Quantcast
Download
(1 MB)
Download
Updated: 08/19/16 05:00 AM
Pictures
File Info
Compatibility:
Shadows of the Hist (2.5)
Updated:08/19/16 05:00 AM
Created:01/30/15 01:19 PM
Downloads:556,114
Favorites:512
MD5:
Categories:Graphic UI Mods, Action Bar Mods, Buff, Debuff, Spell, Combat Mods, Map, Coords, Compasses, Unit Mods
2.5
AUI - Advanced UI  Updated this week!  Popular! (More than 5000 hits)
Version: 2.31
by: Sensi, Sirius


AUI is an addon that consists of several modules that change the user interface of ESO to simplify combat situations.

Featured modules (all can be de/activated separately):

1. Minimap


____________________________________________________________________________________________

2. Action Bar


____________________________________________________________________________________________

3. Unit frames

3a. Player frames



3b. Target frame



3c. Group frames



3d. Raid frames



3e. Boss frames


____________________________________________________________________________________________

4. Combat Statistics

4a. Minimeter



4b. Statistics Window



4c. Scrolling Combat Text



____________________________________________________________________________________________

6. Buffs



________________________________________________________________________________________

Supported Languages:
  • English @Manjika
  • German @Sensi
  • French @Llwydd
  • Russian @KiriX
  • Japanese @k0ta0uchi
Version 2.31
--------------------------------------------------------------------------------------------------------
[Add]
French translation.

[Fix]
Minimap: Group pins.
Scrolling Text: Missing translation.

Version 2.30
--------------------------------------------------------------------------------------------------------
[Add]
Added a option to show or hidden the start message.
Compatibility for "HarvensCustomMapPins".

[Update]
Updated to LibAddonMenu-2.0 r21

[Change]
Combat Statistics: The Combat statistics has be redesigned and now offers more information and up to 30 records of previous fights.

Version 2.2.8
--------------------------------------------------------------------------------------------------------
[Fix]
Scrolling Text: Error message.

Version 2.2.7
--------------------------------------------------------------------------------------------------------
[Fix]
Minimap: Minimap will no longer displayed when opening another menu from the world map.
Attributes: The shield bar in the group display should calculated now correctly.

[Add]
Slash commands:
/aui donate <value> | donates gold
/aui minimap refresh | refresh the minimap
/aui minimap toggle | show or hide the minimap

[Change]
Minimap: The Minimap needs no longer LibMapPins and is now completely independent.

Version 2.2.6
--------------------------------------------------------------------------------------------------------
[Add]
Language: Support for the japanese client. Thanks to @k0ta0uchi for the translation.
Scrolling Text: The scrolling combat text will now be faster if too many messages in the queue.

[Fix]
Minimap: Missing pins (keeps) in Imperial City.
Combat: Post combat statistics.

Version 2.2.5
--------------------------------------------------------------------------------------------------------
[Add]
Minimap: (Function): AUI.Minimap.Pin.RemoveCustomPins(pinTypeId, pinTag)
Scrolling Combat Text:
-- Message assignment to panels
-- New messages:
Low health
Low magicka
Low stamina
Health regeneration
Magicka regeneration
Stamina regeneration
Health deregeneration
Magicka deregeneration
Stamina deregeneration

[Fix]
Minimap: Popping up when pressing the sell tab in guild stores or listing tabs.

Version 2.2.4
--------------------------------------------------------------------------------------------------------
[Fix]
Debug message if level up.

Version 2.2.3
--------------------------------------------------------------------------------------------------------
Attributes: Optical adjustments.
Minimap: It is no longer possible to toggle the minimap in a menu via keybinding.

Version 2.2.2
--------------------------------------------------------------------------------------------------------
General: Updated to API-Version 100015 (Brotherhood DLC)
Attributes: Replaced veteran icons by the champion icons.
Buffs: Add missing textures.
Minimap: Fix a pin bug in cyrodiil. (not sure)

Version 2.2.1
--------------------------------------------------------------------------------------------------------
[Fix]
Combat: Critical healing is now recorded correctly.

Version 2.2.0
--------------------------------------------------------------------------------------------------------
Actionbar: Fix proc effects in the english and france client.

Version 2.1.9
--------------------------------------------------------------------------------------------------------
Minimap: A problem with the pins when leave Cyrodiil, has been fixed.
Minimap: Fix group pin bug.
Actionbar: After a weapon switch, the procc effect will now update correctly.
- Update to LibAddonMenu r20

Version 2.1.8
--------------------------------------------------------------------------------------------------------
Attributes: Offline members should now be marked as offline.
Minimap: Fix double pins of groupmembers.

Version 2.1.7
--------------------------------------------------------------------------------------------------------
Some modules has been optimized and many bugs have been fixed.

Version 2.1.6
--------------------------------------------------------------------------------------------------------
[Fix]
Unit Frames: A bug with the shield display.

Version 2.1.4
--------------------------------------------------------------------------------------------------------
[Fix]
Unit Frames: overlay bug in "AUI Simple" template.
Unit Frames: moveable bug in "AUI Simple" templat.


Version 2.1.4
--------------------------------------------------------------------------------------------------------
[Fix]
Unit Frames: out of range bug.
Unit Frames: dead state bug.
Unit Frames: improve performance.

Version 2.1.3
--------------------------------------------------------------------------------------------------------
[Fix]
Unit Frames: FPS drops in raid.
Unit Frames: Incorrect target bar colors.

Version 2.1.2
--------------------------------------------------------------------------------------------------------
[Fix]
Unit Frames: Group frame.

Version 2.1.1
--------------------------------------------------------------------------------------------------------
[Add]
Unit Frames: Boss frames.

