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Results: 1567Comments by: Baertram
File: FCO ItemSaver06/25/18
"HooK" = Insert your code in an exi...
Posted By: Baertram
"HooK" = Insert your code in an existing function/object. PreHook -> Insert your code before the base game code/other addon code. -> Other addons code + your addon's code will be inserted with the dependencies (OptionalDependsOn and DependsOn) order from the addon manifest txt file! So if your addon depends on another one the oth...
File: FCO ItemSaver06/24/18
Re: Re: Re: Re: Re: Re: Re: Re: FCO & IIfA
Posted By: Baertram
Yes, totally true. The most common sense is to pre or post hook the functions rather than overwriting them. But not every addon dev is experienced enough to know or think about this properly. And some just don't care as long as their addons work :eek: (but these guys got rare to be honest). You can build one :p The functions can...
File: Advanced Filters - FCOItemSaver filters PLUGIN06/24/18
Re: Problme with ChampionPointRespec
Posted By: Baertram
:confused: :confused: :confused: I wonder how this plugin should affect this other addon in any way... Not using CP respec. What if you just disable "Advanced Filters - FCO Item Saver marker icon filter plugin", does it show up then? Are there any error messages? With the new Version there is a Problem with http://www.esoui.com...
File: FCO ItemSaver06/24/18
Re: Re: Re: Re: Re: Re: FCO & IIfA
Posted By: Baertram
You can build one :p The functions can be found on the esoui wiki http://wiki.esoui.com/API But I'm not sure what you want to find or achieve this way. if everything works, everything works :D Some functions won't allow it and you get a "tainted function call" which will prohibit the usage, like sometimes you get the error mes...
File: FCO ItemSaver06/24/18
I think "Automark crafted items" wi...
Posted By: Baertram
I think "Automark crafted items" will also mark glyphs if you craft one and have enabled the setting within FCOIS to mark crafted items + "non set crafted items" as well. Oh very sad Dolgubon's Addon does not support this. But good to know, thanks! I can't tell you from memory exactly how I configured things to make it happen, bu...
File: FCO ItemSaver06/24/18
Re: Re: Re: Re: FCO & IIfA
Posted By: Baertram
Some functions won#t allow it and you get a "tainted function call" which will prohibit the usage, like sometimes you get the error message "trying to run code from unsecure ..." -> Like e.g. the useItem function will do. Bu8t other functions can be just replaced with your own code which makes it difficult to find errors within yo...
File: FCO ItemSaver06/24/18
Re: Re: FCO & IIfA
Posted By: Baertram
lua (no capital letters :p ) will "overwrite" the first function abc with the second one, which is "below" the first function. lua will read the .lua files from top to bottom and you need to define variables and functions before (above) you call them, if you make them local. if you do not use local the functions will be globally acce...
File: FCO ItemSaver06/24/18
Glyphs are not getting marked as th...
Posted By: Baertram
Glyphs are not getting marked as the addon Dolgubons Lazy Writ Creator is not supporting enchanting marking as for today, sorry. Yes, the additional inventory "flag shaped" icon, at the top left corner of the inventories, near the "name sort header". You need to enable these flag buttons at the settings -> additional buttons -> "f...
File: FCO ItemSaver06/24/18
Re: FCO & IIfA
Posted By: Baertram
Hi there, I'm still working on the IIFA changes and the currently released version of FCOIS is no beta. So it won't work with the patched beta version of IIFA, sorry. You'll need to use the "older" two beta versions of IIFA and FCOIS for that and not update FCOIS or IIFA :rolleyes: I'm working on the IIFA stuff and need some new...
File: FCO ItemSaver06/23/18
Found the problem and I'm working o...
Posted By: Baertram
Found the problem and I'm working on it to fix it. Won't work at all, no matter which marker icon is used (dynamic, gear or normal) :confused: Edit: Should be fixed now I was using a normal gear icon. When I allow deconstruction of jewelry in setting, decon in station is still not allowed. But when I allow deconstruction of...
File: Advanced Filters06/23/18
Re: Master Writ filter
Posted By: Baertram
Use the addon "Awesome Guild Store" to improve your searches at guild stores. Would it be possible to create a filter that allows you to search for writs at a guild store for 2 or more crafts? For Example, most of the time when I am searching for writs, I only want to see the writs for Enchanting and Alchemy. By clicking on thos...
File: Advanced Filters - Miscellaneous level filter plugin06/23/18
If you want to change the levels yo...
Posted By: Baertram
If you want to change the levels you need to change the file AF_FCOMiscellaneousLevelFilters.lua and chnage the table beginning at row 31: local fullLevelDropdownMiscellaneousCallbacks = { = { name = "1-10", filterCallback = GetFilterCallbackForMiscellaneousLevel(1, 10) }, = { name = "11-20", filterCallback = GetFilterCall...
