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Results: 27Comments by: VexingArcanist
File: Srendarr - Aura, Buff & Debuff Tracker04/15/18
I can't seem to get S'rendarr to tr...
Posted By: VexingArcanist
I can't seem to get S'rendarr to track Bird of Prey (IV) Warden buff, I can get it to track the applied buffs but not the spell itself. Is this possible or no? This is just the way the game tracks buffs now. It sends the Major/Minor buffs applied by the spell, not the name of the spell itself. It DOES keep the correct icon though...
File: Srendarr - Aura, Buff & Debuff Tracker04/15/18
I can't seem to get S'rendarr to tr...
Posted By: VexingArcanist
I can't seem to get S'rendarr to track Bird of Prey (IV) Warden buff, I can get it to track the applied buffs but not the spell itself. Is this possible or no?
File: SALTI - Currency Totals04/07/18
I was having issues with the addon...
Posted By: VexingArcanist
I was having issues with the addon not displaying info in game but it had been working previously. I disabled all other addons except the LibMenu addon which is required for the Delete button for character management. The addon still failed to display info and I was getting a similar message to the one below about not able to track...
File: Fast Ride03/09/18
Perhaps I am missing something but...
Posted By: VexingArcanist
Perhaps I am missing something but as soon as it is used it is removed from the bar and does not return unless I unmount and remount....it should remain on the bar while mounted otherwise it's fairly useless.
File: AutoInvite03/04/18
This addon has become really buggy,...
Posted By: VexingArcanist
This addon has become really buggy, sometimes when enabled it flat fails to work. Some times it says it is sending invites are nothing is happening. This could be an addon conflict. If anyone else is having these issues would be interested in knowing.
File: Votan's Improved Outfit Station02/24/18
Are you kidding me? *installs*...
Posted By: VexingArcanist
Are you kidding me? *installs* Some of this should be in the default game UI!
File: TraitBuddy02/24/18
Hi - I get a similar error to what...
Posted By: VexingArcanist
Hi - I get a similar error to what was reported below: Too many anchors processed. Tail of anchor list: TB_Apparel6ApparelBarButton2-> TB_Apparel6ApparelBarButton2Image-> TB_Apparel6ApparelBarButton2ImageHighlight-> TB_Apparel6ApparelBarButton2Status-> TBMotifsContainerScrollChild FWIW, it only appears after /reloadui in g...
File: FCO Craft Filter02/23/18
I don't understand :confused: Wh...
Posted By: VexingArcanist
I don't understand :confused: What locks are you talinkg about? ZOs ingame locked items? Did you disable all other addons except this one and checked if it works properly? Do you use Mutlicraft and updated it to the newest version? Please describe step by step what you did so I can try on my own and check what is happening, t...
File: FCO Craft Filter02/23/18
Causes a bug where blacksmith armor...
Posted By: VexingArcanist
Causes a bug where blacksmith armor does not display for upgrading. Not sure how this bug occurs and some locked items appear but unlocked do not. It is occuring on white item set pieces I crafted and when I go to improve they are not displayed. Tracked it down to this addon and verified by reenabling the addon and the items aga...
File: AwesomeGuildStore02/18/18
I just want to personally thank you...
Posted By: VexingArcanist
I just want to personally thank you, and all addon authors, for keeping your addon updated!
File: ESO Master Recipe List02/12/18
Major game breaking bug will cause...
Posted By: VexingArcanist
Major game breaking bug will cause you to get locked in to: Crafting stations, merchants. Took me some time to get it down to this addon.
File: LoreBooks02/12/18
As a temporary bandaid fix, I chang...
Posted By: VexingArcanist
As a temporary bandaid fix, I changed line 790 into two lines: old local _, _, _, totalBooks, hidden = LoreBooks_GetNewLoreCollectionInfo(categoryIndex, collectionIndex) new local _, _, _, _, hidden = LoreBooks_GetNewLoreCollectionInfo(categoryIndex, collectionIndex) local totalBooks = select(4, GetLoreCollectionInfo(c...
File: Lui Extended02/06/18
Any chance it is possible to extend...
Posted By: VexingArcanist
Any chance it is possible to extend frame colors to differentiate between Player frames and Target frames? So if I want my Player health to be green I currently can't have the target health red. Also, any chance on non-hostile targets getting class color settings or even reaction color settings? There's an option to toggle on re...
File: Lui Extended02/06/18
Any chance it is possible to extend...
Posted By: VexingArcanist
Any chance it is possible to extend frame colors to differentiate between Player frames and Target frames? So if I want my Player health to be green I currently can't have the target health red. Also, any chance on non-hostile targets getting class color settings or even reaction color settings?
File: Votan's Minimap02/06/18
That looks like color based transpa...
Posted By: VexingArcanist
That looks like color based transparency. The map material is not made for that. I will try out some things. But no promise. You may end up with an entirely seperate stand-alone addon if you are successful. I would not mind that at all. :) However I am not confident it can be pulled off as I suspect it might actually require ha...
File: Votan's Minimap02/05/18
That looks like color based transpa...
Posted By: VexingArcanist
That looks like color based transparency. The map material is not made for that. I will try out some things. But no promise. You may end up with an entirely seperate stand-alone addon if you are successful. I would not mind that at all. :) However I am not confident it can be pulled off as I suspect it might actually require ha...
File: DarkUI02/05/18
Are these the top and bottom border...
Posted By: VexingArcanist
Are these the top and bottom borders you mean? https://s14.postimg.org/uejsk6uip/darkui_top_bottom_bars.png I'll do some testing to see what happened to them. Are you using the "Smoother Backgrounds by Pulsor" option? I'm wondering if their option has them blanked out. I think I might have them turned them off with another addo...
File: DarkUI02/04/18
New update seems to be buggin out,...
Posted By: VexingArcanist
New update seems to be buggin out, at least on my end. Losing standard borders (top/bottom screen when in Inventory/Crown Store/Etc.). Going back to previous version. Edit: After going back a version still having the issue where some backgrounds are missing when this addon is active, primarily the top and bottom border. Someth...
File: Votan's Minimap02/04/18
Would it be possible to get transpa...
Posted By: VexingArcanist
Would it be possible to get transparency options? Like grayscale map features/pins? Something similar to Diablo 2's map? Yeah, I know I am reaching for the unlikely but the worst, and most likely, answer is "No". You mean transparency for the whole map? Here is an example from D2, the last picture on this wiki is the best rep...
File: FCO Craft Filter02/04/18
Dear lord...an answer to my prayers...
Posted By: VexingArcanist
Dear lord...an answer to my prayers....
File: Votan's Minimap02/04/18
Would it be possible to get transpa...
Posted By: VexingArcanist
Would it be possible to get transparency options? Like grayscale map features/pins? Something similar to Diablo 2's map? Yeah, I know I am reaching for the unlikely but the worst, and most likely, answer is "No".
File: Hotep® Dinner Bell01/29/18
Whenever Shadowy Disuise I is about...
Posted By: VexingArcanist
Whenever Shadowy Disuise I is about to expire (Nightblade Hide buff) I get the warning my food buff is about to expire , since this skill buff provides critical.
File: Bandits User Interface01/26/18
I personally hate text on frames li...
Posted By: VexingArcanist
I personally hate text on frames like player, target, party, etc. Where can I find the text for you Bandits Player Frames so I can remove it (in what .lua?) Thanks.
File: Bandits User Interface01/23/18
While the addon isn't for me the ad...
Posted By: VexingArcanist
While the addon isn't for me the additions you have added to this mod are fantastic. I couldn't believe some of the options, it was like a different addon.
File: Combat Reticle01/22/18
Would it be possible to have this r...
Posted By: VexingArcanist
Would it be possible to have this reticle follow/attach to/overlay the default reticle element? Currently using Azurah I can move the default reticle element but this addon does not follow that element and thus I can not change it's location. Edit: Nvm this is obviously abandoned.