[Fix]
Actionbar & Combat: Crystal fragment proc.

Version 2.0.9
---------------------------------------------------------------------------------------------------------
[Fix]
Unit Frames: The shield display in the target bar should now work correctly.

Version 2.0.8
---------------------------------------------------------------------------------------------------------
[Fix]
Actionbar: Quickslot anchors in gamepad mode.
Unit Frames: Add new template.

Version 2.0.7
---------------------------------------------------------------------------------------------------------
[Update]
Russian translation. Thanks @KiriX

[Fix]
The shield frames will no longer be hidden, when you several activate a shield.

Version 2.0.6
---------------------------------------------------------------------------------------------------------
[Fix]
Unit Frames: should be hidden again correctly.

Version 2.0.5
---------------------------------------------------------------------------------------------------------
[Fix]
Unit Frames: Template bug for everyone who uses a template that has been removed. It was no loaded the default template.

Version 2.0.3
---------------------------------------------------------------------------------------------------------
[Fix]
Unit Frames: Unit reaction color.

Version 2.0.2
---------------------------------------------------------------------------------------------------------
Unit Frames: The target frame is again movable to another position.

Version 2.0.1
---------------------------------------------------------------------------------------------------------
[Fix]
Unit Frames: Bar colors
Unit Frames: Group window is displayed again when leave or join a group.

Version 2.0.0
---------------------------------------------------------------------------------------------------------
[Add]
Actionbar: Gamepad support
Actionbar: Item tooltips
Unit Frames: Teso theme

[Remove]
Unit Frames: AUI Compact (Old Player Frames) theme. (It will be later to optionally download.)
Unit Frames: AUI (Old Player Frames) theme. (It will be later to optionally download.)

[Update]
Update to API version 100014

Note: All settings are reset to default values.

Version 1.6.7
---------------------------------------------------------------------------------------------------------
[Fix]
Minimap: Pins are created again when the minimap is not visible.

Version 1.6.6
---------------------------------------------------------------------------------------------------------
[Fix]
Minimap: minimap will refresh correctly when closing the worldmap.

Version 1.6.5
---------------------------------------------------------------------------------------------------------
[Fix]
Minimap: The minimap should refresh correctly again.

[Add]
"/rl" slash command for reloadui

Version 1.6.4
---------------------------------------------------------------------------------------------------------
[Fix]
Minor bug.

Version 1.6.3
---------------------------------------------------------------------------------------------------------
[Change]
Minimap: The performance with many custom pins has been improved.
Combat: fixed a error message.

Version 1.6.2
---------------------------------------------------------------------------------------------------------
[Fix]
Minimap: In gamepad mode can you switch again to other zones.

Version 1.6.1
---------------------------------------------------------------------------------------------------------
[Fix]
Minimap: Better compatibility to addons that use custom pins.

Version 1.6.0
---------------------------------------------------------------------------------------------------------
[Fix]
Combat: Recieved exp and cxp will show correctly now.
Minimap: The pins on world map should display correctly again.

Version 1.5.8
---------------------------------------------------------------------------------------------------------
[Fix]
The combat error message should now be fixed.

Version 1.5.7
---------------------------------------------------------------------------------------------------------
[Change]
Update to LibMapPins r13
Better compatibility for LibMapPins r13

Version 1.5.5
---------------------------------------------------------------------------------------------------------
[Fix]
Minimap: A memory leak that caused an extrem FPS decrease has been fixed.

[Change]
The combat log could now record the damage of group members (if the API permits it again).

[Add]
Damage meter (currently not supported).

Version 1.5.4
---------------------------------------------------------------------------------------------------------
[Fix]
Unit Frames: The unit frames will now update correctly after level up or wayshrine port.

Version 1.5.3
---------------------------------------------------------------------------------------------------------
[Fix]
Unit Frames: The shield bar in the group/raid frames is now displayed correctly.

Version 1.5.2
---------------------------------------------------------------------------------------------------------
[Fix]
Unit Frames: The job of the NPC's will be now display correctly.

Version 1.5.1
---------------------------------------------------------------------------------------------------------
[Fix]
Minimap: Error message in combination with HarvestMap.

[Change]
API version to 100013 for Orsinium Update.

Version 1.5.0
---------------------------------------------------------------------------------------------------------
[Add]
Unit Frames: New design "AUI Tactical"

[Change]
Buffs: The font art can now be set for buffs and debuffs separately.
Buffs: It now possible to change the font size of the remaining time.
Buffs: Option to show or hide the remaining time was added.
General: Options of an deactivated module are no longer displayed.

Version 1.4.9
---------------------------------------------------------------------------------------------------------
[Fix]
Combat Statistics: The final hit will be counted again correctly.

Version 1.4.7
---------------------------------------------------------------------------------------------------------
[Fix]
Attributes: Reset the position work now correctly with each deisgn.
Scrolling Text: Crystal fragments is now displayed correctly.

Version 1.4.6
---------------------------------------------------------------------------------------------------------
[Fix]
Attributes: Switching between offline and online from the group frames should now work better.

Version 1.4.5
---------------------------------------------------------------------------------------------------------
[Fix]
Attributes: Changes the group leader is now updated correctly the leader icon.

Version 1.4.4
---------------------------------------------------------------------------------------------------------
[Fix]
Attributes: The shields cumulate again correctly.

Version 1.4.3
---------------------------------------------------------------------------------------------------------
[Fix]
The group display will disappear correctly when leave the group.
The shield of the group frames is now displayed correctly.

Version 1.4.1
---------------------------------------------------------------------------------------------------------
[Fix]
The attribute module has been revised and should now work better.

