Results: 6057Comments by: Baertram
File: FCO ItemSaver06/03/21
Re: Re: Re: Error on login starting day 2 of Blackwood
Posted By: Baertram
This is weird. It errors out as default SavedVariables data for the new companion inventory constant from LibFilters 3 (LF_INVENTORY_COMPANION) is missing. But it will be created automatically, or at least it should be. I'm not able to reproduce this, could you please send me your SavedVariables file to [email protected] and m...
File: FCO ItemSaver06/03/21
Re: not work
Posted By: Baertram
i delete all content of live folder. launch game, run 2 min and close game. install this addon in minion3. launch game and see in modification section addon enabled, but in addon settings its not exist. no errors. steam version. in inventory buttons not exist. Are you playing with the gamepad mode? This addon does not work with g...
File: FCO ItemSaver06/03/21
Re: Error on login starting day 2 of Blackwood
Posted By: Baertram
Are you using the newest version of FCOIS and especially LibFilters 3 version 3.0r2.1? Please logout, deinstall both, reinstall the newest version, and login again. Does this fix the error message? Else please logout and send me your SavedVariables file of FCOItemSaver to [email protected] and tell me which server you play...
File: PerfectPixel06/03/21
Related to new posts: Please read b...
Posted By: Baertram
Related to new posts: Please read before posting the same errors again and again. Scrollbar width/click problems: It's a bug which ZOs knows and needs to fix. This addon cannot fix it. OK sorry, I looked through a few pages back to April first but couldn't find the scrollbar bug reported so I thought you wanted to know... I assum...
File: AlphaStyle (Outfit, Mount, Pet, Collectibles)06/03/21
Thank you so much for the work, Bae...
Posted By: Baertram
Thank you so much for the work, Baertram! Did a quick test on live with Blackwood installed. The only real problem is previous styles are "lost", looks like the structure inside the SavedVariables file changed, maybe as part of an API change? All of the previous vars / styles are still there, but they're in a different structure by-c...
File: FCO ChangeStuff06/02/21
0.1.97 -Updated API -Added settin...
Posted By: Baertram
0.1.97 -Updated API -Added settings for the new action slot timers backRow (currently not active weapon pair -> active skills timers): --Move the backRow action slot timers up/down/left/right --Show the time left in seconds in the center of the backRow texture --> No other features planned so please do not ask for other fonts, s...
File: AlphaGear 2 (Builds, Gear, Skills, Banking)06/02/21
Re: No CP in Advanced Options
Posted By: Baertram
I have Champion Point Slots, but the CP lines in Advanced Options aren't there. Do I need Alpha Style as well to make that work? Sorry I do not know this addon "Champion Point Slots" and cannot say if it worked before last patch or not. You need to wait for mesota/current AlphaGear addon dev to answer and fix if needed. My id...
File: PerfectPixel06/02/21
Related to new posts: Please read b...
Posted By: Baertram
Related to new posts: Please read before posting the same errors again and again. Scrollbar width/click problems: It's a bug which ZOs knows and needs to fix. This addon cannot fix it.
File: AlphaGear 2 (Builds, Gear, Skills, Banking)06/02/21
Re: Error 06/02/21
Posted By: Baertram
READ THE COMMENTS BEFORE POSTING PLEASE! Thank you You are pushing the fixes down more and more where you simply need to use the given linked fixed zip file... Received the following error message when attempting to change gear sets user:/AddOns/AlphaGear/AlphaGear.lua:1690: function expected instead of nil stack traceback:...
File: FCO ItemSaver06/02/21
Re: Re: Re: Re: Re: Re: Re: Blackwood
Posted By: Baertram
You saw code's answer, he also uses IIfA for the set lists :-) Maybe I can add a context menu entry within WishList so you are able to search for set items within the IIfA UI easily. You already are able to do so with the normal inventory items context menu (simialr to Set Tracker then, only shown in the IIfA UI but with more filters...
File: LibMultiAccountSets06/02/21
Thanks for the answer, I already th...
Posted By: Baertram
Thanks for the answer, I already thought so :p I just consult Inventory Insight. Same here. I enable the set search and just search for them. One can even use it from the normal inventory via right click on the item. -> Maybe add support for it at the item set browser, to be able to search for set items owned within IIfA UI (...
File: AlphaStyle (Outfit, Mount, Pet, Collectibles)06/02/21
Fix for AlphyStyle: Hope it works,...
Posted By: Baertram
Fix for AlphyStyle: Hope it works, please try as it is untested! AlphaStyle 0.0.6 Baertram Currently not able to check it myself, sorry. Just search for other usages of OFMGR (e.g. in file ASModel.lua there is the OFMGR as well!) in it's lua files and add the GAMEPLAY_ACTOR_CATEGORY_PLAYER, to the function calls as well. e.g. c...
File: AlphaGear 2 (Builds, Gear, Skills, Banking)06/02/21
Fix for AlphyStyle: Hope it works,...
