Results: 83Comments by: L8Knight
File: Inventory Space Display04/15/14
aaaand thats the third mod of yours...
Posted By: L8Knight
aaaand thats the third mod of yours im using :P Best compliment ever! Thanks!
File: Slightly Improved™ Experience Bar04/15/14
Re: Feature Request
Posted By: L8Knight
Hi, Would it be possible to see an addition to your add on with the tracking of weapon charges? I use your add on because it doesn't "break" the stock UI and goes well with how I want my UI to look. But then I came to think that your add on should have a weapon charge tracker added to it positioned in the same way that the Hors...
File: Slightly Improved™ Attribute Bars04/15/14
Would it be possible to add an opti...
Posted By: L8Knight
Would it be possible to add an option to color enemy LEVEL by difficulty? Or simply add difficulty options for the level/healthbar/name? I can add it to my list... and at least make it optional. Would people, in general, want just the level number colored or the level + name of the target player? Also, are there preferred or default...
File: Slightly Improved™ Attribute Bars04/15/14
I have a complaint, your addon got...
Posted By: L8Knight
I have a complaint, your addon got rid of the default attribute bars, which I like. I dislike the small attribute bars. How can I make the attribute bars go back to the game's default one. This addon shouldn't change the default attribute bars. It only repositions them slightly. Can you be more specific? You can always disable th...
File: Inventory Space Display04/14/14
Heya, a quick suggestion, perhaps r...
Posted By: L8Knight
Heya, a quick suggestion, perhaps register for the specific events involving inventory, such as EVENT_INVENTORY_SINGLE_SLOT_UPDATE, rather than use OnUpdate? :) I thought about it, but I need the OnUpdate handler for the autohide functionality anyway. It's not much more work to update the label. I limit the frequency of updates anyw...
File: Slightly Improved™ Experience Bar04/13/14
@L8Knight Recently your ChangeLo...
Posted By: L8Knight
@L8Knight Recently your ChangeLog.txt and License.txt have shown up as add-on's. They are also being listed as 'Out of Date' since they don't house any details about the API version. I recommend changing those file types to '.md' or something else that the API system doesn't pickup on. --- Edit Forgot to mention, this should...
File: Slightly Improved™ Experience Bar04/13/14
Can you test a few scenarios for me...
Posted By: L8Knight
Can you test a few scenarios for me? With normal/correct value displaying in the text field, go into settings and adjust the transparency up or down slightly. Does this cause the problem? With the incorrect values displaying in the text field, go into settings and adjust the transparency up or down slightly. Does this fix the p...
File: Slightly Improved™ Attribute Bars04/13/14
Re: Adjust Y location
Posted By: L8Knight
Would it be possible to move the Y offset of the Magick and Stamina bars above the health bar and move them closer together. I made this modification myself in an early version of your addon but I can't figure out how to do it in the current version. I would like to position the bars as follows. XXXXMagickaXXXX XXXXStaminaXX...
File: Slightly Improved Experience Bar (Fixed veteran display)04/13/14
I took a quick look at your changes...
Posted By: L8Knight
I took a quick look at your changes. I have changes posted for the label text fix to move it to the right. I noticed that you only set the veteran points during initialization. Does this still display the correct values after gaining experience or turning in a quest? My assumption is that it would show regular xp gains and not vet...
File: Slightly Improved™ Experience Bar04/13/14
I posted a new version that has som...
Posted By: L8Knight
I posted a new version that has some experimental support for the veteran points. It also fixes the issue with setting the transparency to zero -- in this scenario the xp bar would always be hidden. Now it will still display on the stat screen, for example. Please let me know how the veteran stuff works. A screenshot of the bar wo...
File: Slightly Improved™ Attribute Bars04/12/14
Seems to option to position the tar...
Posted By: L8Knight
Seems to option to position the target bar back to the top of the screen under the compass is missing. Can we have it back pretty please :D I do notice there is a slider, what was the default value if this is the route we're going to have (going forward in updates)? Looks like everyone just wants everything. :eek: I have something...
File: Slightly Improved™ Attribute Bars04/12/14
Re: target reticle
Posted By: L8Knight
Hope to see this change incorporated in your next release :). BTW, excellent addon. Simple, yet elegant. You bet. Thanks for the contribution and compliment. :banana:
File: Slightly Improved™ Attribute Bars04/12/14
If you want to help debug it, it wo...
