
09/06/14 01:31 PM
1.9.6.4
77kB
Wykkyd
09/06/14 11:25 AM
1.9.6.3
77kB
Wykkyd
09/06/14 11:04 AM
1.9.6.2
77kB
Wykkyd
09/06/14 10:16 AM
1.9.6.1
77kB
Wykkyd
09/06/14 08:28 AM


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Unread 07/04/18, 04:53 AM  
julielou2

Forum posts: 3
File comments: 6
Uploads: 0
Many thanks to both vecny.samotar and Askedal. I couldn't get it working at first but downloaded the free lua editor Notepad + at https://notepad-plus-plus.org/download/v7.5.7.html and once I'd corrected the addon lua to line 243 instead of under the wood entry, it all worked beautifully.

Ace work figuring it out for us non-coders. Thank you.
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Unread 07/03/18, 02:03 PM  
PhnxZ

Forum posts: 1
File comments: 13
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Originally Posted by Askedal
I'm using an editor with line number on PC, so I made this change script, insert means create a new line for the entries:
...
Askedal
Many thanks, been waiting for this XD
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Unread 06/30/18, 07:38 AM  
Askedal

Forum posts: 0
File comments: 9
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Originally Posted by Tygur
I use a Mac and the text editor doesn't let me add line numbers (grrrrrr), so just add these under the woodcrafting ones.
I'm using an editor with line number on PC, so I made this change script, insert means create a new line for the entries:

================================================================
File <Documents and Settings>\Elder Scrolls Online\live\AddOns\wykkydsToolbar\addon.lua:
================================================================

insert as line 56
["rt_jewel"] = false,

insert as line 89
setDefault( "rt_jewel", false )

insert as line 243
[9] = self:MakeStandardOption( self.Settings, _addon.G.BAR_STR_SHOW_JEWEL, "rt_jewel", false, "checkbox", { default=false, } ),

=================================================================
File <Documents and Settings>\Elder Scrolls Online\live\AddOns\wykkydsToolbar\code\global.lua
=================================================================

insert as line 26
_addon.G.BAR_TOOL_JEWEL = 22

Insert as line 49
if toolID == _addon.G.BAR_TOOL_JEWEL then return _addon:GetOrDefault( false, _addon.Settings["rt_jewel"] ) end

insert as line 55
_addon.G.BAR_STR_SHOW_JEWEL = "Dewi's Jewelry Research"

=================================================================
File <Documents and Settings>\Elder Scrolls Online\live\AddOns\wykkydsToolbar\code\toolbar.lua
=================================================================

insert as line 394
table.insert(_addon.G.BAR_TOOLS, { Tool = _addon.G.BAR_TOOL_JEWEL, Method = _addon.Feature.Toolbar.GetJewel })

insert as line 472
[_addon.G.BAR_TOOL_JEWEL] = { Name = "rt_jewel", Control = nil },

=================================================================
File <Documents and Settings>\Elder Scrolls Online\live\AddOns\wykkydsToolbar\code\tools\craft.lua
=================================================================

insert as line 11 - 13

_addon.Feature.Toolbar.GetJewel = function()
return _addon.Feature.Toolbar.GetCraftingValue("rt_jewel", _addon.G.BAR_TOOL_JEWEL, CRAFTING_TYPE_JEWELRYCRAFTING, "/esoui/art/icons/icon_jewelrycrafting_symbol.dds")
end

=================================================================

Best regards and many thanks for figuring out how to do it :-)
Askedal
Last edited by Askedal : 06/30/18 at 07:38 AM.
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Unread 06/16/18, 11:43 AM  
vecny.samotar

Forum posts: 11
File comments: 254
Uploads: 0
Originally Posted by davriel
Originally Posted by Tygur
Apologies to the add-on author if I'm overstepping. I know they were having problems with their computer.

I have edited the .lua files to add the jewel crafting timer. This is not a simple thing .... there are 4 files that need to be edited. If this is something you haven't done before, or aren't comfortable with, then I strongly recommend waiting for the author to sort things out.

If you want to give it a shot, the files that need editing are in the folder
Elder Scrolls Online/Live/Addons/Wykkydstoolbar

I just searched each file for "wood" to find the woodcrafting lines and then copied them. (So, Edit, Find, type in wood). Then I replaced "wood" with "jewel" in the copied line. I use a Mac and the text editor doesn't let me add line numbers (grrrrrr), so just add these under the woodcrafting ones.

