Results: 4Comments by: Hektik
File: GroupDamage12/21/15
I am now using this, and I suggeste...
Posted By: Hektik
I am now using this, and I suggested it to a PvE guild on my faction who are in love with it. One thing I noticed will experimenting with this add on in Cyrodiil in a PvP raid (to evaluate where we can improve group damage) was game performance took a pretty noticeable decrease. I think it partially ties back into how the combat...
File: Foundry Tactical Combat (FTC)12/01/15
http://i.imgur.com/ZW2Txqj.jpg L...
Posted By: Hektik
http://i.imgur.com/ZW2Txqj.jpg Love FTC but the performance impact and bugs make it tough.
File: MiniMap by Fyrakin08/14/15
It mainly happens when I switch Cyr...
Posted By: Hektik
It mainly happens when I switch Cyrodiil campaigns (ex. Azura's Star to Haderus). Shortly afterwards my FPS plummets.
File: Foundry Tactical Combat (FTC)07/06/15
One qualm that I commonly hear abou...
Posted By: Hektik
One qualm that I commonly hear about the new FTC is that it is difficult to tell the difference between a dead group member and a group member that is out of range. This might be a non issue for 99% of the people using it, but would it be possible to direct us to the line where the gradient of the raid frames is handled?