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Results: 116Comments by: and
File: Auramastery01/17/18
Hi there, I think you might have...
Posted By: and
Hi there, I think you might have forgotten a debug option up in the latest version, because every time a trigger is activated, I receive some numerical messages :)
File: LovelyEmotes01/17/18
Hi there, I have tried this addo...
Posted By: and
Hi there, I have tried this addon and I like it! Thank you :) I have just one suggestion, it could be possible to add the possibility to bind a key to the show/hide of the main window? Hello "and", I'm glad you like my addon. I will soon add a way to toggle the main window by pressing a key. :) The keybind was working lik...
File: LovelyEmotes01/16/18
Hi there, I have tried this addo...
Posted By: and
Hi there, I have tried this addon and I like it! Thank you :) I have just one suggestion, it could be possible to add the possibility to bind a key to the show/hide of the main window? Hello "and", I'm glad you like my addon. I will soon add a way to toggle the main window by pressing a key. :) The keybind was working lik...
File: LovelyEmotes01/16/18
Hi there, I have tried this addo...
Posted By: and
Hi there, I have tried this addon and I like it! Thank you :) I have just one suggestion, it could be possible to add the possibility to bind a key to the show/hide of the main window? Hello "and", I'm glad you like my addon. I will soon add a way to toggle the main window by pressing a key. :) The keybind was working lik...
File: LovelyEmotes01/14/18
Hi there, I have tried this addo...
Posted By: and
Hi there, I have tried this addon and I like it! Thank you :) I have just one suggestion, it could be possible to add the possibility to bind a key to the show/hide of the main window?
File: Auramastery01/14/18
It is implemented, what exactly do...
Posted By: and
It is implemented, what exactly do u want to do? Let me check once more... I', quite new to this addon, I might have overlooked something :o EDIT: Let me try to explain better. I'm trying to create a filter which shows a buff only when my target is an enemy player. Is this currently possible? I haven't be able to find a w...
File: Auramastery01/10/18
It is implemented, what exactly do...
Posted By: and
It is implemented, what exactly do u want to do? Let me check once more... I', quite new to this addon, I might have overlooked something :o EDIT: Let me try to explain better. I'm trying to create a filter which shows a buff only when my target is an enemy player. Is this currently possible? I haven't be able to find a w...
File: Auramastery01/09/18
@ESOJosie: Coloring text works perf...
Posted By: and
@ESOJosie: Coloring text works perfectly fine for me :O I cannot import the aura, the addon tells me it contains faulty data. Can u screenshot the settings? @and: Already fixed :) So far, so good! Thank you so much for fixing it so quickly :) BTW, is it possible to differentiate between a friendly and an enemy target or is t...
File: Auramastery01/08/18
Hello, I have received the follo...
Posted By: and
Hello, I have received the following message. It might have been the first time I moused over another character after logging in, but I can't be sure... 2018-01-08T16:19:38.162Z |cff0000Lua Error: user:/AddOns/AuraMastery/Functions.lua:801: operator # is not supported for # nil stack traceback: user:/AddOns/AuraMastery/Funct...
File: Lui Extended01/08/18
Hi there, Just reporting a glitc...
Posted By: and
Hi there, Just reporting a glitch. I have received the following message two or three times in two days, while in combat. 2018-01-08T16:31:54.149Z |cff0000Lua Error: bad argument #1 to 'unpack' (table/struct expected, got nil) stack traceback: : in function 'unpack' user:/AddOns/LuiExtended/modules/CombatText/EventViewe...
File: Votan's Adaptive (Video-)Settings01/07/18
Hi there, I have just discovered...
Posted By: and
Hi there, I have just discovered that this addon conflicts with Info Panel, when I activate IP, I have a huge empty space on my FPS/Latency bar. Both IP and VAS use the same default frame. Any chance it can be solved? Thanks! I will take care of it in the next release. Lovely, thank you so much!
File: Lui Extended01/06/18
... No problem man! You do great...
Posted By: and
... No problem man! You do great work with the fixes rolling out so fast. Keep up the good work :) ^^^^^^ This! ^^^^^
File: Info Panel01/06/18
I have just tried this addon and I...
Posted By: and
I have just tried this addon and I like it but i conflicts with Votan's Adaptive settings, because both addons use the standard FPS/Latency Frame...Any chance it can be solved? Try to disable "Show view distance in frame meter" in Votan's add-on menu settings. Thanks for the quick answer! Alas, that's the first thing I trie...