Version 1.4.0
---------------------------------------------------------------------------------------------------------
[Fix]
Minimap: Custom pins are now displayed correctly.
Minimap: Changed the max zoom value of subzone's from 3 to 8.
Minimap: Changed the max zoom value of dungeon's from 2.4 to 4.

Attributes: The position of the group window after moving is now saved correctly.
Attributes: The group frames should now work better.

General: Performance has been improved.

Note: The settings of the attribute module will reset to the default value.

Version 1.3.9
---------------------------------------------------------------------------------------------------------
[Fix]
Minor bug.

Version 1.3.8
---------------------------------------------------------------------------------------------------------
[Fix]
Group/Raid frames should be display correctly when re-join.

Version 1.3.7
---------------------------------------------------------------------------------------------------------
General:
Some performance problems were fixed.

Attributes:

Missing translation from MiniMeter (mousemenu) were added.
Quest pins from minimap should now updated correctly.
AUI (standard design of attribute afford been visually improved.)
Setting for the target (Show maximum value) has been added.

Scrolling text:

The settings are changed and expanded.


Version 1.3.6
---------------------------------------------------------------------------------------------------------
[Add]
Russian translation. Thanks @KiriX

[Fix]
Changes the transparency of attribute bars with activated preview is now immediately visible.
Debug messages.
Error message when change the shield color.
Settings for the "Compact (Old Player Frames)" design.


Version 1.3.5
---------------------------------------------------------------------------------------------------------
[Fix]
Target elite frame.

Version 1.3.4
---------------------------------------------------------------------------------------------------------
[Fix]
Incorrect version number.

Version 1.3.3
---------------------------------------------------------------------------------------------------------
[Fix]
Error message.

Version 1.3.2
---------------------------------------------------------------------------------------------------------
[Fix]
Bugs since the latest version.

Version 1.3.1
---------------------------------------------------------------------------------------------------------
[Add]
2 designs for the attribute frames.

[Fix]
The shield no longer disappears when multiple signs are active.
Error message when enable the preview while combat text is turned off.
Health, magicka and stamina no longer disappear when the Option "Show Always" is enabled.

Version 1.3.0
---------------------------------------------------------------------------------------------------------
[Add]
Buff module

[Change]
AUI was reprogrammed for the most part, this was necessary to ensure the best compatibility with Update 7. Listing all changes would be too much.

Version 1.2.8c
---------------------------------------------------------------------------------------------------------
[Fix]
Attributes: error when open the preview

Version 1.2.8b
---------------------------------------------------------------------------------------------------------
[Fix]
Minimap error
Target frame

Version 1.2.8
---------------------------------------------------------------------------------------------------------
[Change]
Updated to API-Version 100012

Version 1.2.7
---------------------------------------------------------------------------------------------------------
[Fix]
Error message since the latest version

Version 1.2.6
---------------------------------------------------------------------------------------------------------
[Fix]
A problem with the event "EVENT_ACTIVE_QUICKSLOT_CHANGED" has been fixed. The problem was the reason for the FPS drops.

Version 1.2.5
---------------------------------------------------------------------------------------------------------
[Change]
Attributes:
Shield display has been edited and should work better now.

Scrolling Text:
When changing preferences while preview is activated, changes should now be visible immediately.
A few changes have been made to improve the performance.

Version 1.2.4
---------------------------------------------------------------------------------------------------------
[Add]
Module: Scrolling Text

[Fix]
Many bugs have been fixed

Version 1.0.8 - 1.2.4
---------------------------------------------------------------------------------------------------------
Internal testing

Version 1.0.8
---------------------------------------------------------------------------------------------------------
[Add]
Attributes: Option to change the text format on player attributes. Is disabled by default.

Version 1.0.7
---------------------------------------------------------------------------------------------------------
[Add]
Minimap: Better compatibility to addons with use "LibMapPins r9".

Version 1.0.6
---------------------------------------------------------------------------------------------------------
[Fix]
The group leader in raid mode should now be shown correctly all of the time.
Error in ru.lua

[Add]
Attributes: Option to deactivate "glowing frame" effects
Attributes: Option to change the opacity of all frames
Attributes: It is now possible to de/activate the display of the health value inside the boss's bar.

Version 1.0.5
---------------------------------------------------------------------------------------------------------
[Fix]
Error message while opening the worldmap.

Version 1.0.4
---------------------------------------------------------------------------------------------------------
[Add]
Attributes: Option to de/activate thousands separator.

[Remove] & [Add]
Minimap: The category "Zoom (Worldmap)" including options has been removed. In return an option was added to the category "General", whichs enables the worldmap to zoom out completely when opened.

[Fix]
Minimap: In rotation mode the minimap now centers correctly again.
Minimap: The vanilla function "Show on map" inside the quest journal should work correctly now.

[Change]
The thousands separator character and the comma now match the chosen language.

Version 1.0.3
---------------------------------------------------------------------------------------------------------
[Fix]
Attributes: The stamina bar of the mount should not stutter anymore after the player was dismounted.

[Change]
Attributes: The attribute shield has been revised and designed clearer.

Version 1.0.2
---------------------------------------------------------------------------------------------------------
Attributes: Numeric values will now be displayed with a thousands separator.
Combat Statistics: It is now possible to view the Total Critical Damage and the Critical Damage of single skills.

Version 1.0.1
---------------------------------------------------------------------------------------------------------
[Fix]
Attributes: Change of disposition of NPCs will now be updated correctly in the target frame.

[Add]
Attributes: The raid frame can now be moved independently from the group frame.

Version 1.0
---------------------------------------------------------------------------------------------------------
Release final version.

