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Results: 270Comments by: Shinni
File: HarvestMap (EsoheadMarkers)08/17/17
I am on Windows 7 x64. Both script...
Posted By: Shinni
I am on Windows 7 x64. Both scripts returned false. I thought the hard reset worked for a while and then I changed the outdated data settings from the 1.0.0 default to 3.1.0, and it went back to the state we are complaining about (and interestingly, when I change it back to 1.0.0 after that, the pins don't reappear). Well of c...
File: HarvestMap (EsoheadMarkers)08/16/17
Re: Re: Re: No data for most maps
Posted By: Shinni
1st command returned false, 2nd returned true. Quit the game, deleted AddOns.txt, restarted the game and enabled the appropriate add-ons. Same behaviour. Exited game, deleted HarvestMap related LUA files and relaunched the game. Logged in and set to use global settings then exited the game. The only LUA file that exists is H...
File: HarvestMap (EsoheadMarkers)08/16/17
Re: No data for most maps
Posted By: Shinni
Since HotR update, existing nodes are only showing in Coldharbour, Craglorn, Cyrodiil, and Imperial City. Nodes that I harvest get added to the map, but nothing is showing from the import on any of the other maps. I've done a complete uninstall/reinstall of HarvestMaps and a new merge of the data files with the same reslts....
File: HarvestMap (EsoheadMarkers)08/16/17
Not sure what's going on, maybe the...
Posted By: Shinni
Not sure what's going on, maybe the following two chat commands can give some insight: /script d(HarvestEP_SavedVars == nil) /script d(HarvestEP == nil) The first one will output "true", if ESO was not able to access the savefile for the EP zones. The second chat command will output "true", if ESO was not able to load the Harvest...
File: HarvestMap (EsoheadMarkers)08/16/17
Re: no old pins showing up
Posted By: Shinni
Something is simply wrong with the data. It seems like all nodes have to be discovered again no matter what you download. Only new pins appear on the maps and in the realtime display. I've upgraded the addon today, merged the 5 files. All other pins are missing from the past. Really want to be able to see nodes I've visited bef...
File: HarvestMap (EsoheadMarkers)08/16/17
Re: 3D Pins Always on Top
Posted By: Shinni
I've never had this happen on my desktop, but I installed HarvestMap on my laptop and all the 3D pins are "always on top." I can see them through the landscape. Nothing is blocking them. I've looked and looked at settings again and again and can't see anything that affects this. Its probably something simple. What setting am I m...
File: Circular Votan's Mini Map08/15/17
Is it possible to remove that Clock...
Posted By: Shinni
Is it possible to remove that Clock and the background? Or make a transparancy slider or something? The settings of Votan's Minimap work with this addon. Simply disable the clock and change the transparency in the settings.
File: HarvestMap (EsoheadMarkers)08/14/17
New version working and pins restor...
Posted By: Shinni
New version working and pins restored. Thank you :) New error though, with an pin filters turned on with the map, when you zoom out to the world map it throws up an error Fixed in 3.7.2 (once it is approved by esoui)
File: HarvestMap (EsoheadMarkers)08/14/17
Issues should be fixed now. Previou...
Posted By: Shinni
Issues should be fixed now. Previous data should reappear after the update. The changelog speaks about folders, but there are none. Did you mean files? Also, what do I do anyway? Shall I delete all of the addon's .lua files to start clean? HarvestMap used to consist of 5 folders (in the /Addons folder): HarvestMap, HarvestMapAD,...
File: HarvestMap (EsoheadMarkers)08/14/17
Re: New Version Doesn't Work for me
Posted By: Shinni
So I installed the new version, deleted the excess folders, launch the game and all my pins are gone. filters still there on the map, but when I check the boxes nothing appears. even did the merge think on the other site, and nothing is showing still. Did you recently change your account name? Are the modules HarvestMap-AD-Zon...
File: HarvestMap (EsoheadMarkers)08/11/17
Sometimes I see two 3D pins for the...
Posted By: Shinni
Sometimes I see two 3D pins for the same node, very close to each other. Is there any way to prevent this from happening? I thought the nodes always spawn in exactly the same spot, but apparently they don't. Duplicate pins near the edge of cities will be fixed in the Horns of the Reach update on Monday.
File: Bandits User Interface08/11/17
The 5 fps are not caused by Harvest...
Posted By: Shinni
The 5 fps are not caused by HarvestMap specifically, but will happen whenever there are many pins on the map. The fps drop is caused by BUI calling ZO_WorldMap_JumpToPlayer every few frames. ZO_WorldMap_JumpToPlayer tries to change the zoom of the map, which then tries to reposition every single pin on the map. This causes frame dro...
File: HarvestMap (EsoheadMarkers)08/11/17
Could anyone recommend me settings...
Posted By: Shinni
Could anyone recommend me settings for the outdated data part? I am not sure what to put there. How many days is reasonable? And what does the game version do, exactly? I read the tooltip, obviously, but I am not sure what it means. Noone? I use the game version setting and chose to remove data older than the housing update....
