Results: 102Comments by: deathangel1479
File: RMM - Radar Mini Map (Discontinued)07/10/14
Don't removing quest markers after...
Posted By: deathangel1479
Don't removing quest markers after change quest objectives and quest completion. Y, I look for fix at moment. EDIT: Hopefully fixed, I have no more seen this bug.
File: RMM - Radar Mini Map (Discontinued)07/10/14
something weird happened in this la...
Posted By: deathangel1479
something weird happened in this latest update (which was awesome regarding the border icons!) - check it out: http://i.imgur.com/PVi8eeD.png in picture 1, the green circle shows the proper indicator. the red circle shows a quest marker that appeared in the middle of nowhere. in picture 2, i tried going outside to see if that w...
File: MiniMap by Fyrakin07/09/14
Nice, you have fixed "Hide Compass...
Posted By: deathangel1479
Nice, you have fixed "Hide Compass Option". :)
File: RMM - Radar Mini Map (Discontinued)07/08/14
EDIT: Garkin why your pins(sky, bo...
Posted By: deathangel1479
EDIT: Garkin why your pins(sky, book) in ZO_WorldMapFilters dont has a mapPinGroup? Default has int and harvest has string, but your dont have this variable. HarvestMap uses hack to create filters, Shinni had to hook two functions just to get it working. As I do not like this method, I made it in my LibMapPins library differently....
File: RMM - Radar Mini Map (Discontinued)07/08/14
By the way the pin already exist......
Posted By: deathangel1479
By the way the pin already exist...... Ah sorry, I was thinking about ZO_WorldMapPin:CreatePin function, my mistake. So you can stick with ZO_PreHook. If the pin exists, it is really easy to get its color. In the code below is an example how it can be done and also possible fix for the size of area/blob pin textures. function RM...
File: RMM - Radar Mini Map (Discontinued)07/08/14
Y I know, but: function RMM.Crea...
Posted By: deathangel1479
Y I know, but: function RMM.CreatePin(self, lookupType, majorIndex, keyIndex, pinKey) if not RMM.mainSet.poiEnabled then return end local keys = { = lookupType, = majorIndex, = keyIndex, = pinKey} local pin = self:GetExistingObject(pinKey) if pin and pinKey then if pin:IsAssisted() then RMM.CreatePinAssisted...
File: RMM - Radar Mini Map (Discontinued)07/07/14
Sorry, not sure if you understood m...
Posted By: deathangel1479
Sorry, not sure if you understood me. The RPG map (circular compass with map) has a square background for textures I would like to remove. Is there a way to just have RPG map with no texture packs? If I could post picture I would. I think I understand you, you want to have this: https://dl.dropboxusercontent.com/u/95601836/m...
File: RMM - Radar Mini Map (Discontinued)07/07/14
Hi, I've been looking around and ma...
Posted By: deathangel1479
Hi, I've been looking around and maybe its right under my nose, but I like the circle map and was wondering if there is any way I can just have the circle without the background? The map is a square, what it make to a circle is this texture.
File: RMM - Radar Mini Map (Discontinued)07/07/14
If you change you CreatePins functi...
Posted By: deathangel1479
If you change you CreatePins function this way, it works: function RMM.CreatePins(numPins) RMM.ClearPins() RMM.pinsChanged = false if RMM.mainSet.poiEnabled then for i = 1, numPins do local pin = ZO_WorldMapContainer:GetChild(i).m_Pin if pin and pin.m_PinType and not pin:IsUnit() then local icon = RM...
File: RMM - Radar Mini Map (Discontinued)07/07/14
Harven's Custom Map Pin's colours a...
Posted By: deathangel1479
Harven's Custom Map Pin's colours always shown as white on RMM even if you change them. Can you make it compatible like you did with Harvest Map? If Harven's Custom Map Pin's meets the preconditions, like Harvest Map. EDIT: The author of Harven's Custom Map, only add one pintype which is everytime a white flag, so I cant get...
File: RMM - Radar Mini Map (Discontinued)07/07/14
If you want I can try to make you a...
Posted By: deathangel1479
If you want I can try to make you a perfect fps minimap tomorrow, think its done in a few hours. But this minimap will have only position, resize, zoom and alpha function. But I think this then will be approximately like LightWeightMinimap. would be awesome as optional via settings :o only standart map pins (like keeps), me on...
File: RMM - Radar Mini Map (Discontinued)07/07/14
this addon put a huge blow on clien...
Posted By: deathangel1479
this addon put a huge blow on client performance (mostly in cyrodiil) I have had no problems with lag or performance with this minimap. Performance is identical with it on or off. Cyrodiil has been terribly laggy since the last patch. They even did an emergency quick-patch to try and fix it temporarily until the next full patch...
File: RMM - Radar Mini Map (Discontinued)07/05/14
v0.425 throws error on start. RMM_U...
