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Results: 58Comments by: desertforce
File: SkyShards05/29/18
Could it be that because of the fac...
Posted By: desertforce
Could it be that because of the fact that Summerset has just been released all those _01 and xx01 etc. only exist because of multiple intances, which are created for all the players in SumSet or are those really different maps :confused: ..? Best regards De-Chan P.s.: @SDPhantom I've tested your Code and I've been to a...
File: SkyShards05/28/18
Re: Re: Missing skyshard location
Posted By: desertforce
Thanks Phantom. I'll get this updated & released tomorrow. Inside the Tor-Hame-Khard delve in Summerset, the skyshard location is missing. Using /mypos on the location gives these coordinates. Apparently, the game uses both torhamekhard_01 and torhamekhard_02 for inside the delve. To fix this, add these lines in SkySha...
File: SkyShards05/28/18
Re: Missing skyshard location
Posted By: desertforce
Inside the Tor-Hame-Khard delve in Summerset, the skyshard location is missing. Using /mypos on the location gives these coordinates. Apparently, the game uses both torhamekhard_01 and torhamekhard_02 for inside the delve. To fix this, add these lines in SkyShardsData.lua, line 1521. (This basically tells the addon to load...
File: SkyShards05/27/18
Thx Maniac :D !!! Best regards...
Posted By: desertforce
Thx Maniac :D !!! Best regards De-Chan
File: SkyShards05/27/18
Re: Re: The unformatted code to insert at line 1467
Posted By: desertforce
@desertforce For your information: it is easier to copy and paste the code shown below at line 1467 in the file SkyshardsData.lua : skyshardsData = { --- Summerset = { -- Summerset { 0.2858, 0.5687, 1845, 1 }, { 0.3661, 0.5522, 1845, 2 }, { 0.1789, 0.2935, 1845, 3 },...
File: SkyShards05/27/18
Re: Re: Re: Skyshards 9.0 - Anomaly after Summerset & Update 18
Posted By: desertforce
It has always been like this, it's intended. So you know the total number of skyshards in the whole ESO world, and how many you still need. You may be right. However, if I recall correctly, originally the data shown on the Skyshards: line was a configurable option. Skyshards is not on the list shown by ESC > SETTINGS > ADDONS (c...
File: LoreBooks05/26/18
Re: Re: Great Addon...
Posted By: desertforce
This is a great AddOn, but is there any sign of it's creators? Is donating even a little to get progress moving something we could do? Just curious Thanks, jester15x Word on a few other addons is that Ayantir has stopped playing and Garkin left long ago anyway. All we can do is hope for someone willing to take up the torch....
File: Srendarr - Aura, Buff & Debuff Tracker05/25/18
user:/AddOns/Srendarr/Procs.lua:19:...
Posted By: desertforce
user:/AddOns/Srendarr/Procs.lua:19: attempt to index a nil value stack traceback: user:/AddOns/Srendarr/Procs.lua:19: in function 'Srendarr:ProcAnimationStart' user:/AddOns/Srendarr/Core.lua:323: in function 'Srendarr.OnActionSlotUpdated' user:/AddOns/Srendarr/Core.lua:97: in function 'Srendarr.OnInitialize'after todays patch...
File: SkyShards05/25/18
I have seen where you guys have pos...
Posted By: desertforce
I have seen where you guys have posted .lua files, but I am having trouble just having the add-on to even load up with the updated file. Is there a step I have overlooked through these posts by chance? Thanks in advance. Edit: Here is what I am seeing - user:/AddOns/SkyShards/SkyShards.lua:541: function expected instead of nil...
File: SkyShards05/24/18
There is also a 2nd entrance that i...
Posted By: desertforce
There is also a 2nd entrance that is not on the map on that location. And lowercase did fix my issue, thanks. Updated version. https://pastebin.com/c0Cq6VGJ Great if it worked :) ... Best regards De-chan
File: SkyShards05/24/18
I used used most data from the Map...
Posted By: desertforce
I used used most data from the Map Pins addon but the Skyshard pin inside karnwasten won't show for me. https://pastebin.com/gJ9VH7VX Hi... Regarding your problem with *Karnwasten*... First thing: Why do you have two coordinates for the entrance in Summerset..? There is only one for this Public Dungeons :confused: ......
File: CraftStore Summerset05/24/18
Nothing changed from 1.74 to 1.75 c...
Posted By: desertforce
Nothing changed from 1.74 to 1.75 concerning the specific part of the code that is throwing an error. However, it significantly changed from 1.73 to 1.74 and that addon is outdated in a dozen ways causing issues to crop up. I reverted to 1.74 and everything is fine with that :-/ Since the other addon is outdated I have more hop...
File: SkyShards05/24/18
I used used most data from the Map...