File: HarvestMap (EsoheadMarkers)07/31/17
Re: 3D pins only option
Posted By: Shinni
Hi, Awesome mod, though I was wondering if it was possible to turn off map, mini-map and compass markers and just leave the 3D pin markers on? It would improve map load speed and be useful for those who just want a slight detour while adventuring and not specifically plotting a route on the map. Usually the pins on map, compa...
File: FurniturePreview (Chat, Merchants, Inventory, Trade etc)07/26/17
Is that normal after preview someth...
Posted By: Shinni
Is that normal after preview something I can't preview another furniture? I have to close the inventory and reopen. Then I can preview again. No, that's not normal. What exactly do you mean by not being able to preview another furniture? * The mouse doesn't become a looking glass and the right click menu doesn't list a preview opti...
File: LibCustomMenu07/13/17
On pts this line causes problems:...
Posted By: Shinni
On pts this line causes problems: https://github.com/esoui/esoui/blob/master/esoui/libraries/zo_contextmenus/zo_contextmenus.lua#L278 To fix it, your custom controls need to have a nameLabel field: https://github.com/esoui/esoui/blob/master/esoui/libraries/zo_contextmenus/zo_contextmenus.lua#L273 I fixed it locally by adding con...
File: Arkadius' Trade Tools07/01/17
The limit was just a threshold for...
Posted By: Shinni
The limit was just a threshold for throwing a warning. Shissu's Memory addon just increased the warning threshold dynamically. The error is purely informative. Lua will keep growing its memory until the system runs out. http://www.esoui.com/forums/showthread.php?t=6985&highlight=memory+limit
File: Arkadius' Trade Tools07/01/17
They only removed the memory warnin...
Posted By: Shinni
They only removed the memory warning message. LUA memory was always unlimited (besides of OS/Hardware limitations). It simply used to throw a warning when some arbitrary threshold was passed. I suspect your missing sales to instead be a result from this line (ArkadiusTradeToolsSales.lua, line 483): local eventIdNum = tonumber(Id6...
File: Arkadius' Trade Tools06/30/17
The setting "Keep sales for x days"...
Posted By: Shinni
The setting "Keep sales for x days" seems to be bugged: https://i.imgur.com/9byZQRE.jpg Also your .txt and the addon menu both still say version 1.0.0, even though I installed 1.0.2 edit: the "Keep sales for x days" sliders work after a relog. I guess the addon couldn't display the sliders because it didn't know my guilds yet...
File: HarvestMap (EsoheadMarkers)06/10/17
Since the Morrowind update, the pin...
Posted By: Shinni
Since the Morrowind update, the pins on my Harvest map have not been showing up or are showing up in incorrect areas. Such as about 10 feet off where they should be, etc. After updating the maps with HarvestMerge I am getting a lot of squirrel 3d map pins. 25 feet up in the air, or out over the ocean. Is that the case for every map...
File: HarvestMap (EsoheadMarkers)06/02/17
So it seems like, and who knows may...
Posted By: Shinni
So it seems like, and who knows maybe it was always this way and I never noticed, but 3d pins aren't popping up after login until I do my first harvest after login. The addon has to measure the 3d world and the players position within it. The addon can do this upon login or when interacting with something. However, there are some...
File: TrueExploration05/30/17
Thanks for the speedy update to 3.0...
Posted By: Shinni
Thanks for the speedy update to 3.0! Edit: Also, is there a way to carry our progress of maps from one installation to another? Progess is saved in the SavedVariables folder next to the addons folder. Usually located in: My Documents/Elder Scrolls Online/live/SavedVariables In that folder is a file called TrueExploration.lua...
File: HarvestMap (EsoheadMarkers)05/30/17
As of this morning's update I can't...
Posted By: Shinni
As of this morning's update I can't get 3d pins to work at all, and I get the following in map: https://imgur.com/a/uqDa8 https://imgur.com/a/uqDa8 The debug mode is enabled, disable it in the addon settings (at the very bottom). Also check if 3d pins are enabled in the settings.
File: Circular Votan's Mini Map05/28/17
This thing looks huge. At least to...
Posted By: Shinni
This thing looks huge. At least to me. Is there a way to get the diameter of the round version to match the width of the square version. It seems to be about 30% larger than it should be. Images. Not sure if it's possible to have the size match, but you can resize the circular minimap. If your mouse is at the left/right or lower e...
File: HarvestMap (EsoheadMarkers)05/28/17
The setting is a bit hidden but exp...
Posted By: Shinni
The setting is a bit hidden but explained in the addon description / FAQ: 1. How to hide pins of a certain ressource type? When you open the map, there are five icons on the right side: A quest marker, a key, a funnel, a pin and a house icon. If you click on the funnel (third icon), it will open the filters panel. Here you can e...