Version 0.9.4.8
---------------------------------------------------------------------------------------------------------
[Fix]
Minimap: Missing text in minimap options has been added
Attributes: Armor reduction is displayed correctly now

Version 0.9.4.7
---------------------------------------------------------------------------------------------------------
[Fix]
Error message when opening the settings.

Version 0.9.4.6
---------------------------------------------------------------------------------------------------------
[Change]
Combat: The time and DPS on single targets is now calculated from first to last hit. (not from first hit to end of combat anymore)

[Add]
Minimap: An option for adjusting opacity has been added.

[Fix]
Minimap: Changing of quest focus will now be updated correctly on the minimap.

Version 0.9.4.5
---------------------------------------------------------------------------------------------------------
[Add]
The Combat Statistics were reactivated, but disabled by default.

Version 0.9.4.4
---------------------------------------------------------------------------------------------------------
[Fix]
Attributes: The color of re- and degeneration can now be deactivated correctly.
Minimap: Forts and Ressources in Cyrodiil should now update correctly.

[Remove]
Combat Statistics: The module "Combat Statistics" will be deactivated indefinitely, because it doesn't perfom correctly.

Version 0.9.4.3
---------------------------------------------------------------------------------------------------------
[Fix]
Russian language was completed
Minor Bug

Version 0.9.4.2
---------------------------------------------------------------------------------------------------------
Fix:
The minimap now doesn't show automatically after it was hidden.

Add:
Incoming damage and heal can now be seen in the combat statistics.
You now can choose own colors for each attribute bar.

Change:
The usability of some module settings was improved.
All settings are now account-wide by default.

Version 0.9.4.0
---------------------------------------------------------------------------------------------------------
[Fix]
Minimap: better update

[Add]
Russian translation
Combat: It is now Possible to see damage and healing of individual targets.


Version 0.9.3.8
---------------------------------------------------------------------------------------------------------
[Fix]
Corrupted settings

Version 0.9.3.7
---------------------------------------------------------------------------------------------------------
[Fix]
Mistranslation

Version 0.9.3.6
---------------------------------------------------------------------------------------------------------
[Add]
Combat: Keybinding for posting combat statistics
Player, Target and Group: Option for changing the color of regeneration and degeneration

Version 0.9.3.5
---------------------------------------------------------------------------------------------------------
Player, target and group bars were modified and optimized


Version 0.9.3.4
---------------------------------------------------------------------------------------------------------
[Fix]
Missing translation in en/fr and ru.lua
Some minor bugs have been fixed

[Remove]
Increased regen color

Version 0.9.3.3
---------------------------------------------------------------------------------------------------------
[Add]
Target & Player: Decrase armor effect

[Remove]
Debug message if joining or leaving a siege weapon


Version 0.9.3.2
---------------------------------------------------------------------------------------------------------
[Fix]
Frensh translation
Player: Werewolf display
Minimap: Incorrect POI pins

Version 0.9.3.1
---------------------------------------------------------------------------------------------------------
[Add]
French translation

[Fix]
Group: bug in the settings

Version 0.9.3.0
---------------------------------------------------------------------------------------------------------
[Fix]
Target: fixed bug (since the last version) from status bar

Version 0.9.2.9
---------------------------------------------------------------------------------------------------------
[Add]
Player: Option for select bar alignment

[Fix]
Minimap: Possible error message when use wayshrine

Version 0.9.2.8
---------------------------------------------------------------------------------------------------------
[Fix]
Error message from the latest version

Version 0.9.2.7
---------------------------------------------------------------------------------------------------------
[Fix]
Minimap: optimized for Update 6

Version 0.9.2.6
---------------------------------------------------------------------------------------------------------
[Add]
Pin tint support

[Update]
LibAddonMenu-2.0
LibMediaProvider-1.0

[Fix]
Freeze bug in the loading screen (custom pins disabled temporarily)

Version 0.9.2.5
---------------------------------------------------------------------------------------------------------
[Add]
Player: New Player bars
ActionBar: Option for previous/next item in quickslot via Keybinding
Group: Adjustable opacity for out of range

[Change]
Updated to API-Version 100011


Version 0.9.2.0
---------------------------------------------------------------------------------------------------------
[Fix]
Missing icons in the group frame since the last version.

Version 0.9.1.9
---------------------------------------------------------------------------------------------------------
[Fix]
Group frame mouse menu

Version 0.9.1.8
---------------------------------------------------------------------------------------------------------
[Change]
Change the target preview to lock/unlock function

Version 0.9.1.7
---------------------------------------------------------------------------------------------------------
[Fix]
Minor bug

Version 0.9.1.6
---------------------------------------------------------------------------------------------------------
[Add]
Group frame class icon

[Change]
Group frame style

Version 0.9.1.5
---------------------------------------------------------------------------------------------------------
[Add]
Target frame class icon
Target frame difficulty for players
Target frame bracket glow effect color for bufffood (green for bufffood)

[Fix]
Zoom error via mousewheel
Group dead state
Error when changes the map theme

Version 0.9.1.3
---------------------------------------------------------------------------------------------------------
[Add]
The raid distance between the group windows can now be adjusted.

[Fix] Some bugs have been fixed.

Version 0.9.1.2
---------------------------------------------------------------------------------------------------------
[Add]
In the group settings you can now set the status bar to slide mode.
Usable items can now be added from the inventory in the quickslotbar.
The size of attribute bars can now be fixed.

To the action bar added the following settings:
En/Disable ultimate text
Fix ultimate percent text to 100%

Version 0.9.1.0
---------------------------------------------------------------------------------------------------------
[Change]
The main settings have been revised, reloadui is now only required for the minimap.