Posted By: L8Knight
If you want to help debug it, it would be helpful to see what's in your saved variables file. That variable was renamed in 1.4, but the :NewAccountWide() API should have talked care of adding the new variable from the defaults. I must not understand how that function works. If you don't want to help, that's cool. If you delete the...
File: Slightly Improved™ Attribute Bars04/12/14
If you want to help debug it, it wo...
Posted By: L8Knight
If you want to help debug it, it would be helpful to see what's in your saved variables file. That variable was renamed in 1.4, but the :NewAccountWide() API should have talked care of adding the new variable from the defaults. I must not understand how that function works. If you don't want to help, that's cool. If you delete the...
File: Slightly Improved™ Experience Bar04/12/14
Am I crazy but did one of the updat...
Posted By: L8Knight
Am I crazy but did one of the updates remove the exp bar from showing when talking to NPC and especially during quest turn-in? I used to see what effect the exp from a quest had on my exp bar, visually, but now it seems to be hidden when talking to and turning in a quest and therefore I can't see what the exp given did to my exp bar...
File: Slightly Improved™ Attribute Bars04/12/14
Yes, I uploaded 1.5 to fix this. Th...
Posted By: L8Knight
Yes, I uploaded 1.5 to fix this. Thanks for the reports. The update callback fires much faster on Windows versions it seems. Looks like it can fire even before variables are loaded.
File: Slightly Improved Experience Bar (Fixed veteran display)04/12/14
Veteran point support should be add...
Posted By: L8Knight
Veteran point support should be addressed now in version 1.4. There's no need to provide a second addon.
File: Slightly Improved™ Experience Bar04/11/14
I posted a new version that has som...
Posted By: L8Knight
I posted a new version that has some experimental support for the veteran points. It also fixes the issue with setting the transparency to zero -- in this scenario the xp bar would always be hidden. Now it will still display on the stat screen, for example. Please let me know how the veteran stuff works. A screenshot of the bar wo...
File: Slightly Improved™ Experience Bar04/10/14
Re: Possibility
Posted By: L8Knight
I understand you don't want to move the bar, but can you MOVE the text to the right more or give us an option to? The percentage and the number is overlapping with the words "Veteran Rank" Yes, I can move it. Can you post a screenshot so I have some idea how far to move it?
File: Slightly Improved™ Experience Bar04/08/14
Re: Update
Posted By: L8Knight
Was wondering if you can update the XP bar to include veteren ranks. It appears it not working correctly in-game, This one might be tricky. I'm no were near close to having a veteran rank. I'll look into it and see if its obvious how to add it.
File: Slightly Improved™ Attribute Bars04/07/14
For Some reason the target reticle...
Posted By: L8Knight
For Some reason the target reticle will not move down. Its stuck at the top. A couple ideas come to mind: The positioning is based off the default health attribute bar so if that is hidden or overridden by another addon that might interfere Make sure the configuration option titled "Reposition Target Bar" is set to "on" (just ma...
File: Slightly Improved™ Attribute Bars04/06/14
Thanks! If you set the Transparency...
Posted By: L8Knight
Thanks! If you set the Transparency value to zero that should have the same effect -- to hide the magicka, stamina, and health bars when they're at 100%. Okay so I found an interesting glitch... and the reason why I thought I couldn't make the bars completely faded. Apparently the transparency setting won't change in-game unless yo...
File: Slightly Improved™ Attribute Bars04/05/14
Is it compatible with a FoundryTact...
Posted By: L8Knight
Is it compatible with a FoundryTacticalCombat? I'm not sure. My guess would be no since that addon adds it's own attribute bars and target reticle.
File: Slightly Improved™ Attribute Bars04/05/14
I really love this and your other m...
Posted By: L8Knight
I really love this and your other mod... but I really think you need to add the option to let the bars fade. That way people can use both mods just to show percentages. Thanks! If you set the Transparency value to zero that should have the same effect -- to hide the magicka, stamina, and health bars when they're at 100%.
File: Slightly Improved™ Attribute Bars04/04/14
Re: gui
Posted By: L8Knight
dont tease upload...please please lol.. also can we please move the target bar back top of screen ?? that be awesome,otherwise awesome mods.. I just uploaded a new version with GUI config support. Yes, one of the options is to not move the target reticle. It's as if I knew you were going to request that. :eek: