Results: 26Comments by: slbrgt
File: Alchemist (Update 6) Escape Bug Fixed04/04/15
Thank you for your work. But what '...
Posted By: slbrgt
Thank you for your work. But what 's with the extra folder in the download (__MACOSX) ?
File: Alchemist (Update 6) Escape Bug Fixed03/29/15
I too have the lockup problem, but...
Posted By: slbrgt
I too have the lockup problem, but want to add that for me it is only a PART OF the screen in which the UI becomes unresponsive. The Alchemist window itself does not show up, and instead an area roughly in the top left quarter part of the screen becomes unresponsive for UI elements in that area. I suspect that it is the area where th...
File: Inventory Insight09/07/14
Thank you very much for keeping thi...
Posted By: slbrgt
Thank you very much for keeping this addon alive. I did notice some bug though, which seems to be carried over from previous versions of this addon, where I did also report it. When mousing over equipped items in the "EQUIPPED" window of the inventory, the racial style info that is added to the tooltip by this addon is the same for...
File: Bait Informer08/27/14
It looks like this addon did what y...
Posted By: slbrgt
It looks like this addon did what you're talking about http://www.esoui.com/downloads/info187-Luminary-FishMe-KnowyourBaitFish.html but hasn't been updated since May. I'll take a look and see if it's still possible and update this one if it is. No. It does not. And the 'reel-in' part of that addon never worked for me (not ne...
File: Bait Informer08/27/14
Nice addon! As far as I know it s n...
Posted By: slbrgt
Nice addon! As far as I know it s not possible to provide the required bait depending on the spot where you want to fish. This addon turns things around, and provides the type of water where you need to fish, related to your bait. Good idea.
File: Vicster's Inventory Insight - Fix08/09/14
Sorry to say that 1.6.0e still show...
Posted By: slbrgt
Sorry to say that 1.6.0e still shows the same problems that I described a few posts back about 1.6.0b. Undocked frame now also gives an error message when opening inventory. As mentioned, I like the mod, but I find it a problem when I cannot have the frame undocked, and also when I cannot see the correct racial motif of equiped gear...
File: Vicster's Inventory Insight - Fix08/07/14
I like this mod a lot. But in the l...
Posted By: slbrgt
I like this mod a lot. But in the latest version 1.6.0b , I noticed the following: After logging in a character, the inventory window is 'docked' again. Althought it was undocked before, and checking the settings shows that the settings are still saying it is undocked. As a test, I went back to 1.6.0a, and found that this version di...
File: Sous Chef - Provisioning Helper (Recipe helper/search)08/05/14
v 2.5 does not work for me, gives e...
Posted By: slbrgt
v 2.5 does not work for me, gives error popup when accessing cooking fire. Going back to 2.4 solved the problem. post error please as i can not reproduce I m happy to report that today, after the patch, I can not reproduce the problem anymore myself. Appears to be fine now.
File: Sous Chef - Provisioning Helper (Recipe helper/search)08/04/14
v 2.5 does not work for me, gives e...
Posted By: slbrgt
v 2.5 does not work for me, gives error popup when accessing cooking fire. Going back to 2.4 solved the problem.
File: MiniMap by Fyrakin07/14/14
Re: Re: ZrMM decreasing FPS drastically
Posted By: slbrgt
Mate, your addon decreasing FPS too drastically tested with latest version in Cyrodiil ZrMM on - ~50 FPS ZrMM off - ~80 FPS I have 50+ addons, and tested every of them. I didn't found any difference in FPS without any of another addons, but if I turn off ZrMM so I'm getting +30 FPS I've made special ZrMM test too: copied my ad...
File: Vicster's InventoryInsight07/01/14
Thank you, very much appreciated!
Posted By: slbrgt
Thank you, very much appreciated!
File: Show Motifs06/30/14
Hi, First..thanks for such a gre...
Posted By: slbrgt
Hi, First..thanks for such a great addon! I updated it today via Minion to 0.9.3. It works until I go to a vendor then get this error and have to disable add on. Same here. Went back to the previous version for now.
