Quantcast
 
Results: 253Comments by: Scootworks
File: Advanced Filters05/30/18
i get this error on enchant station...
Posted By: Scootworks
i get this error on enchant station user:/AddOns/AdvancedFilters/main.lua:525: attempt to index a nil value stack traceback: user:/AddOns/AdvancedFilters/main.lua:525: in function 'func' EsoUI/Libraries/Globals/globalapi.lua:195: in function '(anonymous)'
File: Advanced Filters05/27/18
at the enchant crafting station i g...
Posted By: Scootworks
at the enchant crafting station i get this error: user:/AddOns/AdvancedFilters/main.lua:525: attempt to index a nil value stack traceback: user:/AddOns/AdvancedFilters/main.lua:525: in function 'func' EsoUI/Libraries/Globals/globalapi.lua:195: in function '(anonymous)'
File: Scootworks Combat05/17/18
Tested it and yes, it works correct...
Posted By: Scootworks
Tested it and yes, it works correctly again. thx :) okey i see, thanks for testings. i hope cloudor still play the game
File: Scootworks Combat05/17/18
the centered attribute bars do stra...
Posted By: Scootworks
the centered attribute bars do strange things since your last update, when combined with Action Duration Reminder. Whenever the buffs from the second bar are displayed via ADR, the centered attribute bars from scootworks get a little misplaced. Screenshot below, the standard buff tracker was not moved, only the attribute bars. htt...
File: Scootworks Combat05/17/18
the centered attribute bars do stra...
Posted By: Scootworks
the centered attribute bars do strange things since your last update, when combined with Action Duration Reminder. Whenever the buffs from the second bar are displayed via ADR, the centered attribute bars from scootworks get a little misplaced. Screenshot below, the standard buff tracker was not moved, only the attribute bars. htt...
File: Shield05/13/18
Is there any chance that you could...
Posted By: Scootworks
Is there any chance that you could provide functionality for us to select between the old-style numerical read-out and the new-style bar? I strongly prefer the old-style. the only way is, to download the old version. there is no way to choose the old style
File: Shield05/09/18
hi ! i like it, better than other...
Posted By: Scootworks
hi ! i like it, better than other because of bar design... adopted :) thx :)
File: Pet Health05/06/18
Re: Re: Watch the video
Posted By: Scootworks
... thanks a lot... yes true. btw if you have a suggestion for another description or chat commands, let me know. english is not my nativ language, so if something is not clear enough tell me what to write
File: Pet Health05/06/18
Re: Watch the video
Posted By: Scootworks
hello thanks for the informations. honestly i'm not 100% sure if i understand you correctly. maybe you can make a video if you enter a delve or something and comment it? Your remark on the Info Tab: Just what, precisely, must be "activated" in the ESC > Settings > Combat section? The video is fuzzy and the print on the menu t...
File: Tbag Counter04/18/18
looooool endgame! XD nice job! :-)
Posted By: Scootworks
looooool endgame! XD nice job! :-)
File: Group Leader04/07/18
Got a chance to try this out last n...
Posted By: Scootworks
Got a chance to try this out last night on PvP and I was amazed at how simple and effective this is. I immediately removed provisions, removed real compass, papa crown, miat's leader icon, and now only have this and yet another compass which is clean and efficient together. GREAT job on such a wonderful addon and yet another one of...
File: Group Leader04/05/18
Re: Death version
Posted By: Scootworks
Instead of it showing towards the group leader, could we have a addition etc where it looks like this but points to dead people that shows their roles etc , so we know who to get up first. I like the way this looks which is why I requested @Scootworks hey Targets thanks for this request. for this addon i specially not want that....
File: Srendarr - Aura, Buff & Debuff Tracker03/22/18
Srendarr doesnt handle buffs with s...
Posted By: Scootworks
Srendarr doesnt handle buffs with stacks very well, but AuraMastery or LUI Extended will track Two-Fanged Snake stacks. What is AuraMastery? An abandoned AddOn that you shoud not use because it coud break any patch. what? it's not abandoned
File: Asylum Sanctorium Status Panel03/05/18
This is great as usual! :) One ques...
Posted By: Scootworks
This is great as usual! :) One question tho, might there be options to disable atleast the notifications? The on-screen notifications can now be manually disabled (via editing the SavedVariables file or by using the script commands below) in version 1.0.1. I haven't gotten around to making a UI for changing these settings--I'll do...
File: Charge My Magic Stick (Weapon Charge)02/11/18
I've been using this for a while. S...
Posted By: Scootworks
I've been using this for a while. Simple, doesn't cause lag and works very good. However on the new version the folder is named completely different. I suspect that will cause issues if people have the old one + the new folder installed, no? Might wanna revert to the original name for add-on managers to handle it smoothly. :o than...
File: Sanct's Ultimate Organiser01/01/18
1. the structure of LAM2 is not cor...
Posted By: Scootworks
1. the structure of LAM2 is not correct and not the latest version. when you disable all addons and just activate this addon, lam will not work with R24 2. please make the SetFloatingMarkerInfo optional 3. pls use zo_strformat for "Notify if Ultimate not up" messages on screen. otherwise de/fr players see "Auge der Flammen^n"
File: Dolgubon's Lazy Set Crafter12/15/17
I know it's petty, but could you ch...
Posted By: Scootworks
I know it's petty, but could you change the colors to this? local qualityColours = {"FFFFFF","2DC50E","3A92FF","A02EF7","EECA2A"} Less petty: medium armor is being treated as light in the material requirements section. why not directly replace with the original colors? or are those the vanilla colors? for i = 1, 5 do lo...
File: SwitchInputMode12/05/17
:) no problem
Posted By: Scootworks
:) no problem
File: SwitchInputMode12/04/17
hello thanks for this addon, but...
Posted By: Scootworks
hello thanks for this addon, but there is already an ingame keybind for switching the modes.
File: SkyShards11/27/17
correction for bewan (auridon)
Posted By: Scootworks
this is the right point: = { { 0.8706, 0.7011, 695, 10 }, }, https://i.imgur.com/q5WVjQM.png
File: AlphaGear 211/24/17
i just updated and get this error:...
Posted By: Scootworks
i just updated and get this error: user:/AddOns/AlphaGear/AlphaGear.lua:39: attempt to index a nil value stack traceback: user:/AddOns/AlphaGear/AlphaGear.lua:39: in function '(main chunk)' AlphaGear_Update:2: function expected instead of nil stack traceback: AlphaGear_Update:2: in function '(main chunk)' edit: p...
File: Action Duration Reminder11/24/17
hm found a new bug with the crit su...
Posted By: Scootworks
hm found a new bug with the crit surge: http://www.esoui.com/portal.php?id=226&a=viewbug&bugid=2126
File: PocketChange11/17/17
nice one! thanks for the mention!...
Posted By: Scootworks
nice one! thanks for the mention! i'm glad that that someone made withdraws too, i was too lazy ^^
File: Arkadius' Trade Tools10/29/17
Statistik
Posted By: Scootworks
Hallo Könntest du eine "Remember"-Funktion einbauen im Suchfeld unter Statistik? Danke
File: Action Duration Reminder09/09/17
Re: Translation
Posted By: Scootworks
Hello. Love your addon, but there is one change that I cannot stand. In the previous versions, it would always count with milliseconds, now it only starts milliseconds after the ability timer is lower than 10 seconds. Can you tell me how to edit the files so I always see milliseconds please? Thanks. I've added 2 options Igno...