Results: 32Comments by: Agathorn
File: Smarter AutoLoot (S.A.L.)02/12/17
Please don't make addons that leave...
Posted By: Agathorn
Please don't make addons that leave crap in containers. You know they don't respawn until looted dry! If you didn't want those worms you left behind, what makes you think I want them? :mad: That is the point of the destroy feature.
File: Smarter AutoLoot (S.A.L.)02/11/17
Ok v1.7.1 has been submitted. This...
Posted By: Agathorn
Ok v1.7.1 has been submitted. This contains the previously mentioned Homestead update plus the addition of a global filter to allow/disallow looting of stolen items.
File: Smarter AutoLoot (S.A.L.)02/11/17
Turns out really the stolen issue c...
Posted By: Agathorn
Turns out really the stolen issue comes down to a bug when I moved to the new UI. As pointed out the old UI did have a global option for stolen items, and the code was still checking it, but I had neglected to add it to the new UI! So I am re-adding that global option back in, and will release a patch here in a few.
File: Smarter AutoLoot (S.A.L.)02/11/17
2 bugs that I've seen: The first...
Posted By: Agathorn
2 bugs that I've seen: The first one is more of annoyance. When trying to steal collectibles/treasures the filter isn't working for both value and/or quality. I can't seem to get it to auto steal the items. Unlike the picture for the addon on the addon page, there isn't an option to enable or disable stealing items. I'm not sure i...
File: Smarter AutoLoot (S.A.L.)02/11/17
This Mod is not recommended until t...
Posted By: Agathorn
This Mod is not recommended until the Bug "deletes Inventory Items" is fixxed. I thought i turned stupid 'cus some Items suddenly went missing, but this Mod is at fault. Also, nobody needs it anymore since the Game has Auto-loot itself now. Since i recently started playing again, i wasnt aware of that fact. The game has had an...
File: Smarter AutoLoot (S.A.L.)02/11/17
Mod has been updated for Homestead....
Posted By: Agathorn
Mod has been updated for Homestead. Added new filter for furniture crafting materials Fixed bug with weapons filter Added an option to disable auto-destroy of left over items If you have had issues with the destroy function in the past, then you can now just disable it (Honestly I thought I had that option in before!) though...
File: Smarter AutoLoot (S.A.L.)12/25/16
@HowellQagan Please understand t...
Posted By: Agathorn
@HowellQagan Please understand that the version you have is bad in that none of the filters actually work as intended. I had changed the UI setup and never changed the back end code. So it is really hard to say what is a bug and what is just not done yet with the version you have. That said I am about to upload a new versio...
File: AI Research Grid12/25/16
Hi there, Does this AddOn possib...
Posted By: Agathorn
Hi there, Does this AddOn possibly supply a library API that another AddOn can use to easily determine if any character in the account needs to research a given trait? I am the developer of Smarter AutoLoot and I would like to add a feature to that that allows you to autoloot items which have a trait that one of your characters...
File: Smarter AutoLoot (S.A.L.)12/25/16
Re: Update
Posted By: Agathorn
Also ALCHEMY_BASE doesn't exist atm, it's either POTION_BASE or POISON_BASE, changed that. Should be fixed next version, as well as separate filters for Potions and Poisons. I think it used to be alchemy before poisons were added in. Plus I encountered a random bug (this was before I started changing too much of the stuff)...
File: Smarter AutoLoot (S.A.L.)12/25/16
Re: Re: Re: Update
Posted By: Agathorn
Lol, just updated this for myself a day ago because there are a few "errors" This (or these as it is added more than once) part basically made everything autoloot that was above the selected quality: else if (quality >= self.db.minimumQuality) then -- d("Looting item with quality level "..quality) self:LootItem(link...
File: Smarter AutoLoot (S.A.L.)12/25/16
Re: Issue
Posted By: Agathorn
Does not turn off chat notifications? Sorry I don't know what you mean?
File: Smarter AutoLoot (S.A.L.)12/25/16
Re: Question regarding 1.5
Posted By: Agathorn
I was also wondering, reading the ~settings.lua where the choices are defined (I mean stuff like "only stolen", "only legal", etc). Or are these some kinda default ingame choices that are already defined? Confused. :confused: This is because of me uploading a dev version that wasn't complete. I was away from the game for a whi...
