Results: 6Comments by: GlandePas
File: Item Set Collection Tracker02/04/24
Would be nice to have a configurabl...
Posted By: GlandePas
Would be nice to have a configurable keybind to toggle auto-bind on/off. And a retry when binding fails for some reason? Since there’s 2 notifications (item looted, item bound) I guess this wouldn’t be too hard? Can contribute.
File: AlphaScry (Leads, Antiquities, Filter)02/04/24
Additionally to the found field it...
Posted By: GlandePas
Additionally to the found field it would be nice to filter on the “Type” field (to filter out e.g. all furniture)
File: GuildDonate01/29/24
Re: Reminder
Posted By: GlandePas
a useful feature would be to display a reminder in system chat on connection if a donation is due. I’ve ended up adding the following function: function GuildDonate:Reminder() local status = GetString(SI_ACHIEVEMENTS_INCOMPLETE) local txtColor = "FFA500" for guildIndex = 1, GetNumGuilds() do local guildI...
File: Srendarr - Aura, Buff & Debuff Tracker01/21/24
How to debug base buff/debuff aura still displaying
Posted By: GlandePas
I didn’t manage to hide the base buff/debuff areas, but (edit) found it now: it’s not hidden by the code but through options, under Combat -> Debuffs & Buffs ...
File: GuildDonate11/21/23
Reminder
Posted By: GlandePas
Hi there and thanks for very useful addon! I frankly don’t open the guild bank for anything else than donating so I tend to forget to do even that… So I think a useful feature would be to display a reminder in system chat on connection if a donation is due. Willing to contribute to code if you take patches (or PRs if it’s avail...
File: NTak Dialog08/11/23
Hi NTak, thanks great addon, it add...
Posted By: GlandePas
Hi NTak, thanks great addon, it adds a lot of quality of life! I use it with a little tweak to show dialog in the NPC channel which I find more convenient in terms of chat filters (I can separate the system info from what NPCs have said). Thought I’d share in case you want to use it or make it available more widely (maybe wrap it...