Posted By: deathangel1479
v0.425 throws error on start. RMM_UI.lua, line 574. not for me, and there is also no change since 0.3x. What is written in the debug msg? May be you have a bug in saved file.
File: RMM - Radar Mini Map (Discontinued)07/05/14
If you want I can try to make you a...
Posted By: deathangel1479
If you want I can try to make you a perfect fps minimap tomorrow, think its done in a few hours. But this minimap will have only position, resize, zoom and alpha function. But I think this then will be approximately like LightWeightMinimap.
File: RMM - Radar Mini Map (Discontinued)07/05/14
this addon put a huge blow on clien...
Posted By: deathangel1479
this addon put a huge blow on client performance (mostly in cyrodiil) True, I try to improve, but there are much textures that must be placed, changed, rotated... If you use HarvestMap Pins in Cyrodiil, think that is hardest, you have a few fps less. I was trying to figure out how to avoid reanchoring pins on every update, but it...
File: RMM - Radar Mini Map (Discontinued)07/05/14
this addon put a huge blow on clien...
Posted By: deathangel1479
this addon put a huge blow on client performance (mostly in cyrodiil) True, I try to improve, but there are much textures that must be placed, changed, rotated... If you use HarvestMap Pins in Cyrodiil, think that is hardest, you have a few fps less. The code is not perfect, this is a beta and I am a beta, too. :D This is my firs...
File: RMM - Radar Mini Map (Discontinued)07/05/14
Re: Good addon
Posted By: deathangel1479
:banana: Very good mini-map. I admit I started using your mini-map add-on, only because my regular one stopped working with the latest update of the game. I like it better now. :) I still use (lucky they still work), some add-ons that have not been updated since before the Craglorn update. I wish other add-on creators would update th...
File: RMM - Radar Mini Map (Discontinued)07/05/14
on transition to/from interior from...
Posted By: deathangel1479
on transition to/from interior from/to exterior --dont understand, ??? wenn man zum beispiel durch einen tür geht - ins haus! sorry, my german isn't very good. school is a loooong time ago :D Your geman is perfect!!! Better than most germans! XD (no joke) But if you write this sentence in english, I...
File: RMM - Radar Mini Map (Discontinued)07/05/14
since the "rpg/tactical" update, wh...
Posted By: deathangel1479
since the "rpg/tactical" update, when set to rpg the minimap will briefly show the square, then go back to the circle, on transition to/from interior from/to exterior. love that we're getting all these updates. feel spoiled :D Sorry I dont understand you. since the "rpg/tactical" update...
File: RMM - Radar Mini Map (Discontinued)07/05/14
And I know what you mean, I will tr...
Posted By: deathangel1479
And I know what you mean, I will try for quest, but only for quest... You know that an arrow need its own heading... Ideally we'd have a Triangle always pointing to the outside boarder - wherever the selected quest objective is it'll always be pointing that direction - if thats what you are saying... no matter what kind of f...
File: RMM - Radar Mini Map (Discontinued)07/05/14
is there any way to change quest bo...
Posted By: deathangel1479
is there any way to change quest border pins into triangles (arrows) or something other than a confusing dot? BTW i absolutely LOVE this addon - coolest minimap of any mmo yet and made by a modder! excellent job!!! :D You can change it to default icon. May be I sometimes add external icons, but then is the problem that someo...
File: RMM - Radar Mini Map (Discontinued)07/05/14
I'm not sure if this is something t...
Posted By: deathangel1479
I'm not sure if this is something that can be fixed or not but I thought I had better let you know anyway. Sometimes quest marked areas are not matching on the mini map and the World Map. The circle for this quest was a lot smaller on the mini map than it was on the World Map. Mini map + Default compass showing that I am insid...
File: RMM - Radar Mini Map (Discontinued)07/05/14
Re: UI-Fehler
Posted By: deathangel1479
http://www.parafox.de/wp-content/uploads/2014/07/ui-fehler.jpg Yes, will fix it fast. EDIT: Fixed
File: RMM - Radar Mini Map (Discontinued)07/04/14
is there any way to change quest bo...
Posted By: deathangel1479
is there any way to change quest border pins into triangles (arrows) or something other than a confusing dot? BTW i absolutely LOVE this addon - coolest minimap of any mmo yet and made by a modder! excellent job!!! :D You can change it to default icon. May be I sometimes add external icons, but then is the problem that someo...
File: RMM - Radar Mini Map (Discontinued)07/04/14
Re: Great Addon
Posted By: deathangel1479
Just one thing to ask is to add the ability to move the zone name. Other than that i think you add on is perfect just needs some more texture packs for the RPG format "ability to move the zone" Already in todo list, so will come soon. (same anchor like horiz. quick menu) "needs some more texture packs" be creative, or find someon...