[Fix]
The group window, minimap and minimeter is now displayed when you are in a siege weapon.
When the minimap is disabled are now displayed custom pins correctly on the worldmap.

Version 0.9.0.9
---------------------------------------------------------------------------------------------------------
[Add]
LibMediaProvider-1.0

[Change]
Multiple modules can now be deactivated at the same time, but for that the UI needs to be reloaded manually via the button
Min quickslots was changed from 5 to 2

[Fix]
Keys now can't be bound to deactivated modules and when pressing that key there will be no error message anymore.

Version 0.9.0.8
---------------------------------------------------------------------------------------------------------
[Fix]
Saved-Variables bug in Combat modul

Version 0.9.0.7
---------------------------------------------------------------------------------------------------------
[Fix]
Infinite loop of Event "EVENT_ACTIVE_QUICKSLOT_CHANGED"

Version 0.9.0.6
---------------------------------------------------------------------------------------------------------
[Change]
Position of Raidlife hud

Version 0.9.0.5
---------------------------------------------------------------------------------------------------------
[Fix]
The "Combat" category has been activated.

Version 0.9.0.4
---------------------------------------------------------------------------------------------------------
[Fix]
Error message via mouse down on the minimap

Version 0.9.0.3
---------------------------------------------------------------------------------------------------------
[Fix]
DPS calculation in "Combat Statistic" window

Version 0.9.0.2
---------------------------------------------------------------------------------------------------------
Release
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.0
3kB
06/22/16 07:28 PM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
2.30
1MB
Sensi
08/02/16 07:58 AM
2.2.8
1MB
Sensi
07/10/16 12:36 PM
2.2.8
1MB
Sensi
07/10/16 06:50 AM
2.2.6
1MB
Sensi
06/29/16 06:19 AM
2.2.5
2MB
Sensi
06/21/16 08:56 PM


Post A Reply Comment Options
Unread Yesterday, 09:38 AM  
jamieboy1

Forum posts: 0
File comments: 2
Uploads: 0
Issue with Minimap addon

Hi I just made this account on esoui forums to post this one issue Ive been having with this minimap addon. It's a great minimap and has zero lag but the problem is when I want to see where my objective is on my map when looking at my quest journal, it doesn't shower the location unless I disable the addon.

I made a quick video to show what I mean: https://a.pomf.cat/zrxhik.mp4

Its a great addon overall and just what im looking for but hopefully this can get fixed
Report comment to moderator  
Reply With Quote
Unread 08/21/16, 09:09 AM  
Caernarvon

Forum posts: 0
File comments: 1
Uploads: 0
Doesn't Work

So I loaded up this add-on and it does nothing. No change to the UI whatsoever. I went to add ons, and it is checked, so it is loaded into the proper folder and showing up correctly. I don't see any documentation that comes with the add on. Suggestions?
Report comment to moderator  
Reply With Quote
Unread 08/19/16, 11:19 AM  
Sunja66

Forum posts: 0
File comments: 2
Uploads: 0
With the new version you can't zoom out from zone to worldmap when trying to port between wayshrines. So you can't port at all when your target is a wayshrine in another zone.
Last edited by Sunja66 : 08/19/16 at 11:32 AM.
Report comment to moderator  
Reply With Quote
Unread 08/19/16, 07:50 AM  
sarousse

Forum posts: 14
File comments: 43
Uploads: 0
Could you please fix the following annoying bug :

- when you turn off the temporary long buffs and turn on the short buffs, the short buffs never show up.

Thanks a lot for your future fix.
Report comment to moderator  
Reply With Quote
Unread 08/18/16, 10:37 PM  
Devolus

Forum posts: 5
File comments: 65
Uploads: 0
Request

Would it be possible for us to customize the layering (levels) of the UI elements? I hate having my Health/Stam/Magicka bars for instance sitting on top of the window that pops up when I click an item (With MM running I can never see the sales history due to the way my bars are setup.
Report comment to moderator  
Reply With Quote
Unread 08/17/16, 10:24 AM  
Syn0

Forum posts: 0
File comments: 5
Uploads: 0
My minimap doesn't seem to show my group members moving around.
Report comment to moderator  
Reply With Quote
Unread 08/16/16, 07:19 PM  
shadow79
 
shadow79's Avatar

Forum posts: 0
File comments: 4
Uploads: 0
Request

Would it be possible to implement a way to be able to move the bounty meter?
Report comment to moderator  
Reply With Quote
Unread 08/15/16, 05:08 PM  
marlonbrando

Forum posts: 0
File comments: 4
Uploads: 0
Re: Crown not showing on Mini Map in Cyrodiil

Originally Posted by viperbryian
Originally Posted by marlonbrando
Lately, when running in a group in Cyrodiil, the crown is not showing up on the minimap. Anyone else seeing this?
Yes, I am having the same problem. Was about to add a post regarding this issue until I saw yours.
I played around with some settings last night, changing the color of the group leader, making it bigger, etc. Nothing helped.
Report comment to moderator  
Reply With Quote
Unread 08/15/16, 04:38 AM  
viperbryian

Forum posts: 0
File comments: 2
Uploads: 0
Crown not showing on Mini Map in Cyrodiil

Originally Posted by marlonbrando
Lately, when running in a group in Cyrodiil, the crown is not showing up on the minimap. Anyone else seeing this?
Yes, I am having the same problem. Was about to add a post regarding this issue until I saw yours.