Posted By: Baertram
Fix for AlphyStyle: Hope it works, please try as it is untested! AlphaStyle 0.0.6 Baertram Just search for other usages of OFMGR in it's lua files and add the GAMEPLAY_ACTOR_CATEGORY_PLAYER, to the function calls as well. e.g. change all occurences of OFMGR:(oldParameter1, oldParameter2, ...) to: OFMGR:
File: AlphaGear 2 (Builds, Gear, Skills, Banking)06/02/21
Please re-download the file I have...
Posted By: Baertram
Please re-download the file I have linked and try again: AlphaGear 2 v6.12.1 Blackwood, by Baertram If you still get errors: What is broken? What does that mean? Where do you get WHAT error messages? Post the complete error messages and tell me how to get the message (what do I need to do and what does not work)? If you do not...
File: FCO ItemSaver06/02/21
Re: Error after patch -> if SetTracker is enabled
Posted By: Baertram
Addon seems to be broken, none of my gear tags working: user:/AddOns/FCOItemSaver/src/FCOIS_OtherAddons.lua:212: attempt to index a nil value stack traceback: user:/AddOns/FCOItemSaver/src/FCOIS_OtherAddons.lua:212: in function 'FCOIS.otherAddons.SetTracker.GetSetTrackerSettingsAndBuildFCOISSetTrackerData' user:/AddOns/FCOItem...
File: LibMultiAccountSets06/02/21
Hey code65536, would it be possi...
Posted By: Baertram
Hey code65536, would it be possible, and in your interest, to expand LMAS with the other non-set collection sets as well so one could track the actual owned set items accross accounts and characters? This most likely would blow up the SavedVariables a lot and maybe would be exported to a new lib, if I think about it. But perhaps...
File: FCO ItemSaver06/02/21
Re: Re: Re: Re: Re: Blackwood
Posted By: Baertram
If you are going to test anyway... I mean the list you get, when you right click a set item -> Show Set Holdings Opens a new Window, with the location of all Items of the Set (Bank, Char, House Storage) with Traits. Not for Unknown Items, just to see all Items from Set i own. (Like Inventory insight, but i think this list is more...
File: FCO ItemSaver06/02/21
Re: Re: Re: Blackwood
Posted By: Baertram
Just did some Testing... All Versions brings up the error... (2.0.7, your 2.0.8 and the new Version 2.0.9 from Code65536 with the merged fixes) Only solution is disabling the addon... Item Marking is anyway included in FCO Item Saver... Guess best thing would be to purge Set Tracker and only use FCO Item Saver and for example...
File: FCO ItemSaver06/02/21
Re: Blackwood
Posted By: Baertram
When does this happen? Directly after login? Were you inside a house as it happens? As it's scanning the house banks there, BAG_HOUSE_BANK_ONE Are you using SetTracker too? Please disable it then for the moment. I think I need to strip SetTracker from FCOIS support, it's old and broken and sloooowing down everything. And t...
File: pChat (Chat customization & help: look/notification/sound/automation/history)06/02/21
>It seems to latch onto 4 lines of...
Posted By: Baertram
>It seems to latch onto 4 lines of text that occured way before I switched characters Thats nomal as the chat history is not stored per character but in general. You will always see the complete chat of whatever char you have used. This might be different if you are using the pChat character SavedVariables so that each character...
File: DarkUI05/31/21
If I enable the addon, I cannot go...
Posted By: Baertram
If I enable the addon, I cannot go back to the vanilla UI again. Not only is there a lack of config options to use the vanilla UI for certain frames. Disabling the addon does not restore the vanilla UI either. I have to uninstall the addon entirely to restore the vanilla UI frames. Try to logout, delete the file live/shader_cache....
File: CShortcutPieMenu05/31/21
Thanks Calamath, this is a very app...
Posted By: Baertram
Thanks Calamath, this is a very appreciated addon! Would be really great if we could slot slash commands like /reloadui or similar inside the menu
File: Rulebased Inventory05/30/21
Re: Re: Re: Re: FCO marking
Posted By: Baertram
It is possible. All I said is that FCOIS provides set and other automatic markings as well which should not be repeater in this addon. Base marking of items on any criteria is always possible, but one should keep in mind that some are already given and would interfere. I'm looking for the FCO functionality similar to how Itemtr...
File: Completionist's Lists05/28/21
You can always have a look at the E...
Posted By: Baertram
You can always have a look at the ESOUI Wiki as well, it provides some "howtos" and best practices. http://wiki.esoui.com/ It's much text, I know. But it also informs about lua (differences to other coding languages e.g.) https://wiki.esoui.com/New_to_lua%3F_GOTCHA https://wiki.esoui.com/LUA_Tables lua is interpreting the code...
File: Rulebased Inventory05/28/21
Re: Re: FCO marking
Posted By: Baertram
Hi there. I see this addon supports FCO Item Saver. Is it possible to have an action that marks with an FCO marker based on a certain set of criteria? eg. if Item is x or y then mark with FCO? Hi! Currently there isn't such a task, but it is on the TODO list. Since it is not easy to implement (because the underlying stucture has t...