Results: 180Comments by: wilson0x4d
File: X4D Core10/08/15
INVESTIGATING- If this happens...
Posted By: wilson0x4d
INVESTIGATING- If this happens every single time you load the game can you send me your X4D Saved Variables files? By default they're located at: %USERPROFILE%\Documents\Elder Scrolls Online\live\SavedVariables\ They are the files which start with "X4D_" and end in ".lua" It may help to select them, right-click, choose "...
File: X4D Core10/05/15
Re: UI Error after ESO 2.1.4
Posted By: wilson0x4d
FIXED- After the recent game update, I'm getting the following error: http://i.imgur.com/1le7Qx4.png I get the same error.
File: X4D Bank10/05/15
Re: UI Error
Posted By: wilson0x4d
FIXED- I get this whenever I log in or reloadui, when I have X4D_Core and X4D_Bank enabled:
File: X4D Vendors07/30/15
Re: question regarding fix
Posted By: wilson0x4d
INVESTIGATING- Is there no item type specifically for stolen trash? the type of items that are just for selling to fences? Not in terms of game API, I can always recheck, but it's treated as a flag on any item (consider that an Item can be laundered, and so the game does not have an "item type" for "stolen". I still occasi...
File: X4D Mail07/19/15
FIXED- I've repacked the All-In-One...
Posted By: wilson0x4d
FIXED- I've repacked the All-In-One release and bumped the Mail Add-on to v1.9, Thanks! bug
File: X4D Bank07/19/15
Status of 'Jitter' with latest versions?
Posted By: wilson0x4d
With the current release of X4D Core I've made changes to DB scavenge code which may reduce the "jitter" users have been experiencing, but since it doesn't occur on either of my computers I'm not able to confirm. Let me know if you guys are still experiencing the issue, and/or if the issue is less prominent (or entirely resolved.)...
File: X4D Core07/19/15
v1.17 optimizations
Posted By: wilson0x4d
With the release of X4D Core v1.17 I've made a handful of optimizations which should help reduce cpu/memory for the player scavenger, as well as reduce cpu/memory for users which do not load particular add-ons (for example those of you who -only- use X4D Bank will no longer carry the cost of features which are NOT used by the bank ad...
File: X4D Core07/19/15
Re: 1.16 & MM Incompatibility
Posted By: wilson0x4d
Just wanted to confirm what the others have said about the incompatibility between version 1.16 and Master Merchant. I can't get past the loading screen after character selection. To clarify there is not explicit incompatibility between MM and X4D Add-ons, and there's nothing either X4D nor MM authors can (currently) do to resolve...
File: X4D Core07/19/15
Is that because of the stopwatch st...
Posted By: wilson0x4d
Is that because of the stopwatch stuff you added to sort out MM? No, the timing changes I made to MM were never released to the public, I've retained them for my own testing purposes. Additionally, whatever time-out issue exists during character log-in occurs within ESO itself, and I believe it is related to processing data wit...
File: X4D Bank06/18/15
Re: Frame rate jitters
Posted By: wilson0x4d
INVESTIGATING- I'll add some FPS logging to the debug mode logs this weekend so I can get an idea of what game performance is like when certain things are happening. Hopefully. I will also run through all of the add-ons and ensure features within Core are only activated when an addon 'requires' it. For now you might use the -debug...
File: X4D Bank06/18/15
Re: Freeze at bank
Posted By: wilson0x4d
INVESTIGATING- The first time after logging in and visit a bank freezes my game for 15 Sek. Even if there are only 2 items to be moved. After that it is working without problems. This doesn't change with disabling wykkyd addons. X4D scans and caches a view of the bags. In then performs differencing as changes are reported via...
File: X4D UI06/06/15
WORKAROUND- (temporary) It appea...
Posted By: wilson0x4d
WORKAROUND- (temporary) It appears that ESO (or Hero, not sure which is responsible) doesn't properly order loads based on 'OptionalDependsOn' meta in manifest, so when you disable X4D_MiniMap this causes the Bank Addon to load before the UI Addon has loaded, resulting in the error you see. This would be a bug in ESO. You ca...
File: X4D All-In-One06/05/15
INVESTIGATING- Sent an ingame ma...
Posted By: wilson0x4d
INVESTIGATING- Sent an ingame mail with problem i had with the all in one pack. reguarding the mini map addon & the ui addon. Also left a copy of the lua error on the UI addon page & in the mail. Hope they help to narrow down this interesting problem.