File: Mer Quickslot Filters - Split up consumables (drink, food, potion)06/23/18
If you want to remove the all butto...
Posted By: Baertram
If you want to remove the all button please edit the file merQuickslotFilters.lua in line 93 and remove the --] in line 104 so the code changes from: -- Remove the ALL button and add it new after all custom quickslot tabs were added --] to -- Remove the ALL button and add it new after all custom quickslot t...
File: FCO ItemSaver06/23/18
Need to check it then as I find the...
Posted By: Baertram
Need to check it then as I find the time. Thanks for the info. Edit: Not able to check for research scrolls alone as there is no itemtype or specialized itemtype only for those scrolls :( I'll add an option to block usage of crown store items, and an option to allow the usage if you set the additional inventory "flag" button to red...
File: FCO ItemSaver06/22/18
Is there a way to prevent the use o...
Posted By: Baertram
Is there a way to prevent the use of "locked" items? I tested the automatic marking of research scrolls if they would finish a research and even tho the item was marked I was able to use it without any warning. Research scrolls and other items should be protected against usage of you enable the protective setting for those item...
File: FCO ItemSaver06/18/18
Hm, ok seems fo be buggy with gear...
Posted By: Baertram
Hm, ok seems fo be buggy with gear then. Will have a look next week. I was using a normal gear icon. When I allow deconstruction of jewelry in setting, decon in station is still not allowed. But when I allow deconstruction of normal gear in setting, I can actually decon the jewelry. In Jewel deconstruct windows, de-activate anti...
File: FCO ItemSaver06/17/18
In Jewel deconstruct windows, de-ac...
Posted By: Baertram
In Jewel deconstruct windows, de-activate anti-destroy via that little green flag doesn't work for me. Is there any setting control this behaviour. Also I turned off anti jewel destroy option in addon menu, but still cannot decon. The dynamic icons are not affected by the green flag! If you want to destroy an item at a jewelry sta...
File: Advanced Filters - Miscellaneous level filter plugin06/17/18
Re: Bespoke levels
Posted By: Baertram
Hi, I think it should be possible yes. You need to check the lua file and add other entries to the callbackFunction table + translations in the strings, stringsDE etc. tables for the new entries which you have added. If I find the time I can add them too in the future, if the levels make sense. Which one do you want to add? H...
File: Wish List06/16/18
Sets found can be searched in other...
Posted By: Baertram
Sets found can be searched in other addons like Set Search (new addon). I won't implement this here. Jewelry traits etc. might be added if I find the time. Aren't maelstrom and dragonstar akready in? Will it eventually be able to recognize the new jewelry traits, and also arena weapons (dragonstar and maelstrom)? Also woul...
File: FCO ItemSaver06/15/18
If the buttons do not filter its mo...
Posted By: Baertram
If the buttons do not filter its most likely another addon which breaks the standard functions of the game at this panel (e.g. at enchanting). You need to disable other addons which got to do with this panel and see if this fixes it, then enable them 1 after another and check which one breaks it again. I'm not aware of any problems...
File: FCO ItemSaver06/15/18
Re: Additional gear sets
Posted By: Baertram
Is there a way to add additional gear sets past the 5 sets it shows? Yes, simply enable the gear setting at any of the 30 dynamic marker icons and you'll have it as gear. Settings - marker icons - dynamic - dyn. Icon 1 e.g. - use as gear checkbox = x
File: Mer Quickslot Filters - Split up consumables (drink, food, potion)06/15/18
yes, all under blue line also insi...
Posted By: Baertram
yes, all under blue line also inside icon with cubes all above red line also inside All icon All is different from all slottable then and users requested the all button to return. I guess I'll keep it. Check the addon code and search for all. You are able to comment the block with surrounding - - ] to remove the all button for...
File: Advanced Filters - Duplicate Filter06/13/18
Error posted in AF comments for upd...
Posted By: Baertram
Error posted in AF comments for updated version from beta zip archive: user:/AddOns/AdvancedFilters/data.lua:1027: attempt to index a nil value stack traceback: user:/AddOns/AdvancedFilters/data.lua:1027: in function 'AdvancedFilters_RemoveDuplicateAddonPlugin' user:/AddOns/AdvancedFilters/data.lua:1073: in function 'AdvancedFi...
File: Advanced Filters06/13/18
Still getting error at stables rare...
Posted By: Baertram
Still getting error at stables rarely bro. Are you able to rebuild the error somehow, like /reloadui, then deconstruction panel at a crafting station, then stables? Or some other way? Thanks for any help.
File: Advanced Filters06/13/18
Re: UI Error at Enchanting Station
Posted By: Baertram
Are you using quick enchanter then go to this addons comments and update it pls. If not disable all other addons and check if the error is gone. If so pkease enable each other addon 1 after another and check which one is catering the error. Start with addons which have to do with enchanting! Whenever I enter an enchanting statio...