Thanks,

Viper
Report comment to moderator  
Reply With Quote
Unread 08/14/16, 04:15 PM  
marlonbrando

Forum posts: 0
File comments: 4
Uploads: 0
Lately, when running in a group in Cyrodiil, the crown is not showing up on the minimap. Anyone else seeing this?
Report comment to moderator  
Reply With Quote
Unread 08/10/16, 06:22 PM  
Rawblin

Forum posts: 0
File comments: 1
Uploads: 0
Hello! Just here wondering if anyone can help me with this small question: Is it possible to show the Alliance Rank *Number for the level as well as the Insignia?

I'm terrible at telling the ranks just by the insignia is why I am hoping this is possible.

Any help is appreciated! Thank you.
Report comment to moderator  
Reply With Quote
Unread 08/07/16, 09:26 AM  
MagiczneTornado

Forum posts: 11
File comments: 83
Uploads: 0
AUI freshly installed is not showing textures of player resource bars.


The numbers are there with %, i can move "bars" around but i dont see the textures of bars (blue, green, red).


Its like that since installing wiith no changes to settings whatsoever and with all other addons disabled.
Last edited by MagiczneTornado : 08/07/16 at 09:33 AM.
Report comment to moderator  
Reply With Quote
Unread 08/03/16, 11:09 AM  
Asata

Forum posts: 7
File comments: 28
Uploads: 0
The minimap is broken in the North Pyramid of Haj Uxith in Coldharbour. The map shows but it doesn't move and the player arrow thingy doesn't appear. Also broken in the Hist Sap Chamber.
Last edited by Asata : 08/03/16 at 11:14 AM.
Report comment to moderator  
Reply With Quote
Unread 08/03/16, 02:57 AM  
Llwydd

Forum posts: 10
File comments: 3
Uploads: 0
french translation

Not easy to post

I'll continue...
Some things are not translated in game
Health, stamina, magicka...
I've find something in scrollingText and combat.lua files

here :

not isPreviewShow then return end AUI.Combat.Text.InsertMessage("+ " .. AUI.String.ToFormatedNumber(164) .. " Health", AUI_SCROLLING_TEXT_HEALTH_REG,

may be change that by something like this (i don't know if it's possible)

not isPreviewShow then return end AUI.Combat.Text.InsertMessage("+ " .. AUI.String.ToFormatedNumber(164) .. AUI.L10n.GetString("health"),

it's the same for stamina and magicka


Sorry for my poor english

I've test and finally , change AUI.String.ToFormatedNumber(164) .. " Health" by AUI.String.ToFormatedNumber(164) .. AUI.L10n.GetString("health") and it's work
Last edited by Llwydd : 08/03/16 at 06:45 AM.
Report comment to moderator  
Reply With Quote
Unread 08/03/16, 02:46 AM  
Llwydd