File: X4D Bank06/05/15
PLANNED- I was able to optimize th...
Posted By: wilson0x4d
PLANNED- I was able to optimize the bulk of bag access, but there is still a hit when refreshing the 'Bank state', especially if you have a large bank. During normal operation bag state is maintained by various add-on code mitigating the need to constantly refresh 'Backpack state.' The 'stutter' during bank trade is caused by...
File: X4D Bank06/05/15
SOLVED- It would seem an add-on...
Posted By: wilson0x4d
SOLVED- It would seem an add-on created a global variable named "max" which caused a conflict with the BigNum code. I've fixed the issue on my end by local scoping the methods, but this would suggest there is some other addon that is defining a global variable named "max". Since this doesn't seem high-profile I'll pend updat...
File: X4D UI06/04/15
Re: Request: Soulgem
Posted By: wilson0x4d
PLANNED- On your task bar it would be nice to see my current levels soulgem count. That way no matter my character i know how many empty/charged soulgems i have for my current level. I will add this as an option to the Bank add-on, since it's where I currently handle scanning of bag content for the status bar.
File: Master Merchant06/03/15
Hi, I'm an Addon author and a user...
Posted By: wilson0x4d
Hi, I'm an Addon author and a user reported an issue where their Login attempt times out and throws them back to character select and/or login. (The details I've been given aren't perfect.) It was said this happens when MM and my own Addon(s) are loaded. So I had a few questions: 1. Is this a known issue with Master Merchant, a...
File: X4D Core06/03/15
ON HOLD, REQUIRE MORE INFO- UPDA...
Posted By: wilson0x4d
ON HOLD, REQUIRE MORE INFO- UPDATE#6: I've only experienced this issue once, and I believe it is specific to Master Merchant. It's possible there is a race condition in the ESOUI but i think it's unlikely. I've gone to the point of monitoring dbgview and sniffing activity with procmon. I'm *not* willing to start attaching debugger...
File: X4D UI05/29/15
PLANNED- nice, im interesting in...
Posted By: wilson0x4d
PLANNED- nice, im interesting in it, can you add some screenshots please?:) I've been putting this off for a while, I'll submit fresh screenshots of everything next week.
File: X4D Bank05/28/15
FIXED- Well, I've learned a few...
Posted By: wilson0x4d
FIXED- Well, I've learned a few interesting things over the past week or so: 1. There wasn't a memory leak, but memory usage was really aggressive. This is being addressed with the next release. 2. The Lua garbage collector configuration set by ESO (idle=1,step=0.1) under-performs if you run memory intensive add-ons, running t...
File: X4D Vendors05/26/15
FIXED- I've discovered the probl...
Posted By: wilson0x4d
FIXED- I've discovered the problem, I need to finish testing other changes before releasing the fix (mostly debugging helpers and optimizations.) I'm waiting on ESOUI staff to approve uploads, as soon as they're up you can download the fixed version, let me know if there are any other issues on your end. Thanks! i got Muj...
File: X4D Chat05/20/15
Joshua Bloch - How to Design a Good API
Posted By: wilson0x4d
But the bigger mystery is why this broke in the first place, since it just seems to check an exposed event handler called "EVENT_FRIEND_PLAYER_STATUS_CHANGED". Root cause was ESO change the event signature, so the parameters were off by one (add-on was checking wrong values because ZO inserted a new value in the middle of the para...
File: X4D Chat05/17/15
Re: Version 1.30
Posted By: wilson0x4d
Found the bug, fixed it. Will republish addon with the fix later today (will appear in 1.31). Thanks! Version 1.30 The bug with only displaying the char name if you have activated both (char name and account name)still exists. German client if this helps.
File: X4D Bank05/16/15
Re: Re: Re: DWEMER SCRAP
Posted By: wilson0x4d
RETESTING- UPDATE: I believe this may have been fixed while resolving another issue earlier this week, but I still need to test. I haven't forgotten. Thanks! yes on na sever just send message to @chindi and send one to ya.
File: X4D UI05/16/15
UPDATE- I quite like this, but a...
Posted By: wilson0x4d
UPDATE- I quite like this, but are you able to make a settings box for it? The FPS, PING and ADDONS statistics can be toggled using /fps, /latency and /mem in v1.2 You can disable Banking info from the Bank addon settings panel, and you can disable the XP info from the XP addon settings panel. The Time is still a static p...