The first file is addon.lua. You need to add 3 lines:
["rt_jewel"] = false,

setDefault( "rt_jewel", false )
[9] = self:MakeStandardOption( self.Settings, _addon.G.BAR_STR_SHOW_JEWEL,

"rt_jewel", false, "checkbox", { default=false, } ),

Again, you're not adding these lines together. Each one goes under their respective woodcrafting line.

The second file is in the folder Code, Globals.lua. Add 3 lines here as well, just like the last file.
_addon.G.BAR_TOOL_JEWEL = 22

if toolID == _addon.G.BAR_TOOL_JEWEL then return _addon:GetOrDefault( false, _addon.Settings["rt_jewel"] ) end

_addon.G.BAR_STR_SHOW_JEWEL = "Dewi's Jewelry Research"

The third file is also in the folder Code, Toolbar.lua. There are 2 lines to add here.
table.insert(_addon.G.BAR_TOOLS, { Tool = _addon.G.BAR_TOOL_JEWEL, Method = _addon.Feature.Toolbar.GetJewel })

[_addon.G.BAR_TOOL_JEWEL] = { Name = "rt_jewel", Control = nil },

The last file is in the folder Tools, Craft.lua. You need to add this function (3 lines of code, all together).
_addon.Feature.Toolbar.GetJewel = function()
return _addon.Feature.Toolbar.GetCraftingValue("rt_jewel", _addon.G.BAR_TOOL_JEWEL, CRAFTING_TYPE_JEWELRYCRAFTING, "/esoui/art/icons/servicemappins/servicepin_fence.dds")
end

The only odd thing there is I didn't know what the map pin file name was for jewel crafting, so I just used the one for Fence. Meh.

If you get this all added in correctly, go to the addon settings in the game and you should now have the option to turn on the jewelry crafting timer.

Good luck!
Code:
/esoui/art/icons/mapkey/mapkey_jewelrycrafting.dds
and

Code:
/esoui/art/icons/icon_jewelrycrafting_symbol.dds
Work for the jewelcrafting symbol
so where do i get the icon, which link?
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Unread 06/16/18, 01:11 AM  
davriel

Forum posts: 0
File comments: 2
Uploads: 0
Originally Posted by Tygur
Apologies to the add-on author if I'm overstepping. I know they were having problems with their computer.

I have edited the .lua files to add the jewel crafting timer. This is not a simple thing .... there are 4 files that need to be edited. If this is something you haven't done before, or aren't comfortable with, then I strongly recommend waiting for the author to sort things out.

If you want to give it a shot, the files that need editing are in the folder
Elder Scrolls Online/Live/Addons/Wykkydstoolbar

I just searched each file for "wood" to find the woodcrafting lines and then copied them. (So, Edit, Find, type in wood). Then I replaced "wood" with "jewel" in the copied line. I use a Mac and the text editor doesn't let me add line numbers (grrrrrr), so just add these under the woodcrafting ones.

The first file is addon.lua. You need to add 3 lines:
["rt_jewel"] = false,

setDefault( "rt_jewel", false )
[9] = self:MakeStandardOption( self.Settings, _addon.G.BAR_STR_SHOW_JEWEL,

"rt_jewel", false, "checkbox", { default=false, } ),

Again, you're not adding these lines together. Each one goes under their respective woodcrafting line.

The second file is in the folder Code, Globals.lua. Add 3 lines here as well, just like the last file.
_addon.G.BAR_TOOL_JEWEL = 22

if toolID == _addon.G.BAR_TOOL_JEWEL then return _addon:GetOrDefault( false, _addon.Settings["rt_jewel"] ) end

_addon.G.BAR_STR_SHOW_JEWEL = "Dewi's Jewelry Research"

The third file is also in the folder Code, Toolbar.lua. There are 2 lines to add here.
table.insert(_addon.G.BAR_TOOLS, { Tool = _addon.G.BAR_TOOL_JEWEL, Method = _addon.Feature.Toolbar.GetJewel })

[_addon.G.BAR_TOOL_JEWEL] = { Name = "rt_jewel", Control = nil },

The last file is in the folder Tools, Craft.lua. You need to add this function (3 lines of code, all together).
_addon.Feature.Toolbar.GetJewel = function()
return _addon.Feature.Toolbar.GetCraftingValue("rt_jewel", _addon.G.BAR_TOOL_JEWEL, CRAFTING_TYPE_JEWELRYCRAFTING, "/esoui/art/icons/servicemappins/servicepin_fence.dds")
end

The only odd thing there is I didn't know what the map pin file name was for jewel crafting, so I just used the one for Fence. Meh.

