Results: 79Comments by: spinality
File: AwesomeGuildStore08/20/22
Selling from bank
Posted By: spinality
Currently, when I sell from the bank I am only able to sell a single item; thereafter, trying to select another item for sale does not populate the sale fields. This persists until I logout and log back in. I'm guessing it's a conflict with some other addon and I'll need to look into it properly, but I haven't had time to do this and...
File: Master Merchant 3.009/08/21
I just have to say that the latest...
Posted By: spinality
I just have to say that the latest performance improvement is so astonishing that I was afraid the mod was broken. The long spin processing events has vanished. It's made the burden of updating history much more bearable. Thanks for staying on top of this mod.
File: Wykkyd Toolbar06/06/21
Re: Settings unavailable
Posted By: spinality
With this addon and many other older addons, I have lost the ability to get to the addon settings. The addons are simply not listed under the Settings menu. (So I wind up editing the saved variables to make changes LOL.) I'm assuming this is true for lots of people, rather than being something peculiar about my own combination of add...
File: Wykkyd Toolbar04/13/21
Settings unavailable
Posted By: spinality
With this addon and many other older addons, I have lost the ability to get to the addon settings. The addons are simply not listed under the Settings menu. (So I wind up editing the saved variables to make changes LOL.) I'm assuming this is true for lots of people, rather than being something peculiar about my own combination of add...
File: PersonalAssistant (Banking, Junk, Loot, Repair)04/07/21
Can you please check if under "Prot...
Posted By: spinality
Can you please check if under "Protecting Quest Items", you have "Clockwork City" - "Nibbles and Bits" enabled? Because that setting prevents from being junked (as they are needed for that specific quest) D'oh, that was it. I misunderstood what those settings did, I thought they would be only active if those quests were active. I...
File: PersonalAssistant (Banking, Junk, Loot, Repair)03/27/21
I'm enjoying this add-on, but am ha...
Posted By: spinality
I'm enjoying this add-on, but am having one strange behavior. Probably pilot error, but I don't see anything set wrong. I can't seem to get my "sell to merchant" and "treasure" items to get marked as junk and sold to merchants. I have the various switches turned on. Is there some common mistake or addon conflict that I might be makin...
File: Advanced Filters - Updated03/26/21
Re: awesome guild store with AF
Posted By: spinality
anyone else have problems with the AF subfilters not working with aws when you are trying to sell stuff from your craft bag? this is a new thing since the last patch, i think. I don't recall it being a problem last week. TIA Yeah, FWIW I see the same issues. Basically subfilters do nothing with craft bag in AGS for me.
File: LibHistoire - Guild History12/05/20
New progress messages
Posted By: spinality
The new messages are SO much appreciated. Now we know that we've retrieved all the events and we can see what's happening in the background. Waiting for unknown delays, and hoping that the system isn't hung, is always frustrating. Good feedback makes any system easier and more pleasant to use. Thanks!
File: Master Merchant 3.011/21/20
I just don't see how you coul...
Posted By: spinality
I just don't see how you could have changed any of these settings without reloading the UI. Meaning, this just doesn't seem to have been possible. Unless I'm misreading what you're saying, you're doubtful that the different date ranges ever worked? FWIW, they definitely used to work. I'd say they stopped working...I dunno...
File: Master Merchant 3.011/14/20
However, I discovered something whi...
Posted By: spinality
However, I discovered something while I was looking into it. That whole thing was not working at all. Sure it could maybe possibly in the right circumstances work, but not all the time. That is hilarious. I'd always wondered if this feature was working properly. It didn't seem to be doing what I thought it would, but oh well. I'm...
File: Master Merchant 3.010/30/20
Thanks for this project
Posted By: spinality
I just need to thank you for working on this add-on. We realize that you got swamped recently by some squeaky wheels, and that not everyone reads everything they should, and that not everyone is able to follow or understand clear instructions. Nevertheless, you have a lot of faithful users who rely on and really appreciate having thi...
File: LibHistoire - Guild History10/25/20
Just wow
Posted By: spinality
This is such a great effort, badly needed and much appreciated.
File: AwesomeGuildStore10/24/20
Re: Re: Master Merchant 2.x and 3.x comments
Posted By: spinality
Comments seem to have been closed on both MM 2.x and 3.x. I'm guessing this may have been from frustration at careless posters who failed to read the basic instructions, and/or dumb questions that drove the author crazy. Or perhaps there are other issues. Regardless, this will make it hard to discuss MM issues, and raises concerns ab...
