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Results: 1363Comments by: Baertram
File: Circonians Addon Selector02/18/18
Re: UI Error
Posted By: Baertram
I am also getting this error: https://imgur.com/a/EMNsx Otherwise really great addon! What did you do before you get the error? Some more details please, thanks
File: Wish List02/18/18
can someone please update this addo...
Posted By: Baertram
can someone please update this addon with the new dragonbones sets please? :) Aren't they in if you rescan the sets?
File: Advanced Filters - FCOItemSaver filters PLUGIN02/18/18
Re: Update?
Posted By: Baertram
will there be an update to DB 3.3? would be nice. :) Anything not working with the plugin? Enable out of date addons inGame and you are fine. Not going to update 30+ addons that work properly if you can just check one checkbox to please your own needs. It takes hours for nothing and is my personal free time I need to invest. Th...
File: FCO ItemSaver02/17/18
Hi, why are you using the new dynam...
Posted By: Baertram
Hi, why are you using the new dynamic icons already, I had reverted the version to the older one for security reasons, so you shouldn't use it please until I release it again. I'll check the keybindings. Hey, we got a lot of new dynamic markers (yay!) but I cant hotkey the new ones. Any way you gonna change that?
File: Arkadium's Undaunted02/14/18
Hey there, nice addon thanks for it...
Posted By: Baertram
Hey there, nice addon thanks for it. Any chance to adopt it to the german client as well? What names and translations do you need in dteail in order to make it work?
File: FCO ItemSaver02/14/18
Just to inform you: I'm working on...
Posted By: Baertram
Just to inform you: I'm working on a method to save the markers for the items based on different data then the changing iteminstanceid as ZOs told me they'll probably change a lot in the future... So it might be possible that you need to remark all once again in the future, sorry, but then it should remember them even if ZOs chan...
File: Joviex's Addon Settings Transfer (Updated) Dragon Bones Patch02/14/18
Thanks but pls put the base addon n...
Posted By: Baertram
Thanks but pls put the base addon name in the title so one knows what it's for :-) One can only see it if you open the addon (click on it) and check the "patch section".
File: Circonians TextureIt02/14/18
This addon is designed to be loaded...
Posted By: Baertram
This addon is designed to be loaded "when needed" and not constantly so it auto popups and you can use the keybind or chat commands /texit to hide/show it. There is no way to comment something in order to not show it automatically. Just do not load it as you do not need it? Saves a lot memory as well :p Or add at line 510 after...
File: FCO ItemSaver02/14/18
Re: Request: Option to auto-bank or auto-deconstruct specific tagged items.
Posted By: Baertram
Request: Option to auto-bank or auto-deconstruct specific tagged items. Something i've often wished for was the ability to mark and item and then not have to hunt it down later to bank or deconstruct it. If, for example, i'm in a dungeon and I mark an item I want to put in the bank, it would be nice to have the option for it to au...
File: FCO ItemSaver02/13/18
I can confirm item instanceid chang...
Posted By: Baertram
I can confirm item instanceid changed again. WTF Zos. Are you using the additional inventory buttons ("flag" icon at the top left corner of the inventories) from the settings? Setup the settings of FCOIS to automatic mark some items like armor set parts etc. Together with AdvancedFilters you are able to prefilter some items li...
File: FCO ItemSaver02/13/18
Which UI error do you get? Please p...
Posted By: Baertram
Which UI error do you get? Please post the error text here so I can fix this at least. Sorry I'm not able to play atm or start the game client to test myself. I can only try to fix this without the game access. any way to get the markers back if lost? Pull the saved variables file out of your last Windows Backup, like I'm about...
File: FCO ItemSaver02/13/18
I'm on a business trip and not able...
Posted By: Baertram
I'm on a business trip and not able to work on the addon until Wendsday evening! Sorry I don't know what is happening. Somehow the source code of the PTS is not the same as on the live server! Many addons got problems cuz they were adopted at the PTS before and were running well, and now the produce errors as the game source code...
File: FCO ItemSaver02/12/18
Please revert back to version 1.1.9...
Posted By: Baertram
Please revert back to version 1.1.9. Somehow the addon got errors which I did not find before. Risk of loosing your markers!
File: FCO ItemSaver02/11/18
--- ONLY WORKING ON THE PTS, NOT TH...
