Results: 95Comments by: Qwynn
File: Librarian Book Manager04/10/14
Well this is brilliant. Thank you s...
Posted By: Qwynn
Well this is brilliant. Thank you so much. Mind you, I'll have to go back and try and remember certain book locations, but that's alright. Now I can finally start collecting a library! Suggestion: Font scale. The current default is far to large for me, so being able to scale it down would be great. Do you mean the font sc...
File: Librarian Book Manager04/10/14
Well this is brilliant. Thank you s...
Posted By: Qwynn
Well this is brilliant. Thank you so much. Mind you, I'll have to go back and try and remember certain book locations, but that's alright. Now I can finally start collecting a library! Suggestion: Font scale. The current default is far to large for me, so being able to scale it down would be great.
File: Foundry Tactical Combat (FTC)04/10/14
While I was able to edit the code m...
Posted By: Qwynn
While I was able to edit the code manually to create the visibility toggle I wanted on the health, mana, and stamina bars, it would be great if we could get one in the options one day for other people who can't (or are unwilling). Keep up the great work!
File: BankBagSearcher04/10/14
Your to-do list pretty much has any...
Posted By: Qwynn
Your to-do list pretty much has any request I could make, so I'll just say I'm looking forward to more features. :3 Keep up the good work!
File: AutoEmote04/10/14
there are occasions where my charac...
Posted By: Qwynn
there are occasions where my character will emote for other people I've found the reason for that now, I'll upload a new version when I get home. Looking forward to it!
File: Simple Chat Bubbles04/08/14
Excellent idea. I really like the c...
Posted By: Qwynn
Excellent idea. I really like the concept. Question: Is it possible to be able to set the bubbles to trigger on certain keywords? For example, if one were to be chatting with a few specific people within a large gathering, it would be great to be able to toggle the addon to only search for designated keywords (such as the characte...
File: Sous Chef - Provisioning Helper (Recipe helper/search)04/08/14
Love the addon, but have a couple c...
Posted By: Qwynn
Love the addon, but have a couple comments. (1) I find the numbers incredibly hard to read with the black-with-white outline. A toggle for perhaps an inverted option (pure white) would be greatly appreciated in terms of readability for me (and anyone else who also feels it's hard to read at the moment). (2) I also got very conf...
File: AutoEmote04/08/14
Coming back to say that after more...
Posted By: Qwynn
Coming back to say that after more testing, something is definitely not triggering properly. Though it's rare, there are occasions where my character will emote for other people if a keyword shows up; it's not just in /yell, though that is more reliable to reproduce. Very, very strange.
File: Sous Chef - Provisioning Helper (Recipe helper/search)04/08/14
Love the addon, but have a couple c...
Posted By: Qwynn
Love the addon, but have a couple comments. (1) I find the numbers incredibly hard to read with the black-with-white outline. A toggle for perhaps an inverted option (pure white) would be greatly appreciated in terms of readability for me (and anyone else who also feels it's hard to read at the moment). (2) I also got very conf...
File: AutoEmote04/05/14
I love, love, love the idea of this...
Posted By: Qwynn
I love, love, love the idea of this Addon but I can't get it to work with emotes. It works fine in Say though. I tried the suggestion below of using /Say to "activate" the addon but that didn't work. I also looked into the filters to make sure I'm following them. Am I doing something wrong? By default the emote filters are set...
File: AutoEmote04/04/14
After some testing it seems to be w...
Posted By: Qwynn
After some testing it seems to be working fine. The triggers are very sensitive, which makes sense. I had to do a lot of editing in order for them to function properly with how I type my emotes and say commands ICly, but after doing so it works great. I've noticed two things though: (1) It seems that in order for the addon t...
File: AutoEmote04/04/14
Meanwhile, you can try using v1.0 i...
Posted By: Qwynn
Meanwhile, you can try using v1.0 instead, see if that works for you. Thanks for reporting. 1.0 doesn't work either. Is there a clash with another addon maybe? I'm using FTC and SpamFilter. Perhaps SpamFilter is doing something it shouldn't be? SpamFilter blocks out gold seller ads from chat. It shouldn't. I'm also running...
File: AutoEmote04/03/14
Looks good! And looking forward to it!
Posted By: Qwynn
Looks good! And looking forward to it!
File: SlowDialogs04/03/14
Do you think you could add stableha...
Posted By: Qwynn
Do you think you could add stablehands to the list of NPCs whose dialogue appears instantly? They're more or less vendors, really.
File: AutoEmote04/03/14
All good features. What about pa...
Posted By: Qwynn
All good features. What about parsing the emote channel for keywords? As an example, it'd be very handy for things like: /emote nods his head in greeting. With an automatic /nod. One other thing I'd suggest, assuming it is possible, is perhaps some form of toggle or prevention system for when the player is already in a lo...
File: AutoEmote04/02/14
Emotes have their own channel. It o...
Posted By: Qwynn
Emotes have their own channel. It only reacts to /say. I've thought about making it user-configurable but I can't think of a very user-friendly of doing that. The filters however are set to be rather coarse, so they should trigger often enough. Good to know. While it may not be user-friendly, editing the file on its own is e...
File: AutoEmote04/02/14
Interesting concept, but will proba...
Posted By: Qwynn
Interesting concept, but will probably need to be tweaked by the user quite a bit. Also, are emotes considered local chat? Or is it just /say?
File: Loot Filter04/02/14
It seems that even with loot messag...
Posted By: Qwynn
It seems that even with loot messages set to 'off', I'm still seeing them in chat. This occurs during crafting as well, which means there's a lot of text appearing while I'm making mass amounts of food.
File: Wykkyd Full Immersion03/31/14
Is there a possibility we could get...
Posted By: Qwynn
Is there a possibility we could get a feature to remove the various floating quest markers in the game world? For clarification, I mean these.
File: Foundry Tactical Combat (FTC)03/30/14
Any chance we can get a fading opti...
Posted By: Qwynn
Any chance we can get a fading option in the future? I like to see my health etc not fading while out of combat if possible :) Thanks! Going to have to second this. The functionality and style of FTC is wonderful, but as someone who wants to go 'immersion to the wall', a fade feature for the player's pools while out of comba...