Results: 8Comments by: Xzandro
File: XAutoRepair04/10/14
Re: XAutoRepair: Nothing to Repair
Posted By: Xzandro
Great addon, I'm a big fan! Just one question though, is there any way to turn off the 'nothing to repair' message? I work the markets a lot and by the time I leave town my chat box is just that message like 15x in a row... Yes, that is possible. I can implement this tomorrow. :) Would it be possible to define a minimum amount of...
File: XTimestamp04/10/14
Thanks, glad that I could help you. :)
Posted By: Xzandro
Thanks, glad that I could help you. :)
File: Wykkyd Outfitter04/08/14
Hi! Great addon. The possibility...
Posted By: Xzandro
Hi! Great addon. The possibility to override a skill-set would be great. I'm binding the skill sets via macro and everytime I change a skill built I must change die macro as well, because a completely new one was created.
File: SoftcapInfo04/06/14
Thanks, great addon! I had the same...
Posted By: Xzandro
Thanks, great addon! I had the same idea. Good, that I saw your addon. :)
File: XPView04/05/14
Working fine, thanks. ;)
Posted By: Xzandro
Working fine, thanks. ;)
File: GoldSpamFilter03/31/14
First line in GoldSpamFilter.lua:...
Posted By: Xzandro
First line in GoldSpamFilter.lua: -- GoldSpamFilter by Xzandro Oh well.. ;)
File: XAutoRepair03/07/14
Hi! Good question. In this built...
Posted By: Xzandro
Hi! Good question. In this built the addon uses the "normal" RepairAll() Function from the vendor. I will try to make it possible (repair only equipped items) though. Awesome! I will be looking forward to the update and will make sure to try it out. Thanks! Hi! I updated the addon. Hope you like it. :)
File: XAutoRepair03/04/14
Hi! Good question. In this built...
Posted By: Xzandro
Hi! Good question. In this built the addon uses the "normal" RepairAll() Function from the vendor. I will try to make it possible (repair only equipped items) though.