File: MobileBank Extended06/27/14
Runestones are visible when selecti...
Posted By: slbrgt
Runestones are visible when selecting all inventory. However it seems that they are not shown when filtering on Materials.
File: MobileBank Extended06/25/14
Hi, I like your approach, thank you...
Posted By: slbrgt
Hi, I like your approach, thank you for making the effort. I have a question though: could you please consider to include the equipped items in the character view inventory? If I m not mistaken, Inventory Insight does that, so it seems possible. It would be very helpful in crafting, and in deciding whether an item would be worth keep...
File: Luminary - FishMe - Update 605/21/14
Re: Re: Re: Re: Its quiet
Posted By: slbrgt
Quiet since the last release.. I take it its looking good ;)? I dont get a 'reel in' alert. Though it s set to 'on' in the settings. I've also never gotten a "Reel In" alert. It's 'on' in my settings too. And I've been using this addon (and keeping it updated) for quite a while, so I don't know what the problem could be. Thanks...
File: Luminary - FishMe - Update 605/20/14
Re: Its quiet
Posted By: slbrgt
Quiet since the last release.. I take it its looking good ;)? I dont get a 'reel in' alert. Though it s set to 'on' in the settings.
File: Potion Maker (for Alchemy Crafting)05/14/14
Thank you for your work, it really...
Posted By: slbrgt
Thank you for your work, it really improves the game experience. And a humble request: instead of naming the download file of every release just PotionMaker.zip, could you please extend the name with the release number, like could be PotionMaker_1-3-0.zip or something like it for the latest release?
File: Item Saver04/19/14
Does the mark show in the deconstru...
Posted By: slbrgt
Does the mark show in the deconstruction window? Yes. Shops and Research windows too! Great! Going to try this. Thx
File: Item Saver04/19/14
Does the mark show in the deconstru...
Posted By: slbrgt
Does the mark show in the deconstruction window?
File: Sous Chef - Provisioning Helper (Recipe helper/search)04/19/14
"v1.6 - Added in 'who knows this re...
Posted By: slbrgt
"v1.6 - Added in 'who knows this recipe' to recipe tooltip" , and your screenshot shows indeed an example with "known by ... " However, this useful addition to the tooltip does not appear for me in game. I do have the latest version installed (1.6). Any ideas what might be the problem? Thanks. Have you logged in with all your ch...
File: Sous Chef - Provisioning Helper (Recipe helper/search)04/18/14
"v1.6 - Added in 'who knows this re...
Posted By: slbrgt
"v1.6 - Added in 'who knows this recipe' to recipe tooltip" , and your screenshot shows indeed an example with "known by ... " However, this useful addition to the tooltip does not appear for me in game. I do have the latest version installed (1.6). Any ideas what might be the problem? Thanks.
File: Vicster's InventoryInsight04/17/14
Very nice and useful. Thank you! D...
Posted By: slbrgt
Very nice and useful. Thank you! Dont know if you re in for suggestions, but I think it would be nice if the char inventory window could show not just the inventory of the currently logged char, but have a choice to display the inventory of the either one of your chars.
File: Alt Bag information (Alpha)04/12/14
This is a very useful mod for altoh...
Posted By: slbrgt
This is a very useful mod for altoholics like myself. I really hope that someone comes forward to assist the author with adding a proper UI to it.
File: HarvestMap04/10/14
new nodes etc not shown
Posted By: slbrgt
Importing the already existing markers worked ok. All show on the map after /import. Since last update, new discovered nodes however do not show up. The only markers for new discovered locations that do show up are those for treasure chests. Edit: Seems I cannot keep up with these multiple updates a day lol. I was still on versio...
File: HarvestMap04/06/14
Re: Re: Double markers
Posted By: slbrgt
My treasure chest markers show up double. As 2 markers close together. This is simply open chest icon :) Turn on your imagination! :D hm, ok, never thought of that