File: Info Panel01/06/18
Hi there, I have just tried this...
Posted By: and
Hi there, I have just tried this addon and I like it but i conflicts with Votan's Adaptive settings, because both addons use the standard FPS/Latency Frame. The issue I'm experiencing is that the bar has a huge empty space, half of my screen size. Any chance it can be solved? Thank you!
File: Votan's Adaptive (Video-)Settings01/06/18
Hi there, I have just discovered...
Posted By: and
Hi there, I have just discovered that this addon conflicts with Info Panel, when I activate IP, I have a huge empty space on my FPS/Latency bar. Both IP and VAS use the same default frame. Any chance it can be solved? Thanks!
File: RAETIA InfoHub01/06/18
Re: Can anyone help ?!
Posted By: and
I got the Follow Problem: I see the Icons but no Text ... When i change the size of Text it works until reload or restart, whatever. Anyone know how to fix it !? Here the Lua Errors: user:/AddOns/RAETIA_InfoHub/Modules/RAEIH_LUAMemory.lua:55: operator < is not supported for nil < number stack traceback: user:/AddOns/RAETI...
File: Lui Extended01/03/18
... ... I thought about only show...
Posted By: and
... ... I thought about only showing the most optimal method but that is kind of subjective sometimes. ... You nailed it. The point is the behaviour is different in PvE and in PvP to some extent, depending also on the build, the armor worn and so on. It might be a good idea to have a default choice but it would be equal...
File: Lui Extended01/02/18
Hi there, Apologies for not havi...
Posted By: and
Hi there, Apologies for not having answered before but holiday time was a bit hectic. Anyway, I have noticed a big improvement with 5.2.1 when playing in Cyro, now I can leave the combat text on (notifications only) withiut any problem. 5.2.3 didn't made any noticeable difference for me, probably because I play alone. I h...
File: Lui Extended12/31/17
Hello again, I had to disable th...
Posted By: and
Hello again, I had to disable the combat text because in Cyrodiil I was getting message not related to me, i.e. Interrupting people that was beyond a wall. Also I was getting a noticeable fps hit, I guess it was because there were too many events to process. Againm thank you so much for this wonderful addon!
File: Lui Extended12/31/17
Lot of posting, I know... I have...
Posted By: and
Lot of posting, I know... I have just got the following LUA error: user:/AddOns/LuiExtended/modules/ChatAnnouncements.lua:1242: attempt to index a nil value stack traceback: user:/AddOns/LuiExtended/modules/ChatAnnouncements.lua:1242: in function 'CA.GuildRank'
File: Lui Extended12/31/17
Apologies if this feature is alread...
Posted By: and
Apologies if this feature is already present, but I couldn't find it :) It would be possible to send the chat messages to one specific tab only? Thanks!
File: Lui Extended12/31/17
Hi there, the new version has a...
Posted By: and
Hi there, the new version has a compatibility issue with CLS (Combat Log Statistics). I get the following LUA Errors: Failed to create control 'CombatText'. Duplicate name. user:/AddOns/CombatLogStatistics/Combat Log Statistics.lua:205: attempt to index a nil value stack traceback: user:/AddOns/CombatLogStatistics/Combat...
File: Srendarr - Aura, Buff & Debuff Tracker12/24/17
Re: Updates...
Posted By: and
Hello Phinix, I have a request: Coud you please seperate the STACK display so that we coud: 1) show it above/below the other time text 2) Change the fontsize/color seperate from the timer text 3) Make the ( ) brackets Removeable The current problem is that you have to make the whole text real small for it to fit into the icon...
File: Srendarr - Aura, Buff & Debuff Tracker12/17/17
Just if it's possible to consider A...
Posted By: and
Just if it's possible to consider Assassin's Will as an aura, so that it ciuld be used in my prominent buffs. You are right, most players doesn't have troubles noticing it's ready, but I twnd to overlook what's in my man bar at the bottom of the screen :( That's why being able to notice that the ablity is ready would be nice :)...
File: Srendarr - Aura, Buff & Debuff Tracker12/17/17
Hello! As I've started playing a m...
Posted By: and
Hello! As I've started playing a mag NB (with poor results...), I have noticed that it would be really helpful to notice when Assassin's Will is available. Counting stacks is a huge improvement and of course they help, the icing on the cake would be to have this ability to be considered like a proc. I have run a few test on a...