If you get this all added in correctly, go to the addon settings in the game and you should now have the option to turn on the jewelry crafting timer.

Good luck!
Code:
/esoui/art/icons/mapkey/mapkey_jewelrycrafting.dds
and

Code:
/esoui/art/icons/icon_jewelrycrafting_symbol.dds
Work for the jewelcrafting symbol
Last edited by davriel : 06/16/18 at 01:12 AM.
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Unread 06/13/18, 11:00 AM  
vecny.samotar

Forum posts: 11
File comments: 254
Uploads: 0
Originally Posted by Tygur
Apologies to the add-on author if I'm overstepping. I know they were having problems with their computer.

I have edited the .lua files to add the jewel crafting timer. This is not a simple thing .... there are 4 files that need to be edited. If this is something you haven't done before, or aren't comfortable with, then I strongly recommend waiting for the author to sort things out.

If you want to give it a shot, the files that need editing are in the folder
Elder Scrolls Online/Live/Addons/Wykkydstoolbar

I just searched each file for "wood" to find the woodcrafting lines and then copied them. (So, Edit, Find, type in wood). Then I replaced "wood" with "jewel" in the copied line. I use a Mac and the text editor doesn't let me add line numbers (grrrrrr), so just add these under the woodcrafting ones.

The first file is addon.lua. You need to add 3 lines:
["rt_jewel"] = false,

setDefault( "rt_jewel", false )
[9] = self:MakeStandardOption( self.Settings, _addon.G.BAR_STR_SHOW_JEWEL,

"rt_jewel", false, "checkbox", { default=false, } ),

Again, you're not adding these lines together. Each one goes under their respective woodcrafting line.

The second file is in the folder Code, Globals.lua. Add 3 lines here as well, just like the last file.
_addon.G.BAR_TOOL_JEWEL = 22

if toolID == _addon.G.BAR_TOOL_JEWEL then return _addon:GetOrDefault( false, _addon.Settings["rt_jewel"] ) end

_addon.G.BAR_STR_SHOW_JEWEL = "Dewi's Jewelry Research"

The third file is also in the folder Code, Toolbar.lua. There are 2 lines to add here.
table.insert(_addon.G.BAR_TOOLS, { Tool = _addon.G.BAR_TOOL_JEWEL, Method = _addon.Feature.Toolbar.GetJewel })

[_addon.G.BAR_TOOL_JEWEL] = { Name = "rt_jewel", Control = nil },

The last file is in the folder Tools, Craft.lua. You need to add this function (3 lines of code, all together).
_addon.Feature.Toolbar.GetJewel = function()
return _addon.Feature.Toolbar.GetCraftingValue("rt_jewel", _addon.G.BAR_TOOL_JEWEL, CRAFTING_TYPE_JEWELRYCRAFTING, "/esoui/art/icons/servicemappins/servicepin_fence.dds")
end

The only odd thing there is I didn't know what the map pin file name was for jewel crafting, so I just used the one for Fence. Meh.

If you get this all added in correctly, go to the addon settings in the game and you should now have the option to turn on the jewelry crafting timer.

Good luck!
and could not edit this patch as an update or patch? maybe somewhere and just give a link to the comments. as you are describing it, it is quite important to find the right rows where to add it
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Unread 06/13/18, 10:46 AM  
Tygur

Forum posts: 0
File comments: 1
Uploads: 0
Apologies to the add-on author if I'm overstepping. I know they were having problems with their computer.

I have edited the .lua files to add the jewel crafting timer. This is not a simple thing .... there are 4 files that need to be edited. If this is something you haven't done before, or aren't comfortable with, then I strongly recommend waiting for the author to sort things out.

If you want to give it a shot, the files that need editing are in the folder
Elder Scrolls Online/Live/Addons/Wykkydstoolbar

I just searched each file for "wood" to find the woodcrafting lines and then copied them. (So, Edit, Find, type in wood). Then I replaced "wood" with "jewel" in the copied line. I use a Mac and the text editor doesn't let me add line numbers (grrrrrr), so just add these under the woodcrafting ones.

