Results: 24Comments by: Eloora
File: The Elder Bar09/14/18
The vertical alignment looks great...
Posted By: Eloora
The vertical alignment looks great now, thanks!
File: The Elder Bar09/10/18
Re: actions bar
Posted By: Eloora
Nice addon, thanks. I like to have the bar below, however the standard action bar then makes a mess of things going over the bar. Any chance you could add some function to move the action bar a bit higher when the bar is set to bottom mode. It's not an issue, just a cosmetic thing. Could do this with Azurah mod too but I haven'...
File: Auramastery06/12/18
Apologies if this has been answered...
Posted By: Eloora
Apologies if this has been answered before or should be obvious, but how do I create a trigger to show icons/bars/whatever for a given effect in combat only? Thanks! Hey, this feature is not implemented, yet. sorry. Alright, thanks for the reply!
File: Auramastery06/07/18
Apologies if this has been answered...
Posted By: Eloora
Apologies if this has been answered before or should be obvious, but how do I create a trigger to show icons/bars/whatever for a given effect in combat only? Thanks!
File: GuildShrines08/20/17
Well through a not very scientific...
Posted By: Eloora
Well through a not very scientific process of random addon disabling/re-enabling, I managed to get your mod to work fine. I couldn't tell you what was causing the actual conflict, but it might have been a map pins lib that I had enabled as a standalone, for whatever reason. Done a lot of deleting and cleaning house since my post, but...
File: GuildShrines08/18/17
I haven't been able to get this mod...
Posted By: Eloora
I haven't been able to get this mod to work at all. I've visited and used the shrines in both Eyevea and the Earth Forge to port elsewhere, but the shrines for those zones still do not appear on the world map. I can click on the map, in the blue sea, where I know Eyevea should be, and the map for that zone comes up, but the wayshrine...
File: CraftStore Fixed and Improved03/20/17
Am I missing it, or is there no way...
Posted By: Eloora
Am I missing it, or is there no way to preview any furnishing items at the provisioning or enchanting stations while using this mod?
File: Dolgubon's Lazy Writ Crafter01/23/17
I am enjoying the features in the l...
Posted By: Eloora
I am enjoying the features in the latest update, but toggling off the auto acceptance for any particular craft writ doesn't seem to do anything. They are all still taken if the automatic quest dialogue setting is enabled.
File: Dustman12/18/16
hey ayantir! is there any way i ca...
Posted By: Eloora
hey ayantir! is there any way i can auto-junk stuff like |H1:item:71250:308:50:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0|h|h whatever i set in the options items like this wont get junked :/I'll have a look of this item, I still didn't reconnected since few days.. I guess you are using pChat. Right click on a tab and uncheck 'syste...
File: Dustman12/18/16
Is there a way to stop seeing the c...
Posted By: Eloora
Is there a way to stop seeing the chat report in every chat tab I have? It's like some default category of chat that gets adopted by each of them, and there isn't any checkbox for it.
File: Greymind Quick Slot Bar12/01/16
Any progress being made on the addi...
Posted By: Eloora
Any progress being made on the addition of cooldown timers/animations for this? It would be a tremendous improvement!
File: AlphaGear11/26/16
Re: Update
Posted By: Eloora
Any chance of this being updated or taken over by another developer? Looks like it! http://www.esoui.com/downloads/info1534-AlphaGearLives.html
File: Greymind Quick Slot Bar08/23/16
Thanks! That is a big improvement....
Posted By: Eloora
Thanks! That is a big improvement. Just looking down at my keyboard, here are some more suggestions for abbreviations: Page up and Page down = PgUp/PgDn Insert = Ins Caps Lock (you never know) = Caps
File: Greymind Quick Slot Bar08/23/16
When binding a shortcut key with a...
Posted By: Eloora
When binding a shortcut key with a long name, such as "Backspace" to a quickslot button, it takes up way too much space, as seen below. Could abbreviations for long key names be used instead? http://i.imgur.com/ngnSJxX.png
File: Azurah - Interface Enhanced08/05/16
Thanks for the response, Phinix. Se...
Posted By: Eloora
Thanks for the response, Phinix. Seems like the xp bar position funkiness is here to stay. The Slightly Improved Experience Bar mod doesn't touch positioning at all, either. Think I might just hide the eyesore altogether at this point.
File: CompassMaintenance07/31/16
Not sure if this is something anyon...
Posted By: Eloora
Not sure if this is something anyone else wants, but I would really like it if the text that displays above the compass in relation to your current objective could be moved to display below the compass instead.
File: Azurah - Interface Enhanced07/29/16
Anyone else not able to move the XP...
Posted By: Eloora
Anyone else not able to move the XP bar and have it STAY where you put it? I posted about this a while back and it still isn't working. It either will not move, or if it will move, it moves back to the original location as soon as I go through a door or reload. My XP bar overlaps Raetia Infohub at the top of the screen on one charact...
File: TTMP: The Tamriel Mapping Project07/26/16
Love the idea, and I can definately...
Posted By: Eloora
Love the idea, and I can definately see it becoming a must have if you can work some stuff out (not an addon developer so I'm not sure how much of it is just me dreaming). @wolfeng_ Thanks for the feedback, i'll address your points individually: - Add the pins without an account name requirement. Not sure what you mean by th...
File: TTMP: The Tamriel Mapping Project07/21/16
Are all of the pins handled in the...
Posted By: Eloora
Are all of the pins handled in the same way in terms of discovery and displaying? As in, none show until discovered, and then they always show? For example, I want to see uncollected skyshard, lorebook and POI locations, so I can choose to seek them out, but I don't need the pins after I've already collected them/gotten the achieveme...
File: Auto Loot Crafting Materials07/21/16
Just wondering if you were aware of...
Posted By: Eloora
Just wondering if you were aware of the existing mod CraftAutoLoot. It works well, is up to date and seems to provide the same function.
File: MiniMap by Fyrakin07/18/16
Thank you for your work on this ver...
Posted By: Eloora
Thank you for your work on this very useful mod, Fyrakin. I'm wondering if you, or anyone really, could suggest some settings in the minimap performance settings area that might reduce the sporadic FPS hangs I get with the mod enabled. Area transitions and swapping between map and submap are the biggest hits. I'm not sure I'm sav...
File: MiniMap by Fyrakin07/17/16
Thank you for your work on this ver...
Posted By: Eloora
Thank you for your work on this very useful mod, Fyrakin. I'm wondering if you, or anyone really, could suggest some settings in the minimap performance settings area that might reduce the sporadic FPS hangs I get with the mod enabled. Area transitions and swapping between map and submap are the biggest hits. I'm not sure I'm sav...
File: LorePlay - Emotes, Outfits, and more!07/17/16
This is indeed a fun addon! I am en...
Posted By: Eloora
This is indeed a fun addon! I am enjoying the automatic idle animations. I'm wondering if you're planning to offer any configuration for them in a future update? Perhaps they could be categorized and toggled for more granular control? If I had any feedback currently, I would say that my character lies down on the ground quite...
File: MiniMap by Fyrakin07/10/16
Getting this error when I try to us...
Posted By: Eloora
Getting this error when I try to use this addon along with AUI, even if all I have enabled in AUI is the action bar module (i.e. AUI minimap mod is NOT enabled). user:/AddOns/MiniMap/MiniMap.lua:3483: attempt to index a nil value stack traceback: user:/AddOns/MiniMap/MiniMap.lua:3483: in function 'InsertCustomPin' user:/AddOn...