Posted By: Baertram
--- ONLY WORKING ON THE PTS, NOT THE LIVE SERVER --- New PTS beta version containing more dynamic icons (up to 30 in total now): -removed- - +20 dynamic icons - Adapted contetx menus to split automatically if you use too many dynamic icons - Setting to slide between 0 (disabled = always show the 30 dynamic icons in total in on...
File: FCO ItemSaver02/10/18
Can I setup that somehow that the k...
Posted By: Baertram
Can I setup that somehow that the know recipes on a character be filtered as a Junk(Mark as a junk) not as a "Sell in guild store). Don't really wanna sell green recipes for 20-30g. Not within Fcois as it should protect items, not manage junk. Use addons with junk handlers for this like Dustman please
File: No, thank you!02/08/18
Re: Not working on PTS
Posted By: Baertram
It's just that one line where the game's variable "SI_SMITHING_IMPROVEMENT_SUCCESS" was removed from the game. Simply open the file "NoThankYou.lua" with a text editor, go to line 292 and put a -- in fron of the line, save it, redloadui, fixed :D Greetings! Firstly, thank you for all your hard work on this mod! Secondly, I...
File: ToxicPlayers02/06/18
btw: There is a changelog panel if...
Posted By: Baertram
btw: There is a changelog panel if you update your addon and this is shown in another tab then. Raises visibility of your changes and you do not need to add it to the addon description text.
File: FCO ItemSaver02/06/18
Is it possible to get an option to...
Posted By: Baertram
Is it possible to get an option to HIDE the Clockwork City new icons for Trait Tracking? I guess it is but this wouldn't have anything to do with saving items, so it's not the right addon to add it to sorry. Please ask the authors of "No thank you" or "Tweak it".
File: Champion Point Respec02/05/18
There always was another addon able...
Posted By: Baertram
There always was another addon able to do this and working since years so why did you wait for it? :D It's not only saving CPs but skills as well if you like to. SuperStar Dude you have no idea how long I was waiting for something like this, it's awesome!!! Thanks a lot!!! I'm going to advertise the hell out of this addon :P...
File: FCO Craft Filter02/04/18
Dear lord...an answer to my prayers...
Posted By: Baertram
Dear lord...an answer to my prayers.... :confused: If understand you correct: Your welcome :rolleyes:
File: FCO ItemSaver02/03/18
Yep thanks, siri already told me :-...
Posted By: Baertram
Yep thanks, siri already told me :-) Here is a better version for PTS supporting the new house bank too: https://www.dropbox.com/s/ffe5h6rm53kfhq2/FCOItemSaver_PTS.zip?dl=0 Hi Baer. There's a small bug on PTS with the current FCOIS version, but it's an easy fix: bad argument #1 to 'setmetatable' (table/struct expected, got nil...
File: FCO ItemSaver02/03/18
Don't know, maybe after the next ma...
Posted By: Baertram
Don't know, maybe after the next major patch. I did test it yesterday, all addons disabled except FCOIS, and filters were still not showing ... I will test again now. EDIT 1: Ok I tested it now and it seems the filters are showing again. Going through addons to see the cuplrit. EDIT 2: It seems Multicraft is the culprit....
File: FCO ItemSaver02/03/18
Not yet as it takes too much time t...
Posted By: Baertram
Not yet as it takes too much time to update everything. Not using and comfortable with github so far sorry. Maybe in the future. Did you guys try out AdvancedDisableControllerUI and checked if this works for you? If you do not want to use the keyboard menus in the inventories, it won't work without having to rebuild EVERYTHING!...
File: FCO Mounty02/03/18
There is an edit function for comme...
Posted By: Baertram
There is an edit function for comments, you know? Takes some time to read and understand all now :) Ok: The zones and subzones are taken from a library that provides the "name" of the "textures" used at the cities/maps. If the map name contains "mapname_wayrest.dds" the library recognizes "mapname" as the zone and "wayrest" as th...
File: FCO ItemSaver01/31/18
Finis Coronat Opus - a latin phrase...
Posted By: Baertram
Finis Coronat Opus - a latin phrase we had used for some guilds :p If you do not use FCOCraftFilter try it out, it really comes in handy at the crafting stations. I did test it yesterday, all addons disabled except FCOIS, and filters were still not showing ... I will test again now. EDIT 1: Ok I tested it now and it seems the...