Results: 10Comments by: DeadMoroz
File: HomeStationMarker04/28/21
Jewelry station
Posted By: DeadMoroz
There is a small problem, when identifying station location on interaction - some jewelry stations have minimum of 3 units of material to make anything, not 2. So GetSmithingPatternResultLink will return nil, if material count is 2 and set_info will not be discovered.
File: Faster Travel (Wayshrines menu & Teleporter)04/24/21
Re: Re: Zone selection error
Posted By: DeadMoroz
This error popups when I click on zone name in players tab: Error: Search language and returning language must be different! Ah, yes, LibZone has this problem. I will try to circumvent it somehow. As a workaround try turning LibZone off - it is only an optional dependence in Faster Travel. Any advise how to turn this libra...
File: Faster Travel (Wayshrines menu & Teleporter)04/24/21
Zone selection error
Posted By: DeadMoroz
This error popups when I click on zone name in players tab: Error: Search language and returning language must be different! stack traceback: : in function 'assert' user:/AddOns/LibZone/LibZone.lua:407: in function 'lib:GetZoneNameByLocalizedSearchString' |caaaaaa self = {worldName = "EU Megaserver", currentClientLangu...
File: MailTo04/06/21
Getting this error message upon log...
Posted By: DeadMoroz
Getting this error message upon login: user:/AddOns/MailTo/MailTo.lua:37: function expected instead of nil |rstack traceback: user:/AddOns/MailTo/MailTo.lua:37: in function 'MailTo.onInitialize' |caaaaaa event = 65536, addonName = "MailTo", LCM = {CATEGORY_SECONDARY = 3, CATEGORY_EARLY = 1, CATEGORY_PRIMARY = 2, CATEGOR...
File: MailTo04/05/21
Thanks for the addon. Some trans...
Posted By: DeadMoroz
Thanks for the addon. Some translations for different languages: English - en.lua (should be in your txt file, before line $(language).lua) as hardcoded call to en.lua and not in your MailTo.lua file. It's also common to put the translations files in a subfolder i18n or lang or localization. ZO_CreateStringId("MAIL_TO_TITLE...
File: Lawful Necromancy04/02/21
Doesn't work?
Posted By: DeadMoroz
Is this addon working? Game say's it's loaded successfully, I see it in binding settings, but I still able to summon sceletons in towns (and getting bounty on me). No errors on game start. Russian client.
File: AlphaGear 2 (Builds, Gear, Skills, Banking)03/29/21
Re: Re: Mount set
Posted By: DeadMoroz
I have an idea - there is an "Adept rider" set, which gives 30% mount speed increase, otherwise it's almost useless, but if AG could auto equip it, when mounted and unequip it (equip set that was equipped before mounting), when unmounted - it would be great! I made some changes on my local copy and it works very good. I hardcoded...
File: AlphaGear 2 (Builds, Gear, Skills, Banking)03/29/21
Mount set
Posted By: DeadMoroz
I have an idea - there is an "Adept rider" set, which gives 30% mount speed increase, otherwise it's almost useless, but if AG could auto equip it, when mounted and unequip it (equip set that was equipped before mounting), when unmounted - it would be great! I made some changes on my local copy and it works very good. I hardcoded...
File: Ravalox' Quest Tracker03/25/17
Right/left align
Posted By: DeadMoroz
Is it possible to change quest tree alignment? For example make quest nodes right aligned (selected/node open-close icons are on rightmost position) if quest tracker window is on right edge, or left aligned (as it is now) if quest tracker window is on left edge.
File: Show Motifs02/13/17
There is a new option in addon sett...
Posted By: DeadMoroz
There is a new option in addon settings which is blank after update - Icons Theme. Just select one from drop-down and error will go off.