The first file is addon.lua. You need to add 3 lines:
["rt_jewel"] = false,

setDefault( "rt_jewel", false )
[9] = self:MakeStandardOption( self.Settings, _addon.G.BAR_STR_SHOW_JEWEL,

"rt_jewel", false, "checkbox", { default=false, } ),

Again, you're not adding these lines together. Each one goes under their respective woodcrafting line.

The second file is in the folder Code, Globals.lua. Add 3 lines here as well, just like the last file.
_addon.G.BAR_TOOL_JEWEL = 22

if toolID == _addon.G.BAR_TOOL_JEWEL then return _addon:GetOrDefault( false, _addon.Settings["rt_jewel"] ) end

_addon.G.BAR_STR_SHOW_JEWEL = "Dewi's Jewelry Research"

The third file is also in the folder Code, Toolbar.lua. There are 2 lines to add here.
table.insert(_addon.G.BAR_TOOLS, { Tool = _addon.G.BAR_TOOL_JEWEL, Method = _addon.Feature.Toolbar.GetJewel })

[_addon.G.BAR_TOOL_JEWEL] = { Name = "rt_jewel", Control = nil },

The last file is in the folder Tools, Craft.lua. You need to add this function (3 lines of code, all together).
_addon.Feature.Toolbar.GetJewel = function()
return _addon.Feature.Toolbar.GetCraftingValue("rt_jewel", _addon.G.BAR_TOOL_JEWEL, CRAFTING_TYPE_JEWELRYCRAFTING, "/esoui/art/icons/servicemappins/servicepin_fence.dds")
end

The only odd thing there is I didn't know what the map pin file name was for jewel crafting, so I just used the one for Fence. Meh.

If you get this all added in correctly, go to the addon settings in the game and you should now have the option to turn on the jewelry crafting timer.

Good luck!
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Unread 06/13/18, 06:19 AM  
clwinters

Forum posts: 0
File comments: 1
Uploads: 0
Wykyyd Toolbar

Is the toolbar going to be updated any time soon. Really became dependent on it before Summerset update.

Thanks
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Unread 06/11/18, 02:34 PM  
LordRhys

Forum posts: 0
File comments: 15
Uploads: 0
How long does Trader Flip last? Thought updates were completed.
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Unread 06/09/18, 10:22 AM  
evilspock

Forum posts: 0
File comments: 7
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Please update for jewelry research timer!
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Unread 06/04/18, 04:47 AM  
Marazota

Forum posts: 56
File comments: 485
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Originally Posted by calia1120
My desktop is back up and running! Updates incoming after trader flip tonight.
waiting for it!
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Unread 06/04/18, 12:39 AM  
vecny.samotar

Forum posts: 11
File comments: 254
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Originally Posted by calia1120
My desktop is back up and running! Updates incoming after trader flip tonight.
thank you for the report and hope for updates we will not cry long
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Unread 06/03/18, 06:19 PM  
calia1120
 
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My desktop is back up and running! Updates incoming after trader flip tonight.
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Calia | @Calia1120 | NA Server
GM, Iron Bank of Bravos | Council of Nirn | Elder Scrolls Alliance
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Unread 06/02/18, 10:08 AM  
Literaltruth

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Originally Posted by deljason
I updated the toolbar on my own to get the jewelry research timers to show. It required adding the jewelrycrafting lines to, I think, 4 of the toolbar files. I'm not sure what else, if anything, needs to be updated in Toolbar for Summerset.
Is there any way you could give some instructions on how you did this? Having jewelry crafting timers is really the only thing I need from an update and it seems Calia1120 has been unable to do their updates for Summerset.
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Unread 05/30/18, 11:33 AM  
PhnxZ

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Originally Posted by VulcanTourist
Originally Posted by PhnxZ
Originally Posted by VulcanTourist
Precisely why it took me so long: that technique is no longer possible now! When I tried it, the directory wasn't listed for removal. It's no longer something the Cleanup Tool can clean up.
Should be there, it has been for the many machines I have upgraded, did you definitely click on the clean up system files option?
Of course I did. It should be there, because it WAS there formerly, but now it 's not. Shall we ask Microsoft why they chose to deny us that administrative management right now?


Sorry, everyone, for helping this veer off topic. Queue Twilight Zone episode ending....
OK, so it wasn't there for you, sounds like a bug as it has been there on the many (I do this for work) machines I have upgraded to 1803, so it's not something that has been removed, it was bugged for you.
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