File: Smarter AutoLoot (S.A.L.)12/25/16
Re: Update
Posted By: Agathorn
Lol, just updated this for myself a day ago because there are a few "errors" This (or these as it is added more than once) part basically made everything autoloot that was above the selected quality: else if (quality >= self.db.minimumQuality) then -- d("Looting item with quality level "..quality) self:LootItem(link...
File: Smarter AutoLoot (S.A.L.)12/25/16
Uploaded an update that fixes the e...
Posted By: Agathorn
Uploaded an update that fixes the errors with LibMenuAddon and script errors. This is actually a version that I had in development before when I last drifted away so it has a few unfinished features in it, but I wanted to get something up that didn't throw script errors anymore. In just a normal day of playing yesterday I didn't...
File: CraftStore02/08/16
@Agathorn: I'am sorry. As i wrote i...
Posted By: Agathorn
@Agathorn: I'am sorry. As i wrote in the addon-description, this is optimized for mouse-only-use. I will never support cruel gamepad interfaces in a PC-game. I was only asking about the info overlay on items, not the whole UI. I know it would never make sense for the entire plugin to work that way. As for "cruel gamepad inte...
File: CraftStore02/06/16
Absolutely love and need this mod,...
Posted By: Agathorn
Absolutely love and need this mod, so you can imagine my sadness when I recently started using the Gamepad UI and discovered that CraftStore no longer adds the info the item details. Is there anyway to make this work with the new gamepad API or is it just not doable?
File: CraftStore01/30/16
Hi, CraftStore doesn't seem to b...
Posted By: Agathorn
Hi, CraftStore doesn't seem to be indicating items that have needed research traits anymore. I am pretty sure it used to? I just came back to ESO and upgraded to the latest version, but now it no longer indicates this information. Am I just remembering wrong? EDIT: Ok nevermind I figured it out. You have to activate the va...
File: LibAddonMenu-2.001/30/16
Any plans to update the APIVersion...
Posted By: Agathorn
Any plans to update the APIVersion so that this doesn't keep showing up as out of date?
File: Smarter AutoLoot (S.A.L.)01/30/16
Hey all, I drifted away from ESO...
Posted By: Agathorn
Hey all, I drifted away from ESO a while there, but I am popping back in for a bit now so I will be looking at this addon and seeing what needs to be done to update it. As usual no promises, I make these for my own use and share them, but I will review the various requests here and see what I can do.
File: Smarter AutoLoot (S.A.L.)06/26/15
Re: Potions Filter?
Posted By: Agathorn
I absolutely love S.A.L. so far. It is the first loot filter I've used and am experimenting with it now and finding it wonderfully useful. I have a request though. Can you make a separate filter setting for Potions? Currently with Minimum Quality set to 2 (green I think), potions remain on the MOB corpses and have to be manual...
File: Smarter AutoLoot (S.A.L.)06/26/15
Anyway to make it NOT loot Stolen I...
Posted By: Agathorn
Anyway to make it NOT loot Stolen Ingredients? I have auto loot on for normal and stolen items. After my rounds of stealing everything, I have a huge pile of stolen ingredients, taking up like 20 slots. If this addon will make it so it will ignore grabbing stolen ingredients, that would be sweet, if it doesn't is it possible to...
File: Smarter AutoLoot (S.A.L.)06/25/15
Anyway to make it NOT loot Stolen I...
Posted By: Agathorn
Anyway to make it NOT loot Stolen Ingredients? I have auto loot on for normal and stolen items. After my rounds of stealing everything, I have a huge pile of stolen ingredients, taking up like 20 slots. If this addon will make it so it will ignore grabbing stolen ingredients, that would be sweet, if it doesn't is it possible to...
File: Bank Manager Revived06/24/15
I am rather unclear on how the stac...
Posted By: Agathorn
I am rather unclear on how the stacking options work. Can someone elaborate on that please?
File: Smarter AutoLoot (S.A.L.)06/23/15
Newest version has a new button to...
Posted By: Agathorn
Newest version has a new button to close the loot window and destroy all items left in it.
File: Smarter AutoLoot (S.A.L.)06/22/15
Is it possible to add a "Toss the r...
Posted By: Agathorn
Is it possible to add a "Toss the rest" button to the container window? The button would destroy the rest after you have verified there is nothing left you want. Using that you could avoid leaving harvest nodes with worms and remove the glow from corpses. Let me see if I can figure something out.