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Results: 39Comments by: cag_dk
File: Auto Category - Custom Inventory Categories07/19/18
Which quality of life can you toler...
Posted By: cag_dk
Which quality of life can you tolerate less of, no in-game inventory delays or never having to exit and restart the game for the occasional tweaking of sorting rules? You may have to choose. As of now, I'm tolerating the stutter, though hoping it can be tweeked within the addon/library files. I'd avoid any outside .exe/.com -f...
File: Auto Category - Custom Inventory Categories07/19/18
One possible workaround to my theor...
Posted By: cag_dk
One possible workaround to my theoretical solution would be to use a separate standalone "rule compiler" that would compile the user's sorting rules into Lua outside of the game entirely. Preferably not... As little "outside interferens" as possible please :D
File: Auto Category - Custom Inventory Categories07/19/18
In connection to the problem with s...
Posted By: cag_dk
In connection to the problem with stutter... I found out that these lags are only if I use AdvancedFilter and Auto Category. Is it possible to get an Fix for this? Good find! I can confirm that the micro-stutter when opening your inventory is completely gone with Advanced Filters disabled. I will look into it, but I can't...
File: Advanced Filters07/17/18
Re: Re: stutter....
Posted By: cag_dk
Hi, this is a known side-effect of the filtering within AC + AF and other inventory related addons. I'm not able to fix this as AC makes my inventory also lag shortly if I use it as a standalone addon, freshly installed, or together with ItemSaver, FCOItemSaver, Inventory GridView or other filter addons :( As AC is the addon w...
File: Lui Extended07/11/18
Re: Great UI but I got bugs
Posted By: cag_dk
After installation, the health bar and group health are all transparent. I tried to re-install by minion and also manually. The problem is still occurred as the image provided. I wish to use LUI because it's good-looking and comfortable. but this problem would reduce my pvp efficient. https://us.v-cdn.net/5020507/uploads/editor/...
File: Advanced Filters07/08/18
stutter....
Posted By: cag_dk
When running Advanced Filters in conjunction with Auto Gategory, there is a stutter when opening inventory. I have made a lot of filter-rules in AG so the stutter could very well increase because of thise, but since I'm not the only one that have noticed the stutter/lag: I found out that these lags are only if I use AdvancedF...
File: Static's Quickslot Profiles07/05/18
no graphics?
Posted By: cag_dk
are there no graphics? I can't see anything like the screenshots ahh, my bad... it only shows up when accessing the quickslot wheel in inventory
File: AllianceBuddy07/01/18
only in PvP ?
Posted By: cag_dk
maybe hide it untill you are in a PvP area? Rare Fish tracker, can hide untill you open map... something like that depending on zone? ... and yes, it *is* a bit too big ;)
File: Fast Ride07/01/18
Re: Summerset Issues
Posted By: cag_dk
Since Summerset has come out, I have noticed some new (bugged) behaviors that have been introduced. Basically, there is a problem with rapids mode and whether or not your weapons are sheathed which has nothing to do with if you have this (or any other addon). If your weapons are sheathed, then rapids (or morphs) will unsheathe yo...
File: My Build Continued06/30/18
bug
Posted By: cag_dk
BugCatcher reports: Failed to create control 'NameBackdrop'. Duplicate name.
File: Dustman06/17/18
Not all is trash
Posted By: cag_dk
some items labeled "trash" is used in the daily quests for the Bursar of Tributes (crow in Brass City) * carapace * daedra husk * foul hide just a FYI
File: Map Pins06/14/18
When in dungeons, it looks like bot...
Posted By: cag_dk
When in dungeons, it looks like both skyshards and bosses are height restricted as in; you have to be on the same height level before they show up on the map, so you have no idea as to where either are or indeed if they are 'taken' And it is right. You can use "change floor" buttons on your map to find them. I have only ever se...
File: Currency Manager06/12/18
Re: Re: Re: Re: Soul Gems?
Posted By: cag_dk
Neither are over half the items on your 'to-do list' so that argument is not valid :p I agree and my approach will be to have a separate Addon to manage Bag Items and the transfer to/from the Bank rather than messing up the clean concept of this Addon. The TODO list will be amended. Fair enough, and the addon is doing that...
File: Currency Manager06/11/18
Re: Re: Soul Gems?
Posted By: cag_dk
Could you also implement # of both empty and filled soul gems? :D its not currency Neither are over half the items on your 'to-do list' so that argument is not valid :p
File: Quest Map06/08/18
repeatables..?
Posted By: cag_dk
Any chance of the repeatable quests/dailies getting a (sticky)marker (red/purple/..)??
File: Lui Extended06/07/18
Re: Target level
Posted By: cag_dk
I am missing the "wings" or in lack of a better word "stars". When looking at an enemy, with vanilla UI it could be a 'footsoldier' or a 1*, 2* or 3* 'general'.... is there any way that can be (re-)implemented or made active on LUI's target-bar? These 'wings'... this is obviously a '3 star general' (world boss) I know there i...
File: Lui Extended06/07/18
Target level
Posted By: cag_dk
I am missing the "wings" or in lack of a better word "stars". When looking at an enemy, with vanilla UI it could be a 'footsoldier' or a 1*, 2* or 3* 'general'.... is there any way that can be (re-)implemented or made active on LUI's target-bar?
File: Map Pins06/06/18
Height issues??
Posted By: cag_dk
When in dungeons, it looks like both skyshards and bosses are height restricted as in; you have to be on the same height level before they show up on the map, so you have no idea as to where either are or indeed if they are 'taken' :confused::(
File: Currency Manager06/05/18
Soul Gems?
Posted By: cag_dk
Could you also implement # of both empty and filled soul gems? :D
File: Daily Provisioning05/26/18
Error with names
Posted By: cag_dk
http://groth-esk.dk/files/Orzoga.jpg
File: FCM Quest Tracker05/24/18
Re: Re: FCM hidden at alchemy table....
Posted By: cag_dk
I am using Craftstore, but at alchemy station I use Potion Maker FCM is hidden behind PM, so thinking that if this can happen there, it could also happen with CraftStore, plese look into it :D The FCM window's hide state is triggered by what menu or UI state the game is in, Potion Maker uses the same UI state as crafting so FCM...
File: FCM Quest Tracker05/23/18
FCM hidden at alchemy table....
Posted By: cag_dk
I am using Craftstore, but at alchemy station I use Potion Maker FCM is hidden behind PM, so thinking that if this can happen there, it could also happen with CraftStore, plese look into it :D
File: Ravalox' Quest Tracker05/05/18
Re: Re: suggestions
Posted By: cag_dk
any chance for: * wrap-around text instead of window-width-growth? * group-category (or group-icon) both ideas seen here: FCM Quest Tracker :cool: other than these, your addon suits me better :D Actually testing the option for hiding quests. When you say group quests, what do you mean? Already added in a command to al...
File: Ravalox' Quest Tracker04/25/18
suggestions
Posted By: cag_dk
any chance for: * wrap-around text instead of window-width-growth? * group-category (or group-icon) both ideas seen here: FCM Quest Tracker :cool: other than these, your addon suits me better :D
File: Faster Travel (Wayshrines menu & Teleporter) - maintenance04/17/18
update?
Posted By: cag_dk
any chance for an update??