File: AwesomeGuildStore10/22/20
Master Merchant 2.x and 3.x comments
Posted By: spinality
Comments seem to have been closed on both MM 2.x and 3.x. I'm guessing this may have been from frustration at careless posters who failed to read the basic instructions, and/or dumb questions that drove the author crazy. Or perhaps there are other issues. Regardless, this will make it hard to discuss MM issues, and raises concerns ab...
File: AwesomeGuildStore09/28/20
Re: Re: Re: Re: Re: Re: Re: Sort/filter by quantity?
Posted By: spinality
Ahh. That makes way more sense. :D However with the upcoming changes to the inventory filters in the next DLC, I plan to completely drop the custom filtering on the sell tab from AGS. The only reason I still kept it until now was that the ingame UI didn't provide subcategories. Now that this missing feature will be added in the upco...
File: Advanced Filters - Updated09/27/20
Re: Re: Sorting by stack size?
Posted By: spinality
Is AF an appropriate framework for implementing a mechanism for sorting by stack size? This is something that would be a big help when selling mats, since I generally am only selling full stacks. I asked about adding this capability to AwesomeGuildStore and the response was: Look into Advanced Filters for this kind of thing. We alre...
File: Advanced Filters - Updated09/27/20
Sorting by stack size?
Posted By: spinality
Is AF an appropriate framework for implementing a mechanism for sorting by stack size? This is something that would be a big help when selling mats, since I generally am only selling full stacks. I asked about adding this capability to AwesomeGuildStore and the response was: Look into Advanced Filters for this kind of thing. We alre...
File: AwesomeGuildStore09/26/20
Re: Re: Re: Re: Re: Re: Sort/filter by quantity?
Posted By: spinality
Ahh. That makes way more sense. :D However with the upcoming changes to the inventory filters in the next DLC, I plan to completely drop the custom filtering on the sell tab from AGS. The only reason I still kept it until now was that the ingame UI didn't provide subcategories. Now that this missing feature will be added in the upco...
File: AwesomeGuildStore09/25/20
Re: Re: Re: Re: Sort/filter by quantity?
Posted By: spinality
I'm not interested in making it faster, just in trying not to overlook mats that have big stacks. It would mostly be the local sorting that would help. Personally I'd find this very useful. Perhaps my use case is weird though. I'd be curious if anybody else thinks this would be helpful. I sell a lot of mats, glyphs, etc. and it takes...
File: AwesomeGuildStore09/24/20
Re: Re: Sort/filter by quantity?
Posted By: spinality
Can't remember either. I could add a filter and sort options for the stack size, but it would both only apply locally, since the api doesn't offer such a feature. Which means it won't make the search for those items faster, just hide them from view on your end. I'm not interested in making it faster, just in trying not to overlook...
File: AwesomeGuildStore09/22/20
Sort/filter by quantity?
Posted By: spinality
I can't remember whether this topic has ever shown up (maybe I've asked it before). One feature I really wish could be added is the ability to sort or filter by quantity. My whole guild store usage pattern is driven by full stacks. It would save a lot of time if I could see high-count items first; or if I could exclude counts less th...
File: AwesomeGuildStore04/11/20
Re: Sort items by items quantity in bag
Posted By: spinality
Hello everybody! I have a question is there any possible way to sort by quantity in my bag/bank/crafting bag? A quick example: I need Itade 300 at total, I have 100 of them, I make sort for Itade to show only lots only if I have <300 in my bag. So Itade would be shown when <300 and not when >=300. Is such behaviour possible? If no...
File: AwesomeGuildStore03/26/20
Re: Re: Re: Re: Re: Re: Show more results not automatic?
Posted By: spinality
Aha! And now I realize that something had changed on my end. I widened my filters to show more results. I previously had a pretty restrictive set, so I always saw the whole enchilada, in chunk after chunk automatically retrieved. Yet I'm still a little surprised, because at the moment I'm sometimes only getting a few additional it...
File: AwesomeGuildStore03/24/20
Re: Re: Re: Re: Show more results not automatic?
Posted By: spinality
The "Show More Results" automatic daisychaining has suddenly stopped. I have to click the link manually for each page of items. I don't see any recent updates to this addon that would explain it. There was an Advanced Filters update but I wouldn't think there would be a connection. I can't spot anything that has changed or that I mig...
File: AwesomeGuildStore03/24/20
Re: Re: Show more results not automatic?
Posted By: spinality
The "Show More Results" automatic daisychaining has suddenly stopped. I have to click the link manually for each page of items. I don't see any recent updates to this addon that would explain it. There was an Advanced Filters update but I wouldn't think there would be a connection. I can't spot anything that has changed or that I mig...