Forum posts: 10
File comments: 3
Uploads: 0
French translation

Part2/2

Lua Code:
  1. AUI.L10n["subzone"] =                                       "Sous-secteur (exemple : villes)"
  2. AUI.L10n["zoom_subzone_tooltip"] =                          "Change le niveau de tous les sous-secteurs (villes, villages etc)."
  3. AUI.L10n["dungeon"] =                                       "Donjon"
  4. AUI.L10n["zoom_dungeon_tooltip"] =                          "Change le niveau de zoom des donjons."
  5. AUI.L10n["show_location_name_tooltip"] =                    "Affiche ou masque les noms des emplacements."
  6. AUI.L10n["toggle"] =                                        "Bascule on/off"
  7. AUI.L10n["zoom_in"] =                                       "Zoom"
  8. AUI.L10n["zoom_out"] =                                      "Dé-Zoom"
  9. AUI.L10n["quickslot_1"] =                                   "Emplacement 1"
  10. AUI.L10n["quickslot_2"] =                                   "Emplacement 2"
  11. AUI.L10n["quickslot_3"] =                                   "Emplacement 3"
  12. AUI.L10n["quickslot_4"] =                                   "Emplacement 4"
  13. AUI.L10n["quickslot_5"] =                                   "Emplacement 5"
  14. AUI.L10n["quickslot_6"] =                                   "Emplacement 6"
  15. AUI.L10n["quickslot_7"] =                                   "Emplacement 7"
  16. AUI.L10n["quickslot_8"] =                                   "Emplacement 8"
  17. AUI.L10n["quickslot_select_next"] =                         "Sélection emplacement suivant"
  18. AUI.L10n["quickslot_select_previous"] =                     "Sélection de l'emplacement précédent"
  19. AUI.L10n["show_combat_statistic"] =                         "Afficher les statistiques du combat"
  20. AUI.L10n["hide_combat_statistic"] =                         "Masquer les statistiques du combat"
  21. AUI.L10n["post_all_combat_statistic"] =                     "Mets toutes les statistiques du combat (toutes les cibles) dans le Chat"
  22. AUI.L10n["post_highest_target_combat_statistic"] =          "Mets les statistiques du combat (cibles principales) dans le chat"
  23. AUI.L10n["damage_per_second"] =                             "Dégâts par Seconde"
  24. AUI.L10n["total_damage"] =                                  "Total des dégâts"
  25. AUI.L10n["healing_per_second"] =                            "Soins par seconde"
  26. AUI.L10n["total_healing"] =                                 "Total des soins"
  27. AUI.L10n["combat_time"] =                                   "Durée du combat"
  28. AUI.L10n["reloadui"] =                                      "Recharger interface utilisateur"
  29. AUI.L10n["regroup"] =                                       "Regrouper"
  30. AUI.L10n["buffs"] =                                         "Buffs"
  31. AUI.L10n["debuffs"] =                                       "Dé-buffs"
  32. AUI.L10n["mode"] =                                          "Mode"
  33. AUI.L10n["abilities"] =                                     "Capacités"
  34. AUI.L10n["name"] =                                          "Nom"
  35. AUI.L10n["total"] =                                         "Total"
  36. AUI.L10n["crit"] =                                          "Critique"
  37. AUI.L10n["hits"] =                                          "Touches"
  38. AUI.L10n["module_management"] =                             "Module Management"
  39. AUI.L10n["minimap_module_name"] =                           "Mini-carte"
  40. AUI.L10n["attributes_module_name"] =                        "Module unité"
  41. AUI.L10n["combat_module_name"] =                            "Combat"
  42. AUI.L10n["actionbar_module_name"] =                         "Barre d'action"
  43. AUI.L10n["buffs_module_name"] =                             "Buffs"
  44. AUI.L10n["display_elements"] =                              "Indiquant les éléménts"
  45. AUI.L10n["activate_minimeter"] =                            "Indicateur"
  46. AUI.L10n["activate_scrolling_text"] =                       "Messages de combat"
  47. AUI.L10n["activate_damage_meter"] =                         "Indicateur des dégâts"
  48. AUI.L10n["minimeter"] =                                     "Indicateurr"
  49. AUI.L10n["show_background"] =                               "Affichage arrière-plan"
  50. AUI.L10n["outgoing"] =                                      "Sortant"
  51. AUI.L10n["incoming"] =                                      "Reçu"
  52. AUI.L10n["show_dps"] =                                      "Affichage DPS"
  53. AUI.L10n["show_hps"] =                                      "Affichage SPS"
  54. AUI.L10n["show_total_damage"] =                             "Affichage total des dégâts"
  55. AUI.L10n["show_total_heal"] =                               "Affichage total des soins"
  56. AUI.L10n["show_combat_time"] =                              "Affichage durée du combat"
  57. AUI.L10n["scrolling_text"] =                                "Message de combat"
  58. AUI.L10n["show_damage"] =                                   "Affichage dégâts"
  59. AUI.L10n["show_heal"] =                                     "Affichage soins"
  60. AUI.L10n["assembling_value"] =                              "Valeurs additionnelles"
  61. AUI.L10n["assembling_value_tooltip"] =                      "Ajoute les valeurs du même type."
  62. AUI.L10n["activate_player_attributes"] =                    "Barre du joueur"
  63. AUI.L10n["activate_target_attributes"] =                    "Barre de la cible"
  64. AUI.L10n["activate_group_attributes"] =                     "Barre du groupe"
  65. AUI.L10n["activate_boss_attributes"] =                      "Barre du Boss"
  66. AUI.L10n["show_max_value"] =                                "Affichage valeur max"
  67. AUI.L10n["show_max_value_tooltip"] =                        "Affiche la valeur max jusqu'à la suivante."
  68. AUI.L10n["show_passive_permanent_buffs"] =                  "Affichage des buffs passifs (permanent)"
  69. AUI.L10n["show_passive_permanent_buffs_tooltip"] =          "Affiche tous les buffs passifs et permanents."
  70. AUI.L10n["show_passive_time_limit_buffs"] =                 "Affichage des buffs passifs (temporaire)"
  71. AUI.L10n["show_passive_time_limit_buffs_tooltip"] =         "Affiche tous les buffs passifs et temporaires."
  72. AUI.L10n["show_ability_buffs"] =                            "Affichage des buffs de capacités"
  73. AUI.L10n["show_ability_buffs_tooltip"] =                    "Affiche tous les buffs causés par des skills."
  74. AUI.L10n["show_debuffs"] =                                  "Affichage des dé-buffs"
  75. AUI.L10n["show_debuffs_tooltip"] =                          "Définie l'affichage des des débuffs."
  76. AUI.L10n["pin_size"] =                                      "Taille de la marque"
  77. AUI.L10n["pin_size_tooltip"] =                              "Change la taille des marques sur la mini-carte."
  78. AUI.L10n["player_pin_size"] =                               "Taille marque (joueur)"
  79. AUI.L10n["player_pin_size_tooltip"] =                       "Change la taille de la marque du joueur sur la mini-carte."
  80. AUI.L10n["group_leader_pin_size"] =                         "Taille de marque (Leader du groupe)"