Posted By: desertforce
I used used most data from the Map Pins addon but the Skyshard pin inside karnwasten won't show for me. https://pastebin.com/gJ9VH7VX Hi... Regarding your problem with *Karnwasten*... First thing: Why do you have two coordinates for the entrance in Summerset..? There is only one for this Public Dungeons :confused: ......
File: SkyShards05/24/18
I used used most data from the Map...
Posted By: desertforce
I used used most data from the Map Pins addon but the Skyshard pin inside karnwasten won't show for me. https://pastebin.com/gJ9VH7VX Hi... Regarding your problem with *Karnwasten*... First thing: Why do you have two coordinates for the entrance in Summerset..? There is only one for this Public Dungeons :confused: ......
File: CraftStore Summerset05/24/18
user:/AddOns/InventoryManager/Craft...
Posted By: desertforce
user:/AddOns/InventoryManager/CraftStoreLink.lua:59: attempt to index a nil value stack traceback: user:/AddOns/InventoryManager/CraftStoreLink.lua:59: in function 'CSL:IsTraitNeeded' user:/AddOns/InventoryManager/CraftStoreLink.lua:150: in function 'CSL:isUnknown' user:/AddOns/InventoryManager/InventoryManager.lua:120: in fun...
File: SkyShards05/23/18
Re: Thanks for this addon
Posted By: desertforce
I want to take the time to say thank you for making this there are 16 new slyshards in summerset so I imagine its not a quick update. the amount of time and sanity this addon has saved me is immeasurable Actually there are 18 Skyshards (6 Skillpoints) in Summerset and Sub-Zones like Artaeum :p ... Best regards De-Chan
File: CraftStore Summerset05/22/18
I also would like to express my THA...
Posted By: desertforce
I also would like to express my THANKS to you for this amazing update !!! I cannot imagine to crafting anything without this really great Addon :) :cool: :) ..! Many THXs De-chan
File: HarvestMap (EsoheadMarkers)04/23/18
Could you add in the new warning if...
Posted By: desertforce
Could you add in the new warning if you use Fyrakin's Minimap what other Maps you suggest? And what is the Problem with Fyrakin's i use it and don't get any UI-Errors with it (now Fyrakin is back it will be even better i guess - maybe he could add Support for HarvestMap now) Hi... I did use Fyrakin's Minimap myself until 2018.....
File: Srendarr - Aura, Buff & Debuff Tracker12/17/17
Re: Updated time function...
Posted By: desertforce
NOTE: For future reference to the person who had their comment deleted (twice), acting all entitled or being rude and disrespectful is not a good way to get an addon author to listen to you. In the future such comments will be reported, so unless you prefer to be banned I would suggest you take a moment to contemplate perhaps acting...
File: Nirn Auction House12/11/17
addons is great but lack of users...
Posted By: desertforce
addons is great but lack of users you should advert it in zone chats of both servers on daily basis IMO Agreed, We need to spread the word. -Elo Just as a friendly reminder - please, don't start spamming the Chat every 5min or so because there is one person you don't want to meet and that is Mr. Igno ;) ..! Not exactly sur...
File: Nirn Auction House12/11/17
addons is great but lack of users...
Posted By: desertforce
addons is great but lack of users you should advert it in zone chats of both servers on daily basis IMO Agreed, We need to spread the word. -Elo Just as a friendly reminder - please, don't start spamming the Chat every 5min or so because there is one person you don't want to meet and that is Mr. Igno ;) ..!
File: CraftStore Summerset10/23/17
Thx for the fast Update :)
Posted By: desertforce
Thx for the fast Update :)
File: HarvestMap (EsoheadMarkers)08/14/17
Re: !?!??!?!??!?!??!?!??!?!
Posted By: desertforce
I'm wondering, what should we do with the saved variables? HarvestMapAD/DC/EP/DLC are still in that folder, and if we get rid of them, bang go our pins. Uh... Within the Saved Variables Folder there are those xxAd.lua etc. files... They have nothing to do with deleting the Folders within the AddOns Directory... It was the luas...
File: HarvestMap (EsoheadMarkers)08/14/17
I'm wondering, what should we do wi...
Posted By: desertforce
I'm wondering, what should we do with the saved variables? HarvestMapAD/DC/EP/DLC are still in that folder, and if we get rid of them, bang go our pins. Uh... Within the Saved Variables Folder there are those xxAd.lua etc. files... They have nothing to do with deleting the Folders within the AddOns Directory...
File: HarvestMap (EsoheadMarkers)08/14/17
New version working and pins restor...
Posted By: desertforce
New version working and pins restored. Thank you :) New error though, with an pin filters turned on with the map, when you zoom out to the world map it throws up an error Fixed in 3.7.2 (once it is approved by esoui) Damn your as fast as The Flash :D