  81. AUI.L10n["group_leader_pin_size_tooltip"] =                 "Change la taille de la marque du leader de groupe sur la mini-carte."
  82. AUI.L10n["group_member_pin_size"] =                         "Taille de marque ( membres du groupe)"
  83. AUI.L10n["group_member_pin_size_tooltip"] =                 "Change la taille de la marque des membres du groupe sur la mini-carte."
  84. AUI.L10n["player_pin_color"] =                              "Couleur: Marque du joueur"
  85. AUI.L10n["player_pin_color_tooltip"] =                      "Change la couleur de la marque du joueur."
  86. AUI.L10n["minimap_rotate_tooltip"] =                        "Tourne la mini-carte au lieur de la marque du joueur."
  87. AUI.L10n["show_unknown_pins"] =                             "Affichage des marques non découvertes"
  88. AUI.L10n["minimap_show_unknown_pins_tooltip"] =             "Affiche la marque de tous lieux non découvert sur la mini-carte."
  89. AUI.L10n["hide_in_combat"] =                                "Masquer durant le combat"
  90. AUI.L10n["minimap_hide_in_combat_tooltip"] =                "Désactive la mini-carte durant le combat."
  91. AUI.L10n["show_icons_in_worldmap"] =                        "Affichage des marques sur la carte du monde"
  92. AUI.L10n["use_icons_in_worldmap_tooltip"] =                 "Affiche les marques de la mini-carte sur la carte du monde."
  93. AUI.L10n["show_default_target_frame"] =                     "Affichage du module cible par défaut"
  94. AUI.L10n["show_default_target_frame_tooltip"] =             "Affiche ou masque le module des cibles par défaut."
  95. AUI.L10n["meter_statistic"] =                               "Statistiques du combat"
  96. AUI.L10n["post_in_chat"] =                                  "Mettre dans le chat"
  97. AUI.L10n["all"] =                                           "Tous"
  98. AUI.L10n["unknown"] =                                       "Inconnu"
  99. AUI.L10n["aui-compact"] =                                   "AUI dense"
  100. AUI.L10n["dps"] =                                           "DPS"
  101. AUI.L10n["hps"] =                                           "SPS"
  102. AUI.L10n["action_slots"] =                                  "Emplacements d'action"
  103. AUI.L10n["quick_slots"] =                                   "Emplacements rapides"
  104. AUI.L10n["show_ability_proc_effect"] =                      "Affichage des effets"
  105. AUI.L10n["show_ability_proc_effect_tooltip"] =              "Affiche les effets additionnels des skills actifs pendant une durée spécifiée."
  106. AUI.L10n["whisper"] =                                       "Chuchoter"
  107. AUI.L10n["leave_group"] =                                   "Quitter le groupe"
  108. AUI.L10n["travel_to_player"] =                              "Aller vers le joueur"
  109. AUI.L10n["disband_group"] =                                 "Disoudre le groupe"
  110. AUI.L10n["re_group"] =                                      "Regrouper"
  111. AUI.L10n["promote_to_leader"] =                             "Choisir le chef"
  112. AUI.L10n["kick_from_group"] =                               "Virer du groupe"
  113. AUI.L10n["events"] =                                        "Evénements"
  114. AUI.L10n["experience"] =                                    "Expérience"
  115. AUI.L10n["champion_experience"] =                           "Expérience (Champion)"
  116. AUI.L10n["alliance_points"] =                               "Points d'alliance"
  117. AUI.L10n["ability_procs"] =                                 "Capacité procs"
  118. AUI.L10n["ability_proc_name"] =                             "Capacité proc"
  119. AUI.L10n["stones"] =                                        "Pierres"
  120. AUI.L10n["telvar"] =                                        "Tel'Var"
  121. AUI.L10n["post_combat_statistic"] =                         "Poster les stats de combat"
  122. AUI.L10n["reset_combat_statistic"] =                        "RàZ les stats de combat"
  123. AUI.L10n["show_buff_remain_time"] =                         "Afficher le temps restant"
  124. AUI.L10n["show_buff_remain_time_tooltip"] =                 "Affiche le temps restant des buffs et dé-buffs."
  125. AUI.L10n["ability"] =                                       "Capacité"
  126. AUI.L10n["damage_meter"] =                                  "Afficheur de dégàts"
  127. AUI.L10n["show_only_in_group"] =                            "Affichage uniquement en groupe"
  128. AUI.L10n["currently_not_supported"] =                       "Non supporté"
  129. AUI.L10n["minimap_rotate_warning"] =                        "Si activé, un nombre important de marqueurs risque de diminuer fortement le FPS !"
  130. AUI.L10n["source"] =                                        "Source"
  131. AUI.L10n["type"] =                                          "Type"
  132. AUI.L10n["keyboard"] =                                      "Clavier"
  133. AUI.L10n["gamepad"] =                                       "Gamepad"
  134. AUI.L10n["primary"] =                                       "Principale"
  135. AUI.L10n["secundary"] =                                     "Secondaire"
  136. AUI.L10n["boss"] =                                          "Boss"
  137. AUI.L10n["play_sound"] =                                    "Jouer un son"
  138. AUI.L10n["play_sound_tooltip"] =                            "Jouera un son lorsque une capacité donne un effet spécial."
  139. AUI.L10n["event"] =                                         "Events"
  140. AUI.L10n["health_reg"] =                                    "Régénération (Santé)"
  141. AUI.L10n["magicka_reg"] =                                   "Régénération (Magie)"
  142. AUI.L10n["stamina_reg"] =                                   "Régénération (Vigueur)"
  143. AUI.L10n["health_dereg"] =                                  "Diminution (Santé)"
  144. AUI.L10n["mana_dereg"] =                                    "Diminution(Magie"
  145. AUI.L10n["stamina_dereg"] =                                 "Diminution (Vigueur)"
  146. AUI.L10n["health_low"] =                                    "Santé faible"
  147. AUI.L10n["magicka_low"] =                                   "Magie faible"
  148. AUI.L10n["stamina_low"] =                                   "Vigueur faible"
  149. AUI.L10n["panel"] =                                         "Paneau"
  150. AUI.L10n["left"] =                                          "Gauche"
  151. AUI.L10n["middle"] =                                        "Milieu"
  152. AUI.L10n["right"] =                                         "Droite"
  153. AUI.L10n["messages"] =                                      "Messages"
  154. AUI.L10n["no_records_available"] =                          "Pas d'enregistrement disponible."
  155. AUI.L10n["value"] =                                         "Valeur"
  156. AUI.L10n["measuring_time"] =                                "Temps mesuré"
  157. AUI.L10n["waiting_for_combat_end"] =                        "En attente de la fin du combat."
  158. AUI.L10n["show_start_message"] =                            "Afficher le message de démarrage"
  159. AUI.L10n["next_record"] =                                   "Nouvel enregistrement"
  160. AUI.L10n["previous_record"] =                               "Enregistrement précédent"
Last edited by Llwydd : 08/03/16 at 02:59 AM.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: